
Intro
Here we go again. This time, i give you my version of what Dwemer architecture should look like.
The reason i did this mod was that Morrowind's Dwemer ruins don't have a majestic feel to them, in contrast to than we can experience on latter games. For instance, i didn't like that a civilization known for it's mastery of both metal and stone would create and surround themselves with metal that would rust with the passage of time. After all, it is supposed to be Dwemer metal, a kind of complex metal that up to this day its manufacturing can't be replicated.
Well, no longer. Expect worn "copper like" metal instead of rusted metal all over the place. On the deep levels of the ruins (*), expect to see detailed and rich stone work, instead of the ruined middle eastern-like architecture like on the original game.
On the exterior, expect to see degraded but solid and detailed stonework with golden adornments.
(*) aka, areas with Mournhold Dwemer textures.
As a bonus, since a lot of dwemer objects (cups, cylinders, weapons, machinery....) use architectural textures, you will also notice an appearance revamp on them.
As always. all textures are 2k PBR, no AI used.
This is a WIP, not everything was retextured. I will post updates as i see fit.

Inspiration
* Skywind and Beyond Skyrim Morrowind concept art (example, example2) and screenshots (example, example2)
* ESO Morrowind concept art and screenshots (example)
* Art Deco patterns
* Assyrian drawings

Known issues
This re-texture was specially difficult due to the mix of metal and stone on the original game. Originally, the textures are a wired mix of various kinds of metal and stone that, to me, not always make sense. I tried to mod them in a way to keep some balance between stone and metal), but that was not always possible (not without mesh editing). So you can expect on some places a wired combination, like stone beneath metal or vice-versa. If it annoys you, think that the Dwemer were masters in stonework and metalwork. So they probably could do this kind of architecture.
Installation
You know the drill. Install as usual, but keeping in mind not to have _nh.dds textures from other dwemer retexture mods (or rename all the _n.dds from this mod to _nh.dds).
Tools used
Gimp
Materialize
Final Words
This one was probably the hardest retexture mod i did, mainly due lack of inspiration on how to approach it in the beginning. So, please, if you like it, endorse the mod. It really helps.