About this mod
Added unsharp, cas, colourfulness and fps limiter on value 144.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.
- Requirements
- Permissions and credits
- Donations
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Added unsharp, cas, colourfulness and fps limiter on value 144.
Almost no fps / performance loss.
Color reshade made for 8 bit monitors without HDR.
If your game is grey and milkwhite, take a look at the screenshots please.
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Playing this game on a 60 hz monitor the game should be colorfull and probably no need for a color reshade !
This reshade is made for 144 hz monitors using standard monitor mode, where some games are grey and have no colors, maybe the icc monitor profile get ignored ?
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Reshade V1:
Unsharp: vignette removal and textures look different, better
Colourfulness: soft color increase value 0.25
CAS: sharpening
FPS Limiter: value 144
*Re uploaded V1 with dither disabled. Disable dither if you downloaded this in the first few days here. Dither inserts an invisible screen to get better Gradient banding (grey tones) only visible with 7 or less backbuffer bits set. With 8 or 10 bit backbuffer set, the inserted dither screen is not visible but still exhausting to look at. Just disable dither (uncheck) when you see it is on.
Install: Copy the reshade files into the game folder EA app\Dead Space (2023), your install path may be different, just search for the game install folder.
When installing Reshade into the game folder, click on unselect all and then select all shader.
Recommended reshade settings: Load only enabled effects in the settings menu and use performance mode.
Hotkeys:
Pos1: standard hotkey to enable the reshade menu ingame
Insert: toggle reshade on and off hotkey for comparing the difference
Print: for screenshots will be inside the game folder
Page up: reload the ini file
Page down: performance mode on and off
End: for choosing the next preset
Recommended graphic settings: Ultra settings with motion blur off, film grain off, vsync off and dynamic scaling off.
Max out everything else and now we gotta choose if we use TAA anitaliasing wich has higher quality in the frame and on the other side we can choose AMD Fidelity FX (FSR 2.0) Antialiasing on quality setting. The AMD antialiasing has lower quality then TAA but it has way less impact on the fps.
TAA: less fps but more quality antialiasing
AMD FIDELITY FX FSR 2.0: more fps but less quality antialiasing
Recommended mods: There are no other mods on nexus so far.
Have fun ;)
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*This reshade was created without a HDR monitor, so maybe this won't work on HDR monitors.
*Important note to everyone who get to feel a headache or eyes hurting, you should disable cas and use lower color values because these effects can create pixel corruption by oversharpening the picture. Using this reshade config it is fine for me but i had this in other games.
So be carefull when using sharpening and color effects, thank you.
*Feel free to change my reshade settings and upload your own reshade.
If you are a game developer: This is the kind of graphics what gamers realy want. Full colors, straight textures and clear sight ! Look at the screenshots or test the reshade file by yourself. When you create a new game think about putting some kind of colorcorrection into your new developed game for 8 bit monitors or add something like this in the settings menu for being able to toggle the colorcorrection on and off.
What is reshade exactly ?
https://www.reddit.com/r/sweetfx/comments/8jq6a0/what_is_the_different_between_sweetfx_reshade_and_enb
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