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Scipio

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Scipio219

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About this mod

Strumming guitars, shimmering strings, plinking harps...
A Great House Hlaalu music expansion of original tracks by me created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 3 new combat tracks, bask in the opulence and richness of this mercantile powerhouse.

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MUSE Expansion:


Strumming guitars, shimmering strings, plinking harps...


A Great House Hlaalu music expansion of original tracks by me created for the Morrowind MUSE mod. Featuring 5 new exploration tracks and 3 new combat tracks, bask in the opulence and richness of this mercantile powerhouse.



Inspired by the Hans Zimmer soundtrack for Dune. "If you're on an alien world, why not make the music sound alien?"


Part of the May Modathon 2024




Details:

- The seventh in a series of planned expansions for MUSE that will bring new levels of immersion to your gameplay and dungeon delving. Each mod will have it's own unique mood & tone for all tracks that will help diversify your music experience and prevent the repetition that can occur with the (albeit great) default soundtrack.
- 5 new exploration tracks that play in Hlaalul towns, villages, and plantations (Balmora, Hla Oad, Dren Plantation, etc.)
- 3 new battle tracks that play when in combat with generic Hlaalu guards as well as Hlaalu councilors and certain members of the Camonna Tong
- A composition inspired by both the Empire expansion and plucked instruments of Mediterranean influence such as guitars, mandolins, and harps
- All tracks created using modern production techniques, sample libraries, synths, and plugins




Installation:

- Requires MUSE and all of it's related prerequisites (such as Morrowind Script Extender)
- Install using MO2 or your other favorite mod manager, and verify nothing overwrites the files
- For manual installation, unzip the mod and place the music and MWSE folders into your Morrowind/Data Files directory and overwrite when asked


Compatibility:

- Fully compatible with the other MUSE mods on my page
- Without modification, this mod is incompatible with any other MUSE mods that edit that same cells as this one, or have dynamic music that occurs when fighting this mod's enemy types. i.e. SHoTN, TR, or Solstheim music replacers are probably okay, as are other mods that only edit regional music files, but others may not be. Compatibility with any music mod is possible by dragging the music tracks from those mods into the proper music folder subdirectories contained in this mod. View the official MUSE page & posts for more details on mixing and matching.