DISCLAIMER: To prevent any misunderstandings, I am not associated with the Buffout 4 author / dev Fudgyduff in any way. I don't know them and they don't know me. Almost all information presented here stems from my own research and it is solely my responsibility. Don't bother the Buffout dev about this article if you don't have to.

If you intend to post your crash logs, please use the Buffout 4 Nexus page or join Collective Modding Discord Server and post them in fo4-crash-logs channel.
MAKE SURE YOU HAVE THE LATEST VERSION OF BUFFOUT 4, USE THE Crash Log Auto-Scanner (CLASSIC) AND READ THE INCLUDED DOCUMENTATION.


Hello!
If you've ever taken a stroll through your modded, plutonium scorched wasteland, only to find that at some point your game instantly and unexpectedly died while you're left wondering what the hell just happened... worry no more! You've just experienced a crash, but luckily, there are now quick and easy ways to figure out what caused it.

All of this is possible with Buffout 4, a mod that includes multiple game engine improvements, expands specific types of game memory, prevents several types of crashes and even provides proper crash logging if (when) the game eventually crashes. It also combines the functionality and replaces a couple of existing mods available on Nexus:

Achievements | Enables achievements in a modded game. (Already integrated into Buffout 4.)
- Auto Gamepad Switch | Fast input switching between KB/M and Gamepad. (Already integrated into Buffout 4.)
Faster Workshop | Much faster settlement workshop loading times. (Already integrated into Buffout 4.)
Private Profile Redirector | Stores ini config files in memory. (Already integrated into Buffout 4.)
There are two additional mods whose usefulness alongside Buffout 4 is currently debated:

xSE Plugin Preloader | Preloads F4SE plugins before the game starts. (Even though it's noted as required, Buffout 4 functions perfectly fine without it.)
Baka Scrapheap | Game memory expansion and management. (When used, disable Buffout 4's Memory Manager and set Baka's memory multiplier to 4.)

Therefore, you're not required to use any of the mods above with Buffout 4 installed / their use is completely optional.


BUFFOUT 4 INSTALLATION - PART 1 | YOU NEED TO DOWNLOAD AND INSTALL THE FOLLOWING

I. Fallout 4 Script Extender | Modder's resource that expands the scripting capabilities of Fallout 4. This is also a hard requirement for the vast amount of other mods.
Installation: Download the latest build (0.6.23 or newer) and extract all contents inside f4se_0_06_XX folder into Fallout 4's Installation Folder, where Fallout4.exe is located.

II. Microsoft Visual C++ Redistributables AIO  | All-In-One package that contains program libraries required for any and all PC games.
Installation: Download the latest release and run VisualCppRedist_AIO_x86_x64.exe, restart your PC after installation.

III. DirectX End-User Runtimes June 2010 | Old DirectX libraries that can help prevent audio related crashes.
Installation: Download the main package and run it, then select any location to have it extracted. After it's extracted, run DXSETUP.exe.

IV. Address Library for F4SE Plugins | Provides version independent resources required to run several important mods, including Buffout 4.
Installation: Manually download the main file and place its version-1-10-163-0.bin file into the Fallout 4\Data\F4SE\Plugins folder (create it if there isn't one).

OR: VR Address Library for F4SEVR Plugins | Required only for the Virtual Reality version of the game. Installation steps are the same, main file is .csv instead of .bin.

BUFFOUT 4 INSTALLATION - PART 2 | INSTALL THESE FILES MANUALLY (WITHOUT A MOD MANAGER)

1. Download the Buffout 4 Main File ( VR Version Here! ) and extract the archive somewhere on your PC.

2.
Place / move the extracted F4SE folder into your Fallout 4/Data or Fallout 4 VR/Data folder (& overwrite if asked).

3. Open the config.toml (or Buffout4.toml) file with a text editor, then change the following parameters if needed:

- If you'd like faster switching between your Controller and KB/M, set the InputSwitch line to true.
(This can rarely cause weird behavior. Not needed if you are not using a Controller / Gamepad.)

- If you have mods that already enable achievements, set the Achievements line to false.
(If you still have problems getting Achievements, remove those mods and only let Buffout do it.)

- If you have Baka ScrapHeap mod installed, set the MemoryManager line to false.
(Then go to Fallout 4\Data\F4SE\Plugins, open BakaScrapHeap.toml and set ScrapHeapMult to 4)

- If you have Looks Menu mod (latest version) installed, set the F4EE line to true.
(If you have both AAF and older Looks Menu 1.6.18 version installed, this edit is likely not needed.)

BUFFOUT 4 INSTALLATION - PART 3 | ENABLE ARCHIVE INVALIDATION / LOOSE FILES SETTINGS
This setting allows the game to load files outside of official BA2 archives.
Without this, many mods won't work or will outright crash the game.

Vortex - Archive Invalidation should be automatically enabled in latest versions, otherwise enable it manually or through BethINI.
MO2 - The integrated setting usually doesn't work properly, so you should always enable it manually or through BethINI.
- MO2 by default uses separate custom ini files, I strongly recommend that you disable this functionality.
- Simply navigate to Profiles [Ctrl + P] in MO2 and uncheck Use Profile Specific INI Files
- Now the game will use INI configuration files from the Documents folder.

Enable With BethINI (Recommended)
1.) Download the latest standalone version here.
2.) Extract it somewhere on your disk, but NEVER directly inside your game installation folder.
3.) Run BethINI.exe, check both Load Loose Files and Enable File Selection, then Save and Exit.

Or Enable Manually
Navigate to Documents\My Games\Fallout 4 folder and add these lines to Fallout4Custom.ini (and yes, sResourceDataDirsFinal needs to remain blank).
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=


AFTER INSTALLATION

IF THE GAME FAILS TO LAUNCH / START OR YOU GET THE WARNING THAT "Buffout 4 has loaded too late!":

Open xSE Plugin Preloader.xml with a text editor, go to line 14 or 15 and you should see <LoadMethod Name= " ... ">
Change whatever is between the quotation marks in this line to one of the following options (check game after each change):
<LoadMethod Name="OnThreadAttach">
<LoadMethod Name="OnProcessAttach">
<LoadMethod Name="ImportAddressHook">

(xSE Plugin Preloader.xml is only available if you manually installed this mod. Otherwise, delete this xml file and IpHlpAPI.dll if you still can't get the game to start.)

If the game fails to launch / start AND there's no crash log, remove all Buffout 4 files and check if the game starts.
If that's the case, manually install Buffout 4 again by removing existing files and reinstalling the latest version.

To check if Buffout 4 is actually working, you can inspect xSE Plugin Preloader.log inside your Fallout 4 install folder or f4se.log inside Documents\My Games\Fallout4\F4SE folder after running the game at least once. You should see a message that Buffout 4 and other DLL mods loaded correctly. Look for any reported errors or missing dependencies. (Ignore all Unknown QueryInterface 00000007 messages, these are normal). Rarely, some crashes won't produce any valid crash logs.

WHERE TO FIND CRASH LOGS

After your game crashes, crash logs can be found inside Documents\My Games\Fallout4\F4SE folder, with names such as crash-date-and-time.log
(example: crash-2077-08-23-09-13-00.log) Please, post complete crash logs to previously linked Buffout 4 Nexus page or the fo4-crash-logs channel.

You can also test if Buffout 4 actually generates a crash log. Simply start a new game or load an existing save (make sure to save afterwards), and after gaining control of your character, open ingame console with the ~ (tilde) key, type in aop and press enter. This should immediately crash / close the game and create a crash log in the F4SE folder.

Buffout 4 won't generate crash logs if your game freezes or remains stuck in a way that forces you to manually kill the game process.
If you experience such freezing in any game, I recommend using Super F4, a free program that can easily shutdown any stuck process.
(Super F4 sadly cannot force Buffout 4 to generate a crash log, this program simply makes closing a frozen game much easier.)

HOW TO READ CRASH LOGS


Once you find the crash log, I strongly suggest you use the Crash Log Auto Scanner to make reading these logs much easier.
You can find additional instructions in the included Readme and PDF, or the Buffout 4 Dictionary online doc located here!

LIST OF KNOWN MODS THAT FREQUENTLY CAUSE CRASHES

The following mods have a much higher chance to crash your game. This list obviously isn't complete, but will be updated regularly.
NOTE: THIS IS NOT A "DO NOT USE" LIST. Consider these mods the ones you should disable first if you are unable to resolve your crash.

Removing mods from existing saves generally leads to even more problems. For best results, you must start a new game. You have been warned.

Damage Threshold Framework | Can crash in combat on some occasions due to how damage calculations are done.
Extreme Particles Overhaul (EPO) | Can cause particle crashes, highly advised to edit its INI file and reduce the particle count.
Fallout Sakhalin | Breaks the precombine system all across Far Harbor DLC which is bound to randomly crash your game.
- Fatigues Extended | Seems to conflict with Looks Menu in some way, potentially breaks BoS NPCs and causes crashes.
- NCR Renegade Armor | Outfit has broken mesh that crashes the game in 3rd person or when NPCs wearing it are hit.
Scrap Everything | Weird crashes and issues due to multiple unknown problems. This mod must be always last in your load order.
- Shade Girl Leather Outfits | Can crash the game while browsing the armor workbench or upon loading or starting a new game.
- Spring Cleaning | Abandoned and severely outdated mod that breaks precombines and could potentially even break your save file.
- True Nights | Has an invalid Image Space Adapter (IMAD) Record that will corrupt your save memory and has to be manually fixed.
War Of The Commonwealth | Seems to cause consistent crashes with specific spawn points or randomly during settlement attacks.


Mods With Corrupted Textures
These mods will cause Create2DTexture crashes due to corrupted or incorrectly sized textures.

- Flip a Coin | Has several incorrectly sized textures.
- S.T.A.L.K.E.R Texture Overhaul | Doesn't work due to incorrect folder structure. Has one corrupted texture.

Mods Currently Under Investigation
These mods are known to also cause crashes, but there's currently not enough data to confirm the exact problem(s).

- Armor And Weapon Keywords (AWKCR) | Possibly causing some "Player Character" crashes, investigation is ongoing.
- Armorsmith Extended | Might crash the game on startup or when accessing workbenches as described by older reports.
- Combat Rifle Overhaul | Apparently a few custom magazines or ammo types from this mod can causes crashes for some.
Endless Warfare | Some enemy spawn points could be bugged or crash the game, either due to scripts of pathfinding.
- Give Me That Bottle | Seems to be responsible for some Pip-Boy inventory crashes. Consider switching to Fill'em Up Again.
Immersive Hunting Overhaul (IHO) | Might be responsible for a couple of recent crashes during the game startup.
NPC Level Scaling | Seems to cause crashes while fast traveling or approaching certain locations due to unknown reasons.
- Respawnable Legendary Bosses | Sometimes causes Deathclaw/Behmoth boulder projectile crashes for unknown reasons.
- Quick Modification Weapon (& other Tooun mods) | Note that these can be script heavy, resulting in varied bad game behavior.

- Tactical Tablet | Can cause flickering with certain scopes, early reports mention occasional crashes while browsing workbenches.

Other Mods With Lesser Problems
These won't necessarily crash your game, but can cause a variety of other problems in some situations.

- Fallout 4 High Resolution DLC | Yes, the official DLC. Linked to several weird problems and crashes. Always keep it disabled.
Clean My Settlement | Edits pretty much every cell in the game, so unintended or random conflicts can be a problem.
Fallout 3 Holotape | Known to conflict with and break mods with custom Pip Boy models, such as the Pip Boy 2000.
HUD Caps | Often breaks the Save / Quicksave function, which could be due to mod conflicts or just poor script implementation.
- Load Accelerator | Uses outdated / intrusive methods to increase loading screen framerates, stick to High FPS Physics Fix only.
Lootable Stoves | Breaks precombined data in several different cells which might result in major framerate drops at certain places.
- Locky Bastard | Can very rarely cause the game to freeze while melee attacking doors or when NPCs try to get through locked doors.
Phase 4 Institute Expansion | Its plugin must be cleaned as it contains 1300 UDRs and 30 ITMs. See Additional Troubleshooting below.
Player Comments & Head Tracking | Known problems are tracked in its own forum thread, mostly minor animation and dialogue issues.
- Uneducated Shooter | Causes white screen glitch after character creation for most players. Simply save, exit to main menu and load again.
XM2010 Enhanced Sniper Rifle | There have been reports that this weapon causes many random issues and heavy script lag (>30%).
- T6M's Perks Pack (& other perk mods) | Keep these mods last / at the end of your load order to avoid conflicts and ensure full functionality.


USEFUL LINKS








If you find additional solutions to any known and new crash messages or find problematic mods that cause severe bugs or crashes, I would appreciate the feedback so this can be confirmed and added into the article to help out everyone. You'll be given credit for the find. Any corrections and suggestions are definitely welcome. Thank you.

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TheSoundOfSnow

614 comments

  1. TheSoundOfSnow
    TheSoundOfSnow
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    [ NOTICE ]
    I RECOMMEND YOU ALSO WHITELIST BOTH f4se_loader.exe and ModOrganizer2.exe IN YOUR ANTIVIRUS SOFTWARE.
    THIS IS MANDATORY FOR BITDEFENDER AND AVAST, THEY CAN SOMETIMES BLOCK SAVE FILES AND CRASH THE GAME.


    ADVANCED TROUBLESHOOTING SECTION HAS BEEN MOVED TO A NEW ARTICLE
    CHECK END OF THE ARTICLE ABOVE FOR LINKS TO ALL ADDITIONAL RESOURCES
     
    Please post your crash (or autoscan) logs on the Buffout 4 Nexus page or join the Collective Modding Discord Server and post them in the fo4-crash-logs thread. Any crash logs posted in the comments section below may get deleted at my own discretion.
    Make sure you have the latest version of Buffout 4 before posting and use the 
    Crash Log Auto-Scanner whenever possible.

    WHEN POSTING CRASH LOGS (AUTOSCAN LOGS ARE OPTIONAL), MAKE SURE TO WRITE THE SPOILER TAGS AS SHOWN BELOW OR UPLOAD YOUR FULL CRASH LOG TO PASTEBIN AND INCLUDE THE LINK TO IT IN YOUR COMMENT.
    DO NOT POST CRASH LOGS THAT SPAM nvwgf2umx.dll THESE LOGS ARE USELESS, SEE SOLUTION IN THE DOC!

  2. TheSoundOfSnow
    TheSoundOfSnow
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    Article Changelog / Important Announcements
    Updated for Buffout versions 1.26.2
    & 1.31.1
    List of important patches available here!

    ADVANCED TROUBLESHOOTING SECTION HAS BEEN MOVED TO A NEW ARTICLE
    CHECK END OF THE ARTICLE ABOVE FOR LINKS TO ALL ADDITIONAL RESOURCES


    March 3rd
    - Buffout 4 NG will now be the default recommended Buffout version until further notice.

    If you installed the Knockout Framework mod, make sure you update to the latest version 1.4.0 or newer!
    There was a problem with earlier versions causing random crashes during game sessions lasting over 1 hour.
  3. JanjiraLOLXD
    JanjiraLOLXD
    • member
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    you know what, i hate buffout4 because of "main.cpp (269): Buffout4 has loaded too late. Try adjusting the plugin preloader load method"
  4. Yokaisheru
    Yokaisheru
    • member
    • 2 kudos
     BethINI solved it all + adding f4se loader to whitelist + DirectX 2010 (fixed the entire log of sound errors that I didn't even know I had)
    Much love.
    First time in months i've been able to play for actual hours at a time without any crashes whatsoever.
  5. Guraka22
    Guraka22
    • member
    • 12 kudos
    So..I've a bit of a problem.. I try to enter that place that Kellogg is when Dogmeat tracks him down, and I 100% always get a CTD... not entirely sure what causes it but:

    Here's the buffout crashlog:
    Spoiler:  
    Show

    Fallout 4 v1.10.984
    Buffout 4 v1.36.0 Oct 13 2024 01:09:30

    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF612E132E1 Fallout4.exe+05432E1    lock xadd [rcx+0x08], eax |  FUN_140543280_5432E1)
    Exception Flags: 0x00000000
    Number of Parameters: 2
    Access Violation: Tried to read memory at 0xFFFFFFFFFFFFFFFF

        [Compatibility]
            F4EE: true
        [Debug]
            Symcache: c:symcache
            WaitForDebugger: false
        [Fixes]
            ActorIsHostileToActor: true
            BGSAIWorldLocationRefRadiusNull: true
            BSLightingShaderMaterialGlowmap: true
            BackportedBA2Support: true
            CellInit: true
            CreateD3DAndSwapChain: true
            EncounterZoneReset: true
            EscapeFreeze: true
            FixScriptPageAllocation: true
            FixToggleScriptsCommand: true
            FollowerStrayBullet: true
            GreyMovies: true
            InteriorNavCut: true
            MagicEffectApplyEvent: true
            MovementPlanner: true
            PackageAllocateLocation: true
            PipboyLightInvFix: true
            SafeExit: true
            TESObjectREFRGetEncounterZone: true
            UnalignedLoad: true
            UtilityShader: true
            WorkBenchSwap: true
        [Patches]
            Achievements: true
            BSMTAManager: true
            BSPreCulledObjects: true
            BSTextureStreamerLocalHeap: true
            HavokMemorySystem: true
            INISettingCollection: true
            InputSwitch: false
            MaxStdIO: 2048
            MemoryManager: true
            MemoryManagerDebug: false
            ScaleformAllocator: true
            SmallBlockAllocator: true
            WorkshopMenu: true
        [Tweaks]
            MaxPapyrusOpsPerFrame: 500
        [Warnings]
            CreateTexture2D: true
            ImageSpaceAdapter: true

    SYSTEM SPECS:
        OS: Microsoft Windows 11 Home v10.0.22621
        CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i7-13650HX
        GPU #1: Nvidia AD106M [GeForce RTX 4070 Max-Q / Mobile]
        GPU #2: Intel Raptor Lake-S UHD Graphics
        GPU #3: Microsoft Basic Render Driver
        PHYSICAL MEMORY: 11.52 GB/15.63 GB


    PROBABLE CALL STACK:
        [ 0] 0x7FF612E132E1 Fallout4.exe+05432E1    lock xadd [rcx+0x08], eax |  FUN_140543280_5432E1 -> 2203692+0x61    lock xadd [rcx+0x08], eax
        [ 1] 0x7FF614942755 Fallout4.exe+2072755    mov rcx, [rsi+0xC8] |  FUN_142072720_2072755 -> 2317690+0x35    mov rcx, [rsi+0xC8]
        [ 2] 0x7FF61494134D Fallout4.exe+207134D    test rdi, rdi |  FUN_1420711e0_207134D -> 2317661+0x16D    test rdi, rdi
        [ 3] 0x7FF612BDC7B1 Fallout4.exe+030C7B1    lea rcx, [r14+0x78] |  FUN_14030c690_30C7B1 -> 2194419+0x121    lea rcx, [r14+0x78]
        [ 4] 0x7FF612BDA6B5 Fallout4.exe+030A6B5    xor r8d, r8d |  FUN_14030a260_30A6B5 -> 2194388+0x455    xor r8d, r8d
        [ 5] 0x7FFA01C9AAD0     f4ee.dll+005AAD0
        [ 6] 0x7FF612BD96E0 Fallout4.exe+03096E0    mov rsi, rax |  FUN_140309520_3096E0 -> 2194381+0x1C0    mov rsi, rax
        [ 7] 0x7FF612BD5DBE Fallout4.exe+0305DBE    mov rbx, [rsp+0x40] |  FUN_1403054a0_305DBE -> 2194348+0x91E    mov rbx, [rsp+0x40]
        [ 8] 0x7FF612ED5876 Fallout4.exe+0605876    test r12, r12 |  FUN_140605660_605876 -> 2207456+0x216    test r12, r12
        [ 9] 0x7FF612D8BF0B Fallout4.exe+04BBF0B    mov rax, [rbx] |  TESObjectREFR::ReplaceModel_4BBF0B -> 2201073+0x3B    mov rax, [rbx]
        [10] 0x7FF612D877F8 Fallout4.exe+04B77F8    xor ebx, ebx |  FUN_1404b6cf0_4B77F8 -> 2201049+0xB08    xor ebx, ebx
        [11] 0x7FF6134A2A22 Fallout4.exe+0BD2A22    mov rdi, rax |  FUN_140bd2a10_BD2A22 -> 2229567+0x12    mov rdi, rax
        [12] 0x7FF612B3F4A6 Fallout4.exe+026F4A6    mov rdx, rax |  FUN_14026f2e0_26F4A6 -> 2191839+0x1C6    mov rdx, rax
        [13] 0x7FF612B44239 Fallout4.exe+0274239    movzx r15d, al |  FUN_1402741b0_274239 -> 2191903+0x39    movzx r15d, al
        [14] 0x7FF612B4168C Fallout4.exe+027168C    test al, al |  FUN_140271570_27168C -> 2191857+0x11C    test al, al
        [15] 0x7FF613E1ADED Fallout4.exe+154ADED    mov rcx, [0x00007FF6159BF620] |  FUN_14154adb0_154ADED -> 2268179+0x3D    mov rcx, [0x00007FF6159BF620]
        [16] 0x7FFA8CF9259D KERNEL32.DLL+001259D
        [17] 0x7FFA8DDEAF38    ntdll.dll+005AF38

    REGISTERS:
        RAX 0xFFFFFFFF         (size_t) [4294967295]
        RCX 0x3F0080813F008081 (size_t) [4539769716985593985]
        RDX 0x4                (size_t) [4]
        RBX 0xFFFFFFFF         (size_t) [4294967295]
        RSP 0xFB004FEF40       (char*) "Data\Textures\Actors/Synths/Gen2Skin_s.dds"
        RBP 0x1                (size_t) [1]
        RSI 0x4                (size_t) [4]
        RDI 0x2E030B806A8      (void*)
        R8  0x2E030B806A8      (void*)
        R9  0x7FF6128D0001     (void* -> Fallout4.exe+0000001    pop rdx)
        R10 0x2E092E4C600      (void*)
        R11 0xFB004FF050       (void*)
        R12 0x2                (size_t) [2]
        R13 0x2E0A0881520      (void*)
        R14 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        R15 0x0                (size_t) [0]

