Fallout 4

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strawberryricedrum

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strawberryricedrum

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About this mod

Well after carefully testing three blueprints made by me, i finally decided to send over the one blueprint who holds jobs for settlers without robots, at request of few who felt the robot Mister Handy's didn't feel in fallout. This settlement has more buildings and it has more beds than my previous version of General Atomics Galleria Blueprint.

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The settlement holds 36 in food (AKA Lemons), as well as a 60 in water, all the shops except the ones runned by Mr.Handy's, the food shops and the clothing shop, are in the greenhouse on the first floor. There's over 58 beds and a trading caravan post in the center of the big Mr.Handy statue.

Oh and here are some optional mods that are so optional you don't have to have them in your settlement build as well as one not made by me but a shoutout to jjo133 for his mod which takes place at Radio Tower 3SM-U81, a location very nearby General Atomics Galleria, which i've been informed there is a mod for making a settlement there as well so i'll put the link now https://www.nexusmods.com/fallout4/mods/49107


Be sure to check out jj0133's blueprint Turning Radio Tower 3SM-U81 into a Farming Settlement .


Okay, now going back to the mods that are optional that are not in the list, well after hearing many complaints and having heard enough messages, the Settlement Gardener Bot is now optional for those who want to have Settlers doing the crop work instead of robots. Since i figured having the Robot Home Defence mod doesn't mean you will have the same defense as mine, furthermore it is optional now that some people may want other forms of defense, not to mention dogs and turrets machineguns. There are five ways to get settlers to this place through some mods, though naturally they will come to if a beacon if active. My first preferable way is the Body Swap - Customizable Bodies for Player and NPC's whom not only will they spawn on track but they will come in different bodies, all customizable as the mod says, also in a way i like to merge some mods with settlers with the Awesome CRAP for Settlers , which i find to be a better alternative to the Better Settlers mod, also another mod made by Thom293 , but that's up for debate. Another of the mods to get settlers and animals would be the Prewar Settlements and Farming Resources. There wasn't enough time for me to settle the Settlement Delivery Bots but if you can, then use this mod as many of the protectrons can be giving supply line assignment and some of them are much faster in delivering items than normal provisioners, but this is optional and to decide. The last mods which are a touch of spot are not included  but i place them here for the fun of it, one is Workshop Synth Production , to secretly create synths behind a basement and when the rest of your companions aren't looking, most notably Piper, and this one Cleaner Mr. Handy (and Miss Nanny) Robot Textures is a way of cleaning up all of the Mr. Handy's seen in the commonwealth.