Elden Ring

About this mod

Added unsharp, cas, lightroom and colourfulness.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.

Requirements
Permissions and credits
Donations
Dilla's Eldenring - CAS and Color Reshade
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Added unsharp, cas, lightroom and colourfulness.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.
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Playing this game on a 60 hz monitor the game should be colorfull and probably no need for a color reshade !
This reshade is made for 144 hz monitors using standard monitor mode, where some games are grey and have no colors, maybe the icc monitor profile get ignored ?
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Hello there Eldenlords ! Watching some streamers i could clearly see for the console players, the game was always pretty colorfull, but on pc theres some people with the game being grey and milkwhite, not colorfull at all. This seems to be a color bug only on some pc's with 144hz monitors, maybe the icc profile get ignored.
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Note about reshade download: Do not download the one with full addon support.
Download the one without full addon support because, the one you can download with limited addon support
but signed to be allowed in multiplayer games and the other is one with full addon support and no depth buffer blockage
for offline games, it will probably get you banned in online games.
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Changelog:
Reshade V1:    Archived
 Technicolor2, Clarity, Vibrance, Cas
Reshade V1.1: Archived Cas and Clarity sharpening disabled
Reshade V1.2: Archived Sharpening disabled and color toned downd because of bright areas. Has the best fps and contrast. I'm using version 1.2.
Reshade V1.3: Archived Technicolor2, Levels, Clarity, Vibrance, Cas, RadiantGI, reshade standard value, it looks fantastic but it will take some fps.
Reshade V1.4: Archived Cas, unsharp shader and colourfulness.fx shader added. Technicolour and other shader removed.

Reshade V1.5 Final:
Cas: sharpening
Colourfulness: adds color, high color increase 0.90 color value
Unsharp: better visibility, texture colors and vignette removal
Lightroom: red color glow reduced with red exposure minus -0.900

Fixed the red glow with the lightroom shader using red exposure -0.900. With bluelight filter in the monitor settings turned ON,
the problem comes back slightly. Switch the reshade effect OFF as long as you are in red glowing areas, if you are using bluelight filter !

*Re uploaded V1.5 with dither disabled. Disable dither if you downloaded this in the first few days here. Dither inserts an invisible screen to get better Gradient banding (grey tones) only visible with 7 or less backbuffer bits set. With 8 or 10 bit backbuffer set, the inserted dither screen is not visible but still exhausting to look at. Just disable dither (uncheck) when you see it is on.

Install: Copy the reshade file into the game folder Steam\steamapps\common\elden ring\game
When installing Reshade into the game folder, click on unselect all and then select all shader.


Lake of rot, burning erdtree and red lava areas health note: The following is only important if you are using a bluelight filter in your monitor settings. If the area has to much red color lightning, set a hotkey in the reshade settings for turning the reshade effect on and off as long as you are playing in the area. I found out using a bluelight filter in my monitor settings, bluelight filter level 3 the area is really terrible to look at. Less blue color will increase the red colors just a little bit. Without the bluelight filter on my monitor the area is almost allright to look at. Different monitors yield different results. Pay attention if the red lake of rot, burning erdtree and lava areas make you feel uncomfortable and turn it off as long as you are there.

The monitor test pictures used ingame for calibrating the reshade with layer.fx: http://www.lagom.nl/lcd-test/contrast.php

Recommended reshade settings: Load only enabled effects in the settings menu and use performance mode.

Hotkeys:
Pos1: standard hotkey to enable the reshade menu ingame
Insert: toggle reshade on and off hotkey for comparing the difference
Print: for screenshots will be inside the game folder
Page up: reload the ini file
Page down: performance mode on and off
End: for choosing the next preset

Recommended graphic settings: Use max settings but depth of field off for a clear image and motion blur on for the smooth camera movement. If more frames per second are needed, im recommending to turn gras to low settings. All screenshots are done with high settings, only depth of field was off.

Have fun cya ;)

*This reshade was created without a HDR monitor, so maybe this won't work on 10 bit HDR or OLED monitors.

*Important note to everyone who get to feel a headache or eyes hurting, you should disable cas and use lower color values because these effects can create pixel corruption by oversharpening the picture. Using this reshade config it is fine for me but i had this in other games.
So be carefull when using sharpening and color effects, thank you.

*Feel free to change my reshade settings and upload your own reshade.

If you are a game developer: This is the kind of graphics what gamers realy want. Full colors, straight textures and clear sight ! Look at the screenshots or test the reshade file by yourself. When you create a new game think about putting some kind of colorcorrection into your new developed game for 8 bit monitors or add something like this in the settings menu for being able to toggle the colorcorrection on and off.

What is reshade exactly ?
https://www.reddit.com/r/sweetfx/comments/8jq6a0/what_is_the_different_between_sweetfx_reshade_and_enb


Check out my other mods here on nexus:

When you are done with Elden Ring just play some Sekiro, Dark Souls 1 remastered, DS 2 and DS 3 they are the same games.

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Lagom Monitor Calibration Test Image for Reshade ingame