    STACK:
        [RSP+0   ] 0x7865545C61746144 (size_t) [8675433012947870020]
        [RSP+8   ] 0x63415C7365727574 (size_t) [7152099333934052724]
        [RSP+10  ] 0x6E79532F73726F74 (size_t) [7960485279619510132]
        [RSP+18  ] 0x326E65472F736874 (size_t) [3633953305747744884]
        [RSP+20  ] 0x642E735F6E696B53 (size_t) [7218834106432973651]
        [RSP+28  ] 0x7364             (size_t) [29540]
        [RSP+30  ] 0x0                (size_t) [0]
        [RSP+38  ] 0x0                (size_t) [0]
        [RSP+40  ] 0x0                (size_t) [0]
        [RSP+48  ] 0x0                (size_t) [0]
        [RSP+50  ] 0x0                (size_t) [0]
        [RSP+58  ] 0x0                (size_t) [0]
        [RSP+60  ] 0x0                (size_t) [0]
        [RSP+68  ] 0x0                (size_t) [0]
        [RSP+70  ] 0x0                (size_t) [0]
        [RSP+78  ] 0x3F800000         (size_t) [1065353216]
        [RSP+80  ] 0x0                (size_t) [0]
        [RSP+88  ] 0x7FF613E1A2A0     (void* -> Fallout4.exe+154A2A0    test dil, dil |  FUN_14154a1b0_154A2A0)
        [RSP+90  ] 0x80000000         (size_t) [2147483648]
        [RSP+98  ] 0x3F800000         (size_t) [1065353216]
        [RSP+A0  ] 0x7FF6159BD578     (void* -> Fallout4.exe+30ED578     |  FUN_14229e738_30ED578)
        [RSP+A8  ] 0x2E02E5FF580      (void*)
        [RSP+B0  ] 0x0                (size_t) [0]
        [RSP+B8  ] 0x1                (size_t) [1]
        [RSP+C0  ] 0x7FF6159C0A00     (void* -> Fallout4.exe+30F0A00    loopne 0x00007FF6159C0A28 |  FUN_14229e738_30F0A00)
        [RSP+C8  ] 0x2                (size_t) [2]
        [RSP+D0  ] 0x0                (size_t) [0]
        [RSP+D8  ] 0x7FF613E1A2A0     (void* -> Fallout4.exe+154A2A0    test dil, dil |  FUN_14154a1b0_154A2A0)
        [RSP+E0  ] 0x7FF615732980     (void* -> Fallout4.exe+2E62980    add [rax], eax |  FUN_14229e738_2E62980)
        [RSP+E8  ] 0x1                (size_t) [1]
        [RSP+F0  ] 0x7FF6159BD5C0     (void* -> Fallout4.exe+30ED5C0     |  FUN_14229e738_30ED5C0)
        [RSP+F8  ] 0x2E030BFF9A0      (void*)
        [RSP+100 ] 0x0                (size_t) [0]
        [RSP+108 ] 0x1                (size_t) [1]
        [RSP+110 ] 0x1                (size_t) [1]
        [RSP+118 ] 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+120 ] 0x2E030B805E8      (BSLightingShaderMaterialEnvmap*)
        [RSP+128 ] 0x7FF614946B47     (void* -> Fallout4.exe+2076B47    mov rcx, [rbx+0x60] |  BSLightingShaderMaterialBase::LoadBaseTextures_2076B47)
        [RSP+130 ] 0x2E030A155A8      (NiTexture*)
            Name: "Textures\Actors\Synths\Gen2Skin_s.DDS"
            RTTIName: "NiTexture"
        [RSP+138 ] 0x1                (size_t) [1]
        [RSP+140 ] 0x1                (size_t) [1]
        [RSP+148 ] 0x2E030B806A4      (void*)
        [RSP+150 ] 0x2E030B805E8      (BSLightingShaderMaterialEnvmap*)
        [RSP+158 ] 0x7FF614942755     (void* -> Fallout4.exe+2072755    mov rcx, [rsi+0xC8] |  FUN_142072720_2072755)
        [RSP+160 ] 0x2E030B9A850      (void*)
        [RSP+168 ] 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+170 ] 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+178 ] 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+180 ] 0x2E030B806A4      (void*)
        [RSP+188 ] 0x7FF61494134D     (void* -> Fallout4.exe+207134D    test rdi, rdi |  FUN_1420711e0_207134D)
        [RSP+190 ] 0x0                (size_t) [0]
        [RSP+198 ] 0x2E088250A68      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+1A0 ] 0x2E030B805E8      (BSLightingShaderMaterialEnvmap*)
        [RSP+1A8 ] 0x2E088648120      (TESNPC*)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+1B0 ] 0x0                (size_t) [0]
        [RSP+1B8 ] 0x0                (size_t) [0]
        [RSP+1C0 ] 0x2E088648120      (TESNPC*)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+1C8 ] 0x7FF612ED1C80     (void* -> Fallout4.exe+0601C80    test al, al |  FUN_140601c40_601C80)
        [RSP+1D0 ] 0x146167           (size_t) [1335655]
        [RSP+1D8 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+1E0 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+1E8 ] 0x7FF613E7391A     (void* -> Fallout4.exe+15A391A    lock xadd [rbx+0x08], edi |  FUN_1415a3800_15A391A)
        [RSP+1F0 ] 0x2E030CD5400      (NiNode*)
            Name: "Penis_01"
            RTTIName: "NiNode"
            Flags: 8000e
            Name: "Penis_01"
        [RSP+1F8 ] 0x44               (size_t) [68]
        [RSP+200 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+208 ] 0x2E088250A00      (BGSTextureSet*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x0010BD66
            FormType: kTXST (09)
        [RSP+210 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+218 ] 0x7FF612BDC7B1     (void* -> Fallout4.exe+030C7B1    lea rcx, [r14+0x78] |  FUN_14030c690_30C7B1)
        [RSP+220 ] 0x2E030CBCCB0      (BSLightingShaderProperty*)
            Flags: 0x8180600203
            Name: "Materials\anubis\anubis\anubisArmorModestyPlates.bgsm"
            RTTIName: "BSLightingShaderProperty"
            Name: "Materials\anubis\anubis\anubisArmorModestyPlates.bgsm"
        [RSP+228 ] 0x2E030CBCCB0      (BSLightingShaderProperty*)
            Flags: 0x8180600203
            Name: "Materials\anubis\anubis\anubisArmorModestyPlates.bgsm"
            RTTIName: "BSLightingShaderProperty"
            Name: "Materials\anubis\anubis\anubisArmorModestyPlates.bgsm"
        [RSP+230 ] 0x2E030B805E8      (BSLightingShaderMaterialEnvmap*)
        [RSP+238 ] 0x2E030CD1C20      (BSSubIndexTriShape*)
            Name: "ModestyPlates"
            RTTIName: "BSSubIndexTriShape"
            Flags: e
            Checking Parent:
                Name: "Scene Root"
                RTTIName: "NiNode"
                Flags: 2088000e
            Name: "ModestyPlates"
        [RSP+240 ] 0x2E030CD5200      (void*)
        [RSP+248 ] 0x2E030CD5400      (NiNode*)
            Name: "Penis_01"
            RTTIName: "NiNode"
            Flags: 8000e
            Name: "Penis_01"
        [RSP+250 ] 0x45               (size_t) [69]
        [RSP+258 ] 0x2E030CD52C0      (NiNode*)
            RTTIName: "NiNode"
            Flags: e
            Checking Parent:
                Name: "skeleton.nif"
                RTTIName: "BSFadeNode"
                Flags: 212080400e
        [RSP+260 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+268 ] 0x7FF612BDA6B5     (void* -> Fallout4.exe+030A6B5    xor r8d, r8d |  FUN_14030a260_30A6B5)
        [RSP+270 ] 0x2E030CD1C20      (BSSubIndexTriShape*)
            Name: "ModestyPlates"
            RTTIName: "BSSubIndexTriShape"
            Flags: e
            Checking Parent:
                Name: "Scene Root"
                RTTIName: "NiNode"
                Flags: 2088000e
            Name: "ModestyPlates"
        [RSP+278 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+280 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+288 ] 0xFB004FF2B0       (void*)
        [RSP+290 ] 0x2E0752E4930      (MemoryHeap*)
        [RSP+298 ] 0x228              (size_t) [552]
        [RSP+2A0 ] 0x7FF6159BD458     (void* -> Fallout4.exe+30ED458    add ebp, [rsi] |  FUN_14229e738_30ED458)
        [RSP+2A8 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+2B0 ] 0x2E030CD52C0      (NiNode*)
            RTTIName: "NiNode"
            Flags: e
            Checking Parent:
                Name: "skeleton.nif"
                RTTIName: "BSFadeNode"
                Flags: 212080400e
        [RSP+2B8 ] 0x7FF613E0D8B4     (void* -> Fallout4.exe+153D8B4    mov rbx, rax |  MemoryManager::Allocate_153D8B4)
        [RSP+2C0 ] 0x7                (size_t) [7]
        [RSP+2C8 ] 0x2E146A4F670      (ScrapHeap*)
        [RSP+2D0 ] 0x2E1FEB90010      (void*)
        [RSP+2D8 ] 0x48               (size_t) [72]
        [RSP+2E0 ] 0x2E000000045      (void*)
        [RSP+2E8 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+2F0 ] 0x6500000000       (size_t) [433791696896]
        [RSP+2F8 ] 0x2E10021EA0E      (void*)
        [RSP+300 ] 0x7FF614B44CE8     (void* -> Fallout4.exe+2274CE8     |  FUN_142249a50_2274CE8)
        [RSP+308 ] 0xFB004FF208       (void*)
        [RSP+310 ] 0x1A7C2B           (size_t) [1735723]
        [RSP+318 ] 0x7FF613E8D772     (void* -> Fallout4.exe+15BD772    mov rdx, [rsi+0x28] |  FUN_1415bd670_15BD772)
        [RSP+320 ] 0x7FF614B45110     (void* -> Fallout4.exe+2275110    and [rsi+0x7FF612AA], cl |  FUN_142249a50_2275110)
        [RSP+328 ] 0xFB004FF208       (void*)
        [RSP+330 ] 0x2E000000002      (void*)
        [RSP+338 ] 0x2E0A0881530      (void*)
        [RSP+340 ] 0x21EA0E           (size_t) [2222606]
        [RSP+348 ] 0x8                (size_t) [8]
        [RSP+350 ] 0x2E030B9EC00      (BSSkin::Instance*)
        [RSP+358 ] 0x7FF614B466EA     (void* -> Fallout4.exe+22766EA    add [rax], al |  FUN_142249a50_22766EA)
        [RSP+360 ] 0x3EF75A963F602492 (size_t) [4537194750953923730]
        [RSP+368 ] 0x0                (size_t) [0]
        [RSP+370 ] 0x3F602492BEF75A96 (size_t) [4566690234841389718]
        [RSP+378 ] 0x0                (size_t) [0]
        [RSP+380 ] 0x0                (size_t) [0]
        [RSP+388 ] 0x3F800000         (size_t) [1065353216]
        [RSP+390 ] 0x45374B1243BAA28E (size_t) [4987537654153912974]
        [RSP+398 ] 0x3F800000437FFFFE (size_t) [4575657222540886014]
        [RSP+3A0 ] 0x2                (size_t) [2]
        [RSP+3A8 ] 0x0                (size_t) [0]
        [RSP+3B0 ] 0x2E0A0881520      (void*)
        [RSP+3B8 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+3C0 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+3C8 ] 0x2E0A0881520      (void*)
        [RSP+3D0 ] 0x2                (size_t) [2]
        [RSP+3D8 ] 0x7FFA01C9AAD0     (void* -> f4ee.dll+005AAD0    mov rdi, rax)
        [RSP+3E0 ] 0x0                (size_t) [0]
        [RSP+3E8 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+3F0 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+3F8 ] 0x2                (size_t) [2]
        [RSP+400 ] 0x2E0A0881500      (void*)
        [RSP+408 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+410 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+418 ] 0x7FF612BD96E0     (void* -> Fallout4.exe+03096E0    mov rsi, rax |  FUN_140309520_3096E0)
        [RSP+420 ] 0x1                (size_t) [1]
        [RSP+428 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+430 ] 0x0                (size_t) [0]
        [RSP+438 ] 0x0                (size_t) [0]
        [RSP+440 ] 0x0                (size_t) [0]
        [RSP+448 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+450 ] 0xFB004FF4F0       (void*)
        [RSP+458 ] 0x0                (size_t) [0]
        [RSP+460 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+468 ] 0xFB004FF3F8       (void*)
        [RSP+470 ] 0x2E0A0881520      (void*)
        [RSP+478 ] 0x1A7C2C           (size_t) [1735724]
        [RSP+480 ] 0xB0               (size_t) [176]
        [RSP+488 ] 0xFB004FF4F0       (void*)
        [RSP+490 ] 0x2                (size_t) [2]
        [RSP+498 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+4A0 ] 0x2E030BAFA40      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 88000e
            Name: "Scene Root"
        [RSP+4A8 ] 0x7FF612BD5DBE     (void* -> Fallout4.exe+0305DBE    mov rbx, [rsp+0x40] |  FUN_1403054a0_305DBE)
        [RSP+4B0 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+4B8 ] 0x2E0A0881501      (void*)
        [RSP+4C0 ] 0x2E000000002      (void*)
        [RSP+4C8 ] 0x7FF614B46600     (void* -> Fallout4.exe+2276600    adc [rsi], cl |  FUN_142249a50_2276600)
        [RSP+4D0 ] 0x0                (size_t) [0]
        [RSP+4D8 ] 0x0                (size_t) [0]
        [RSP+4E0 ] 0x7FF614B466EA     (void* -> Fallout4.exe+22766EA    add [rax], al |  FUN_142249a50_22766EA)
        [RSP+4E8 ] 0x7FF6001A7C2C     (size_t) [140694540418092]
        [RSP+4F0 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+4F8 ] 0x2E0A08815D0      (void*)
        [RSP+500 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+508 ] 0x7FF600000002     (size_t) [140694538682370]
        [RSP+510 ] 0x0                (size_t) [0]
        [RSP+518 ] 0x2E0A0881520      (void*)
        [RSP+520 ] 0x2E088648120      (TESNPC*)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00040009
            FormID: 0x00146167
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+528 ] 0x3                (size_t) [3]
        [RSP+530 ] 0x2E0A087F4AC      (char*) "lf,P"
        [RSP+538 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+540 ] 0x2E030CD3540      (NiNode*)
            Name: "Scene Root"
            RTTIName: "NiNode"
            Flags: 2088000e
            Name: "Scene Root"
        [RSP+548 ] 0x7FF61353D078     (void* -> Fallout4.exe+0C6D078    mov r15, [rsp+0x40] |  FUN_140c6cf90_C6D078)
        [RSP+550 ] 0xB0               (size_t) [176]
        [RSP+558 ] 0x0                (size_t) [0]
        [RSP+560 ] 0x2                (size_t) [2]
        [RSP+568 ] 0x2E028277950      (BGSEquipSlot*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            FormID: 0x00013F42
            FormType: kEQUP (124)
        [RSP+570 ] 0x0                (size_t) [0]
        [RSP+578 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+580 ] 0x2E0A0881618      (void*)
        [RSP+588 ] 0x2E02EEE84E0      (TESObjectWEAP::InstanceData*)
        [RSP+590 ] 0x0                (size_t) [0]
        [RSP+598 ] 0xFB004FF5C0       (void*)
        [RSP+5A0 ] 0xFB004FF5F0       (void*)
        [RSP+5A8 ] 0x10028277950      (size_t) [1100185303376]
        [RSP+5B0 ] 0xFC000000AF       (size_t) [1082331758767]
        [RSP+5B8 ] 0x7FF61553BFA0     (void* -> Fallout4.exe+2C6BFA0    fisubr st0, word ptr [rbp-0x52211042] |  FUN_14229e738_2C6BFA0)
        [RSP+5C0 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+5C8 ] 0x2E098F57270      (void*)
        [RSP+5D0 ] 0x2E000000000      (void*)
        [RSP+5D8 ] 0x10000000001      (size_t) [1099511627777]
        [RSP+5E0 ] 0xFD000000B3       (size_t) [1086626726067]
        [RSP+5E8 ] 0x7FF61553BF9C     (void* -> Fallout4.exe+2C6BF9C    fisubr st0, word ptr [rbp-0x52211042] |  FUN_14229e738_2C6BF9C)
        [RSP+5F0 ] 0x2E0884B6D20      (TESObjectWEAP*)
            File: "Fallout4.esm"
            Flags: 0x40000009
            Name: "Gun"
            FormID: 0x001633CC
            FormType: kWEAP (43)
            GetFullName: "Institute"
        [RSP+5F8 ] 0x2E09F5C8170      (void*)
        [RSP+600 ] 0x22400000001      (size_t) [2353642078209]
        [RSP+608 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
        [RSP+610 ] 0x2E03F800000      (size_t) [3162161283072]
        [RSP+618 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+620 ] 0x4337413130302820 (size_t) [4843411603777923104]
        [RSP+628 ] 0x202F5D305B294232 (size_t) [2319174795388338738]
        [RSP+630 ] 0x3243374131303028 (size_t) [3621799278473654312]
        [RSP+638 ] 0x2943             (size_t) [10563]
        [RSP+640 ] 0x0                (size_t) [0]
        [RSP+648 ] 0x2E030736078      (BGSInventoryItem::Stack*)
        [RSP+650 ] 0xFB004FF690       (void*)
        [RSP+658 ] 0x7FF612CDE92D     (void* -> Fallout4.exe+040E92D    mov rdx, [rsp+0x68] |  FUN_14040e880_40E92D)
        [RSP+660 ] 0x1                (size_t) [1]
        [RSP+668 ] 0x0                (size_t) [0]
        [RSP+670 ] 0x2E0884B6D20      (TESObjectWEAP*)
            File: "Fallout4.esm"
            Flags: 0x40000009
            Name: "Gun"
            FormID: 0x001633CC
            FormType: kWEAP (43)
            GetFullName: "Institute"
        [RSP+678 ] 0x2E02EEE84E0      (TESObjectWEAP::InstanceData*)
        [RSP+680 ] 0xFB004FF5B0       (void*)
        [RSP+688 ] 0xFB004FF640       (void*)
        [RSP+690 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+698 ] 0x0                (size_t) [0]
        [RSP+6A0 ] 0x2E02E248F78      (void*)
        [RSP+6A8 ] 0x7FF612D8234B     (void* -> Fallout4.exe+04B234B    test al, al |  FUN_1404b2210_4B234B)
        [RSP+6B0 ] 0x2E000000001      (void*)
        [RSP+6B8 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+6C0 ] 0x2E0882887E0      (TESRace*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            EditorID: "SynthGen1Race"
            FormID: 0x000E8D09
            FormType: kRACE (17)
            GetFullName: "Gen 1 Synth"
        [RSP+6C8 ] 0x2E02C9F9AD0      (void*)
        [RSP+6D0 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+6D8 ] 0x7FF612D8100C     (void* -> Fallout4.exe+04B100C    add rsp, 0x58 |  FUN_1404b0fe0_4B100C)
        [RSP+6E0 ] 0x2E0882887E0      (TESRace*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            EditorID: "SynthGen1Race"
            FormID: 0x000E8D09
            FormType: kRACE (17)
            GetFullName: "Gen 1 Synth"
        [RSP+6E8 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+6F0 ] 0x0                (size_t) [0]
        [RSP+6F8 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+700 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+708 ] 0xFB004FF7D8       (void*)
        [RSP+710 ] 0x2E09756C350      (TESNPC*)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+718 ] 0x0                (size_t) [0]
        [RSP+720 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+728 ] 0x0                (size_t) [0]
        [RSP+730 ] 0x2E0303A63A0      (void*)
        [RSP+738 ] 0x0                (size_t) [0]
        [RSP+740 ] 0x0                (size_t) [0]
        [RSP+748 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+750 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+758 ] 0xC                (size_t) [12]
        [RSP+760 ] 0xFB004FF770       (void*)
        [RSP+768 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+770 ] 0xFB004FF759       (void*)
        [RSP+778 ] 0x7FF612ED5876     (void* -> Fallout4.exe+0605876    test r12, r12 |  FUN_140605660_605876)
        [RSP+780 ] 0x2E0A0881520      (void*)
        [RSP+788 ] 0xFB004FF700       (void*)
        [RSP+790 ] 0xFB004FF700       (void*)
        [RSP+798 ] 0x0                (size_t) [0]
        [RSP+7A0 ] 0x300000000        (size_t) [12884901888]
        [RSP+7A8 ] 0x7FF613E0FB29     (void* -> Fallout4.exe+153FB29    and [rbx-0x3D], bl |  BSScrapArrayAllocator::Deallocate_153FB29)
        [RSP+7B0 ] 0x98040022         (size_t) [2550399010]
        [RSP+7B8 ] 0x0                (size_t) [0]
        [RSP+7C0 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+7C8 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+7D0 ] 0x0                (size_t) [0]
        [RSP+7D8 ] 0x0                (size_t) [0]
        [RSP+7E0 ] 0x0                (size_t) [0]
        [RSP+7E8 ] 0x0                (size_t) [0]
        [RSP+7F0 ] 0x0                (size_t) [0]
        [RSP+7F8 ] 0x0                (size_t) [0]
        [RSP+800 ] 0x0                (size_t) [0]
        [RSP+808 ] 0x0                (size_t) [0]
        [RSP+810 ] 0x0                (size_t) [0]
        [RSP+818 ] 0x2E0308FCFF0      (void*)
        [RSP+820 ] 0x0                (size_t) [0]
        [RSP+828 ] 0x0                (size_t) [0]
        [RSP+830 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+838 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+840 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+848 ] 0x2E02AEBB6C0      (TESNPC::InstanceData*)
        [RSP+850 ] 0x2E146A4ED50      (void*)
        [RSP+858 ] 0x2E09756C350      (TESNPC*)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+860 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+868 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+870 ] 0xFB004FF8F0       (void*)
        [RSP+878 ] 0x7FF612D8BF0B     (void* -> Fallout4.exe+04BBF0B    mov rax, [rbx] |  TESObjectREFR::ReplaceModel_4BBF0B)
        [RSP+880 ] 0x2E09756C350      (TESNPC*)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            GetFullName: "Synth Strider"
        [RSP+888 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+890 ] 0x2E000000001      (void*)
        [RSP+898 ] 0x2E0A0881520      (void*)
        [RSP+8A0 ] 0x2E02E248F78      (void*)
        [RSP+8A8 ] 0x7FF612D877F8     (void* -> Fallout4.exe+04B77F8    xor ebx, ebx |  FUN_1404b6cf0_4B77F8)
        [RSP+8B0 ] 0x2E02C9F9AE0      (IMovementInterface*)
        [RSP+8B8 ] 0xFB004FF8F0       (void*)
        [RSP+8C0 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+8C8 ] 0x2E0882887E0      (TESRace*)
            File: "Fallout4.esm"
            Flags: 0x00000009
            EditorID: "SynthGen1Race"
            FormID: 0x000E8D09
            FormType: kRACE (17)
            GetFullName: "Gen 1 Synth"
        [RSP+8D0 ] 0x2E030CAF1F8      (void*)
        [RSP+8D8 ] 0x7FF613494A00     (void* -> Fallout4.exe+0BC4A00    mov eax, [rcx] |  FUN_140bc4950_BC4A00)
        [RSP+8E0 ] 0x0                (size_t) [0]
        [RSP+8E8 ] 0x0                (size_t) [0]
        [RSP+8F0 ] 0x0                (size_t) [0]
        [RSP+8F8 ] 0x2D               (size_t) [45]
        [RSP+900 ] 0x2E146A4ED50      (void*)
        [RSP+908 ] 0x2E088E30300      (void*)
        [RSP+910 ] 0x0                (size_t) [0]
        [RSP+918 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+920 ] 0x2E030CB9680      (NiNode*)
            Name: "LFootBipedTwist"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "LFootBipedTurn"
                RTTIName: "NiNode"
                Flags: f000e
                Checking Parent:
                    Name: "LFootBiped"
                    RTTIName: "NiNode"
                    Flags: f000e
                    Checking Parent:
                        Name: "LLowerLegBiped"
                        RTTIName: "NiNode"
                        Flags: f000e
                        Checking Parent:
                            Name: "LUpperLegBipedTwist"
                            RTTIName: "NiNode"
                            Flags: f000e
                            Checking Parent:
                                Name: "LUpperLegBipedTurn"
                                RTTIName: "NiNode"
                                Flags: f000e
                                Checking Parent:
                                    Name: "LUpperLegBiped"
                                    RTTIName: "NiNode"
                                    Flags: f000e
                                    Checking Parent:
                                        Name: "Pelvis"
                                        RTTIName: "NiNode"
                                        Flags: f000e
                                        Checking Parent:
                                            Name: "C-BotLegs"
                                            RTTIName: "NiNode"
                                            Flags: f000e
                                            Checking Parent:
                                                Name: "P-BotLegs"
                                                RTTIName: "NiNode"
                                                Flags: 80000e
                                                Checking Parent:
                                                    Name: "COM"
                                                    RTTIName: "NiNode"
                                                    Flags: e
                                                    Checking Parent:
                                                        Name: "Root"
                                                        RTTIName: "BSFlattenedBoneTree"
                                                        Flags: e
                                                        Checking Parent:
                                                            Name: "skeleton.nif"
                                                            RTTIName: "BSFadeNode"
                                                            Flags: 200232080400e
            Name: "LFootBipedTwist"
        [RSP+928 ] 0x1                (size_t) [1]
        [RSP+930 ] 0x36               (size_t) [54]
        [RSP+938 ] 0x0                (size_t) [0]
        [RSP+940 ] 0x36               (size_t) [54]
        [RSP+948 ] 0x0                (size_t) [0]
        [RSP+950 ] 0x1                (size_t) [1]
        [RSP+958 ] 0x0                (size_t) [0]
        [RSP+960 ] 0x1040022          (size_t) [17039394]
        [RSP+968 ] 0x2E088E30300      (void*)
        [RSP+970 ] 0x0                (size_t) [0]
        [RSP+978 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+980 ] 0x2E030CB97C0      (NiNode*)
            Name: "LFootBipedTurn"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "LFootBiped"
                RTTIName: "NiNode"
                Flags: f000e
                Checking Parent:
                    Name: "LLowerLegBiped"
                    RTTIName: "NiNode"
                    Flags: f000e
                    Checking Parent:
                        Name: "LUpperLegBipedTwist"
                        RTTIName: "NiNode"
                        Flags: f000e
                        Checking Parent:
                            Name: "LUpperLegBipedTurn"
                            RTTIName: "NiNode"
                            Flags: f000e
                            Checking Parent:
                                Name: "LUpperLegBiped"
                                RTTIName: "NiNode"
                                Flags: f000e
                                Checking Parent:
                                    Name: "Pelvis"
                                    RTTIName: "NiNode"
                                    Flags: f000e
                                    Checking Parent:
                                        Name: "C-BotLegs"
                                        RTTIName: "NiNode"
                                        Flags: f000e
                                        Checking Parent:
                                            Name: "P-BotLegs"
                                            RTTIName: "NiNode"
                                            Flags: 80000e
                                            Checking Parent:
                                                Name: "COM"
                                                RTTIName: "NiNode"
                                                Flags: e
                                                Checking Parent:
                                                    Name: "Root"
                                                    RTTIName: "BSFlattenedBoneTree"
                                                    Flags: e
                                                    Checking Parent:
                                                        Name: "skeleton.nif"
                                                        RTTIName: "BSFadeNode"
                                                        Flags: 200232080400e
            Name: "LFootBipedTurn"
        [RSP+988 ] 0x1                (size_t) [1]
        [RSP+990 ] 0x36               (size_t) [54]
        [RSP+998 ] 0x201A1D           (size_t) [2103837]
        [RSP+9A0 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+9A8 ] 0xFB004FF960       (void*)
        [RSP+9B0 ] 0x1                (size_t) [1]
        [RSP+9B8 ] 0x0                (size_t) [0]
        [RSP+9C0 ] 0x1C               (size_t) [28]
        [RSP+9C8 ] 0x2E088E30300      (void*)
        [RSP+9D0 ] 0x3EF75A963F602492 (size_t) [4537194750953923730]
        [RSP+9D8 ] 0x0                (size_t) [0]
        [RSP+9E0 ] 0x3F602492BEF75A96 (size_t) [4566690234841389718]
        [RSP+9E8 ] 0x0                (size_t) [0]
        [RSP+9F0 ] 0x0                (size_t) [0]
        [RSP+9F8 ] 0x3F800000         (size_t) [1065353216]
        [RSP+A00 ] 0x0                (size_t) [0]
        [RSP+A08 ] 0x0                (size_t) [0]
        [RSP+A10 ] 0x0                (size_t) [0]
        [RSP+A18 ] 0x0                (size_t) [0]
        [RSP+A20 ] 0x1C               (size_t) [28]
        [RSP+A28 ] 0x0                (size_t) [0]
        [RSP+A30 ] 0x2E146A4ED50      (void*)
        [RSP+A38 ] 0x6D4              (size_t) [1748]
        [RSP+A40 ] 0x1                (size_t) [1]
        [RSP+A48 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+A50 ] 0x0                (size_t) [0]
        [RSP+A58 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+A60 ] 0x2E0A08811D0      (QueuedCharacter*)
        [RSP+A68 ] 0x7FF6134A2A22     (void* -> Fallout4.exe+0BD2A22    mov rdi, rax |  FUN_140bd2a10_BD2A22)
        [RSP+A70 ] 0x0                (size_t) [0]
        [RSP+A78 ] 0x1040001          (size_t) [17039361]
        [RSP+A80 ] 0x2E030C98C40      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 212080400e
            Name: "skeleton.nif"
        [RSP+A88 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+A90 ] 0x0                (size_t) [0]
        [RSP+A98 ] 0x2E146A4ED50      (void*)
        [RSP+AA0 ] 0x0                (size_t) [0]
        [RSP+AA8 ] 0x7FF612B3F4A6     (void* -> Fallout4.exe+026F4A6    mov rdx, rax |  FUN_14026f2e0_26F4A6)
        [RSP+AB0 ] 0xFFFFFFFF         (size_t) [4294967295]
        [RSP+AB8 ] 0x9C0              (size_t) [2496]
        [RSP+AC0 ] 0x65               (size_t) [101]
        [RSP+AC8 ] 0x65               (size_t) [101]
        [RSP+AD0 ] 0x1                (size_t) [1]
        [RSP+AD8 ] 0x0                (size_t) [0]
        [RSP+AE0 ] 0x1C               (size_t) [28]
        [RSP+AE8 ] 0x2E088E30300      (void*)
        [RSP+AF0 ] 0x0                (size_t) [0]
        [RSP+AF8 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+B00 ] 0x2E030CB9CC0      (NiNode*)
            Name: "LUpperLegBipedTurn"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "LUpperLegBiped"
                RTTIName: "NiNode"
                Flags: f000e
                Checking Parent:
                    Name: "Pelvis"
                    RTTIName: "NiNode"
                    Flags: f000e
                    Checking Parent:
                        Name: "C-BotLegs"
                        RTTIName: "NiNode"
                        Flags: f000e
                        Checking Parent:
                            Name: "P-BotLegs"
                            RTTIName: "NiNode"
                            Flags: 80000e
                            Checking Parent:
                                Name: "COM"
                                RTTIName: "NiNode"
                                Flags: e
                                Checking Parent:
                                    Name: "Root"
                                    RTTIName: "BSFlattenedBoneTree"
                                    Flags: e
                                    Checking Parent:
                                        Name: "skeleton.nif"
                                        RTTIName: "BSFadeNode"
                                        Flags: 200232080400e
            Name: "LUpperLegBipedTurn"
        [RSP+B08 ] 0x1                (size_t) [1]
        [RSP+B10 ] 0x36               (size_t) [54]
        [RSP+B18 ] 0x2E0A087EA90      (void*)
        [RSP+B20 ] 0x2E100000036      (void*)
        [RSP+B28 ] 0x7FF613E12566     (void* -> Fallout4.exe+1542566    mov rax, [r13+0x40] |  ScrapHeap::Allocate_1542566)
        [RSP+B30 ] 0x1                (size_t) [1]
        [RSP+B38 ] 0x0                (size_t) [0]
        [RSP+B40 ] 0x1C               (size_t) [28]
        [RSP+B48 ] 0x2E088E30300      (void*)
        [RSP+B50 ] 0x0                (size_t) [0]
        [RSP+B58 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+B60 ] 0x2E030CB9E00      (NiNode*)
            Name: "LUpperLegBiped"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "Pelvis"
                RTTIName: "NiNode"
                Flags: f000e
                Checking Parent:
                    Name: "C-BotLegs"
                    RTTIName: "NiNode"
                    Flags: f000e
                    Checking Parent:
                        Name: "P-BotLegs"
                        RTTIName: "NiNode"
                        Flags: 80000e
                        Checking Parent:
                            Name: "COM"
                            RTTIName: "NiNode"
                            Flags: e
                            Checking Parent:
                                Name: "Root"
                                RTTIName: "BSFlattenedBoneTree"
                                Flags: e
                                Checking Parent:
                                    Name: "skeleton.nif"
                                    RTTIName: "BSFadeNode"
                                    Flags: 200232080400e
            Name: "LUpperLegBiped"
        [RSP+B68 ] 0x1                (size_t) [1]
        [RSP+B70 ] 0x36               (size_t) [54]
        [RSP+B78 ] 0xFB004FFD00       (char*) "6"
        [RSP+B80 ] 0x2E100000036      (void*)
        [RSP+B88 ] 0x2E02D077988      (void*)
        [RSP+B90 ] 0x1                (size_t) [1]
        [RSP+B98 ] 0x0                (size_t) [0]
        [RSP+BA0 ] 0x1C               (size_t) [28]
        [RSP+BA8 ] 0x2E088E30300      (void*)
        [RSP+BB0 ] 0x8                (size_t) [8]
        [RSP+BB8 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+BC0 ] 0x2E030CAA640      (NiNode*)
            Name: "Pelvis"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "C-BotLegs"
                RTTIName: "NiNode"
                Flags: f000e
                Checking Parent:
                    Name: "P-BotLegs"
                    RTTIName: "NiNode"
                    Flags: 80000e
                    Checking Parent:
                        Name: "COM"
                        RTTIName: "NiNode"
                        Flags: e
                        Checking Parent:
                            Name: "Root"
                            RTTIName: "BSFlattenedBoneTree"
                            Flags: e
                            Checking Parent:
                                Name: "skeleton.nif"
                                RTTIName: "BSFadeNode"
                                Flags: 200232080400e
            Name: "Pelvis"
        [RSP+BC8 ] 0x1                (size_t) [1]
        [RSP+BD0 ] 0x36               (size_t) [54]
        [RSP+BD8 ] 0x7FF613AC6D6B     (void* -> Fallout4.exe+11F6D6B    movzx eax, dil |  FUN_1411f6aa0_11F6D6B)
        [RSP+BE0 ] 0x36               (size_t) [54]
        [RSP+BE8 ] 0xFB004FFD00       (char*) "6"
        [RSP+BF0 ] 0x1                (size_t) [1]
        [RSP+BF8 ] 0x0                (size_t) [0]
        [RSP+C00 ] 0x1C               (size_t) [28]
        [RSP+C08 ] 0x2E088E30300      (void*)
        [RSP+C10 ] 0x0                (size_t) [0]
        [RSP+C18 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+C20 ] 0x2E030CAA780      (NiNode*)
            Name: "C-BotLegs"
            RTTIName: "NiNode"
            Flags: f000e
            Checking Parent:
                Name: "P-BotLegs"
                RTTIName: "NiNode"
                Flags: 80000e
                Checking Parent:
                    Name: "COM"
                    RTTIName: "NiNode"
                    Flags: e
                    Checking Parent:
                        Name: "Root"
                        RTTIName: "BSFlattenedBoneTree"
                        Flags: e
                        Checking Parent:
                            Name: "skeleton.nif"
                            RTTIName: "BSFadeNode"
                            Flags: 200232080400e
            Name: "C-BotLegs"
        [RSP+C28 ] 0x1                (size_t) [1]
        [RSP+C30 ] 0x36               (size_t) [54]
        [RSP+C38 ] 0x7FF613E1A2A0     (void* -> Fallout4.exe+154A2A0    test dil, dil |  FUN_14154a1b0_154A2A0)
        [RSP+C40 ] 0x36               (size_t) [54]
        [RSP+C48 ] 0x0                (size_t) [0]
        [RSP+C50 ] 0x1                (size_t) [1]
        [RSP+C58 ] 0x0                (size_t) [0]
        [RSP+C60 ] 0x1C               (size_t) [28]
        [RSP+C68 ] 0x2E088E30300      (void*)
        [RSP+C70 ] 0x0                (size_t) [0]
        [RSP+C78 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+C80 ] 0x2E030CAA8C0      (NiNode*)
            Name: "P-BotLegs"
            RTTIName: "NiNode"
            Flags: 80000e
            Checking Parent:
                Name: "COM"
                RTTIName: "NiNode"
                Flags: e
                Checking Parent:
                    Name: "Root"
                    RTTIName: "BSFlattenedBoneTree"
                    Flags: e
                    Checking Parent:
                        Name: "skeleton.nif"
                        RTTIName: "BSFadeNode"
                        Flags: 200232080400e
            Name: "P-BotLegs"
        [RSP+C88 ] 0x2                (size_t) [2]
        [RSP+C90 ] 0x36               (size_t) [54]
        [RSP+C98 ] 0x0                (size_t) [0]
        [RSP+CA0 ] 0x7FF600000036     (size_t) [140694538682422]
        [RSP+CA8 ] 0x2E02FEBDB20      (BSAnimationGraphManager*)
        [RSP+CB0 ] 0x1                (size_t) [1]
        [RSP+CB8 ] 0x0                (size_t) [0]
        [RSP+CC0 ] 0x1C               (size_t) [28]
        [RSP+CC8 ] 0x2E088E30301      (void*)
        [RSP+CD0 ] 0x8                (size_t) [8]
        [RSP+CD8 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+CE0 ] 0x2E030CAB540      (NiNode*)
            Name: "COM"
            RTTIName: "NiNode"
            Flags: e
            Checking Parent:
                Name: "Root"
                RTTIName: "BSFlattenedBoneTree"
                Flags: e
                Checking Parent:
                    Name: "skeleton.nif"
                    RTTIName: "BSFadeNode"
                    Flags: 200232080400e
            Name: "COM"
        [RSP+CE8 ] 0x1                (size_t) [1]
        [RSP+CF0 ] 0x36               (size_t) [54]
        [RSP+CF8 ] 0x2E1FEB90240      (void*)
        [RSP+D00 ] 0xFB00000036       (size_t) [1078036791350]
        [RSP+D08 ] 0x7FF614B44C00     (void* -> Fallout4.exe+2274C00    add [rax], al |  FUN_142249a50_2274C00)
        [RSP+D10 ] 0x1                (size_t) [1]
        [RSP+D18 ] 0x0                (size_t) [0]
        [RSP+D20 ] 0x1C               (size_t) [28]
        [RSP+D28 ] 0x2E088E30300      (void*)
        [RSP+D30 ] 0x0                (size_t) [0]
        [RSP+D38 ] 0x7FF6148DC739     (void* -> Fallout4.exe+200C739    mov al, 0x01 |  FUN_14200c6b0_200C739)
        [RSP+D40 ] 0x2E030BE2C00      (BSFlattenedBoneTree*)
            Name: "Root"
            RTTIName: "BSFlattenedBoneTree"
            Flags: e
            Checking Parent:
                Name: "skeleton.nif"
                RTTIName: "BSFadeNode"
                Flags: 200232080400e
            Name: "Root"
        [RSP+D48 ] 0x1                (size_t) [1]
        [RSP+D50 ] 0x36               (size_t) [54]
        [RSP+D58 ] 0xFB004FFD00       (char*) "6"
        [RSP+D60 ] 0x2E100000036      (void*)
        [RSP+D68 ] 0x7FF613E12963     (void* -> Fallout4.exe+1542963    mov rcx, [rsp+0x30] |  ScrapHeap::InsertFreeBlock_1542963)
        [RSP+D70 ] 0x1                (size_t) [1]
        [RSP+D78 ] 0x0                (size_t) [0]
        [RSP+D80 ] 0x1C               (size_t) [28]
        [RSP+D88 ] 0x2E088E30301      (void*)
        [RSP+D90 ] 0xB8               (size_t) [184]
        [RSP+D98 ] 0x7FF6148DC7B5     (void* -> Fallout4.exe+200C7B5    or dil, al |  FUN_14200c6b0_200C7B5)
        [RSP+DA0 ] 0x2E030C98E00      (BSFadeNode*)
            Name: "skeleton.nif"
            RTTIName: "BSFadeNode"
            Flags: 200232080400e
            Name: "skeleton.nif"
        [RSP+DA8 ] 0x18               (size_t) [24]
        [RSP+DB0 ] 0x36               (size_t) [54]
        [RSP+DB8 ] 0x2E000000000      (void*)
        [RSP+DC0 ] 0x2E100000036      (void*)
        [RSP+DC8 ] 0x7FF6140AA82A     (void* -> Fallout4.exe+17DA82A    mov rbx, [rsp+0x40] |  FUN_1417da730_17DA82A)
        [RSP+DD0 ] 0x1                (size_t) [1]
        [RSP+DD8 ] 0x7FF613F631C0     (void* -> Fallout4.exe+16931C0    mov [rsp+0x60], rax |  FUN_1416931b0_16931C0)
        [RSP+DE0 ] 0x9C0              (size_t) [2496]
        [RSP+DE8 ] 0x7FFA8B359BEE     (void* -> KERNELBASE.dll+0039BEE    nop [rax+rax*1], eax)
        [RSP+DF0 ] 0x2E088E303D0      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF002224
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00420409
            FormID: 0x0021B712
            FormType: kACHR (65)
        [RSP+DF8 ] 0x7FF612B444F1     (void* -> Fallout4.exe+02744F1    jmp 0x00007FF612B444F8 |  FUN_1402743d0_2744F1)
        [RSP+E00 ] 0x0                (size_t) [0]
        [RSP+E08 ] 0x3                (size_t) [3]
        [RSP+E10 ] 0x2E146A4ED50      (void*)
        [RSP+E18 ] 0x9C0              (size_t) [2496]
        [RSP+E20 ] 0x56               (size_t) [86]
        [RSP+E28 ] 0x2E0A08811D0      (QueuedCharacter*)
        [RSP+E30 ] 0x2E0A08811D0      (QueuedCharacter*)
        [RSP+E38 ] 0x7FF612B44239     (void* -> Fallout4.exe+0274239    movzx r15d, al |  FUN_1402741b0_274239)
        [RSP+E40 ] 0x0                (size_t) [0]
        [RSP+E48 ] 0x2E09784C540      (Actor*)
            Object Reference:
            Flags: 0x00000008
            FormID: 0xFF00131D
            FormType: kNPC_ (45)
            File: "Fallout4.esm"
            Flags: 0x00020009
            FormID: 0x001363D7
            FormType: kACHR (65)
        [RSP+E50 ] 0x0                (size_t) [0]
        [RSP+E58 ] 0x0                (size_t) [0]
        [RSP+E60 ] 0x3                (size_t) [3]
        [RSP+E68 ] 0x2E146A4F710      (char*) "e"
        [RSP+E70 ] 0x5                (size_t) [5]
        [RSP+E78 ] 0x2E0822EAA40      (BackgroundProcessThread*)
        [RSP+E80 ] 0x2                (size_t) [2]
        [RSP+E88 ] 0x7FF612B4168C     (void* -> Fallout4.exe+027168C    test al, al |  FUN_140271570_27168C)
        [RSP+E90 ] 0x2E09BC5EE80      (void*)
        [RSP+E98 ] 0x2                (size_t) [2]
        [RSP+EA0 ] 0x0                (size_t) [0]
        [RSP+EA8 ] 0x5AC4             (size_t) [23236]
        [RSP+EB0 ] 0x0                (size_t) [0]
        [RSP+EB8 ] 0x0                (size_t) [0]
        [RSP+EC0 ] 0x0                (size_t) [0]
        [RSP+EC8 ] 0x0                (size_t) [0]
        [RSP+ED0 ] 0x0                (size_t) [0]
        [RSP+ED8 ] 0x0                (size_t) [0]
        [RSP+EE0 ] 0x0                (size_t) [0]
        [RSP+EE8 ] 0x7FF613E1ADED     (void* -> Fallout4.exe+154ADED    mov rcx, [0x00007FF6159BF620] |  FUN_14154adb0_154ADED)
        [RSP+EF0 ] 0x2E0822EAA40      (BackgroundProcessThread*)
        [RSP+EF8 ] 0x2E0A08811D0      (QueuedCharacter*)
        [RSP+F00 ] 0x5AD8             (size_t) [23256]
        [RSP+F08 ] 0x2E0822EAA40      (BackgroundProcessThread*)
        [RSP+F10 ] 0x2E0822EAA40      (BackgroundProcessThread*)
        [RSP+F18 ] 0x0                (size_t) [0]
        [RSP+F20 ] 0x0                (size_t) [0]
        [RSP+F28 ] 0x7FFA8CF9259D     (void* -> KERNEL32.DLL+001259D    mov ecx, eax)
        [RSP+F30 ] 0x0                (size_t) [0]
        [RSP+F38 ] 0x0                (size_t) [0]
        [RSP+F40 ] 0x0                (size_t) [0]
        [RSP+F48 ] 0x0                (size_t) [0]
        [RSP+F50 ] 0x0                (size_t) [0]
        [RSP+F58 ] 0x7FFA8DDEAF38     (void* -> ntdll.dll+005AF38    jmp 0x00007FFA8DDEAF59)
        [RSP+F60 ] 0x0                (size_t) [0]
        [RSP+F68 ] 0x0                (size_t) [0]
        [RSP+F70 ] 0x0                (size_t) [0]
        [RSP+F78 ] 0x0                (size_t) [0]
        [RSP+F80 ] 0x0                (size_t) [0]
        [RSP+F88 ] 0x0                (size_t) [0]
        [RSP+F90 ] 0xBBC33FF00000000  (size_t) [845608000348487680]
        [RSP+F98 ] 0x0                (size_t) [0]
        [RSP+FA0 ] 0x4F0FFFFFB30      (size_t) [5433133628208]
        [RSP+FA8 ] 0x7FFA8B48BE00     (void* -> KERNELBASE.dll+016BE00    mov [rsp+0x10], rbx)
        [RSP+FB0 ] 0xFB004FE080       (void*)
        [RSP+FB8 ] 0xFFF501E91BFE     (size_t) [281427764124670]
        [RSP+FC0 ] 0x7FFA80F48DFF     (size_t) [140713882062335]
        [RSP+FC8 ] 0xFB004FE080       (void*)
        [RSP+FD0 ] 0x0                (size_t) [0]
        [RSP+FD8 ] 0x0                (size_t) [0]
        [RSP+FE0 ] 0x0                (size_t) [0]
        [RSP+FE8 ] 0x0                (size_t) [0]
        [RSP+FF0 ] 0x0                (size_t) [0]
        [RSP+FF8 ] 0x0                (size_t) [0]
        [RSP+1000] 0x0                (size_t) [0]
        [RSP+1008] 0x0                (size_t) [0]
        [RSP+1010] 0x0                (size_t) [0]
        [RSP+1018] 0x0                (size_t) [0]
        [RSP+1020] 0x0                (size_t) [0]
        [RSP+1028] 0x0                (size_t) [0]
        [RSP+1030] 0x0                (size_t) [0]
        [RSP+1038] 0x0                (size_t) [0]
        [RSP+1040] 0x0                (size_t) [0]
        [RSP+1048] 0x0                (size_t) [0]
        [RSP+1050] 0x0                (size_t) [0]
        [RSP+1058] 0x0                (size_t) [0]
        [RSP+1060] 0x0                (size_t) [0]
        [RSP+1068] 0x0                (size_t) [0]
        [RSP+1070] 0x0                (size_t) [0]
        [RSP+1078] 0x0                (size_t) [0]
        [RSP+1080] 0x0                (size_t) [0]
        [RSP+1088] 0x0                (size_t) [0]
        [RSP+1090] 0x0                (size_t) [0]
        [RSP+1098] 0x0                (size_t) [0]
        [RSP+10A0] 0x0                (size_t) [0]
        [RSP+10A8] 0x0                (size_t) [0]
        [RSP+10B0] 0x0                (size_t) [0]
        [RSP+10B8] 0x0                (size_t) [0]

