Gameplay
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Extensive Bugfix / Correction mod for Mass Effect 3 Legendary Edition
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Scanning will detect all resources and anomalies. A single probe will deplete all resources and make all anomalies available.
- 56KB
- 8.2k
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Scanning will detect all resources and anomalies. A single probe will deplete all resources and make all anomalies available.
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A simple, unopinionated, community bugfix mod for Mass Effect 1 Legendary Edition.
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A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earlier. Over time this mod will gradually become more like the full EGM experience, as more content is added.
- 1.1GB
- 6.3k
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A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earlier. Over time this mod will gradually become more like the full EGM experience, as more content is added.
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An unofficial bugfix patch for Mass Effect 2 Legendary Edition.
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Unlimited Sprint and Boost Duration
Let's you sprint for longer.
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An overhaul for the final mission of Mass Effect 3 with the aim of representing the allies you have gathered over the course of the trilogy, fixing bugs and adding ambient immersive events. In addition, this is natively built to be compatible with story mods such as Expanded Galaxy Mod and Spectre Expansion Mod.
- 967.7MB
- 3.6k
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An overhaul for the final mission of Mass Effect 3 with the aim of representing the allies you have gathered over the course of the trilogy, fixing bugs and adding ambient immersive events. In addition, this is natively built to be compatible with story mods such as Expanded Galaxy Mod and Spectre Expansion Mod.
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Gives natural in-game access to weapons, armors, and mods from the four hidden manufacturers. Also fixes and rebalances the corresponding weapons.
- 38.6MB
- 2.3k
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Gives natural in-game access to weapons, armors, and mods from the four hidden manufacturers. Also fixes and rebalances the corresponding weapons.
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The purpose of Spectre Expansion Mod is to improve the under used Shadow Broker and Spectre terminals, to give the player new difficult choices to consider via Spectre authorisations, to improve the presence of background races in ME3, to expand the galaxy map and provide clues to the battles happening beyond the scope of Shepard’s missions.
- 228.4MB
- 2.3k
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The purpose of Spectre Expansion Mod is to improve the under used Shadow Broker and Spectre terminals, to give the player new difficult choices to consider via Spectre authorisations, to improve the presence of background races in ME3, to expand the galaxy map and provide clues to the battles happening beyond the scope of Shepard’s missions.
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Reapers don't respond to alert on galaxy map and scan range increased to entire system at once.
- 2KB
- 2.0k
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Reapers don't respond to alert on galaxy map and scan range increased to entire system at once.
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Gradually increases the XP rewards (from kills, missions, etc) while leveling up, so that max level can be reached in a single playthrough.
- 25KB
- 2.0k
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Gradually increases the XP rewards (from kills, missions, etc) while leveling up, so that max level can be reached in a single playthrough.
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Adds the Normandy as a Citadel Rapid Transit destination.
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Allows Shepard and squadmates to wear casual clothes on the Citadel and on Noveria.
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Allows for upgrading all weapons to rank 10, without the need to start a New Game Plus.
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DLC Timings Mod delays most of the former DLC content of Mass Effect 2 through different methods.
- 19.1MB
- 1.6k
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DLC Timings Mod delays most of the former DLC content of Mass Effect 2 through different methods.
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Overlord DLC in vanilla does not grant a single morality point through its entirety. With this mod, choosing the fate of David Archer on Overlord now grants 30 morality points. Paragon or Renegade depends on the appropriate option chosen.
- 11.1MB
- 1.5k
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Overlord DLC in vanilla does not grant a single morality point through its entirety. With this mod, choosing the fate of David Archer on Overlord now grants 30 morality points. Paragon or Renegade depends on the appropriate option chosen.
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BETA Appearance Modification Menu LE3
Don't you hate not being able to change your appearance after you get past the character creation screen? Not even makeup or hair styles? Don't you hate needing to edit your save file to use custom hair mods? Well no longer. You can now manage your appearance in game, with a live preview, from inside the armor locker interface.
- 6.8MB
- 1.5k
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BETA Appearance Modification Menu LE3
Don't you hate not being able to change your appearance after you get past the character creation screen? Not even makeup or hair styles? Don't you hate needing to edit your save file to use custom hair mods? Well no longer. You can now manage your appearance in game, with a live preview, from inside the armor locker interface.
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A project designed to diversify LE3 through better species' population balancing, outfit/appearance diversification and overall breathing more life into the world.
- 3.7GB
- 1.4k
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A project designed to diversify LE3 through better species' population balancing, outfit/appearance diversification and overall breathing more life into the world.
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ADR restores the Admiral Daro'Xen war asset that was (mistakenly?) removed from the ME3 Legendary Edition. Claudia Black stans, rejoice!
- 8KB
- 1.4k
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ADR restores the Admiral Daro'Xen war asset that was (mistakenly?) removed from the ME3 Legendary Edition. Claudia Black stans, rejoice!
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Speaking to Major Kirrahe during Priority: Sur'kesh awards the Salarian Special Tasks Group war asset at the end of the mission, to better match his dialogue and... common sense?
- 5.2MB
- 1.4k
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Speaking to Major Kirrahe during Priority: Sur'kesh awards the Salarian Special Tasks Group war asset at the end of the mission, to better match his dialogue and... common sense?