Mass Effect Legendary Edition

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Team Pyjak

Uploaded by

beccatoria

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About this mod

The Nos Astra Mineral Exchange offers the opportunity to trade commodities such as palladium, iridium, platinum, element zero and galactic standard currency on competitive terms, for only a modest financial commitment! Sign up for an account today! Public trading terminals are available near the entrance to the Illium docks.

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Permissions and credits
Changelogs
Nos Astra Mineral Exchange

The Nos Astra Mineral Exchange offers the opportunity to trade commodities such as palladium, iridium, platinum, element zero and galactic standard currency on competitive terms, for only a modest financial commitment*! Sign up for an account today! Public trading terminals are available near the entrance to the Illium docks. 

*this does not constitute financial advice. NAE accepts no liability for quality and reliability of promotional content and investment opportunities which may be shared with preferred trading partners. Preferred trading partner status available for a (separate) modest financial commitment.**

**this does not constitute financial advice.

Trading System

Trades (except for Element Zero) are purchased for a base price of 8,000 units and will return between 6,000 and 10,000 units of the target commodity.

Element Zero is a high value, rare commodity. As such it trades at a 1:4 rate. This means Element Zero trades are purchased for a base price of 2,000 credits - while still returning between 6,000 and 10,000 units of the target commodity. When purchasing Element Zero with other commodities, between 1,500 and 2,500 units will be returned.

Commodities are assigned high, medium or low trade rates and the relationship between the traded commodities determines profit or loss. Using a commodity with a high trade value to purchase a commodity with a low trade value will yield large gains. Trading two commodities with low value will break even. Trading a moderate value commodity for a high value commodity will yield a small loss, etc. 

Trade rates refresh after each mission, along with randomly generated economic conditions that have given rise to any surplus, steady supply or shortage. 

Initially, trade limits will apply, preventing more than six trades in any specific exchange, or ten trades across all exchanges, at any given time. Trade limits will reset after each mission. This limitation can be removed for a fee. 


Installation and Compatibility

Import the .7z file into ME3Tweaks Mod Manager.  Apply the mod to the game. Play the game.

Manual installation is not possible, this mod relies on features provided by the mod manager.

This mod requires Mod Manager v8 or higher.

This mod is natively compatible with Last Person Standing. Just install them both, it's fine.

This mod is not compatible with New Dresses for Females (LE2). At minimum, New Dresses' content in the docks area will not appear. There may be further complications. 

I'm not aware of any other mods that share files with or could potentially impact this mod.

Language

This mod is only available in English for audio because it has extensive custom content that cannot be recreated in other languages. It has subtitle support as follows: 

Russian support is available in text format thanks to MrGoGaAaAa as of v1.0.3. 
Polish support is available in text format thanks to Gatzek as of v1.0.4.

I'm really sorry about this - I usually try to provide subtitles for all languages. But the randomised descriptions here rely on very specific grammatical structures that can be randomised, and can be difficult to translate into other languages without restructuring. Attempting to play this mod in another language will result in English language being used for the exchange itself, and missing audio content. I cannot predict what other bugs this may lead to.

If you are able to provide a quality translation that accounts for the random elements, please let me know, I would be pleased to host with credit.

For Mod Devs

Spoiler:  
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This mod makes use of the following ranges: 

Mount: 3737
TLK: 2634759 - 2634984
Bools: 8718 - 8741
Ints: 1220 - 1259
Transitions: 8720 - 8749
Conditionals: 4153 - 4179
Quests: 21220



My Other Mods

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LE2 Prologue Framework - Utility mod to change the way NPCs are streamed into the LE2 prologue to improve compatibility between mods.
Super Extra Party Time! - Play through the relaxed and rowdy phases of the Citadel DLC Party in one go.
Liara Mourns the Dead (LE3) - Liara reflects on the lost, following the Cerberus Coup (Ash, Kaidan, Thane).
Punch Charles Saracino (LE1) - Why can't we punch this guy? Let me punch this guy!
Samara Camera Restoration (LE2) - Restores some unusual and artistic angles from ME2 to the first Normandy conversation with Samara.
F.I.S.H. Mod (LE2) - Kelly will feed your fish without taking her to dinner.
Last Person Standing (LE2) - Survive the Suicide Mission solo and import into LE3. 
Hammerhead Sound Fix (LE2) - Hammerhead will no longer howl like a possessed demon when mining.
Unextended Cut (LE3) - Restore the original release ending, or mix-and-match EC, release and cut ending content.
Anderson's Final Conversation Restored (LE3) - Cut content restored to Shepard's final conversation with Anderson
Trigger Buttons (ME2) - Trigger ambush missions with a button press, at a time of your choosing.
Trigger Buttons (LE2) - As above, for Legendary Edition!
Early Recruitment (ME2) - Early recruitment of Thane, Samara and Tali and early access to hubs.
Early Recruitment (LE2) - As above, for Legendary Edition!
F.I.S.H. Mod (ME3) - Kelly survives to return your fish without needing to flirt!
F.I.S.H. Mod (LE3) - As above, for Legendary Edition!
Additional Character Creation Options (ME3) - Extra character creation options!
Buzzcut for Default Femshep (ME3) - Read the mod title!



Credits

Lead Developer - beccatoria
Voice Acting and Sound Design - Gaige Barker
Meshes, Textures and Additional Graphics - Padme4000
Textures - Jenya66, ThaliaGraces
Graphic Design - gabe8
Play Testing - Marcus22Khaar


With thanks to the ME3Tweaks devs for their work on the toolset and mod manager. 
With thanks to xVASynth which was used to create two lines for EDI and two lines for Joker, as well as additional lines for the trailer.