    MODULES:
        XINPUT1_3.dll                 0x000000400000
        X3DAudio1_7.dll               0x0000569E0000
        LL_fourPlay_1_10_984.dll      0x000180000000
        clbcatq.dll                   0x02E178470000
        Fallout4.exe                  0x7FF6128D0000
        nvwgf2umx.dll                 0x7FF9C0B50000
        nvgpucomp64.dll               0x7FF9DB460000
        d3dcompiler_47_64.dll         0x7FF9DF490000
        steamclient64.dll             0x7FF9E1450000
        XAudio2_7.dll                 0x7FF9F48D0000
        NvCamera64.dll                0x7FF9F4A90000
        WINHTTP.dll                   0x7FF9F5300000
        ResampleDmo.DLL               0x7FF9FBDA0000
        DSOUND.DLL                    0x7FF9FBE60000
        f4se_1_10_984.dll             0x7FF9FEC10000
        nvldumdx.dll                  0x7FFA019D0000
        gameoverlayrenderer64.dll     0x7FFA01AA0000
        f4ee.dll                      0x7FFA01C40000
        mcm.dll                       0x7FFA01D60000
        Buffout4.dll                  0x7FFA01E00000
        msdmo.dll                     0x7FFA05B10000
        nvppex.dll                    0x7FFA2B150000
        cbp.dll                       0x7FFA2FCC0000
        vstdlib_s64.dll               0x7FFA2FD50000
        tier0_s64.dll                 0x7FFA2FE10000
        flexRelease_x64.dll           0x7FFA30110000
        MSVCR110.dll                  0x7FFA30770000
        MODExplorer.dll               0x7FFA30DC0000
        MSVCP110.dll                  0x7FFA31750000
        BakaMaxPapyrusOps.dll         0x7FFA31C70000
        nvspcap64.dll                 0x7FFA32500000
        GFSDK_SSAO_D3D11.win64.dll    0x7FFA37190000
        AudioDevProps2.dll            0x7FFA3E340000
        GFSDK_GodraysLib.x64.dll      0x7FFA43FC0000
        cudart64_75.dll               0x7FFA44210000
        DINPUT8.dll                   0x7FFA4C840000
        WeaponDebrisCrashFix.dll      0x7FFA4D970000
        usvfs_x64.dll                 0x7FFA52A70000
        flexExtRelease_x64.dll        0x7FFA58AC0000
        bink2w64.dll                  0x7FFA58B20000
        OneCoreCommonProxyStub.dll    0x7FFA5AEE0000
        Windows.UI.dll                0x7FFA5D290000
        webio.dll                     0x7FFA624D0000
        MessageBus.dll                0x7FFA62B60000
        ncryptsslp.dll                0x7FFA642D0000
        steam_api64.dll               0x7FFA69AB0000
        UnlimitedFastTravel.dll       0x7FFA69D00000
        winmmbase.dll                 0x7FFA6F700000
        VCRUNTIME140_1.dll            0x7FFA6FA00000
        CONCRT140.dll                 0x7FFA6FA30000
        VCRUNTIME140.dll              0x7FFA6FB10000
        ProductInfo.dll               0x7FFA707F0000
        MSVCP140.dll                  0x7FFA70810000
        inputhost.dll                 0x7FFA73230000
        BetterConsole.dll             0x7FFA73630000
        textinputframework.dll        0x7FFA74260000
        AudioSes.dll                  0x7FFA749D0000
        OLEACC.dll                    0x7FFA751C0000
        WINSPOOL.DRV                  0x7FFA753F0000
        MSIMG32.dll                   0x7FFA75F00000
        NvMessageBus.dll              0x7FFA77320000
        nvapi64.dll                   0x7FFA77700000
        igc64.dll                     0x7FFA77E00000
        igdgmm64.dll                  0x7FFA7BCB0000
        igd10um64xe.DLL               0x7FFA7D580000
        igd10iumd64.dll               0x7FFA7EE50000
        OneCoreUAPCommonProxyStub.dll 0x7FFA7F2B0000
        MMDevApi.dll                  0x7FFA80500000
        CoreUIComponents.dll          0x7FFA81400000
        IntelControlLib.dll           0x7FFA82580000
        drvstore.dll                  0x7FFA82610000
        cryptnet.dll                  0x7FFA82780000
        COMCTL32.dll                  0x7FFA827C0000
        VERSION.dll                   0x7FFA82B20000
        XINPUT9_1_0.dll               0x7FFA82D90000
        nvToolsExt64_1.dll            0x7FFA82E60000
        MSVCP140_ATOMIC_WAIT.dll      0x7FFA82E70000
        directxdatabasehelper.dll     0x7FFA83370000
        WINMM.dll                     0x7FFA840E0000
        d3d11.dll                     0x7FFA84CF0000
        dcomp.dll                     0x7FFA855A0000
        CoreMessaging.dll             0x7FFA85D10000
        apphelp.dll                   0x7FFA86040000
        avrt.dll                      0x7FFA86250000
        rasadhlp.dll                  0x7FFA86260000
        fwpuclnt.dll                  0x7FFA862A0000
        PropSys.dll                   0x7FFA86BD0000
        dhcpcsvc.DLL                  0x7FFA870B0000
        WinHTTP.dll                   0x7FFA87250000
        WindowsCodecs.dll             0x7FFA87A30000
        UxTheme.dll                   0x7FFA87C20000
        dxgi.dll                      0x7FFA87DA0000
        dwmapi.dll                    0x7FFA87EB0000
        WINNSI.DLL                    0x7FFA883F0000
        dxcore.dll                    0x7FFA88430000
        resourcepolicyclient.dll      0x7FFA88880000
        DbgHelp.dll                   0x7FFA888A0000
        wintypes.dll                  0x7FFA88E50000
        windows.storage.dll           0x7FFA88F90000
        HID.DLL                       0x7FFA898A0000
        IPHLPAPI.DLL                  0x7FFA89AF0000
        DNSAPI.dll                    0x7FFA89B20000
        UMPDC.dll                     0x7FFA89ED0000
        POWRPROF.dll                  0x7FFA89EF0000
        Secur32.dll                   0x7FFA89F70000
        schannel.DLL                  0x7FFA89FE0000
        rsaenh.dll                    0x7FFA8A0F0000
        kernel.appcore.dll            0x7FFA8A190000
        ntmarta.dll                   0x7FFA8A2A0000
        SSPICLI.DLL                   0x7FFA8A3F0000
        MSWSOCK.dll                   0x7FFA8A600000
        gpapi.dll                     0x7FFA8A6A0000
        CRYPTSP.dll                   0x7FFA8A870000
        CRYPTBASE.DLL                 0x7FFA8A890000
        wldp.dll                      0x7FFA8A940000
        NTASN1.dll                    0x7FFA8A9F0000
        ncrypt.dll                    0x7FFA8AA30000
        msasn1.dll                    0x7FFA8AD30000
        devobj.dll                    0x7FFA8AD50000
        CFGMGR32.dll                  0x7FFA8AD80000
        DPAPI.DLL                     0x7FFA8ADF0000
        profapi.dll                   0x7FFA8AFC0000
        CRYPT32.dll                   0x7FFA8B090000
        ucrtbase.dll                  0x7FFA8B200000
        KERNELBASE.dll                0x7FFA8B320000
        bcrypt.dll                    0x7FFA8B6E0000
        wintrust.dll                  0x7FFA8B7D0000
        msvcp_win.dll                 0x7FFA8B840000
        win32u.dll                    0x7FFA8B8E0000
        bcryptPrimitives.dll          0x7FFA8B910000
        gdi32full.dll                 0x7FFA8B990000
        ole32.dll                     0x7FFA8BAD0000
        MSCTF.dll                     0x7FFA8BC80000
        NSI.dll                       0x7FFA8BE40000
        ADVAPI32.dll                  0x7FFA8C020000
        PSAPI.DLL                     0x7FFA8C0E0000
        SHELL32.dll                   0x7FFA8C0F0000
        SETUPAPI.dll                  0x7FFA8C970000
        IMM32.DLL                     0x7FFA8CE90000
        sechost.dll                   0x7FFA8CED0000
        KERNEL32.DLL                  0x7FFA8CF80000
        RPCRT4.dll                    0x7FFA8D0D0000
        imagehlp.dll                  0x7FFA8D1F0000
        WS2_32.dll                    0x7FFA8D210000
        msvcrt.dll                    0x7FFA8D290000
        OLEAUT32.dll                  0x7FFA8D3A0000
        SHLWAPI.dll                   0x7FFA8D480000
        USER32.dll                    0x7FFA8D530000
        GDI32.dll                     0x7FFA8D790000
        combase.dll                   0x7FFA8D7C0000
        shcore.dll                    0x7FFA8DB50000
        COMDLG32.dll                  0x7FFA8DC50000
        ntdll.dll                     0x7FFA8DD90000

