About this mod
Various patches and bug fixes for the Creation Kit FO4 to make life easier.
- Requirements
- Permissions and credits
A collection of modifications, enhancements, and reverse engineered resources for FO4 CK.
About
The mod has been rewritten under a different name "Creation Kit Platform Extended".
The powerful open-source platform makes numerous fixes and improvements to the Creation Kit editor from Bethesda. This is a continuation of two previously archived projects, as I am already confused in the code. The new implementation is based on the principle of modularity, which will allow for better control of development.
Issue
CK does not work well with ENB. Use ckpe_loader.exe.
Installation
- Delete all previous versions of the mod and its libraries.
- Extract the zip contents to your Fallout 4 directory containing CreationKit.exe.
- Configure any options in CreationKitPlatformExtended.ini.
- Run the Creation Kit.
- Done.
FAQ
Q. Is there something similar for Skyrim?
A. Creation Kit Platform Extended for Skyrim.
Q. What version does this require?
A. CKPE support version 1.10.162.0 (Steam and BethNet).
Credits
- Nuukem (A lot, not to list);
- Darkfox127 (For the YouTube video);
- pra, BenRierimanu, yarrmateys, muucow and other people for testing;
- Bethesda (For the fact that since 2019, I've been poking around in their editor);
Requirements
- FO4 Creation Kit
- Microsoft Visual C++ 2019 Redistributable (x64)
Source code
Recommendations
- For create .lip and .fuz files, I developed and posted a separate software: Runalip.