About this mod
A Player Home I created using Greekrage's settlement location, Let's Get Wet (aka Waterworld). (Blueprint and Clipboard Pattern included)
- Requirements
- Permissions and credits
I'm still using a pre-updated version of Fallout 4, so I'm curious to see how it works out for you. Any problems please let me know.
I'm not really a settlement builder but do enjoy building in Fallout 4. I create these builds for my own enjoyment, and there are no plans to update them (unless I really want to). Also, this comes as is and works fine on my pc, although other user experiences may vary. I just hope that others can enjoy using this as much as I enjoyed creating it.
I also build with the idea of using as few mods as is necessary. So, most of the mods I use have been chosen because they are comprehensive and include many different pieces. I usually have many different ideas for builds in the works because the ideas for one particular build may dry up or I just become bored after spending 50-60 hours on it. This one was about 40 hours in game but doesn't include all the time it took coming up with the ideas and then developing those ideas.
Recommended Mods:(highly recommended)
Workshop Plus (allows flying while in workshop mode among other options and makes moving around in a build much easier and really can add to your creativity) (just don't forget to shut off the workshop 5 second timer (F5) (from Place Everywhere))
Build High - Expanded Settlements 5.0 (doesn't work with Workshop Anywhere but offers 200+ floors and expanded boundaries in vanilla settlements) (great for any arial builds like skyscrapers/aircraft/spacecraft etc...)
Place Everywhere (of course) (If I could only choose one building mod for Fallout 4, this would be it.)
Clipboard Resurrection: Another great mod that allows you to backup to disk/restore/copy/move/rotate/scale anything from single items to complete settlements. Save patterns to disk to restore in other save games, place at other settlements, or even share with friends. This mod in combination with Place Everywhere allows you to copy almost anything in the game. ...and besides that, you'll need it to import the Clipboard pattern.ini
Installation:
* Make sure that you have F4SE, HUD Framework and Transfer Settlements installed.
* Extract the file "Data" and copy, then paste to your Fallout 4 game folder (C:\Program Files (x86)\Steam\steamapps\common\Fallout 4).
For the Blueprint:
* This blueprint uses Slot 1. If you would rather it be a different folder, create another folder and number it (1-100) in C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints. Then add the .json file to the folder.
For the Clipboard Resurrection file:
* Just copy and paste the Clipboard Pattern (pattern.ini) into a folder from 1-500 located at C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\F4SE\Plugins\Clipboard.
* The easiest way I've found to add a clipboard file is to create a shortcut to the clipboard folder and place it on my desktop. Then when I download a new clipboard file, I can extract it, copy it, go right to the clipboard folder and paste the new pattern in one of the folders. Done!
Importing:
Follow the instructions for adding the Let's Get Wet mod by Greekrage.
Then just fast travel to Waterworld to begin the import.
Import the settlement via the Transfer Settlements holotape, detailed instructions on this process can be found on the Transfer Settlements mod page.
Also, before importing and to ensure the settlement imports correctly always import and export on the STABLE (preset), not normal. Then always use Marker Based, where it will open the workshop while it's importing or exporting so it simulates you actually building manually.
To import, enable the following options from within the holotape:
*[Enable Import DLC items
*[Enable Import mod-added items
*[Enable Import or nuke marker-based items
*[Enable Import wired power connections
*[Enable Restore snapped power connections
Using the Clipboard Resurrection pattern file:
Just fast travel to Waterworld to begin.
While in game:
* Build the clipboard tool.
* Choose "Move To Pattern Source Location" in the action menu first.
* Then choose "Paste From Clipboard".
Special Note: After importing the blueprint or pattern.ini, don't immediately save the game. The papyrus function needs time to catch up with all the changes that were made, and your game will freeze until it finishes. This process may take 5 minutes then it will save your game. It's best to let it finish. When it finishes, create a full save.
Remember, there are 3340 objects that need to render. Wait till everything is highlighted in blue, then you can destroy the Clipboard Tool.
Special Note: Also, after the import, Clipboard doesn't seem to include the animations that come with the two SOE generators in the main building that make up part of the Robot Workbench. It's an easy fix though. Just replace each piece one at a time from the workshop menu (Power/SOE/Generators). Using Place Everywhere, highlight/copy the coordinates of the 1st piece with '=', scrap it, then paste the new piece in using '0' (two keys to the left). Repeat process for the 2nd one.
Special Note: If you enjoy building in Fallout 4 and are on Facebook, the best building groups I've found are the Fallout 4 Settlement Building and Fallout 4: Commonwealth Creators groups. They include some of the best builders in the Fallout community. They also include builders of all skill levels and can answer any questions you might have about mods, materials, or techniques used for building in Fallout 4.