    F4SE PLUGINS:
        BakaMaxPapyrusOps.dll v2.0.1
        BetterConsole.dll
        Buffout4.dll v1.36
        cbp.dll
        f4ee.dll
        LL_fourPlay_1_10_984.dll v52
        mcm.dll
        MODExplorer.dll
        UnlimitedFastTravel.dll
        WeaponDebrisCrashFix.dll v1.3

    PLUGINS:
        [00]Fallout4.esm
        [01]DLCRobot.esm
        [02]DLCworkshop01.esm
        [03]DLCCoast.esm
        [04]DLCworkshop02.esm
        [05]DLCworkshop03.esm
        [06]DLCNukaWorld.esm
        [FE]ccBGSFO4044-HellfirePowerArmor.esl
        [FE]ccBGSFO4115-X02.esl
        [FE]ccBGSFO4116-HeavyFlamer.esl
        [FE]ccBGSFO4110-WS_Enclave.esl
        [FE]ccBGSFO4096-AS_Enclave.esl
        [FE]ccFSVFO4007-Halloween.esl
        [FE]ccBGSFO4046-TesCan.esl
        [FE]ccSBJFO4003-Grenade.esl
        [FE]ccOTMFO4001-Remnants.esl
        [07]unofficial fallout 4 patch.esp
        [08]CaN.esm
        [09]CaN Pony Mane Pack.esm
        [FE]BakaFramework.esm
        [0A]AAF.esm
        [FE]AAFThemes.esl
        [0B]CBBE.esp
        [0C]LooksMenu.esp
        [0D]TakeCover.esp
        [0E]PhotoMode.esp
        [0F]SettleObjExpandPack.esp
        [10]SettleObjExpandPack-AllLightShadowEnabler.esp
        [11]SettleObjExpandPack-LightShadowDisabler.esp
        [FE]ZeX-InGameSliders.esp
        [FE]Bastion.esp
        [12]NPCs Use Items.esp
        [13]AES_Renovated Furniture.esp
        [14]DangerousNights.esp
        [15]AAF_GrayAnimations.esp
        [16]AAF_SEU.esp
        [17]AAF_Violate.esp
        [18]AVilas_CHAKPack.esp
        [19]SavageCabbage_Animations.esp
        [1A]rxl_bp70_animations.esp
        [FE]Zaz Particle Effects.esp
        [1B]AAF_Four-Play_Animations_Crazy6987.esp
        [1C]UAP Moans.esp
        [FE]PenPos.esp
        [1D]Vioxsis_Strap-Ons.esp
        [1E]Vadermania[AAF_anims].esp
        [1F]FO4_AnimationsByLeito.esp
        [20]Atomic Lust.esp
        [21]RZSex.esp
        [22]VtawWardrobe6.esp
        [23]VtawSensualWear.esp
        [24]ESPExplorerFO4.esp
        [25]RealAI.esp
        [26]real.AI - Untethered.esp
        [27]real.AI - Dialogue.esp
        [28]3pMeleeTweak.esp
        [29]specialperks_buffed.esp
        [2A]CCOVulgarVillainsReplacer.esp
        [2B]TechWear.esp
        [2C]Cores to Perks (5).esp
        [2D]UndergroundHideout.esp
        [2E]3dscopes-replacer.esp
        [2F]3dscopes-replacer-takecoverpatch.esp
        [30]NoRailRoadBallisticWeaveCPL.esp
        [31]StartMeUp.esp
        [32]StartMeUpNukaWorldPatch.esp
        [FE]StartMeUpShaunDefaultAppearance.esp
        [FE]CaN - Player Pony.esp
        [33]Fallout Equestria.esp
        [34]Fallout Equestria - Season Pass - Alicorn Edition.esp


    And the auto-scan crash log:
    Spoiler:  
    Show

    crash-2024-12-10-17-24-37.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.30.3
    # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR #
    # PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES #
    ====================================================

    Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF612E132E1 Fallout4.exe+05432E1    lock xadd [rcx+0x08], eax
      FUN_140543280_5432E1)

    Detected Buffout 4 Version: Buffout 4 v1.36.0 Oct 13 2024 01:09:30
    # [!] CAUTION : YOUR BUFFOUT 4 VERSION MIGHT BE OUT OF DATE, UPDATE BO4 IF NECESSARY #
      Original Buffout Version: https://www.nexusmods.com/fallout4/mods/47359
      Buffout VR / NG Version: https://www.nexusmods.com/fallout4/mods/64880
      Buffout 4 Guide: https://www.nexusmods.com/fallout4/articles/3115
     
    ====================================================
    CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...
    ====================================================
    # Checking for Mesh (NIF) Crash.............. SUSPECT FOUND! > Severity : 4 #
    -----
    # Checking for Body Physics Crash............ SUSPECT FOUND! > Severity : 4 #
    -----
    # Checking for Player Character Crash........ SUSPECT FOUND! > Severity : 3 #
    -----
    # Checking for Animation / Physics Crash..... SUSPECT FOUND! > Severity : 5 #
    -----
    # Checking for *[Item Crash]................. SUSPECT FOUND! > Severity : 1 #
    -----
    * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *
    * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *

    ====================================================
    CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
    ====================================================
    * NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES *
    [ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ]

    ✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings!
    -----
    ✔️ Achievements parameter is correctly configured in your Buffout 4 settings!
    -----
    ✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings!
    -----
    ❌ FCX Mode is disabled, skipping game files check...
    -----
    ====================================================
    CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
    ====================================================
    # FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG #
    THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH
    Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141

    ====================================================
    CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
    ====================================================
    [!] CAUTION : CBP Physics ❌ CONFLICTS WITH : Classic Holstered Weapons
        Classic Holstered Weapons will not work correctly with mods that modify the player skeleton or add new skeleton paths.
        If you encounter problems or crashes, see here how to add additional skeletons: https://www.nexusmods.com/fallout4/articles/2496
        -----
    # [!] CAUTION : FOUND MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS #
    * YOU SHOULD CHOOSE WHICH MOD TO KEEP AND DISABLE OR COMPLETELY REMOVE THE OTHER MOD *

    ====================================================
    CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
    ====================================================
    [!] FOUND : [0A] Advanced Animation Framework
        - Latest AAF version only available on Moddingham | AAF Tech Support: https://discord.gg/gWZuhMC
          Latest AAF Link (register / login to download): https://www.moddingham.com/viewtopic.php?t=2
        -----
        - Looks Menu versions 1.6.20 & 1.6.19 can frequently break adult mod related (erection) morphs.
          If you notice AAF related problems, remove latest version of Looks Menu and switch to 1.6.18.
        -----
    [!] FOUND : [08] Crimes Against Nature
        - Make sure you have the Skeleton Fixes installed for this mod.
          Read the fixes description carefully for installation info.
          Skeleton Fixes: https://www.nexusmods.com/fallout4/mods/56101
        -----
    [!] FOUND : [31] Start Me Up
        - Abandoned mod that can cause infinite loading and other problems. Switch to REDUX Version instead.
          Updated REDUX Version: https://www.nexusmods.com/fallout4/mods/56984?tab=files
        -----
    # [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES #
    [Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.]
    [To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.]

    ====================================================
    CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
    ====================================================
    # FOUND NO PROBLEMATIC MODS THAT ARE ALREADY PATCHED THROUGH THE OPC INSTALLER #

    ====================================================
    CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
    ====================================================
    ❌ Canary Save File Monitor is not installed!
    This is a highly recommended mod that can detect save file corruption.
    Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files

    ❌ High FPS Physics Fix is not installed!
    This is a mandatory patch / fix that prevents game engine problems.
    Link: https://www.nexusmods.com/fallout4/mods/44798?tab=files

    ❌ Previs Repair Pack (PRP) is not installed!
    This is a highly recommended mod that can vastly improve performance.
    Link: https://www.nexusmods.com/fallout4/mods/46403?tab=files

    ✔️ Unofficial Fallout 4 Patch is installed!

    ✔️ Nvidia Weapon Debris Fix is installed!

    ❌ Nvidia Reflex Support is not installed!
    This is a highly recommended mod that can improve performance on Nvidia GPUs.
    Link: https://www.nexusmods.com/fallout4/mods/64459?tab=files

    ====================================================
    SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
    ====================================================
    # LIST OF (POSSIBLE) PLUGIN SUSPECTS #
    - f4ee.dll | 2

    [Last number counts how many times each Plugin Suspect shows up in the crash log.]
    These Plugins were caught by Buffout 4 and some of them might be responsible for this crash.
    You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.

    # LIST OF (POSSIBLE) FORM ID SUSPECTS #
    - FormID: 00013F42 | [Fallout4.esm] | RightHand | 1
    - FormID: 000E8D09 | [Fallout4.esm] | Gen 1 Synth | 3
    - FormID: 0010BD66 | [Fallout4.esm] | SkinSynthGen2_1 | 7
    - FormID: 001363D7 | [Fallout4.esm] | LvlSynthAuto [NPC_:000DCDEA] | 23
    - FormID: 00146167 | [Fallout4.esm] | Synth Strider | 6
    - FormID: 001633CC | [Fallout4.esm] | Institute | 2
    - FormID: 0021B712 | [Fallout4.esm] | LvlProtectron [NPC_:00106B07] | 1

    [Last number counts how many times each Form ID shows up in the crash log.]
    These Form IDs were caught by Buffout 4 and some of them might be related to this crash.
    You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.

    # LIST OF DETECTED (NAMED) RECORDS #
    - (void* -> f4ee.dll+005AAD0    mov rdi, rax) | 1
    - EditorID: "SynthGen1Race" | 3
    - GetFullName: "Gen 1 Synth" | 3
    - GetFullName: "Institute" | 2
    - GetFullName: "Synth Strider" | 6
    - Name: "C-BotLegs" | 7
    - Name: "COM" | 9
    - Name: "Gun" | 2
    - Name: "LFootBiped" | 2
    - Name: "LFootBipedTurn" | 3
    - Name: "LFootBipedTwist" | 2
    - Name: "LLowerLegBiped" | 2
    - Name: "LUpperLegBiped" | 5
    - Name: "LUpperLegBipedTurn" | 4
    - Name: "LUpperLegBipedTwist" | 2
    - Name: "Materials\anubis\anubis\anubisArmorModestyPlates.bgsm" | 4
    - Name: "ModestyPlates" | 4
    - Name: "P-BotLegs" | 8
    - Name: "Pelvis" | 6
    - Name: "Penis_01" | 4
    - Name: "Root" | 10
    - Name: "Scene Root" | 22
    - Name: "Textures\Actors\Synths\Gen2Skin_s.DDS" | 1
    - Name: "skeleton.nif" | 33
    - RSP 0xFB004FEF40       (char*) "Data\Textures\Actors/Synths/Gen2Skin_s.dds" | 1
    - RTTIName: "BSFadeNode" | 22
    - RTTIName: "BSFlattenedBoneTree" | 9
    - RTTIName: "BSLightingShaderProperty" | 2
    - RTTIName: "BSSubIndexTriShape" | 2
    - RTTIName: "NiNode" | 58
    - RTTIName: "NiTexture" | 1
    - [ 5] 0x7FFA01C9AAD0     f4ee.dll+005AAD0 | 1

    [Last number counts how many times each Named Record shows up in the crash log.]
    These records were caught by Buffout 4 and some of them might be related to this crash.
    Named records should give extra info on involved game objects, record types or mod files.

    FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS
    VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
    ===============================================================================
    Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4
    CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757
    FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
    CLASSIC v7.30.3 | 24.10.11 | END OF AUTOSCAN


    And I seem to be unable to run the crash log auto scanner with FCX on as doing so blares an alarm in my ear.... but I think that's another problem for another time..
  6. Not generating a crash log, but I'm being hit with the

    failed to open:
    Data/F4SE/Plugins/Version-1-10-163-0.bin

    I tried looking it up online first and saw something about them not having an address library installed. I installed the address library using mo2 and did not see anything manually in the description or posts that required installation. 

    Edit: Tried installing it manually and was hit with the same message
    1. Khirros
      Khirros
      • member
      • 0 kudos
      It happened to me as well, turns out I didn't think to enable any mod. Enabling "Adress Library for F4SE Plugins" made it work and enabling "xSE PluginPreloader F4" made the launch smoother.
  7. Syborg14
    Syborg14
    • member
    • 0 kudos
    For context, I'm using Windows 11 , and recently, some files got corrupted, causing my computer to freeze. I needed to fix it by either doing a clean install or repairing the OS so I could keep my files, and I chose to repair my install.

    before I repaired Windows fallout 4 worked fine with all my 150+ installed mods and only crashed every 5 to 10 hours, and after I repaired Windows any mod with animtextdata would cause my game to crash about 5 to 10 seconds after loading into the main menu, I would like some help to figure out how to fix it because it worked before.

