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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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This is a mesh and texture replacer for the Scamp creature.Comes with full PBR support for the MGE XE Physically Based Rendering Prototype.
- 3.7MB
- 1.5k
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151This is a mesh and texture replacer for the Scamp creature.Comes with full PBR support for the MGE XE Physically Based Rendering Prototype.
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152
Replaces the meshes of some ingredients in the game.
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153
Replaces the vanilla "magic item" icon effect.
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A Velothi lighthouse has been added to the peninsula south of Ebonheart. Now the ships can safely navigate to the docks at the city of Vivec.
- 104KB
- 264
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154A Velothi lighthouse has been added to the peninsula south of Ebonheart. Now the ships can safely navigate to the docks at the city of Vivec.
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155
vegetation for most regions.
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Arukinns Better Books and Scrolls
This mod replaces all the books, bookpages and scrolls. All the textures are new painted and have a higher resolution. They also have the "look-and-feel" from the original textures.
- 8.6MB
- 2.9k
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156Arukinns Better Books and Scrolls
This mod replaces all the books, bookpages and scrolls. All the textures are new painted and have a higher resolution. They also have the "look-and-feel" from the original textures.
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OAAB Tel Mora enhances the city of Tel Mora by adding new buildings, new quests, detailing the landscape, and more. It accomplishes all this while staying lore friendly and without (in my opinion) going over the top by making the city too big.
- 4.1MB
- 984
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157OAAB Tel Mora enhances the city of Tel Mora by adding new buildings, new quests, detailing the landscape, and more. It accomplishes all this while staying lore friendly and without (in my opinion) going over the top by making the city too big.
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158
Replaces textures and models of various flora with HQ quality.
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This mod overhauls and slightly expands the old Dunmer fortress Berandas near Gnisis. Daedra have claimed Berandas, but other than the few roaming Daedra themselves there is not much evidence of the corruption. With this mod, old daedric structures have risen from the deep to transform the fortress into a proper daedric stronghold.
- 67KB
- 314
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159This mod overhauls and slightly expands the old Dunmer fortress Berandas near Gnisis. Daedra have claimed Berandas, but other than the few roaming Daedra themselves there is not much evidence of the corruption. With this mod, old daedric structures have risen from the deep to transform the fortress into a proper daedric stronghold.
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Aesthesia - Stronghold textures
Vanilla friendly textures for strongholds. 2k resolution, handmade, friendly to game aesthetics.
- 8.5MB
- 1.1k
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160Aesthesia - Stronghold textures
Vanilla friendly textures for strongholds. 2k resolution, handmade, friendly to game aesthetics.
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161
New trees for the Bitter Coast region.
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A major landscape overhaul and quest mod for the southwestern corner of the Grazelands. Transforms this area of the map into a land of a rising plateaus and towering trees.
- 885KB
- 30
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162A major landscape overhaul and quest mod for the southwestern corner of the Grazelands. Transforms this area of the map into a land of a rising plateaus and towering trees.
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Vvardenfell Animated Main Menu
Replaces the main menu with an animated pan of the map of Vvardenfell in the style of Oblivion. Just something I made for myself and decided to share.
- 150.1MB
- 23
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163Vvardenfell Animated Main Menu
Replaces the main menu with an animated pan of the map of Vvardenfell in the style of Oblivion. Just something I made for myself and decided to share.
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Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
- 21.5MB
- 1.8k
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164Imperial Houses and Forts Retexture - Ordo Arkitektora
Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.
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165
New barrels, kegstand, wooden bucket, and optional new textures for the sacks.
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Vanilla Style HD Icons for Attributes and Skills
New vanilla-looking HD icons for all attributes and skills.
- 1.2MB
- 9
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166Vanilla Style HD Icons for Attributes and Skills
New vanilla-looking HD icons for all attributes and skills.
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This mod adds both board-able, skeleton and ghost fleets to the waters, along with some random encounters for you to view/interact with, these all act as mini dungeons, just like Sea Forts of Morrowind
- 767KB
- 9
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167This mod adds both board-able, skeleton and ghost fleets to the waters, along with some random encounters for you to view/interact with, these all act as mini dungeons, just like Sea Forts of Morrowind
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This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
- 23KB
- 837
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168This mod replaces all the lava meshes in the vanilla game. Removes alpha blending from lava meshes to eliminate flickering with effects like steam. Synchronizes tiled lava effects to reduce the occurrence of seams found in large lava pools. Adds performance friendly spark particle effects to lava pools. Texture replacer compatible.
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Unique Tavern Signs for Tamriel Rebuilt
Replaces the Imperial tavern signs in Tamriel Rebuilt with new and unique ones.
- 8.3MB
- 588
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169Unique Tavern Signs for Tamriel Rebuilt
Replaces the Imperial tavern signs in Tamriel Rebuilt with new and unique ones.
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This mod aims to be the one stop mod for all cut content in The Elder Scrolls III: Morrowind, and continues to evolve over time, including more content along the way. What this mod is restoring includes items, creatures, quests, NPC's, keys, locations, scripts, spells, sounds, dialogue and voice acting.
- 14.7MB
- 417
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170This mod aims to be the one stop mod for all cut content in The Elder Scrolls III: Morrowind, and continues to evolve over time, including more content along the way. What this mod is restoring includes items, creatures, quests, NPC's, keys, locations, scripts, spells, sounds, dialogue and voice acting.
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Increases overall movement speed and changes fatigue while running to work like in Oblivion.
- 1KB
- 3.2k
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171Increases overall movement speed and changes fatigue while running to work like in Oblivion.
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Necrom - Arkitektora of Morrowind
Only for using with Tamriel Rebuilt Project. New, Better. Detailed. Textures for Necrom, Saint City of the Dead Ones.
- 11.5MB
- 498
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172Necrom - Arkitektora of Morrowind
Only for using with Tamriel Rebuilt Project. New, Better. Detailed. Textures for Necrom, Saint City of the Dead Ones.
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173
Small mods I made that don't warrant their own page on Nexus.
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Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
- 5.7MB
- 1.6k
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174Daedric Ruins - Arkitektora of Vvardenfell
Vanilla gamma and style HQ textures for Daedric Shrines.
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175
Adds a visual effect to all vanilla cave drip sound emitters.
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Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
- 159.9MB
- 2.0k
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176Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.
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Integrates much of the content of the Tribunal and Bloodmoon expansions within the rest of the game world.
- 16KB
- 433
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177Integrates much of the content of the Tribunal and Bloodmoon expansions within the rest of the game world.
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RR Mod Series - Telvanni Lighthouse Tel Vos
This mod adds a Telvanni style Lighthouse not far from Tel Vos and Tel Mora.
- 949KB
- 989
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178RR Mod Series - Telvanni Lighthouse Tel Vos
This mod adds a Telvanni style Lighthouse not far from Tel Vos and Tel Mora.
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179
Go on an adventure to obtain a strange relic for an even stranger client.
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180
This mod adds a unique set of armor, clothes, and a weapon.