Fallout New Vegas
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MisterFlames

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MisterFlames

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13 comments

  1. MisterFlames
    MisterFlames
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    I tweaked the .ini files for my own mod setup, which is basically "Vanilla+".

    Once I've tested it enough, I will publish a guide for it. Which is one reason why I've created this mod.
  2. joeandonuts
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    i still have no idea how you managed to do this
  3. AVeryUncreativeUsername
    AVeryUncreativeUsername
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    Why exactly did you set the NVSE heap size to 420? The usual recommended size is 400 MB.
    1. MisterFlames
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      400-500 is the recommended range usually. 420 works best for me.
    2. Kubistonek
      Kubistonek
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      Seems kinda weird that someone would apply settings that are specified for you
    3. MisterFlames
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      Yeah. :)
    4. reigningdads
      reigningdads
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      not really
    5. reigningdads
      reigningdads
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      not really
    6. JimmineyCrikit
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      I read that when they tried to set it to 500 it kept CTDing.. what is the specific difference between 400 & 420?  It seems like such a small change..
  4. Repzik
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    Config files are out of date for NVTF; didn't crash my game but sped up dialogue lines. bUseD3D9Ex=1 does not do anything in present version 9.9.1h. 
  5. KCMM
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    Your NVTF setting causes my game to crash on startup. Replacing the .ini with the original (from 8.1 which is indeed the version i'm using) causes this problem to cease.
    1. MisterFlames
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      The things I've changed in the .ini:
      bSpinCriticalSections=1
      bModifyDirectXBehavior=1
      bUseD3D9Ex=1
      bToggleTripleBuffering=1
      bUseFlipExSwapMode=1
      bResizeHashtables=1
      iMaxFPSTolerance=59 (original: 118)

      One of those seem to not work with your setup. I should add that you need to play with Vsync on for bToggleTripleBuffering. And bSpinCriticalSections can have different results on different computers.

      And bUseD3D9Ex=1 is incompatible with ENB.
    2. B9NJ1
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      "And bUseD3D9Ex=1 is incompatible with ENB."

      Compatible with reshade?