    in this log the m1928a1 is causing the crash

    here is the buffout crashlog:
    Spoiler:  
    Show
     Fallout 4 v1.10.984
    Buffout 4 v1.36.0 Oct 13 2024 01:09:30
    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF656B1ED40 Fallout4.exe+159ED40mov eax, [r8+0x0C] |  FUN_14159ec90_159ED40)
    Exception Flags: 0x00000000
    Number of Parameters: 2
    Access Violation: Tried to read memory at 0x00000000000C
    [Compatibility]
    F4EE: false
    [Debug]
    Symcache: c:symcache
    WaitForDebugger: false
    [Fixes]
    ActorIsHostileToActor: true
    BGSAIWorldLocationRefRadiusNull: true
    BSLightingShaderMaterialGlowmap: true
    BackportedBA2Support: true
    CellInit: true
    CreateD3DAndSwapChain: true
    EncounterZoneReset: true
    EscapeFreeze: true
    FixScriptPageAllocation: true
    FixToggleScriptsCommand: true
    FollowerStrayBullet: true
    GreyMovies: true
    InteriorNavCut: true
    MagicEffectApplyEvent: true
    MovementPlanner: true
    PackageAllocateLocation: true
    PipboyLightInvFix: true
    SafeExit: true
    TESObjectREFRGetEncounterZone: true
    UnalignedLoad: true
    UtilityShader: true
    WorkBenchSwap: true
    [Patches]
    Achievements: true
    BSMTAManager: true
    BSPreCulledObjects: true
    BSTextureStreamerLocalHeap: true
    HavokMemorySystem: true
    INISettingCollection: true
    InputSwitch: false
    MaxStdIO: 2048
    MemoryManager: true
    MemoryManagerDebug: false
    ScaleformAllocator: true
    SmallBlockAllocator: true
    WorkshopMenu: true
    [Tweaks]
    MaxPapyrusOpsPerFrame: 500
    [Warnings]
    CreateTexture2D: true
    ImageSpaceAdapter: true
    SYSTEM SPECS:
    OS: Microsoft Windows 11 Home v10.0.22621
    CPU: GenuineIntel Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
    GPU #1: Nvidia GA106M [GeForce RTX 3060 Mobile / Max-Q]
    GPU #2: Intel CometLake-H GT2 [UHD Graphics]
    GPU #3: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 11.46 GB/15.84 GB
    PROBABLE CALL STACK:
    [ 0] 0x7FF656B1ED40      Fallout4.exe+159ED40mov eax, [r8+0x0C] |  FUN_14159ec90_159ED40 -> 2269831+0xB0mov eax, [r8+0x0C]
    [ 1] 0x7FF6567ECE46      Fallout4.exe+126CE46lea rcx, [rsp+0x30] |  FUN_14126cde0_126CE46 -> 2257805+0x66lea rcx, [rsp+0x30]
    [ 2] 0x7FF6567EC697      Fallout4.exe+126C697mov rcx, [rbp+0x10] |  FUN_14126c600_126C697 -> 2257797+0x97mov rcx, [rbp+0x10]
    [ 3] 0x7FF65581EAA9      Fallout4.exe+029EAA9test eax, eax |  FUN_14029e930_29EAA9 -> 2192461+0x179test eax, eax
    [ 4] 0x7FF655818ECD      Fallout4.exe+0298ECDmov eax, [rsi+0x10] |  FUN_140298650_298ECD -> 3625576+0x52Fmov eax, [rsi+0x10]
    [ 5] 0x7FF655814438      Fallout4.exe+0294438mov al, 0x01 |  FUN_140294110_294438 -> 2192321+0x328mov al, 0x01
    [ 6] 0x7FF65612CB49      Fallout4.exe+0BACB49mov rcx, [0x00007FF658582D10] |  Main::InitTES_BACB49 -> 2228911+0x2F9mov rcx, [0x00007FF658582D10]
    [ 7] 0x7FF6561392B9      Fallout4.exe+0BB92B9call 0x00007FF656139A00 |  `anonymous_namespace'::Main_InitGameData_BB92B9 -> 2229085+0x379call 0x00007FF656139A00
    [ 8] 0x7FF65613B8B9      Fallout4.exe+0BBB8B9call 0x00007FF656AF7F20 |  FUN_140bbb890_BBB8B9 -> 2229111+0x29call 0x00007FF656AF7F20
    [ 9] 0x7FFC3B2CA8FC f4se_1_10_984.dll+000A8FC
    [10] 0x7FF656ACADED      Fallout4.exe+154ADEDmov rcx, [0x00007FF65866F620] |  FUN_14154adb0_154ADED -> 2268179+0x3Dmov rcx, [0x00007FF65866F620]
    [11] 0x7FFC8290259D      KERNEL32.DLL+001259D
    [12] 0x7FFC83BAAF38         ntdll.dll+005AF38
    REGISTERS:
    RAX 0x2A29558A210      (void*)
    RCX 0x0                (size_t) [0]
    RDX 0x9C0              (size_t) [2496]
    RBX 0x61               (size_t) [97]
    RSP 0xBE9974E850       (void*)
    RBP 0xBE9974E9A0       (void*)
    RSI 0xBE9974E918       (BSResourceNiBinaryStream*)
    RDI 0x1                (size_t) [1]
    R8  0x0                (size_t) [0]
    R9  0x1                (size_t) [1]
    R10 0x0                (size_t) [0]
    R11 0xBE9974F3D8       (void*)
    R12 0x2A23C410AC0      (void*)
    R13 0x0                (size_t) [0]
    R14 0xBE9974F468       (void*)
    R15 0x1                (size_t) [1]
    STACK:
    [RSP+0   ] 0xB4               (size_t) [180]
    [RSP+8   ] 0xAE00000000       (size_t) [747324309504]
    [RSP+10  ] 0x55               (size_t) [85]
    [RSP+18  ] 0x20800AA          (size_t) [34078890]
    [RSP+20  ] 0xBE9974F468       (void*)
    [RSP+28  ] 0xBE9974F428       (void*)
    [RSP+30  ] 0x2A23C410AC0      (void*)
    [RSP+38  ] 0x0                (size_t) [0]
    [RSP+40  ] 0x7FF6583E4B30     (char*) "X]"
    [RSP+48  ] 0x7FF6567ECE46     (void* -> Fallout4.exe+126CE46lea rcx, [rsp+0x30] |  FUN_14126cde0_126CE46)
    [RSP+50  ] 0xBE9974E9A0       (void*)
    [RSP+58  ] 0x9A3C16E9         (size_t) [2587629289]
    [RSP+60  ] 0x2A1B16B65A8      (void*)
    [RSP+68  ] 0xAE83D70540       (size_t) [749536216384]
    [RSP+70  ] 0x7FFC00000104     (size_t) [140720308486404]
    [RSP+78  ] 0x208              (size_t) [520]
    [RSP+80  ] 0x0                (size_t) [0]
    [RSP+88  ] 0xBE9974E690       (void*)
    [RSP+90  ] 0x2A1099A0620      (void*)
    [RSP+98  ] 0x7FFC298DF050     (void* -> bdhkm64.dll+00CF050add [rax], al)
    [RSP+A0  ] 0xFDFC586C7069     (size_t) [279260257087593]
    [RSP+A8  ] 0x0                (size_t) [0]
    [RSP+B0  ] 0xBE9974ECA0       (void*)
    [RSP+B8  ] 0x7FFC83C821E0     (void* -> ntdll.dll+01321E0or [rax], al)
    [RSP+C0  ] 0xBE9974ECB0       (void*)
    [RSP+C8  ] 0x7FF6579EEEF0     (void* -> Fallout4.exe+246EEF0nop |  FUN_14229e738_246EEF0)
    [RSP+D0  ] 0x0                (size_t) [0]
    [RSP+D8  ] 0x0                (size_t) [0]
    [RSP+E0  ] 0x0                (size_t) [0]
    [RSP+E8  ] 0x0                (size_t) [0]
    [RSP+F0  ] 0x0                (size_t) [0]
    [RSP+F8  ] 0x0                (size_t) [0]
    [RSP+100 ] 0xBE9974EA40       (char*) "a"
    [RSP+108 ] 0x0                (size_t) [0]
    [RSP+110 ] 0xBE9974E970       (void*)
    [RSP+118 ] 0xBE9974E9A8       (void*)
    [RSP+120 ] 0xAA5866D200       (size_t) [731627573760]
    [RSP+128 ] 0x7FF600000002     (size_t) [140694538682370]
    [RSP+130 ] 0xBE9974E9C0       (char*) "D"
    [RSP+138 ] 0x2A23C410000      (void*)
    [RSP+140 ] 0x0                (size_t) [0]
    [RSP+148 ] 0x2A2020800AA      (size_t) [2894842036394]
    [RSP+150 ] 0xBE9974E9C0       (char*) "D"
    [RSP+158 ] 0x2                (size_t) [2]
    [RSP+160 ] 0x0                (size_t) [0]
    [RSP+168 ] 0x7FF656ACA2A0     (void* -> Fallout4.exe+154A2A0test dil, dil |  FUN_14154a1b0_154A2A0)
    [RSP+170 ] 0x53005C003A0044   (size_t) [23362818207776836]
    [RSP+178 ] 0x6D006100650074   (size_t) [30681189079908468]
    [RSP+180 ] 0x7200620069004C   (size_t) [32088568258691148]
    [RSP+188 ] 0x5C007900720061   (size_t) [25896217555894369]
    [RSP+190 ] 0x61006500740073   (size_t) [27303506540232819]
    [RSP+198 ] 0x7000700061006D   (size_t) [31525678434287725]
    [RSP+1A0 ] 0x6F0063005C0073   (size_t) [31244147622674547]
    [RSP+1A8 ] 0x6E006F006D006D   (size_t) [30962724186685549]
    [RSP+1B0 ] 0x6C00610046005C   (size_t) [30399714101166172]
    [RSP+1B8 ] 0x740075006F006C   (size_t) [32651599816884332]
    [RSP+1C0 ] 0x44005C00340020   (size_t) [19140693556723744]
    [RSP+1C8 ] 0x5C004100540041   (size_t) [25895977035759681]
    [RSP+1D0 ] 0x4800530045004D   (size_t) [20266554809974861]
    [RSP+1D8 ] 0x41005C00530045   (size_t) [18296268628623429]
    [RSP+1E0 ] 0x54006D0069006E   (size_t) [23644366202011758]
    [RSP+1E8 ] 0x44007400780065   (size_t) [19140796640395365]
    [RSP+1F0 ] 0x5C006100740061   (size_t) [25896114476810337]
    [RSP+1F8 ] 0x6D0069006E0041   (size_t) [30681223440236609]
    [RSP+200 ] 0x6F006900740061   (size_t) [31244173394051169]
    [RSP+208 ] 0x6C00690046006E   (size_t) [30399748460904558]
    [RSP+210 ] 0x74006100440065   (size_t) [32651513914720357]
    [RSP+218 ] 0x61               (size_t) [97]
    [RSP+220 ] 0x0                (size_t) [0]
    [RSP+228 ] 0x0                (size_t) [0]
    [RSP+230 ] 0x0                (size_t) [0]
    [RSP+238 ] 0x0                (size_t) [0]
    [RSP+240 ] 0x0                (size_t) [0]
    [RSP+248 ] 0x0                (size_t) [0]
    [RSP+250 ] 0x0                (size_t) [0]
    [RSP+258 ] 0x0                (size_t) [0]
    [RSP+260 ] 0x0                (size_t) [0]
    [RSP+268 ] 0x0                (size_t) [0]
    [RSP+270 ] 0x0                (size_t) [0]
    [RSP+278 ] 0x0                (size_t) [0]
    [RSP+280 ] 0x0                (size_t) [0]
    [RSP+288 ] 0x0                (size_t) [0]
    [RSP+290 ] 0x0                (size_t) [0]
    [RSP+298 ] 0x0                (size_t) [0]
    [RSP+2A0 ] 0x0                (size_t) [0]
    [RSP+2A8 ] 0x0                (size_t) [0]
    [RSP+2B0 ] 0x0                (size_t) [0]
    [RSP+2B8 ] 0x0                (size_t) [0]
    [RSP+2C0 ] 0x0                (size_t) [0]
    [RSP+2C8 ] 0x0                (size_t) [0]
    [RSP+2D0 ] 0x0                (size_t) [0]
    [RSP+2D8 ] 0x0                (size_t) [0]
    [RSP+2E0 ] 0x0                (size_t) [0]
    [RSP+2E8 ] 0x0                (size_t) [0]
    [RSP+2F0 ] 0x0                (size_t) [0]
    [RSP+2F8 ] 0x0                (size_t) [0]
    [RSP+300 ] 0x0                (size_t) [0]
    [RSP+308 ] 0x0                (size_t) [0]
    [RSP+310 ] 0x0                (size_t) [0]
    [RSP+318 ] 0x0                (size_t) [0]
    [RSP+320 ] 0x0                (size_t) [0]
    [RSP+328 ] 0x7FFC83B8C360     (void* -> ntdll.dll+003C360test eax, eax)
    [RSP+330 ] 0x0                (size_t) [0]
    [RSP+338 ] 0x0                (size_t) [0]
    [RSP+340 ] 0x0                (size_t) [0]
    [RSP+348 ] 0x0                (size_t) [0]
    [RSP+350 ] 0x0                (size_t) [0]
    [RSP+358 ] 0x0                (size_t) [0]
    [RSP+360 ] 0x2A2AE88E92F      (void*)
    [RSP+368 ] 0x4                (size_t) [4]
    [RSP+370 ] 0x0                (size_t) [0]
    [RSP+378 ] 0x2A2A52A2780      (void*)
    [RSP+380 ] 0x2A2AE88E5E0      (void*)
    [RSP+388 ] 0x44               (size_t) [68]
    [RSP+390 ] 0x0                (size_t) [0]
    [RSP+398 ] 0x0                (size_t) [0]
    [RSP+3A0 ] 0x0                (size_t) [0]
    [RSP+3A8 ] 0x2A1AEA20EA0      (BSResource::LooseFileLocation*)
    [RSP+3B0 ] 0x0                (size_t) [0]
    [RSP+3B8 ] 0x2A2AE88E870      (char*) "D"
    [RSP+3C0 ] 0x0                (size_t) [0]
    [RSP+3C8 ] 0x2A2AE88E930      (void*)
    [RSP+3D0 ] 0x2A1AEA20EA0      (BSResource::LooseFileLocation*)
    [RSP+3D8 ] 0x0                (size_t) [0]
    [RSP+3E0 ] 0x2A2AE88E930      (void*)
    [RSP+3E8 ] 0x7FFC83B8B001     (void* -> ntdll.dll+003B001mov r9d, eax)
    [RSP+3F0 ] 0x2A2AE88E920      (char*) "E"
    [RSP+3F8 ] 0x7FFC83B8C360     (void* -> ntdll.dll+003C360test eax, eax)
    [RSP+400 ] 0xBE9974ED19       (void*)
    [RSP+408 ] 0x0                (size_t) [0]
    [RSP+410 ] 0x0                (size_t) [0]
    [RSP+418 ] 0x2A2AE88E870      (char*) "D"
    [RSP+420 ] 0x0                (size_t) [0]
    [RSP+428 ] 0x7FFC80E7D6B2     (void* -> KERNELBASE.dll+002D6B2add rsp, 0xC0)
    [RSP+430 ] 0x2A2AE88E86F      (void*)
    [RSP+438 ] 0x2A200000003      (size_t) [2894807957507]
    [RSP+440 ] 0xBE9974F468       (void*)
    [RSP+448 ] 0x2A2A52A2780      (void*)
    [RSP+450 ] 0x2A2AE88E5E0      (void*)
    [RSP+458 ] 0x2A2AE88E930      (void*)
    [RSP+460 ] 0x0                (size_t) [0]
    [RSP+468 ] 0x0                (size_t) [0]
    [RSP+470 ] 0x0                (size_t) [0]
    [RSP+478 ] 0x0                (size_t) [0]
    [RSP+480 ] 0x2A100000030      (size_t) [2890512990256]
    [RSP+488 ] 0x0                (size_t) [0]
    [RSP+490 ] 0x2A23C410AC0      (void*)
    [RSP+498 ] 0x0                (size_t) [0]
    [RSP+4A0 ] 0x2A1AEA20EA0      (BSResource::LooseFileLocation*)
    [RSP+4A8 ] 0xBE9974F210       (char*) "DATA\MESHES\AnimTextData\AnimationFileData\"
    [RSP+4B0 ] 0x2A2AE88E870      (char*) "D"
    [RSP+4B8 ] 0x7FFC83B8B001     (void* -> ntdll.dll+003B001mov r9d, eax)
    [RSP+4C0 ] 0x2A2AE88E860      (char*) "c"
    [RSP+4C8 ] 0x2A109820000      (void*)
    [RSP+4D0 ] 0xBE9974F468       (void*)
    [RSP+4D8 ] 0x0                (size_t) [0]
    [RSP+4E0 ] 0x0                (size_t) [0]
    [RSP+4E8 ] 0x6F1D1679F761     (size_t) [122170721826657]
    [RSP+4F0 ] 0x0                (size_t) [0]
    [RSP+4F8 ] 0x7FFC83B5E937     (void* -> ntdll.dll+000E937xorps xmm0, xmm0)
    [RSP+500 ] 0xBE9974EDA0       (void*)
    [RSP+508 ] 0xBE9974F100       (char*) "."
    [RSP+510 ] 0xBE9974F100       (char*) "."
    [RSP+518 ] 0xBE9974EDE0       (char*) "0"
    [RSP+520 ] 0x1                (size_t) [1]
    [RSP+528 ] 0x7FFC80F3922D     (void* -> KERNELBASE.dll+00E922Dnop [rax+rax*1], eax)
    [RSP+530 ] 0xBE9974EDA0       (void*)
    [RSP+538 ] 0x7FF656AC2963     (void* -> Fallout4.exe+1542963mov rcx, [rsp+0x30] |  ScrapHeap::InsertFreeBlock_1542963)
    [RSP+540 ] 0xBE9974F338       (void*)
    [RSP+548 ] 0x7FF65677E463     (void* -> Fallout4.exe+11FE463add [rbx+0x08], rax |  FUN_1411fe430_11FE463)
    [RSP+550 ] 0x0                (size_t) [0]
    [RSP+558 ] 0x0                (size_t) [0]
    [RSP+560 ] 0x0                (size_t) [0]
    [RSP+568 ] 0x7FF656B1ADF6     (void* -> Fallout4.exe+159ADF6test eax, eax |  BSResource::LooseFileLocation::FileExists_159ADF6)
    [RSP+570 ] 0xBE9974EFB0       (void*)
    [RSP+578 ] 0xBE9974EDA0       (void*)
    [RSP+580 ] 0x2A2AF860010      (void*)
    [RSP+588 ] 0x3B00000000       (size_t) [253403070464]
    [RSP+590 ] 0x1318753000000030 (size_t) [1375978535180566576]
    [RSP+598 ] 0x267AB97201DB2E3D (size_t) [2772732419908513341]
    [RSP+5A0 ] 0x131EB38D01DB2E3D (size_t) [1377735954224852541]
    [RSP+5A8 ] 0x1DB2E3D          (size_t) [31141437]
    [RSP+5B0 ] 0x2A200005000      (size_t) [2894807977984]
    [RSP+5B8 ] 0x7FF656AC2963     (void* -> Fallout4.exe+1542963mov rcx, [rsp+0x30] |  ScrapHeap::InsertFreeBlock_1542963)
    [RSP+5C0 ] 0xBE9974F3C0       (void*)
    [RSP+5C8 ] 0x7FF656B11FB3     (void* -> Fallout4.exe+1591FB3test al, al |  FUN_141591f10_1591FB3)
    [RSP+5D0 ] 0xBE9974F308       (void*)
    [RSP+5D8 ] 0xBE9974F308       (void*)
    [RSP+5E0 ] 0x0                (size_t) [0]
    [RSP+5E8 ] 0x7FF656AC270E     (void* -> Fallout4.exe+154270Emov rsi, [rsp+0x40] |  ScrapHeap::Deallocate_154270E)
    [RSP+5F0 ] 0x2A2AF860000      (void*)
    [RSP+5F8 ] 0x2A2AF860000      (void*)
    [RSP+600 ] 0x6D616574535C3A44 (size_t) [7881692373164243524]
    [RSP+608 ] 0x5C7972617262694C (size_t) [6663482886527805772]
    [RSP+610 ] 0x7070616D61657473 (size_t) [8102082852052890739]
    [RSP+618 ] 0x6E6F6D6D6F635C73 (size_t) [7957699383374601331]
    [RSP+620 ] 0x74756F6C6C61465C (size_t) [8391735992140252764]
    [RSP+628 ] 0x5C415441445C3420 (size_t) [6647687164272063520]
    [RSP+630 ] 0x415C53454853454D (size_t) [4709730867353961805]
    [RSP+638 ] 0x44747865546D696E (size_t) [4932699868481022318]
    [RSP+640 ] 0x6D696E415C617461 (size_t) [7883953849690584161]
    [RSP+648 ] 0x6C69466E6F697461 (size_t) [7811852468780364897]
    [RSP+650 ] 0x2E5C6174614465   (size_t) [13049422562804837]
    [RSP+658 ] 0xBE9974F338       (void*)
    [RSP+660 ] 0x2A2AF860010      (void*)
    [RSP+668 ] 0x4                (size_t) [4]
    [RSP+670 ] 0x3456             (size_t) [13398]
    [RSP+678 ] 0x20               (size_t) [32]
    [RSP+680 ] 0x4                (size_t) [4]
    [RSP+688 ] 0x2A100000003      (size_t) [2890512990211]
    [RSP+690 ] 0x0                (size_t) [0]
    [RSP+698 ] 0x7FF65581AFD2     (void* -> Fallout4.exe+029AFD2mov ecx, eax |  `anonymous_namespace'::SortRaceArray_29AFD2)
    [RSP+6A0 ] 0x2A11F248100      (void*)
    [RSP+6A8 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+6B0 ] 0x0                (size_t) [0]
    [RSP+6B8 ] 0x7FF65581AFA0     (void* -> Fallout4.exe+029AFA0mov [rsp+0x08], rbx |  `anonymous_namespace'::SortRaceArray_29AFA0)
    [RSP+6C0 ] 0x5                (size_t) [5]
    [RSP+6C8 ] 0x7FF65581B2F1     (void* -> Fallout4.exe+029B2F1mov eax, [r14+0x10] |  FUN_14029b240_29B2F1)
    [RSP+6D0 ] 0x5                (size_t) [5]
    [RSP+6D8 ] 0x28               (size_t) [40]
    [RSP+6E0 ] 0x5                (size_t) [5]
    [RSP+6E8 ] 0x2A100000004      (size_t) [2890512990212]
    [RSP+6F0 ] 0x0                (size_t) [0]
    [RSP+6F8 ] 0x7FF65581AFD2     (void* -> Fallout4.exe+029AFD2mov ecx, eax |  `anonymous_namespace'::SortRaceArray_29AFD2)
    [RSP+700 ] 0x2A11F248100      (void*)
    [RSP+708 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+710 ] 0x0                (size_t) [0]
    [RSP+718 ] 0x7FF65581AFA0     (void* -> Fallout4.exe+029AFA0mov [rsp+0x08], rbx |  `anonymous_namespace'::SortRaceArray_29AFA0)
    [RSP+720 ] 0x6                (size_t) [6]
    [RSP+728 ] 0x7FF656B154B3     (void* -> Fallout4.exe+15954B3inc rbx |  FUN_141595470_15954B3)
    [RSP+730 ] 0x2A23C410AC0      (void*)
    [RSP+738 ] 0x0                (size_t) [0]
    [RSP+740 ] 0x2A1AEE452A8      (char*) "DATA\MESHES\AnimTextData\AnimationFileData\."
    [RSP+748 ] 0x2A1AEA20EA0      (BSResource::LooseFileLocation*)
    [RSP+750 ] 0xBE9974F468       (void*)
    [RSP+758 ] 0x7FF656B128DD     (void* -> Fallout4.exe+15928DDmov ebx, eax |  FUN_141592800_15928DD)
    [RSP+760 ] 0xBE00000000       (size_t) [816043786240]
    [RSP+768 ] 0x2A1AEA20EA0      (BSResource::LooseFileLocation*)
    [RSP+770 ] 0x2A1AEE452A8      (char*) "DATA\MESHES\AnimTextData\AnimationFileData\."
    [RSP+778 ] 0xBE9974F468       (void*)
    [RSP+780 ] 0xBE9974F3C0       (void*)
    [RSP+788 ] 0x7FF65587CD00     (void* -> Fallout4.exe+02FCD00mov rdx, rax |  FUN_1402fcca0_2FCD00)
    [RSP+790 ] 0x53454D5C41544144 (size_t) [6000287137169424708]
    [RSP+798 ] 0x6D696E415C534548 (size_t) [7883953849689654600]
    [RSP+7A0 ] 0x6174614474786554 (size_t) [7022344665617163604]
    [RSP+7A8 ] 0x6974616D696E415C (size_t) [7598805593829032284]
    [RSP+7B0 ] 0x6144656C69466E6F (size_t) [7008838436392431215]
    [RSP+7B8 ] 0x7F00005C6174     (size_t) [139637982781812]
    [RSP+7C0 ] 0x2A11F248100      (void*)
    [RSP+7C8 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+7D0 ] 0x0                (size_t) [0]
    [RSP+7D8 ] 0x7FF65581AFA0     (void* -> Fallout4.exe+029AFA0mov [rsp+0x08], rbx |  `anonymous_namespace'::SortRaceArray_29AFA0)
    [RSP+7E0 ] 0x3C               (size_t) [60]
    [RSP+7E8 ] 0x7FF65581B2F1     (void* -> Fallout4.exe+029B2F1mov eax, [r14+0x10] |  FUN_14029b240_29B2F1)
    [RSP+7F0 ] 0x3D               (size_t) [61]
    [RSP+7F8 ] 0x40               (size_t) [64]
    [RSP+800 ] 0x8                (size_t) [8]
    [RSP+808 ] 0x7FF600000007     (size_t) [140694538682375]
    [RSP+810 ] 0x1E0              (size_t) [480]
    [RSP+818 ] 0x7FF65581AFD2     (void* -> Fallout4.exe+029AFD2mov ecx, eax |  `anonymous_namespace'::SortRaceArray_29AFD2)
    [RSP+820 ] 0x2A11F2482E0      (void*)
    [RSP+828 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+830 ] 0x3C               (size_t) [60]
    [RSP+838 ] 0x7FF65581AFA0     (void* -> Fallout4.exe+029AFA0mov [rsp+0x08], rbx |  `anonymous_namespace'::SortRaceArray_29AFA0)
    [RSP+840 ] 0x3E               (size_t) [62]
    [RSP+848 ] 0x7FF65581B2F1     (void* -> Fallout4.exe+029B2F1mov eax, [r14+0x10] |  FUN_14029b240_29B2F1)
    [RSP+850 ] 0x3E               (size_t) [62]
    [RSP+858 ] 0x1F0              (size_t) [496]
    [RSP+860 ] 0x3E               (size_t) [62]
    [RSP+868 ] 0x7FF60000003D     (size_t) [140694538682429]
    [RSP+870 ] 0x1E0              (size_t) [480]
    [RSP+878 ] 0x7FF65581AFD2     (void* -> Fallout4.exe+029AFD2mov ecx, eax |  `anonymous_namespace'::SortRaceArray_29AFD2)
    [RSP+880 ] 0x2A11F2482E0      (void*)
    [RSP+888 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+890 ] 0x2A11E7C2770      (void*)
    [RSP+898 ] 0x2A1AEE452D3      (char*) "."
    [RSP+8A0 ] 0x2A1AEE452D4      (void*)
    [RSP+8A8 ] 0x0                (size_t) [0]
    [RSP+8B0 ] 0x2A11E7C002E      (void*)
    [RSP+8B8 ] 0x2A11E7C2790      (void*)
    [RSP+8C0 ] 0x2A11E7C3F90      (void*)
    [RSP+8C8 ] 0x7FF656ACC670     (void* -> Fallout4.exe+154C670mov rax, r14 |  FUN_14154bcf0_154C670)
    [RSP+8D0 ] 0x1800             (size_t) [6144]
    [RSP+8D8 ] 0x2A11E7C3F90      (void*)
    [RSP+8E0 ] 0x2A10C6BF478      (void*)
    [RSP+8E8 ] 0x2A11E7C2790      (void*)
    [RSP+8F0 ] 0x0                (size_t) [0]
    [RSP+8F8 ] 0x7FF656ACA2A0     (void* -> Fallout4.exe+154A2A0test dil, dil |  FUN_14154a1b0_154A2A0)
    [RSP+900 ] 0xFFFFFFFFFFFFFFF0 (size_t) [uint: 18446744073709551600 int: -16]
    [RSP+908 ] 0x7FF65581B2F1     (void* -> Fallout4.exe+029B2F1mov eax, [r14+0x10] |  FUN_14029b240_29B2F1)
    [RSP+910 ] 0x7FF65866D4A0     (void* -> Fallout4.exe+30ED4A0 |  FUN_14229e738_30ED4A0)
    [RSP+918 ] 0x2A1BA59FF20      (void*)
    [RSP+920 ] 0x2A23C410AC0      (void*)
    [RSP+928 ] 0x0                (size_t) [0]
    [RSP+930 ] 0x2A23C410AC0      (void*)
    [RSP+938 ] 0x0                (size_t) [0]
    [RSP+940 ] 0x0                (size_t) [0]
    [RSP+948 ] 0x7FF656ABDCC2     (void* -> Fallout4.exe+153DCC2mov rbx, [rsp+0x30] |  FUN_14153dc30_153DCC2)
    [RSP+950 ] 0x2A10C6BF470      (MemoryHeap*)
    [RSP+958 ] 0x7FF656ACCC45     (void* -> Fallout4.exe+154CC45inc dword ptr [rbx+0xA0] |  FUN_14154cba0_154CC45)
    [RSP+960 ] 0x0                (size_t) [0]
    [RSP+968 ] 0x2A11E732EF0      (void*)
    [RSP+970 ] 0x2A120C29FA0      (void*)
    [RSP+978 ] 0x2A120C29FC0      (void*)
    [RSP+980 ] 0x2A120C41FC0      (void*)
    [RSP+988 ] 0x7FF656ACC670     (void* -> Fallout4.exe+154C670mov rax, r14 |  FUN_14154bcf0_154C670)
    [RSP+990 ] 0x18000            (size_t) [98304]
    [RSP+998 ] 0x2A120C41FC0      (void*)
    [RSP+9A0 ] 0x2A10C6BF478      (void*)
    [RSP+9A8 ] 0x2A120C29FC0      (void*)
    [RSP+9B0 ] 0x2A10C6BF470      (MemoryHeap*)
    [RSP+9B8 ] 0x7FF656ACCC45     (void* -> Fallout4.exe+154CC45inc dword ptr [rbx+0xA0] |  FUN_14154cba0_154CC45)
    [RSP+9C0 ] 0x53454D5C41544144 (size_t) [6000287137169424708]
    [RSP+9C8 ] 0x6D696E415C534548 (size_t) [7883953849689654600]
    [RSP+9D0 ] 0x6174614474786554 (size_t) [7022344665617163604]
    [RSP+9D8 ] 0x6974616D696E415C (size_t) [7598805593829032284]
    [RSP+9E0 ] 0x6144656C69466E6F (size_t) [7008838436392431215]
    [RSP+9E8 ] 0x7FF6005C6174     (size_t) [140694544736628]
    [RSP+9F0 ] 0x2A10C6BF470      (MemoryHeap*)
    [RSP+9F8 ] 0x7FF656ACCC45     (void* -> Fallout4.exe+154CC45inc dword ptr [rbx+0xA0] |  FUN_14154cba0_154CC45)
    [RSP+A00 ] 0x2A23C410100      (void*)
    [RSP+A08 ] 0x7FF6583E2980     (void* -> Fallout4.exe+2E62980add [rax], eax |  FUN_14229e738_2E62980)
    [RSP+A10 ] 0x0                (size_t) [0]
    [RSP+A18 ] 0x2A10C6BF470      (MemoryHeap*)
    [RSP+A20 ] 0x2A11E49ABF0      (void*)
    [RSP+A28 ] 0x7FF656ACC704     (void* -> Fallout4.exe+154C704mov rbx, [rsp+0x30] |  FUN_14154bcf0_154C704)
    [RSP+A30 ] 0x7FF65856ACE0     (void* -> Fallout4.exe+2FEACE0add [rax], al |  FUN_14229e738_2FEACE0)
    [RSP+A38 ] 0x2A11E49ABF0      (void*)
    [RSP+A40 ] 0x2A10C6BF478      (void*)
    [RSP+A48 ] 0x2A10C6BF470      (MemoryHeap*)
    [RSP+A50 ] 0x2A1AEA39BD8      (void*)
    [RSP+A58 ] 0x7FF656AE2DAD     (void* -> Fallout4.exe+1562DADmov r13, rax |  FUN_141562d90_1562DAD)
    [RSP+A60 ] 0x7FF6583E2980     (void* -> Fallout4.exe+2E62980add [rax], eax |  FUN_14229e738_2E62980)
    [RSP+A68 ] 0x2A11E4A2990      (void*)
    [RSP+A70 ] 0x7FF65856ACE0     (void* -> Fallout4.exe+2FEACE0add [rax], al |  FUN_14229e738_2FEACE0)
    [RSP+A78 ] 0x2A11E4A2990      (void*)
    [RSP+A80 ] 0xBE9974F400       (void*)
    [RSP+A88 ] 0x2A23C410AC0      (void*)
    [RSP+A90 ] 0x2A1AEA39BB8      (void*)
    [RSP+A98 ] 0x2A1190231A8      (void*)
    [RSP+AA0 ] 0x11               (size_t) [17]
    [RSP+AA8 ] 0x7FF656AE1CCC     (void* -> Fallout4.exe+1561CCCmov rax, rbx |  FUN_141561c70_1561CCC)
    [RSP+AB0 ] 0x2A11E49ABF0      (void*)
    [RSP+AB8 ] 0x2A1AEA39BD8      (void*)
    [RSP+AC0 ] 0xBE9974F401       (void*)
    [RSP+AC8 ] 0x7FF656ACA2E1     (void* -> Fallout4.exe+154A2E1mov rbx, [rsp+0x50] |  FUN_14154a1b0_154A2E1)
    [RSP+AD0 ] 0x61               (size_t) [97]
    [RSP+AD8 ] 0x7FF656B03A63     (void* -> Fallout4.exe+1583A63test eax, eax |  FUN_1415839d0_1583A63)
    [RSP+AE0 ] 0xBE9974F468       (void*)
    [RSP+AE8 ] 0x2A1AEA39A70      (void*)
    [RSP+AF0 ] 0x2A1B16B6500      (void*)
    [RSP+AF8 ] 0x7FF656B00DD9     (void* -> Fallout4.exe+1580DD9movsx eax, byte ptr [rsi+0x01] |  FUN_141580d40_1580DD9)
    [RSP+B00 ] 0x0                (size_t) [0]
    [RSP+B08 ] 0x0                (size_t) [0]
    [RSP+B10 ] 0x2A1AEA39A70      (void*)
    [RSP+B18 ] 0x7FF656ABDCC2     (void* -> Fallout4.exe+153DCC2mov rbx, [rsp+0x30] |  FUN_14153dc30_153DCC2)
    [RSP+B20 ] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+B28 ] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+B30 ] 0xBE9974F400       (void*)
    [RSP+B38 ] 0x2A1AEA39A70      (void*)
    [RSP+B40 ] 0x2A1B16B65A8      (void*)
    [RSP+B48 ] 0xBE9974F468       (void*)
    [RSP+B50 ] 0x1                (size_t) [1]
    [RSP+B58 ] 0x7FF6583E4B30     (char*) "X]"
    [RSP+B60 ] 0xBE9974F558       (void*)
    [RSP+B68 ] 0x9A3C16E9         (size_t) [2587629289]
    [RSP+B70 ] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+B78 ] 0xBE9974F558       (void*)
    [RSP+B80 ] 0xBE9974F440       (BSTEventSink<BSTGlobalEvent::KillSDMEvent>*)
    [RSP+B88 ] 0x7FF6567EC697     (void* -> Fallout4.exe+126C697mov rcx, [rbp+0x10] |  FUN_14126c600_126C697)
    [RSP+B90 ] 0xBE9974F428       (void*)
    [RSP+B98 ] 0xBE9974F440       (BSTEventSink<BSTGlobalEvent::KillSDMEvent>*)
    [RSP+BA0 ] 0xBE9974F468       (void*)
    [RSP+BA8 ] 0x7FF6583E4B30     (char*) "X]"
    [RSP+BB0 ] 0x0                (size_t) [0]
    [RSP+BB8 ] 0x9A3C16E9         (size_t) [2587629289]
    [RSP+BC0 ] 0x0                (size_t) [0]
    [RSP+BC8 ] 0x9A3C16E9         (size_t) [2587629289]
    [RSP+BD0 ] 0x9A3C16E900000000 (size_t) [uint: 11113783170426732544 int: -7332960903282819072]
    [RSP+BD8 ] 0x7FF6585F3830     (void* -> Fallout4.exe+3073830iretd |  FUN_14229e738_3073830)
    [RSP+BE0 ] 0x7FF658616D30     (`anonymous namespace'::AnimationFileLookupSingletonHelper*)
    [RSP+BE8 ] 0x2A1B16B6580      (void*)
    [RSP+BF0 ] 0x7FF6577F63F0     (void* -> Fallout4.exe+22763F0loopne 0x00007FF6577F638A |  FUN_142249a50_22763F0)
    [RSP+BF8 ] 0x7FF65581EAA9     (void* -> Fallout4.exe+029EAA9test eax, eax |  FUN_14029e930_29EAA9)
    [RSP+C00 ] 0x2A1AEA39A70      (void*)
    [RSP+C08 ] 0x2A1B16B6588      (void*)
    [RSP+C10 ] 0x7FF6583E4B30     (char*) "X]"
    [RSP+C18 ] 0x0                (size_t) [0]
    [RSP+C20 ] 0x2A1BA16F410      (void*)
    [RSP+C28 ] 0x2A23C4107F8      (void*)
    [RSP+C30 ] 0x0                (size_t) [0]
    [RSP+C38 ] 0x2A23C410AC0      (void*)
    [RSP+C40 ] 0x0                (size_t) [0]
    [RSP+C48 ] 0x2A23C4107F8      (void*)
    [RSP+C50 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+C58 ] 0x0                (size_t) [0]
    [RSP+C60 ] 0x7FF6583E4B20     (BSTGlobalEvent::EventSource<AnimationDataSetupEvent>*)
    [RSP+C68 ] 0x7FF655818ECD     (void* -> Fallout4.exe+0298ECDmov eax, [rsi+0x10] |  FUN_140298650_298ECD)
    [RSP+C70 ] 0x0                (size_t) [0]
    [RSP+C78 ] 0x7FF6577F63F0     (void* -> Fallout4.exe+22763F0loopne 0x00007FF6577F638A |  FUN_142249a50_22763F0)
