File information

Last updated

Original upload

Created by

AltheaR

Uploaded by

AltheaR

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Safe to use

About this mod

Hot showers...work like a decontamination arch.

Requirements
Permissions and credits
Translations
  • Mandarin
Mirrors
-------------------- Update v2.0 ------------------------------------------------------------

Added two more showers, one is a mini shower booth, another is a shower pod.
Shower pod is the same as Institute one, and no power needed.



The pod uses two activators in one object.
If you encounter a bug that an activator remains when you destroy the pod, just break/store the "Disable me!" object. 

Spoiler:  
Show




Optional
========
Replacer esp - It also makes in-game showers usable.



I replaced almost objects, but did not touch settlement ones.
Cleaned with xEdit, no errors in XPRI. Requires Nuka-World and Far Harbor.
Just overwrite the main esp.
Location spoilers


License info and etc:
Spoiler:  
Show


Changelog
=======
12th July 2020 - Initial release.
11th Jan 2025 - v2 update.


Tools Used
==========
NIFSkope
Creation Kit

FO4Edit https://www.nexusmods.com/fallout4/mods/2737/
PyNifly Blender Export-Import Add-On https://www.nexusmods.com/fallout4/mods/52319
Bethesda Archive Manager https://www.nexusmods.com/fallout4/mods/81640
Backported Archive2 Support System https://www.nexusmods.com/fallout4/mods/81859
AFKPexAnon https://github.com/namralkeeg/AFKPexAnon

Collision tutorials and tips
https://www.youtube.com/watch?v=ISRcNifg_R8
https://forums.nexusmods.com/topic/13050996-scols-of-static-objects-have-physics-in-the-ck/


Licensing/Legal
===============
I decided to change my permission condition to a closed one, since I found several people ignored my instruction.
If you would like to use any of my files, just ask me first.
I'll say yes if you will publish your mod on Nexusmods.

No porting allowed.
Don't use my files for Fallout76, or just ask me since I have some question about the game resource.
Don't publish translated esp with enabling DP. Ask me if you would like to upload it.
No redistribution allowed. No paywalled content/site allowed, either.

Settlement blueprints are OK of course :)





-------------------- Old description ------------------------------------------------------------

Description
===========
Hot showers...work like a decontamination arch.





Location
========
Decoration - Vault - Statues


Details
=======
Do you feel like recovering from fatigue after a long journey through wasteland?
I do, I want to take a hot shower, but our decontamination arch is not... homey.

This mod adds 4 showers of hot water, which work like a decontamination arch that removes rads.

Craftable with one steel in settlement workshop, placed in Vault's decoration category:statues.
One power required, no need to connect.
For player only, settlers won't use them.

There are additional 3 color variants for a chemical shower.

Difference with decontamination arch is the timing, these hot showers will remove your rads when you activate them.
(Detailed explanation for modders: I used OnActivate, instead of OnTriggerEnter, which was used for vanilla script. Because I can't make collisions a player enters into.)


Install
=======
Put it with your favorite mod managers, or manually.
readme.txt is placed in meshes/_Alth/shower.

Uninstall
=========
Disable and delete with a mod manager, or manually.
My script is just for turning on-off of the showers, so I think nothing harmful.


Changelog
=======
1.0, 2020/07/12 - Initial release.
1.0 optional, 10th May, 2024 - Packed into a new version BA2, it might work for the next gen update.


Credits
=======
Author: AltheaR
Meshes are simply edited files of Bethesda's.
This readme is basically based on good old essential LHammond's readme generator.


Tools Used
==========
NIFSkope
Creation Kit
FO4Edit
OutfitStudio
Bethesda Archive Manager - Fallout4 Next-Gen Edition
Backported Archive2 Support System


Pose used in screenshot
MEC - Male Eye Candy Poses
ENB
MariENB 3 for Vanilla and FROST