Fallout New Vegas

File information

Last updated

Original upload

Created by

William

Uploaded by

shehetheir

Virus scan

Safe to use

Tags for this mod

About this mod

• Real See through Scope

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
:: DESCRIPTION 
• Using Iron Sight Animation apply on Scoped Weapons
Try not to use Other Animation Mods to pair with this mod, the crosshair will not be centred

-------------------Dedicated Weapon Animations--Reken use 0.2.7---------------
---------------------Hit's Anims - Season 1 and Season 2------------------------
are supported by this mod
 
How to Get Hunting Revolver Cut Content Scope:
------GO TO Yangtze Memorial-------

:: COMPATIBILITY 

• Nearly all the file are .nif, If you are using Weapon Retexture Project or Weapon Mesh Improvement, they will cause Conflict. And I don't recommend you use other mods like EVE, WMX and so on, these mods are extremely heavy and has very early development date, which means outdated moding methods and poor compatibility. 
---For Weapon Retexture Project, this mod is completely non compatible with it, It will cause messed up Texture after you have them both in your Load Order, no matter which one you load first.
---For Weapon Mesh Improvement, I don't recommend use it, WMI contain animation file will cause crosshair miss aligned, these animation files are also not compatible with other animations, it will just messed up alignment even more for Iron Sight.
 • If there is any more Conflict with other mods and you wanna use this version, Make sure you load this mod last.

:: KNOWN ISSUES 
• HoloRifle Iron Sight Works in dedicated animations, but bullets are always goes to left and miss the target completely.
• For Hitman Animations, Anti material Rifle will use scope HUD instead of ST Scope.
• If you are using other addon weapon mods that activate the vanilla Scope HUD, the HUD will have black bars on both sides, not a functional issue, but cosmetic problem
Report any bugs in the Bugs Area

:: Credits 
• William for Re-mesh
• I have used some of the assets from user826, so a thumbs up for him to make open permission of using assets.