    [RSP+C80 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+C88 ] 0x7FF6583E7D50     (void* -> Fallout4.exe+2E67D50add [rcx+0x2A11F24], al |  FUN_14229e738_2E67D50)
    [RSP+C90 ] 0x800              (size_t) [2048]
    [RSP+C98 ] 0x7FF600000008     (size_t) [140694538682376]
    [RSP+CA0 ] 0x2A1167AD500      (void*)
    [RSP+CA8 ] 0x0                (size_t) [0]
    [RSP+CB0 ] 0x2A1167AD500      (void*)
    [RSP+CB8 ] 0x0                (size_t) [0]
    [RSP+CC0 ] 0x2A1B18CFF00      (void*)
    [RSP+CC8 ] 0x0                (size_t) [0]
    [RSP+CD0 ] 0x2A1B188B8A0      (void*)
    [RSP+CD8 ] 0x2                (size_t) [2]
    [RSP+CE0 ] 0x7FF6583E7B50     (void* -> Fallout4.exe+2E67B50add [rax], al |  FUN_14229e738_2E67B50)
    [RSP+CE8 ] 0x2A1167B6F00      (void*)
    [RSP+CF0 ] 0x2A1167B6F10      (void*)
    [RSP+CF8 ] 0x7FF655814438     (void* -> Fallout4.exe+0294438mov al, 0x01 |  FUN_140294110_294438)
    [RSP+D00 ] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+D08 ] 0x2A1167B6F10      (void*)
    [RSP+D10 ] 0x0                (size_t) [0]
    [RSP+D18 ] 0x7FF6585F3F20     (void* -> Fallout4.exe+3073F20 |  FUN_14229e738_3073F20)
    [RSP+D20 ] 0x2A1AEF13E30      (SceneGraph*)
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: 280e
    Name: "WorldRoot Node"
    [RSP+D28 ] 0x2A1AEA1F400      (NiNode*)
    Name: "ObjectLODRoot"
    RTTIName: "NiNode"
    Flags: 280e
    Checking Parent: 
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: 280e
    Checking Parent: 
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: 280e
    Name: "ObjectLODRoot"
    [RSP+D30 ] 0x0                (size_t) [0]
    [RSP+D38 ] 0x9C0              (size_t) [2496]
    [RSP+D40 ] 0xA                (size_t) [10]
    [RSP+D48 ] 0x7FF65612CB49     (void* -> Fallout4.exe+0BACB49mov rcx, [0x00007FF658582D10] |  Main::InitTES_BACB49)
    [RSP+D50 ] 0x2A23C4107F9      (void*)
    [RSP+D58 ] 0x7FF6582408D0     (void* -> Fallout4.exe+2CC08D0xor [rcx], ch |  FUN_14229e738_2CC08D0)
    [RSP+D60 ] 0x2A1AEA1F700      (void*)
    [RSP+D68 ] 0xA                (size_t) [10]
    [RSP+D70 ] 0x0                (size_t) [0]
    [RSP+D78 ] 0x2A1AEA1F680      (NiNode*)
    Name: "WaterLOD"
    RTTIName: "NiNode"
    Flags: 280e
    Checking Parent: 
    Name: "LODRoot"
    RTTIName: "BSClearZNode"
    Flags: 80e
    Checking Parent: 
    Name: "shadow scene node"
    RTTIName: "ShadowSceneNode"
    Flags: 280e
    Checking Parent: 
    Name: "WorldRoot Node"
    RTTIName: "SceneGraph"
    Flags: 280e
    Name: "WaterLOD"
    [RSP+D80 ] 0x7FF600000000     (size_t) [140694538682368]
    [RSP+D88 ] 0x0                (size_t) [0]
    [RSP+D90 ] 0x80000            (size_t) [524288]
    [RSP+D98 ] 0x0                (size_t) [0]
    [RSP+DA0 ] 0x7FF6585F1750     (GameScript::PathingCallbackMgr*)
    [RSP+DA8 ] 0x8                (size_t) [8]
    [RSP+DB0 ] 0x7FF6585DC0C0     (void* -> Fallout4.exe+305C0C0add [rax], al |  FUN_14229e738_305C0C0)
    [RSP+DB8 ] 0x7FF656ABF36B     (void* -> Fallout4.exe+153F36Btest al, al |  BSTArrayBase::AddUninitialized_153F36B)
    [RSP+DC0 ] 0x7FF6585DC0D8     (void* -> Fallout4.exe+305C0D8add [rax], eax |  FUN_14229e738_305C0D8)
    [RSP+DC8 ] 0xFFFFFFFF         (size_t) [4294967295]
    [RSP+DD0 ] 0x0                (size_t) [0]
    [RSP+DD8 ] 0x2A23C410AC0      (void*)
    [RSP+DE0 ] 0xBE9974F720       (void*)
    [RSP+DE8 ] 0x3D               (size_t) [61]
    [RSP+DF0 ] 0x7FF6585DC0C8     (void* -> Fallout4.exe+305C0C8loopne 0x00007FF6585DC139 |  FUN_14229e738_305C0C8)
    [RSP+DF8 ] 0x7FF6565C9952     (void* -> Fallout4.exe+1049952cmp eax, esi |  FUN_141049820_1049952)
    [RSP+E00 ] 0x0                (size_t) [0]
    [RSP+E08 ] 0x4B               (size_t) [75]
    [RSP+E10 ] 0x0                (size_t) [0]
    [RSP+E18 ] 0x7FF656ACA2A0     (void* -> Fallout4.exe+154A2A0test dil, dil |  FUN_14154a1b0_154A2A0)
    [RSP+E20 ] 0xBE9974F728       (void*)
    [RSP+E28 ] 0x7FFC80E89BEE     (void* -> KERNELBASE.dll+0039BEEnop [rax+rax*1], eax)
    [RSP+E30 ] 0x7FF65866D578     (void* -> Fallout4.exe+30ED578 |  FUN_14229e738_30ED578)
    [RSP+E38 ] 0x2A1B119F6A0      (void*)
    [RSP+E40 ] 0x7FF6577F5908     (void* -> Fallout4.exe+2275908shl byte ptr [rcx], 0x01 |  FUN_142249a50_2275908)
    [RSP+E48 ] 0x7FF6585DC0C8     (void* -> Fallout4.exe+305C0C8loopne 0x00007FF6585DC139 |  FUN_14229e738_305C0C8)
    [RSP+E50 ] 0x0                (size_t) [0]
    [RSP+E58 ] 0x7FF6585F1750     (GameScript::PathingCallbackMgr*)
    [RSP+E60 ] 0x0                (size_t) [0]
    [RSP+E68 ] 0x7FF6565C8909     (void* -> Fallout4.exe+1048909mov [rsi], ebx |  FUN_141048880_1048909)
    [RSP+E70 ] 0x2                (size_t) [2]
    [RSP+E78 ] 0x2A23C410AC0      (void*)
    [RSP+E80 ] 0x0                (size_t) [0]
    [RSP+E88 ] 0x0                (size_t) [0]
    [RSP+E90 ] 0x0                (size_t) [0]
    [RSP+E98 ] 0x7FF6565E3BDA     (void* -> Fallout4.exe+1063BDAmov [0x00007FF6585F12D8], rax |  FUN_141063bc0_1063BDA)
    [RSP+EA0 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+EA8 ] 0x0                (size_t) [0]
    [RSP+EB0 ] 0x0                (size_t) [0]
    [RSP+EB8 ] 0x0                (size_t) [0]
    [RSP+EC0 ] 0x0                (size_t) [0]
    [RSP+EC8 ] 0x7FF6561392B9     (void* -> Fallout4.exe+0BB92B9call 0x00007FF656139A00 |  `anonymous_namespace'::Main_InitGameData_BB92B9)
    [RSP+ED0 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+ED8 ] 0x0                (size_t) [0]
    [RSP+EE0 ] 0x0                (size_t) [0]
    [RSP+EE8 ] 0x0                (size_t) [0]
    [RSP+EF0 ] 0x0                (size_t) [0]
    [RSP+EF8 ] 0x7FF65613B8B9     (void* -> Fallout4.exe+0BBB8B9call 0x00007FF656AF7F20 |  FUN_140bbb890_BBB8B9)
    [RSP+F00 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+F08 ] 0x0                (size_t) [0]
    [RSP+F10 ] 0x0                (size_t) [0]
    [RSP+F18 ] 0x1F80             (size_t) [8064]
    [RSP+F20 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+F28 ] 0x7FFC3B2CA8FC     (void* -> f4se_1_10_984.dll+000A8FCmov rcx, [0x00007FFC3B390758])
    [RSP+F30 ] 0x0                (size_t) [0]
    [RSP+F38 ] 0x0                (size_t) [0]
    [RSP+F40 ] 0x0                (size_t) [0]
    [RSP+F48 ] 0x0                (size_t) [0]
    [RSP+F50 ] 0x0                (size_t) [0]
    [RSP+F58 ] 0x0                (size_t) [0]
    [RSP+F60 ] 0x0                (size_t) [0]
    [RSP+F68 ] 0x0                (size_t) [0]
    [RSP+F70 ] 0x0                (size_t) [0]
    [RSP+F78 ] 0x7FF656ACADED     (void* -> Fallout4.exe+154ADEDmov rcx, [0x00007FF65866F620] |  FUN_14154adb0_154ADED)
    [RSP+F80 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+F88 ] 0x0                (size_t) [0]
    [RSP+F90 ] 0x0                (size_t) [0]
    [RSP+F98 ] 0x0                (size_t) [0]
    [RSP+FA0 ] 0x2A1AEE68E70      (`anonymous namespace'::InitGameDataThread*)
    [RSP+FA8 ] 0x0                (size_t) [0]
    [RSP+FB0 ] 0x0                (size_t) [0]
    [RSP+FB8 ] 0x7FFC8290259D     (void* -> KERNEL32.DLL+001259Dmov ecx, eax)
    [RSP+FC0 ] 0x0                (size_t) [0]
    [RSP+FC8 ] 0x0                (size_t) [0]
    [RSP+FD0 ] 0x0                (size_t) [0]
    [RSP+FD8 ] 0x0                (size_t) [0]
    [RSP+FE0 ] 0x0                (size_t) [0]
    [RSP+FE8 ] 0x7FFC83BAAF38     (void* -> ntdll.dll+005AF38jmp 0x00007FFC83BAAF59)
    [RSP+FF0 ] 0x0                (size_t) [0]
    [RSP+FF8 ] 0x0                (size_t) [0]
    [RSP+1000] 0x0                (size_t) [0]
    [RSP+1008] 0x0                (size_t) [0]
    [RSP+1010] 0x0                (size_t) [0]
    [RSP+1018] 0x0                (size_t) [0]
    [RSP+1020] 0xBF7B93BC00000000 (size_t) [uint: 13797784319042781184 int: -4648959754666770432]
    [RSP+1028] 0x0                (size_t) [0]
    [RSP+1030] 0x4F0FFFFFB30      (size_t) [5433133628208]
    [RSP+1038] 0x7FFC80FBBE00     (void* -> KERNELBASE.dll+016BE00mov [rsp+0x10], rbx)
    [RSP+1040] 0xBE9974D900       (void*)
    [RSP+1048] 0x7FFC3F802DBC0    (size_t) [2251541981617088]
    [RSP+1050] 0x7FFC3F802DBC     (size_t) [140721373851068]
    [RSP+1058] 0xBE9974D900       (void*)
    [RSP+1060] 0x0                (size_t) [0]
    [RSP+1068] 0x0                (size_t) [0]
    [RSP+1070] 0x0                (size_t) [0]
    [RSP+1078] 0x0                (size_t) [0]
    [RSP+1080] 0x0                (size_t) [0]
    [RSP+1088] 0x0                (size_t) [0]
    [RSP+1090] 0x0                (size_t) [0]
    [RSP+1098] 0x0                (size_t) [0]
    [RSP+10A0] 0x0                (size_t) [0]
    [RSP+10A8] 0x0                (size_t) [0]
    [RSP+10B0] 0x0                (size_t) [0]
    [RSP+10B8] 0x0                (size_t) [0]
    [RSP+10C0] 0x0                (size_t) [0]
    [RSP+10C8] 0x0                (size_t) [0]
    [RSP+10D0] 0x0                (size_t) [0]
    [RSP+10D8] 0x0                (size_t) [0]
    [RSP+10E0] 0x0                (size_t) [0]
    [RSP+10E8] 0x0                (size_t) [0]
    [RSP+10F0] 0x0                (size_t) [0]
    [RSP+10F8] 0x0                (size_t) [0]
    [RSP+1100] 0x0                (size_t) [0]
    [RSP+1108] 0x0                (size_t) [0]
    [RSP+1110] 0x0                (size_t) [0]
    [RSP+1118] 0x0                (size_t) [0]
    [RSP+1120] 0x0                (size_t) [0]
    [RSP+1128] 0x0                (size_t) [0]
    [RSP+1130] 0x0                (size_t) [0]
    [RSP+1138] 0x0                (size_t) [0]
    [RSP+1140] 0x0                (size_t) [0]
    [RSP+1148] 0x0                (size_t) [0]
    [RSP+1150] 0x0                (size_t) [0]
    [RSP+1158] 0x0                (size_t) [0]
    [RSP+1160] 0x0                (size_t) [0]
    [RSP+1168] 0x0                (size_t) [0]
    [RSP+1170] 0x0                (size_t) [0]
    [RSP+1178] 0x0                (size_t) [0]
    [RSP+1180] 0x0                (size_t) [0]
    [RSP+1188] 0x0                (size_t) [0]
    [RSP+1190] 0x0                (size_t) [0]
    [RSP+1198] 0x0                (size_t) [0]
    [RSP+11A0] 0x0                (size_t) [0]
    [RSP+11A8] 0x0                (size_t) [0]
    [RSP+11B0] 0x0                (size_t) [0]
    [RSP+11B8] 0x0                (size_t) [0]
    [RSP+11C0] 0x0                (size_t) [0]
    [RSP+11C8] 0x0                (size_t) [0]
    [RSP+11D0] 0x0                (size_t) [0]
    [RSP+11D8] 0x0                (size_t) [0]
    [RSP+11E0] 0x0                (size_t) [0]
    [RSP+11E8] 0x0                (size_t) [0]
    [RSP+11F0] 0x0                (size_t) [0]
    [RSP+11F8] 0x0                (size_t) [0]
    [RSP+1200] 0x0                (size_t) [0]
    [RSP+1208] 0x0                (size_t) [0]
    [RSP+1210] 0x0                (size_t) [0]
    [RSP+1218] 0x0                (size_t) [0]
    [RSP+1220] 0x0                (size_t) [0]
    [RSP+1228] 0x0                (size_t) [0]
    [RSP+1230] 0x0                (size_t) [0]
    [RSP+1238] 0x0                (size_t) [0]
    [RSP+1240] 0x0                (size_t) [0]
    [RSP+1248] 0x0                (size_t) [0]
    [RSP+1250] 0x0                (size_t) [0]
    [RSP+1258] 0x0                (size_t) [0]
    [RSP+1260] 0x0                (size_t) [0]
    [RSP+1268] 0x0                (size_t) [0]
    [RSP+1270] 0x0                (size_t) [0]
    [RSP+1278] 0x0                (size_t) [0]
    [RSP+1280] 0x0                (size_t) [0]
    [RSP+1288] 0x0                (size_t) [0]
    [RSP+1290] 0x0                (size_t) [0]
    [RSP+1298] 0x0                (size_t) [0]
    [RSP+12A0] 0x0                (size_t) [0]
    [RSP+12A8] 0x0                (size_t) [0]
    [RSP+12B0] 0x0                (size_t) [0]
    [RSP+12B8] 0x0                (size_t) [0]
    [RSP+12C0] 0x0                (size_t) [0]
    [RSP+12C8] 0x0                (size_t) [0]
    [RSP+12D0] 0x0                (size_t) [0]
    [RSP+12D8] 0x0                (size_t) [0]
    [RSP+12E0] 0x0                (size_t) [0]
    [RSP+12E8] 0x0                (size_t) [0]
    [RSP+12F0] 0x0                (size_t) [0]
    [RSP+12F8] 0x0                (size_t) [0]
    [RSP+1300] 0x0                (size_t) [0]
    [RSP+1308] 0x0                (size_t) [0]
    [RSP+1310] 0x0                (size_t) [0]
    [RSP+1318] 0x0                (size_t) [0]
    [RSP+1320] 0x0                (size_t) [0]
    [RSP+1328] 0x0                (size_t) [0]
    [RSP+1330] 0x0                (size_t) [0]
    [RSP+1338] 0x0                (size_t) [0]
    [RSP+1340] 0x0                (size_t) [0]
    [RSP+1348] 0x0                (size_t) [0]
    [RSP+1350] 0x0                (size_t) [0]
    [RSP+1358] 0x0                (size_t) [0]
    [RSP+1360] 0x0                (size_t) [0]
    [RSP+1368] 0x0                (size_t) [0]
    [RSP+1370] 0x0                (size_t) [0]
    [RSP+1378] 0x0                (size_t) [0]
    [RSP+1380] 0x0                (size_t) [0]
    [RSP+1388] 0x0                (size_t) [0]
    [RSP+1390] 0x0                (size_t) [0]
    [RSP+1398] 0x0                (size_t) [0]
    [RSP+13A0] 0x0                (size_t) [0]
    [RSP+13A8] 0x0                (size_t) [0]
    [RSP+13B0] 0x0                (size_t) [0]
    [RSP+13B8] 0x0                (size_t) [0]
    [RSP+13C0] 0x0                (size_t) [0]
    [RSP+13C8] 0x0                (size_t) [0]
    [RSP+13D0] 0x0                (size_t) [0]
    [RSP+13D8] 0x0                (size_t) [0]
    [RSP+13E0] 0x0                (size_t) [0]
    [RSP+13E8] 0x0                (size_t) [0]
    [RSP+13F0] 0x0                (size_t) [0]
    [RSP+13F8] 0x0                (size_t) [0]
    [RSP+1400] 0x0                (size_t) [0]
    [RSP+1408] 0x0                (size_t) [0]
    [RSP+1410] 0x0                (size_t) [0]
    [RSP+1418] 0x0                (size_t) [0]
    [RSP+1420] 0x0                (size_t) [0]
    [RSP+1428] 0x0                (size_t) [0]
    [RSP+1430] 0x0                (size_t) [0]
    [RSP+1438] 0x0                (size_t) [0]
    [RSP+1440] 0x0                (size_t) [0]
    [RSP+1448] 0x0                (size_t) [0]
    [RSP+1450] 0x0                (size_t) [0]
    [RSP+1458] 0x0                (size_t) [0]
    [RSP+1460] 0x0                (size_t) [0]
    [RSP+1468] 0x0                (size_t) [0]
    [RSP+1470] 0x0                (size_t) [0]
    [RSP+1478] 0x0                (size_t) [0]
    [RSP+1480] 0x0                (size_t) [0]
    [RSP+1488] 0x0                (size_t) [0]
    [RSP+1490] 0x0                (size_t) [0]
    [RSP+1498] 0x0                (size_t) [0]
    [RSP+14A0] 0x0                (size_t) [0]
    [RSP+14A8] 0x0                (size_t) [0]
    [RSP+14B0] 0x0                (size_t) [0]
    [RSP+14B8] 0x0                (size_t) [0]
    [RSP+14C0] 0x0                (size_t) [0]
    [RSP+14C8] 0x0                (size_t) [0]
    [RSP+14D0] 0x0                (size_t) [0]
    [RSP+14D8] 0x0                (size_t) [0]
    [RSP+14E0] 0x0                (size_t) [0]
    [RSP+14E8] 0x0                (size_t) [0]
    [RSP+14F0] 0x0                (size_t) [0]
    [RSP+14F8] 0x0                (size_t) [0]
    [RSP+1500] 0x0                (size_t) [0]
    [RSP+1508] 0x0                (size_t) [0]
    [RSP+1510] 0x0                (size_t) [0]
    [RSP+1518] 0x0                (size_t) [0]
    [RSP+1520] 0x0                (size_t) [0]
    [RSP+1528] 0x0                (size_t) [0]
    [RSP+1530] 0x0                (size_t) [0]
    [RSP+1538] 0x0                (size_t) [0]
    [RSP+1540] 0x0                (size_t) [0]
    [RSP+1548] 0x0                (size_t) [0]
    [RSP+1550] 0x0                (size_t) [0]
    [RSP+1558] 0x0                (size_t) [0]
    [RSP+1560] 0x0                (size_t) [0]
    [RSP+1568] 0x0                (size_t) [0]
    [RSP+1570] 0x0                (size_t) [0]
    [RSP+1578] 0x0                (size_t) [0]
    [RSP+1580] 0x0                (size_t) [0]
    [RSP+1588] 0x0                (size_t) [0]
    [RSP+1590] 0x0                (size_t) [0]
    [RSP+1598] 0x0                (size_t) [0]
    [RSP+15A0] 0x0                (size_t) [0]
    [RSP+15A8] 0x0                (size_t) [0]
    [RSP+15B0] 0x0                (size_t) [0]
    [RSP+15B8] 0x0                (size_t) [0]
    [RSP+15C0] 0x0                (size_t) [0]
    [RSP+15C8] 0x0                (size_t) [0]
    [RSP+15D0] 0x0                (size_t) [0]
    [RSP+15D8] 0x0                (size_t) [0]
    [RSP+15E0] 0x0                (size_t) [0]
    [RSP+15E8] 0x0                (size_t) [0]
    [RSP+15F0] 0x0                (size_t) [0]
    [RSP+15F8] 0x0                (size_t) [0]
    [RSP+1600] 0x0                (size_t) [0]
    [RSP+1608] 0x0                (size_t) [0]
    [RSP+1610] 0x0                (size_t) [0]
    [RSP+1618] 0x0                (size_t) [0]
    [RSP+1620] 0x0                (size_t) [0]
    [RSP+1628] 0x0                (size_t) [0]
    [RSP+1630] 0x0                (size_t) [0]
    [RSP+1638] 0x0                (size_t) [0]
    [RSP+1640] 0x0                (size_t) [0]
    [RSP+1648] 0x0                (size_t) [0]
    [RSP+1650] 0x0                (size_t) [0]
    [RSP+1658] 0x0                (size_t) [0]
    [RSP+1660] 0x0                (size_t) [0]
    [RSP+1668] 0x0                (size_t) [0]
    [RSP+1670] 0x0                (size_t) [0]
    [RSP+1678] 0x0                (size_t) [0]
    [RSP+1680] 0x0                (size_t) [0]
    [RSP+1688] 0x0                (size_t) [0]
    [RSP+1690] 0x0                (size_t) [0]
    [RSP+1698] 0x0                (size_t) [0]
    [RSP+16A0] 0x0                (size_t) [0]
    [RSP+16A8] 0x0                (size_t) [0]
    [RSP+16B0] 0x0                (size_t) [0]
    [RSP+16B8] 0x0                (size_t) [0]
    [RSP+16C0] 0x0                (size_t) [0]
    [RSP+16C8] 0x0                (size_t) [0]
    [RSP+16D0] 0x0                (size_t) [0]
    [RSP+16D8] 0x0                (size_t) [0]
    [RSP+16E0] 0x0                (size_t) [0]
    [RSP+16E8] 0x0                (size_t) [0]
    [RSP+16F0] 0x0                (size_t) [0]
    [RSP+16F8] 0x0                (size_t) [0]
    [RSP+1700] 0x0                (size_t) [0]
    [RSP+1708] 0x0                (size_t) [0]
    [RSP+1710] 0x0                (size_t) [0]
    [RSP+1718] 0x0                (size_t) [0]
    [RSP+1720] 0x0                (size_t) [0]
    [RSP+1728] 0x0                (size_t) [0]
    [RSP+1730] 0x0                (size_t) [0]
    [RSP+1738] 0x0                (size_t) [0]
    [RSP+1740] 0x0                (size_t) [0]
    [RSP+1748] 0x0                (size_t) [0]
    [RSP+1750] 0x0                (size_t) [0]
    [RSP+1758] 0x0                (size_t) [0]
    [RSP+1760] 0x0                (size_t) [0]
    [RSP+1768] 0x0                (size_t) [0]
    [RSP+1770] 0x0                (size_t) [0]
    [RSP+1778] 0x0                (size_t) [0]
    [RSP+1780] 0x0                (size_t) [0]
    [RSP+1788] 0x0                (size_t) [0]
    [RSP+1790] 0x0                (size_t) [0]
    [RSP+1798] 0x0                (size_t) [0]
    [RSP+17A0] 0x0                (size_t) [0]
    [RSP+17A8] 0x0                (size_t) [0]
    MODULES:
    XINPUT1_3.dll                     0x000000400000
    X3DAudio1_7.dll                   0x000073C10000
    Fallout4.exe                      0x7FF655580000
    steamclient64.dll                 0x7FFBA2AB0000
    XAudio2_7.dll                     0x7FFBA4490000
    Buffout4.dll                      0x7FFBA70C0000
    ResampleDmo.DLL                   0x7FFBE5830000
    DSOUND.DLL                        0x7FFBE5B60000
    nvspcap64.dll                     0x7FFBF44F0000
    nvppex.dll                        0x7FFC17BC0000
    atcuf64.dll                       0x7FFC28E70000
    bdhkm64.dll                       0x7FFC29810000
    ncryptsslp.dll                    0x7FFC35130000
    gameoverlayrenderer64.dll         0x7FFC383F0000
    MSVCP140_ATOMIC_WAIT.dll          0x7FFC38890000
    xinput1_4.dll                     0x7FFC3AA10000
    WeaponDebrisCrashFix.dll          0x7FFC3AA50000
    SprintStutteringFix.dll           0x7FFC3AAA0000
    ShadowBoostFO4.dll                0x7FFC3AAF0000
    HighFPSPhysicsFix.dll             0x7FFC3ABD0000
    FallrimPriority.dll               0x7FFC3AC60000
    CONCRT140.dll                     0x7FFC3ACA0000
    BakaMaxPapyrusOps.dll             0x7FFC3AE10000
    AchievementsModsEnabler.dll       0x7FFC3AEA0000
    AchievementsModsEnablerLoader.dll 0x7FFC3AEE0000
    BetterConsole.dll                 0x7FFC3AF10000
    tier0_s64.dll                     0x7FFC3AF80000
    vstdlib_s64.dll                   0x7FFC3B200000
    f4se_1_10_984.dll                 0x7FFC3B2C0000
    MSVCR110.dll                      0x7FFC3B3A0000
    MSVCP110.dll                      0x7FFC3B480000
    cudart64_75.dll                   0x7FFC3B530000
    GFSDK_GodraysLib.x64.dll          0x7FFC3B590000
    GFSDK_SSAO_D3D11.win64.dll        0x7FFC3B610000
    nvToolsExt64_1.dll                0x7FFC3B6A0000
    flexExtRelease_x64.dll            0x7FFC3B6B0000
    flexRelease_x64.dll               0x7FFC3B710000
    bink2w64.dll                      0x7FFC3B860000
    steam_api64.dll                   0x7FFC3B8F0000
    nvwgf2umx.dll                     0x7FFC40560000
    nvgpucomp64.dll                   0x7FFC449E0000
    webio.dll                         0x7FFC476F0000
    nvldumdx.dll                      0x7FFC4A0B0000
    winmmbase.dll                     0x7FFC50480000
    msdmo.dll                         0x7FFC58B10000
    NvMessageBus.dll                  0x7FFC598A0000
    AUDIOSES.DLL                      0x7FFC59C60000
    nvapi64.dll                       0x7FFC5A3C0000
    MMDevApi.dll                      0x7FFC62FB0000
    drvstore.dll                      0x7FFC65170000
    MSVCP140.dll                      0x7FFC68710000
    OneCoreCommonProxyStub.dll        0x7FFC68890000
    rasadhlp.dll                      0x7FFC69090000
    textinputframework.dll            0x7FFC69200000
    inputhost.dll                     0x7FFC69350000
    Windows.UI.dll                    0x7FFC6B870000
    dbgcore.DLL                       0x7FFC6D1F0000
    VCRUNTIME140.dll                  0x7FFC6D500000
    igc64.dll                         0x7FFC6DBF0000
    igdgmm64.dll                      0x7FFC70780000
    igd10iumd64.dll                   0x7FFC70F00000
    OneCoreUAPCommonProxyStub.dll     0x7FFC72600000
    CoreUIComponents.dll              0x7FFC75F70000
    directxdatabasehelper.dll         0x7FFC78A30000
    VERSION.dll                       0x7FFC78AB0000
    fwpuclnt.dll                      0x7FFC78DC0000
    cryptnet.dll                      0x7FFC78FE0000
    VCRUNTIME140_1.dll                0x7FFC791B0000
    D3DCOMPILER_47.dll                0x7FFC79600000
    d3d11.dll                         0x7FFC79D70000
    dcomp.dll                         0x7FFC7A6A0000
    WINHTTP.dll                       0x7FFC7AE90000
    CoreMessaging.dll                 0x7FFC7AFD0000
    apphelp.dll                       0x7FFC7B660000
    avrt.dll                          0x7FFC7B820000
    WINMM.dll                         0x7FFC7B870000
    WINNSI.DLL                        0x7FFC7DF40000
    uxtheme.dll                       0x7FFC7DF50000
    dxcore.dll                        0x7FFC7E0A0000
    dxgi.dll                          0x7FFC7E0E0000
    dwmapi.dll                        0x7FFC7E1F0000
    dbghelp.dll                       0x7FFC7E4D0000
    resourcepolicyclient.dll          0x7FFC7E840000
    wintypes.dll                      0x7FFC7EC50000
    windows.storage.dll               0x7FFC7ED90000
    IPHLPAPI.DLL                      0x7FFC7F940000
    DNSAPI.dll                        0x7FFC7F9C0000
    Secur32.dll                       0x7FFC7FCD0000
    schannel.DLL                      0x7FFC7FD50000
    rsaenh.dll                        0x7FFC7FE60000
    UMPDC.dll                         0x7FFC7FF10000
    kernel.appcore.dll                0x7FFC7FF30000
    POWRPROF.dll                      0x7FFC7FF50000
    ntmarta.dll                       0x7FFC80090000
    SSPICLI.DLL                       0x7FFC801E0000
    MSWSOCK.dll                       0x7FFC80400000
    CRYPTSP.dll                       0x7FFC80650000
    CRYPTBASE.DLL                     0x7FFC80670000
    wldp.dll                          0x7FFC80700000
    NTASN1.dll                        0x7FFC807B0000
    ncrypt.dll                        0x7FFC807F0000
    msasn1.dll                        0x7FFC80AF0000
    devobj.dll                        0x7FFC80B10000
    CFGMGR32.dll                      0x7FFC80B40000
    DPAPI.DLL                         0x7FFC80BB0000
    profapi.dll                       0x7FFC80D80000
    KERNELBASE.dll                    0x7FFC80E50000
    bcrypt.dll                        0x7FFC81210000
    bcryptPrimitives.dll              0x7FFC81240000
    gdi32full.dll                     0x7FFC81380000
    win32u.dll                        0x7FFC814A0000
    CRYPT32.dll                       0x7FFC814D0000
    wintrust.dll                      0x7FFC81640000
    msvcp_win.dll                     0x7FFC816B0000
    ucrtbase.dll                      0x7FFC81750000
    msvcrt.dll                        0x7FFC81870000
    combase.dll                       0x7FFC81920000
    OLEAUT32.dll                      0x7FFC81CB0000
    ole32.dll                         0x7FFC81D90000
    ADVAPI32.dll                      0x7FFC82200000
    WS2_32.dll                        0x7FFC822C0000
    shlwapi.dll                       0x7FFC823B0000
    USER32.dll                        0x7FFC82410000
    RPCRT4.dll                        0x7FFC825C0000
    NSI.dll                           0x7FFC82810000
    sechost.dll                       0x7FFC82820000
    imagehlp.dll                      0x7FFC828D0000
    KERNEL32.DLL                      0x7FFC828F0000
    GDI32.dll                         0x7FFC829C0000
    SHELL32.dll                       0x7FFC82A10000
    IMM32.DLL                         0x7FFC83290000
    MSCTF.dll                         0x7FFC832D0000
    SETUPAPI.dll                      0x7FFC83430000
    SHCORE.dll                        0x7FFC838C0000
    PSAPI.DLL                         0x7FFC839C0000
    clbcatq.dll                       0x7FFC83A60000
    ntdll.dll                         0x7FFC83B50000
    F4SE PLUGINS:
    AchievementsModsEnablerLoader.dll v1.3
    BakaMaxPapyrusOps.dll v2.0.1
    BetterConsole.dll
    Buffout4.dll v1.36
    FallrimPriority.dll
    HighFPSPhysicsFix.dll
    ShadowBoostFO4.dll
    SprintStutteringFix.dll v1.3
    WeaponDebrisCrashFix.dll v1.3
    PLUGINS:
    [00]Fallout4.esm
    [01]DLCRobot.esm
    [02]DLCworkshop01.esm
    [03]DLCCoast.esm
    [04]DLCworkshop02.esm
    [05]DLCworkshop03.esm
    [06]DLCNukaWorld.esm
    [FE]ccBGSFO4044-HellfirePowerArmor.esl
    [FE]ccBGSFO4115-X02.esl
    [FE]ccBGSFO4116-HeavyFlamer.esl
    [FE]ccBGSFO4110-WS_Enclave.esl
    [FE]ccBGSFO4096-AS_Enclave.esl
    [FE]ccFSVFO4007-Halloween.esl
    [FE]ccBGSFO4046-TesCan.esl
    [FE]ccSBJFO4003-Grenade.esl
    [FE]ccOTMFO4001-Remnants.esl
    [07]unofficial fallout 4 patch.esp
    [FE]ppf.esm
    [FE]LIF.esl
    [FE]Munitions - An Ammo Expansion.esl
    [FE]Munitions - Vanilla Ammo Addon.esl
    [08]M1928A1.esp
    [09]3dscopes.esp
    [FE]Tina De Luca and Doctor Penske Face Gen Data.esp
    [FE]LIF_DLC_Ammo.esp
    [FE]LIF_DLC_Armor.esp
    [FE]LIF_DLC_Cola.esp
    [FE]LIF_DLC_Grenade.esp
    [FE]LIF_DLC_Guns.esp
    [FE]prp.esp


