Gotham Knights

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nubbeldilla

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nubbeldilla

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About this mod

Added colourfulness, unsharp, lightroom and cas. Red glow reduced.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.

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Dilla's Gotham Knights - CAS 2 Time Pass Color Reshade
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Added colourfulness, unsharp and cas.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.
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Playing this game on a 60 hz monitor the game should be colorfull and probably no need for a color reshade ! This reshade is made for 144 hz monitors using standard monitor mode, where some games are grey and have no colors, maybe the icc monitor profile get ignored ?
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ABOUT USING THIS ONLINE IN MULTIPLAYER DISCLAIMER:
I've played since launch using this file and i am not banned !

But if they change their mind and start banning reshade users
I AM NOT RESPONSIBLE FOR THE BAN !

YOU ARE DOING THIS AT YOUR OWN RISK, THANK YOU.

Note about reshade download: Do not download the one with full addon support.
Download the one without full addon support because,
the one you can download with limited addon support but signed to be allowed in multiplayer games and the other is
one with full addon support and no depth buffer blockage for offline games, it will probably get you banned in online games.
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First of all what is CAS two time pass ? When creating a video file inside a video editor program, before starting to render the final video file, there is one option, it is to render the video with one time pass or two time pass. Creating the video file with two time pass the video has better frame quality, the video looks better, sharper. So i've tried to recreate this effect in pc games using reshade CAS and the ingame CAS and i have to say in some games it realy works well. Doing this with any game goes like this, enable CAS in the ingame settings menu and then enable the 2nd CAS inside reshade.

Reshade V1:
Cas: sharpening
Coloufulness: adds color
Unsharp: vignette removal and better texture colors

Reshade V2:
Cas: sharpening
Coloufulness: adds color
Unsharp: vignette removal and better texture colors
Lightroom: Red glow color reduced, red exposure value -0.900

Note: This reshade file is experimental. Double cas effect is kinda bad but it does something weird with the textures, it looks just amazing. Disable one of the two cas effects either ingame or in reshade, if you don't like it. Reminder all screenshots are done with 2 times cas effect !

*Re uploaded both files V1 and V2 with dither disabled. Disable dither if you downloaded this in the first few days here. Dither inserts an invisible screen to get better Gradient banding (grey tones) only visible with 7 or less backbuffer bits set. With 8 or 10 bit backbuffer set, the inserted dither screen is not visible but still exhausting to look at. Just disable dither (uncheck) when you see it is on.

About performance: This game is running bad right now yes, but we can enable amd FSR with the quality preset and 2nd option for better smother cam movement is to enable motion blur. Both options reduce picture quality yes, but ingame running around and fighting we won't notice it. At least it is smooth for me now, playable with fps limit 60. Toggle of depth of field is helping performance a tiny bit too.

Launchcommand for the steam version: Some people say it helped them a lot with the fps. Right mouse button on the game in steam, then properties and copy paste this command into the text box. There is only one.
-useallavailablecores

Ingame graphic settings for smoother frametime cam movement:
AMD FSR: ON quality preset
MOTION BLUR: ON smooth cam movement, less flicker
FPS LIMIT: 60 to avoid overhead fps
CAS: ON sharpening value 10 was used for the screenshots
V-SYNC: OFF for better response time
BLOOM: OFF for reducing to much glow
DEPTH OF FIELD: ON for more picture quality

ULTRA SETTINGS: Turn everything on ultra and enabled and then disable bloom and raytracing.

EMPTY STREETS AND TOWN:
People say the game looks empty, there are almost no npc's and almost no cars on the streets.
Go into the settings and change the one option for this, the game will look alive now ! (more lag yikes)

Install: Copy the reshade file into the game folder \Steam\steamapps\common\Gotham Knights\Mercury\Binaries\Win64.
Installing reshade into this game even if you choose the standard gotham knights exe it will install into that file directory as seen above.
When installing Reshade into the game folder, click on unselect all and then select all shader.

Recommended reshade settings: Load only enabled effects in the settings menu and use performance mode.

Hotkeys:

Pos1: standard hotkey to enable the reshade menu ingame
Insert: toggle reshade on and off hotkey for comparing the difference
Print: for screenshots will be inside the game folder
Page up: reload the ini file
Page down: performance mode on and off
End: for choosing the next preset

Recommended graphic settings: Max, also look at the screenshots for ultra settings, just clicking the overall tab isn't enough.
About CAS settings: there is cas in the game and cas in reshade, so use both as i did and yes there will be some pixel corruption on value 10,
but i did like the real look of some textures. Or 2nd option use only one of the cas ingame or in reshade but disable the other, or disable both.
Ingame CAS value 4 should be perfectly fine for playing the game.
Again those screenshots were made with cas ingame value 10 and cas in reshade 100% standard value.
VERY IMPORTANT !!! Ingame settings, choose maximum ultra settings then switch off bloom, ray tracing and depth of field.

Recommended mods: There are no other color mods available this should be the first reshade file.

Have fun ;)

If you are a game developer: This is the kind of graphics what gamers realy want. Full colors, straight textures and clear sight ! Look at the screenshots or test the reshade file by yourself. When you create a new game think about putting some kind of colorcorrection into your new developed game for 8 bit monitors or add something like this in the settings menu for being able to toggle the colorcorrection on and off.

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*This reshade was created without a HDR monitor, so maybe this won't work on HDR monitors.

*Important note to everyone who get to feel a headache or eyes hurting, you should disable cas and use lower color values because these effects can create pixel corruption by oversharpening the picture. Using this reshade config it is fine for me but i had this in other games.
So be carefull when using sharpening and color effects, thank you.

*Feel free to change my reshade settings and upload your own reshade.

What is reshade exactly ?
https://www.reddit.com/r/sweetfx/comments/8jq6a0/what_is_the_different_between_sweetfx_reshade_and_enb


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