    here is the auto-scan crash logs:
    Spoiler:  
    Show

    crash-2024-11-03-22-10-19.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.30.3 
    # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR # 
    # PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES # 
    ====================================================
    Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF656B1ED40 Fallout4.exe+159ED40mov eax, [r8+0x0C] 
      FUN_14159ec90_159ED40)
    Detected Buffout 4 Version: Buffout 4 v1.36.0 Oct 13 2024 01:09:30 
    # [!] CAUTION : YOUR BUFFOUT 4 VERSION MIGHT BE OUT OF DATE, UPDATE BO4 IF NECESSARY #
      Original Buffout Version: https://www.nexusmods.com/fallout4/mods/47359
      Buffout VR / NG Version: https://www.nexusmods.com/fallout4/mods/64880
      Buffout 4 Guide: https://www.nexusmods.com/fallout4/articles/3115
     
    ====================================================
    CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...
    ====================================================
    # Checking for Animation Corruption Crash.... SUSPECT FOUND! > Severity : 5 # 
    -----
    # Checking for *[Looks Menu Crash]........... SUSPECT FOUND! > Severity : 1 # 
    -----
    * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *
    * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *
    ====================================================
    CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
    ====================================================
    * NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES * 
    [ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ] 
    ✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings! 
    -----
    ✔️ Achievements parameter is correctly configured in your Buffout 4 settings! 
    -----
    ✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings! 
    -----
    ❌ FCX Mode is disabled, skipping game files check... 
    -----
    ====================================================
    CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
    ====================================================
    # FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG #
    THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH 
    Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141 
    ====================================================
    CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
    ====================================================
    # FOUND NO MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS # 
    ====================================================
    CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
    ====================================================
    # FOUND NO PROBLEMATIC MODS WITH AVAILABLE SOLUTIONS AND COMMUNITY PATCHES # 
    ====================================================
    CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
    ====================================================
    # FOUND NO PROBLEMATIC MODS THAT ARE ALREADY PATCHED THROUGH THE OPC INSTALLER # 
    ====================================================
    CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
    ====================================================
    ❌ Canary Save File Monitor is not installed!
    This is a highly recommended mod that can detect save file corruption.
    Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files
    ✔️ High FPS Physics Fix is installed!
    ✔️ Previs Repair Pack (PRP) is installed!
    ✔️ Unofficial Fallout 4 Patch is installed!
    ✔️ Nvidia Weapon Debris Fix is installed!
    ❌ Nvidia Reflex Support is not installed!
    This is a highly recommended mod that can improve performance on Nvidia GPUs.
    Link: https://www.nexusmods.com/fallout4/mods/64459?tab=files
    ====================================================
    SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
    ====================================================
    # LIST OF (POSSIBLE) PLUGIN SUSPECTS #
    * COULDN'T FIND ANY PLUGIN SUSPECTS *
    # LIST OF (POSSIBLE) FORM ID SUSPECTS #
    * COULDN'T FIND ANY FORM ID SUSPECTS *
    # LIST OF DETECTED (NAMED) RECORDS #
    - (void* -> bdhkm64.dll+00CF050add [rax], al) | 1
    - Name: "LODRoot" | 1
    - Name: "ObjectLODRoot" | 2
    - Name: "WaterLOD" | 2
    - Name: "WorldRoot Node" | 4
    - Name: "shadow scene node" | 2
    - RTTIName: "BSClearZNode" | 1
    - RTTIName: "NiNode" | 2
    - RTTIName: "SceneGraph" | 3
    - RTTIName: "ShadowSceneNode" | 2
    [Last number counts how many times each Named Record shows up in the crash log.]
    These records were caught by Buffout 4 and some of them might be related to this crash.
    Named records should give extra info on involved game objects, record types or mod files.
    FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS
    VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
    ===============================================================================
    Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4
    CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757
    FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
    CLASSIC v7.30.3 | 24.10.11 | END OF AUTOSCAN 
  8. suzuhara
    suzuhara
    • premium
    • 0 kudos
    I am having issues with a crash in the downtown area.  It happens sporadically.  I am usually walking around or fast travelling when it occurs. 

    Any help is appreciated. 

    Thank you

    Crash Log-Pastebin
  9. KrezyPaws
    KrezyPaws
    • member
    • 0 kudos
    I came across a spot in my game immediately after saving that would crash my game 100% of the time! The crash itself was An XAudio2_7dll crash.

    Following this, I searched online and couldn't find any sort of info that worked for me on how to resolve it, so I did the good ol' fashion "Remove mods till it works."

    I ended up removing practically all my mods--about 300--before finally finding out that the culprit was Atomic world. 

    After realizing this, I enabled every mod BUT atomic world, and that spot stopped crashing my game. I reloaded the same save every time to test and it would get the same crash at about the same spot, but it finally ceased once I removed Atomic world. Then just to further solidify my findings, I once again enabled atomic world, reloaded that same save and got the same crash in the same spot.

    I am new to the modding scene so I really don't know why Atomic world would cause my Audio driver to crash....But in any case, I'll continue to do some testing and will post an update once I get a bit further! I hope that this can help someone who may be suffering from the extremely annoying Xaudio crash...it took me all day to figure out what was causing it for me.

    Oh and the reason I am putting this here is because in the autoscan, It couldn't find any sort of problem mods that would cause THAT specific crash, but it seems it ended up being Atomic world for some reason.
  10. xTheFreakerx
    xTheFreakerx
    • member
    • 0 kudos
    Buffout 4 crash logs= IMPOSSIBLE TO READ....... Downloaded "Auto crash scanner" Just copies and pastes Buffout 4's  Nothing laymen for us " non coders" 
    I get crashes for adding certain weapon  mods  that have no conflicts in MO2 but I can download  weapons that turn MO2 purple , red and green with conflicts and Fallout 4 loads just fine.... 
  11. ARahimi
    ARahimi
    • member
    • 4 kudos
    Not sure what could be the issue, I reinstalled my MSCVR just to be sure.

    Happens in the Combat Zone during a fight. I'm wondering if someone is getting hit or something. I installed Weapons Debris Fix and Physics Fix, will test further.

    Spoiler:  
    Show

    Fallout 4 v1.10.163
    Buffout 4 v1.28.6

    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFB736B6950 MSVCR110.dll+0036950

        [Compatibility]
            F4EE: false
        [Crashlog]
            AutoOpen: true
            PromptUpload: true
        [Fixes]
            ActorIsHostileToActor: true
            CellInit: true
            CreateD3DAndSwapChain: true
            EncounterZoneReset: true
            GreyMovies: true
            MagicEffectApplyEvent: true
            MovementPlanner: true
            PackageAllocateLocation: true
            SafeExit: true
            TESObjectREFRGetEncounterZone: true
            UnalignedLoad: true
            UtilityShader: true
        [Patches]
            Achievements: true
            ArchiveLimit: false
            BSMTAManager: true
            BSPreCulledObjects: true
            BSTextureStreamerLocalHeap: false
            HavokMemorySystem: true
            INISettingCollection: true
            InputSwitch: false
            MaxStdIO: -1
            MemoryManager: true
            MemoryManagerDebug: false
            ScaleformAllocator: true
            SmallBlockAllocator: true
            WorkshopMenu: true
        [Warnings]
            CreateTexture2D: true
            ImageSpaceAdapter: true

    SYSTEM SPECS:
        OS: Microsoft Windows 10 Home v10.0.19045
        CPU: GenuineIntel Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
        GPU #1: Nvidia GM204 [GeForce GTX 970]
        PHYSICAL MEMORY: 16.63 GB/31.96 GB

    PROBABLE CALL STACK:
        [0] 0x7FFB736B6950 MSVCR110.dll+0036950
        [1] 0x7FF6C14A55BA Fallout4.exe+17055BA -> 1225653+0x18A
        [2] 0x7FF6C14B6625 Fallout4.exe+1716625 -> 1368301+0x545
        [3] 0x7FF6C14B1282 Fallout4.exe+1711282 -> 1374178+0x132
        [4] 0x7FF6C1A47E53 Fallout4.exe+1CA7E53 -> 1362677+0xA3
        [5] 0x7FF6C1A449E0 Fallout4.exe+1CA49E0 -> 679918+0x20
        [6] 0x7FF6C1A47701 Fallout4.exe+1CA7701 -> 1034198+0x261
        [7] 0x7FF6C18BCFED Fallout4.exe+1B1CFED -> 1079791+0x3D
        [8] 0x7FFBB9C07374 KERNEL32.DLL+0017374
        [9] 0x7FFBBA83CC91    ntdll.dll+004CC91

    REGISTERS:
        RBX 0x17781D8E820      (hkbStringEventPayload*)
        RDI 0x1787EFC159A      (char*) ".weaponmagazinechild11"
        R11 0x0                (size_t)
        R13 0x178DFFEE710      (hkbAnimationBindingWithTriggers*)

    STACK:
        [RSP+8  ] 0x17781D8E820      (hkbStringEventPayload*)
        [RSP+10 ] 0x17781D8E820      (hkbStringEventPayload*)
        [RSP+18 ] 0x7FF6C14A55BA     (void* -> Fallout4.exe+17055BA)
        [RSP+20 ] 0x17781D8E820      (hkbStringEventPayload*)
        [RSP+28 ] 0x1787EFC159A      (char*) ".weaponmagazinechild11"
        [RSP+30 ] 0x7FF6C5907580     (void* -> Fallout4.exe+5B67580)
        [RSP+50 ] 0x179360FFFE2      (void*)
        [RSP+70 ] 0x1787EFC0350      (hkaSplineCompressedAnimation*)
        [RSP+90 ] 0x3F4CCD75         (size_t)
        [RSP+98 ] 0x7FFB663CBDCE     (void* -> Buffout4.dll+004BDCE)
        [RSP+B8 ] 0x68006800656E     (size_t)
        [RSP+D8 ] 0x179FFFB0430      (void*)
        [RSP+E8 ] 0x17A56C70450      (hkbStateMachine*)
        [RSP+108] 0x17895D3A640      (void*)
        [RSP+118] 0x7FFB663CC269     (void* -> Buffout4.dll+004C269)
        [RSP+130] 0x7FF6C2B62020     (void* -> Fallout4.exe+2DC2020)
        [RSP+140] 0x7FF6C35CA4D0     (hkContainerHeapAllocator::Allocator*)
        [RSP+148] 0x7FF6C147C745     (void* -> Fallout4.exe+16DC745)
        [RSP+160] 0x1795563F900      (hkbBehaviorGraph*)
        [RSP+178] 0x7FF6C18E2FE8     (void* -> Fallout4.exe+1B42FE8)
        [RSP+198] 0x0                (size_t)
        [RSP+1B8] 0x5DC090FB60       (void*)
        [RSP+1D8] 0x7FFFFFFFFFFFFFF  (size_t)
        [RSP+1E8] 0x178F69A5C40      (char*) "WeaponBehavior.hkb"
        [RSP+1F0] 0x7FF6C2B62020     (void* -> Fallout4.exe+2DC2020)
        [RSP+1F8] 0x7FF6C14B6625     (void* -> Fallout4.exe+1716625)
        [RSP+200] 0x178DFFEE710      (hkbAnimationBindingWithTriggers*)
        [RSP+218] 0x17A87604100      (BSSubBehaviorGraphSingletonData*)
        [RSP+238] 0x42BDB4E6B9B80147 (size_t)
        [RSP+258] 0x5DC090FA70       (void*)
        [RSP+278] 0x7FF6C1246088     (void* -> Fallout4.exe+14A6088)
        [RSP+280] 0x1785E8C2CF0      (char*) "s"
        [RSP+298] 0x17952C89F00      (`anonymous namespace'::QueuedSubBehaviorHandles*)
        [RSP+2A0] 0x17A87604100      (BSSubBehaviorGraphSingletonData*)
        [RSP+2B8] 0x7FF6C14B1282     (void* -> Fallout4.exe+1711282)
        [RSP+2C8] 0x7FF6C18E2FE8     (void* -> Fallout4.exe+1B42FE8)
        [RSP+2D0] 0x7FF6C5907580     (void* -> Fallout4.exe+5B67580)
        [RSP+2E0] 0x17A87604100      (BSSubBehaviorGraphSingletonData*)
        [RSP+2E8] 0x5DC090FC18       (BSAutoQueuedResourceCollection<`anonymous namespace'::QueuedSubBehaviorHandles>*)
        [RSP+2F8] 0x7FF6C2B62020     (void* -> Fallout4.exe+2DC2020)
        [RSP+308] 0x17952C89F00      (`anonymous namespace'::QueuedSubBehaviorHandles*)
        [RSP+310] 0x17900000001      (char*) "@"
        [RSP+318] 0x7FF6C12489E8     (void* -> Fallout4.exe+14A89E8)
        [RSP+338] 0x4                (size_t)
        [RSP+340] 0x17952C89F00      (`anonymous namespace'::QueuedSubBehaviorHandles*)
        [RSP+348] 0x7FF6C1A47E53     (void* -> Fallout4.exe+1CA7E53)
        [RSP+360] 0x178765BCF00      (IOManagerThread*)
        [RSP+370] 0x17876B21600      (IOManager*)
        [RSP+378] 0x7FF6C1A449E0     (void* -> Fallout4.exe+1CA49E0)
        [RSP+388] 0x17952C89F00      (`anonymous namespace'::QueuedSubBehaviorHandles*)
        [RSP+3A0] 0x17952C89F00      (`anonymous namespace'::QueuedSubBehaviorHandles*)
        [RSP+3A8] 0x7FF6C1A47701     (void* -> Fallout4.exe+1CA7701)
        [RSP+3C0] 0x17876B21600      (IOManager*)
        [RSP+3E0] 0x7FFFFFFFFFFFFFF  (size_t)
        [RSP+400] 0x0                (size_t)
        [RSP+420] 0x0                (size_t)
        [RSP+440] 0x178765BCF00      (IOManagerThread*)
        [RSP+448] 0x7FF6C18BCFED     (void* -> Fallout4.exe+1B1CFED)
        [RSP+450] 0x178765BCF00      (IOManagerThread*)
        [RSP+460] 0x177C1F7BC00      (NiTPrimitiveArray<void (*)(NiStream &,NiObject *)>*)
        [RSP+470] 0x178765BCF00      (IOManagerThread*)
        [RSP+488] 0x7FFBB9C07374     (void* -> KERNEL32.DLL+0017374)
        [RSP+4A8] 0x0                (size_t)
        [RSP+4B8] 0x7FFBBA83CC91     (void* -> ntdll.dll+004CC91)
        [RSP+4D8] 0x0                (size_t)
        [RSP+4F8] 0x0                (size_t)
        [RSP+508] 0x7FFBB83FD8E0     (void* -> KERNELBASE.dll+012D8E0)
        [RSP+528] 0x5DC090EA00       (void*)
        [RSP+548] 0x0                (size_t)
        [RSP+568] 0x0                (size_t)
        [RSP+588] 0x0                (size_t)
        [RSP+5A8] 0x0                (size_t)
        [RSP+5C8] 0x0                (size_t)
        [RSP+5E8] 0x0                (size_t)
        [RSP+608] 0x0                (size_t)
        [RSP+628] 0x0                (size_t)
        [RSP+648] 0x0                (size_t)
        [RSP+668] 0x0                (size_t)
        [RSP+688] 0x0                (size_t)
        [RSP+6A8] 0x0                (size_t)
        [RSP+6C8] 0x0                (size_t)

    MODULES:
        XINPUT1_3.dll                 0x000000400000
        X3DAudio1_7.dll               0x000064470000
        steam_api64.dll               0x0000650A0000
        d3d11.dll                     0x000180000000
        Fallout4.exe                  0x7FF6BFDA0000
        steamclient64.dll             0x7FFB2F370000
        D3DCOMPILER_43.dll            0x7FFB60300000
        d3dcompiler_46e.dll           0x7FFB652C0000
        XAudio2_7.dll                 0x7FFB65FF0000
        gameoverlayrenderer64.dll     0x7FFB66080000
        ScreenArcherMenu.dll          0x7FFB66220000
        Buffout4.dll                  0x7FFB66380000
        SAF.dll                       0x7FFB6A700000
        RobCo_Patcher.dll             0x7FFB6A7F0000
        LighthousePapyrusExtender.dll 0x7FFB6AA20000
        BLD_Helper.dll                0x7FFB6AB50000
        XDI.dll                       0x7FFB6DE40000
        UneducatedShooter.dll         0x7FFB6F110000
        PRKF.dll                      0x7FFB6F400000
        place.dll                     0x7FFB6FEB0000
        MODExplorer.dll               0x7FFB6FF30000
        f4ee.dll                      0x7FFB6FFB0000
        mcm.dll                       0x7FFB703E0000
        tier0_s64.dll                 0x7FFB70480000
        f4se_1_10_163.dll             0x7FFB70720000
        SprintSpeedController.dll     0x7FFB708C0000
        FallSouls.dll                 0x7FFB70910000
        ClassicHolsteredWeapons.dll   0x7FFB70AC0000
        cbp.dll                       0x7FFB70C60000
        vstdlib_s64.dll               0x7FFB70CE0000
        PlayerVoiceFrequency.dll      0x7FFB72F50000
        BulletCountedReload.dll       0x7FFB73050000
        f4pm.dll                      0x7FFB73330000
        ConsoleUtilF4.dll             0x7FFB73450000
        GFSDK_SSAO_D3D11.win64.dll    0x7FFB734A0000
        flexRelease_x64.dll           0x7FFB73530000
        MSVCR110.dll                  0x7FFB73680000
        MSVCP110.dll                  0x7FFB73760000
        Bastion.dll                   0x7FFB75340000
        DSOUND.DLL                    0x7FFB75420000
        cudart64_75.dll               0x7FFB755B0000
        d3dx11_43.dll                 0x7FFB75D50000
        GFSDK_GodraysLib.x64.dll      0x7FFB76EE0000
        bink2w64.dll                  0x7FFB82820000
        OneCoreCommonProxyStub.dll    0x7FFB896A0000
        MpOav.dll                     0x7FFB8AF90000
        MessageBus.dll                0x7FFB8C040000
        nvspcap64.dll                 0x7FFB8C780000
        nvwgf2umx.dll                 0x7FFB95980000
        dxcore.dll                    0x7FFB9B8A0000
        nvldumdx.dll                  0x7FFB9C030000
        InputHost.dll                 0x7FFB9DA50000
        Windows.UI.dll                0x7FFB9DDE0000
        WindowManagementAPI.dll       0x7FFB9E1C0000
        f4se_steam_loader.dll         0x7FFB9E410000
        textinputframework.dll        0x7FFB9EA30000
        flexExtRelease_x64.dll        0x7FFB9EB90000
        MSVCP140.dll                  0x7FFBA6330000
        VCRUNTIME140.dll              0x7FFBA6470000
        COMCTL32.dll                  0x7FFBA6820000
        VCRUNTIME140_1.dll            0x7FFBA6B10000
        winmmbase.dll                 0x7FFBA7920000
        OneCoreUAPCommonProxyStub.dll 0x7FFBA7DF0000
        WINMM.dll                     0x7FFBA96A0000
        Secur32.dll                   0x7FFBA9890000
        mskeyprotect.dll              0x7FFBAC3B0000
        ncryptsslp.dll                0x7FFBAC610000
        webio.dll                     0x7FFBAC7F0000
        amsi.dll                      0x7FFBAD210000
        wbemsvc.dll                   0x7FFBAD300000
        fastprox.dll                  0x7FFBAD320000
        wbemcomn.dll                  0x7FFBAD6D0000
        nvapi64.dll                   0x7FFBAD760000
        fwpuclnt.dll                  0x7FFBAE770000
        rasadhlp.dll                  0x7FFBAF5E0000
        nvToolsExt64_1.dll            0x7FFBAF610000
        wbemprox.dll                  0x7FFBAF730000
        drvstore.dll                  0x7FFBB0530000
        cryptnet.dll                  0x7FFBB0850000
        MMDevApi.dll                  0x7FFBB0890000
        AUDIOSES.DLL                  0x7FFBB0A10000
        WINHTTP.dll                   0x7FFBB0BA0000
        VERSION.dll                   0x7FFBB1780000
        dhcpcsvc.DLL                  0x7FFBB2330000
        dhcpcsvc6.DLL                 0x7FFBB2400000
        WINNSI.DLL                    0x7FFBB2470000
        avrt.dll                      0x7FFBB2490000
        PROPSYS.dll                   0x7FFBB2FA0000
        twinapi.appcore.dll           0x7FFBB3400000
        d3d11.dll                     0x7FFBB3640000
        wintypes.dll                  0x7FFBB43B0000
        dcomp.dll                     0x7FFBB4510000
        CoreUIComponents.dll          0x7FFBB4AE0000
        CoreMessaging.dll             0x7FFBB4E40000
        apphelp.dll                   0x7FFBB5070000
        WindowsCodecs.dll             0x7FFBB5240000
        uxtheme.dll                   0x7FFBB5420000
        resourcepolicyclient.dll      0x7FFBB5500000
        dwmapi.dll                    0x7FFBB57F0000
        dbghelp.dll                   0x7FFBB5BA0000
        windows.storage.dll           0x7FFBB5EF0000
        HID.DLL                       0x7FFBB66C0000
        kernel.appcore.dll            0x7FFBB6700000
        dxgi.dll                      0x7FFBB6720000
        schannel.DLL                  0x7FFBB6DE0000
        rsaenh.dll                    0x7FFBB6ED0000
        ntmarta.dll                   0x7FFBB6FF0000
        UMPDC.dll                     0x7FFBB7290000
        IPHLPAPI.DLL                  0x7FFBB72B0000
        DNSAPI.dll                    0x7FFBB7300000
        powrprof.dll                  0x7FFBB7420000
        MSWSOCK.dll                   0x7FFBB7620000
        CRYPTSP.dll                   0x7FFBB7810000
        CRYPTBASE.DLL                 0x7FFBB7830000
        Wldp.dll                      0x7FFBB78C0000
        NTASN1.dll                    0x7FFBB78F0000
        ncrypt.dll                    0x7FFBB7930000
        msasn1.dll                    0x7FFBB7A50000
        devobj.dll                    0x7FFBB7C20000
        DPAPI.DLL                     0x7FFBB7C80000
        SSPICLI.DLL                   0x7FFBB7D40000
        USERENV.dll                   0x7FFBB7D80000
        profapi.dll                   0x7FFBB7DD0000
        cfgmgr32.dll                  0x7FFBB7F50000
        ucrtbase.dll                  0x7FFBB7FA0000
        bcrypt.dll                    0x7FFBB80A0000
        wintrust.dll                  0x7FFBB80D0000
        win32u.dll                    0x7FFBB8140000
        CRYPT32.dll                   0x7FFBB8170000
        KERNELBASE.dll                0x7FFBB82D0000
        gdi32full.dll                 0x7FFBB85D0000
        bcryptPrimitives.dll          0x7FFBB86F0000
        msvcp_win.dll                 0x7FFBB8780000
        imagehlp.dll                  0x7FFBB8820000
        OLEAUT32.dll                  0x7FFBB89F0000
        COMDLG32.dll                  0x7FFBB8AC0000
        GDI32.dll                     0x7FFBB8BA0000
        clbcatq.dll                   0x7FFBB8BD0000
        ADVAPI32.dll                  0x7FFBB8C80000
        IMM32.DLL                     0x7FFBB8D30000
        SHELL32.dll                   0x7FFBB8D60000
        USER32.dll                    0x7FFBB94D0000
        NSI.dll                       0x7FFBB9670000
        SHCORE.dll                    0x7FFBB9680000
        combase.dll                   0x7FFBB9730000
        WS2_32.dll                    0x7FFBB9B70000
        KERNEL32.DLL                  0x7FFBB9BF0000
        sechost.dll                   0x7FFBB9CC0000
        SETUPAPI.dll                  0x7FFBB9D60000
        ole32.dll                     0x7FFBBA1D0000
        RPCRT4.dll                    0x7FFBBA300000
        msvcrt.dll                    0x7FFBBA520000
        MSCTF.dll                     0x7FFBBA5C0000
        PSAPI.DLL                     0x7FFBBA6E0000
        shlwapi.dll                   0x7FFBBA6F0000
        ntdll.dll                     0x7FFBBA7F0000

    F4SE PLUGINS:
        Bastion.dll v1
        BLD_Helper.dll v1
        Buffout4.dll v1.28.6
        BulletCountedReload.dll
        cbp.dll
        ClassicHolsteredWeapons.dll
        ConsoleUtilF4.dll v1.0.1
        f4ee.dll
        f4pm.dll
        FallSouls.dll
        LighthousePapyrusExtender.dll v1.4
        mcm.dll
        MODExplorer.dll
        place.dll
        PlayerVoiceFrequency.dll v1
        PRKF.dll
        RobCo_Patcher.dll v3.6
        SAF.dll
        ScreenArcherMenu.dll
        SprintSpeedController.dll v1
        UneducatedShooter.dll v1
        XDI.dll

    PLUGINS:
        [ 0]     Fallout4.esm
        [ 1]     DLCRobot.esm
        [ 2]     DLCworkshop01.esm
        [ 3]     DLCCoast.esm
        [ 4]     DLCworkshop02.esm
        [ 5]     DLCworkshop03.esm
        [ 6]     DLCNukaWorld.esm
        [ 7]     Unofficial Fallout 4 Patch.esp
        [ 8]     HUDFramework.esm
        [ 9]     XDI.esm
        [ A]     ArmorKeywords.esm
        [ B]     WorkshopFramework.esm
        [ C]     TrueStormsFO4.esm
        [ D]     Homemaker.esm
        [ E]     CWSS Redux.esp
        [10]     ExtendedWeaponSystem.esm
        [11]     SmartGunDestruction.esp
        [12]     Pip-Boy Flashlight.esp
        [13]     BobbleGirl.esp
        [14]     SlowTime.esp
        [15]     The Eyes Of Beauty.esp
        [16]     UGO_PlayerModule.esp
        [17]     Smoke-able Cigars.esp
        [18]     PlayerComments.esp
        [19]     Consistent Power Armor Overhaul.esp
        [1A]     InsElevator.esp
        [1B]     Animated Drinking.esp
        [1C]     Pet - Call -Feed Dogmeat.esp
        [1D]     More Where That Came From Diamond City.esp
        [1E]     More Where That Came From - Classic.esp
        [1F]     TacticalTablet.esp
        [20]     TacticalTablet_Pip-BoyFlashlight.esp
        [21]     Brotherhood Power Armor Overhaul.esp
        [22]     Eli_Faction Housing Overhaul - Institute.esp
        [23]     PiperCaitCurieDialogueOverhaul.esp
        [24]     0-ENCLAVEBUNKER.esp
        [25]     MilitarizedMinutemen.esp
        [26]     NPCUseRailings.esp
        [27]     EFF.esp
        [28]     Bashing killmoves enabled.esp
        [29]     CompanionStatus.esp
        [2A]     AkaInvisibleFurniture.esp
        [2B]     EqualArmor.esp
        [2C]     killmove-100.esp
        [2D]     StabAnim4All.esp
        [2E]     Third Person Revolver Audio Fix.esp
        [2F]     TrueStormsFO4-FarHarbor.esp
        [30]     TrueStormsFO4-NukaWorld-FH-Compat.esp
        [31]     DarkerNights.esp
        [32]     DarkerNightsDetection.esp
        [33]     HuntingRifleSounds.esp
        [34]     CBBE.esp
        [35]     LooksMenu.esp
        [36]     LightUp2.0.esp
        [37]     MilitarisedMinutemen_PatchesAddon.esp
        [38]     AEWS.esp
        [39]     battletech.esp
        [3A]     Homemaker - Streetlights Use Passive Power.esp
        [3B]     Homemaker - Unlocked Institute Objects.esp
        [3C]     CROSS_GoreCrits.esp
        [3D]     CROSS_GoreCrits_FarHarborPatch.esp
        [3E]     See You Sleep CW editon - Beta.esp
        [3F]     K9TacticalHarness.esp
        [40]     AutomatronPrewarPaints.esp
        [41]     SettlementMenuManager.esp
        [42]     SettleObjExpandPack.esp
        [43]     dD-Enhanced Blood Basic.esp
        [44]     Laurent's Robot Skins.esp
        [45]     Automatron Decals.esp
        [46]     MoreRobotVoices.esp
        [47]     AEWS_NukaWorldPatch.esp
        [48]     AzarPonytailHairstyles.esp
        [49]     KSHairdos.esp
        [4A]     MeleeFinishersRebalance.esp
        [4B]     LureEnemies.esp
        [4C]     WmkTogglePAHelm.esp
        [4D]     SKKCombatStalkers.esp
        [4E]     Better Cooking Stations.esp
        [4F]     FO4 NPCs Travel.esp
        [50]     creativeclutter.esp
        [51]     Hoamaii_SleepTogetherAnywhere.esp
        [52]     Sandbag Fortifications - Version 2C.esp
        [53]     BetterCompanions.esp
        [54]     SKKCombatSettlers.esp
        [55]     RadioSilence.esp
        [56]     AceMaleRace.esp
        [57]     SKKSettlementAttackSystem.esp
        [58]     UniqueFemaleFollowers.esp
        [59]     UniquePlayer.esp
        [5A]     OWR.esp
        [5B]     PhotoMode.esp
        [5C]     DavesPoses.esp
        [5D]     PosesForThePeople.esp
        [5E]     Eli_ArmourCollection.esp
        [5F]     VaultSuitUnique.esp
        [60]     CROSS_Cybernetics.esp
        [61]     CROSS_Jetpack.esp
        [62]     ChineseStealthSuit.esp
        [63]     CigaretteInMouth.esp
        [64]     Mercenary.esp
        [65]     FF_Armors.esp
        [66]     EXALT Cybernetics.esp
        [67]     Outlawer Gift.esp
        [68]     Outlawer_battlefield4.esp
        [69]     WestTekTacticalOptics.esp
        [6A]     RE_Pack_BSAA.esp
        [6B]     RE_Pack_USS.esp
        [6D]     VtawUtilityPack1.esp
        [6E]     VtawWardrobe1.esp
        [6F]     VtawWardrobe2.esp
        [70]     VtawWardrobe4.esp
        [71]     VtawWardrobe5.esp
        [72]     VtawWardrobe6.esp
        [73]     VtawWardrobe7.esp
        [74]     VtawWardrobe8.esp
        [75]     VtawWardrobe9.esp
        [76]     Nexus_PMC.esp
        [77]     Gunner_Operator.esp
        [78]     Dickys Pinup Outfit.esp
        [79]     Helmetless NukaGirl Outfit.esp
        [7A]     MGSBB.esp
        [7B]     MoreEnemies.esp
        [7C]     GITS_suit_by_OniNigma.esp
        [7D]     [XHX] MW Domino Security Detail.esp
        [7E]     MW-Yegor.esp
        [7F]     Enclave_Operator.esp
        [80]     [XHX] MW Alice.esp
        [81]     TCS sportswear.esp
        [82]     CAPA.esp
        [83]     jmenaruGlasses.esp
        [84]     Heavy BoS.esp
        [85]     [MW2R] Shadow Company.esp
        [86]     Tailored Clothes And Armor (Unique Clothes For PC and Followers) v0.01.esp
        [87]     Casio_W59.esp
        [88]     Project Elimination - PMC Combat Suit.esp
        [89]     [MGSV] Naked Fatiques.esp
        [8A]     Tactical Combat Swimwear.esp
        [8B]     Modern Military Pack.esp
        [8C]     Urban Raider.esp
        [8D]     Death Trooper Outfit.esp
        [8E]     0-ENCLAVE PA.esp
        [8F]     EnclaveX02.esp
        [90]     X-02 PipboyLight Patch.esp
        [91]     Equalizer.esp
        [92]     Blackbird.esp
        [93]     SkyrimInspiredPowerArmor.esp
        [94]     UltracitePA.esp
        [95]     PowerArmor46.esp
        [96]     Junkyard Power Armor.esp
        [97]     Hellfirenew.esp
        [98]     T-65 Power Armor.esp
        [99]     excavator.esp
        [9A]     Wasteland_Knight_Power_Armor.esp
        [9B]     UnionPowerArmor.esp
        [9C]     Vertibird_PA.esp
        [9D]     Hellcat.esp
        [9E]     T-60 Equipment.esp
        [9F]     T60 Equipment Add on.esp
        [A0]     PABackpacksAndAbilities.esp
        [A1]     strong_PA.esp
        [A2]     strong_PA - AWKCR.esp
        [A3]     CovertSidearmVVAnimation.esp
        [A4]     WARS-WeaponAdditionandReplacementSuite.esp
        [A5]     UsefulCrank.esp
        [A6]     MG42.esp
        [A7]     CombinedArmsNV.esp
        [A8]     M2_Flamethrower_2.0.esp
        [A9]     DOOMMerged.esp
        [AA]     MisriahArmory.esp
        [AB]     CombinedArmsEXPack.esp
        [AC]     AKM_AKMS.esp
        [AD]     AKM_AKMS_NWPatch.esp
        [AE]     HaxRPG7.esp
        [AF]     Quad_RAWLauncher.esp
        [B0]     Archimedes-II.esp
        [B1]     m249.esp
        [B2]     Mossberg500.esp
        [B3]     MWMpapa5.esp
        [B4]     Glock19x.esp
        [B5]     50CalMachineGun.esp
        [B6]     M60.esp
        [B7]     F4NVServiceRifleRedux.esp
        [B8]     Wana_SA58.esp
        [B9]     M1Garand.esp
        [BA]     WM Heavy Machine Gun - Standalone.esp
        [BB]     M1Garand - AWKCR.esp
        [BC]     LeeEnfieldNo4MkI.esp
        [BD]     M1928A1.esp
        [BE]     RU556.esp
        [BF]     DesertEagleNV.esp
        [C0]     SkibsWeapons-REDUX.esp
        [C1]     Skb_RiflesRebirth.esp
        [C2]     AutoMines.esp
        [C3]     Schotel22.esp
        [C4]     RPD.esp
        [C5]     MWM91.esp
        [C6]     1CAS_ServiceRifle.esp
        [C7]     MWImgolf34.esp
        [C8]     MW1Akilo47.esp
        [C9]     MW1Mike4.esp
        [CA]     Zanthir_Minigun.esp
        [CB]     DakPoliceShotgun.esp
        [CC]     MP7.esp
        [CD]     HRP_Mk23.esp
        [CE]     HK_UMP.esp
        [CF]     M1A.esp
        [D0]     F2000.esp
        [D1]     Remington700.esp
        [D2]     Remington700AP.esp
        [D3]     G36Complex.esp
        [D4]     BH_Kar98k.esp
        [D5]     MWRam7.esp
        [D6]     RussianAssaultPack.esp
        [D7]     3dscopes.esp
        [D8]     3dscopes-servicerifle.esp
        [D9]     3dscopes-leeenfield.esp
        [DA]     3dscopes-m1a.esp
        [DB]     3dscopes-fnfal.esp
        [DC]     3dscopes-ru556.esp
        [DD]     3dscopes-wmsr.esp
        [DE]     Better Locational Damage.esp
        [DF]     Better Locational Damage - DLC_WWorkshop.esp
        [E0]     GibsofGlory.esp
        [E1]     PlayerComments_UFO4P_Patch.esp
        [E2]     InteriorsEnhanced-All-In-One.esp
        [E3]     WeaponShotgunTypeForm.esp
        [F4]     CustomCamera.esp
        [F5]     ADSMoveUnLock_SightedOnly.esp
        [F6]     Driveable Motorcycle Mod.esp
        [F7]     GetDirty.esp
        [F8]     ESPExplorerFO4.esp
        [FE:000] ccfsvfo4002-midcenturymodern.esl
        [FE:001] ccgcafo4003-factionws03bos.esl
        [FE:002] ccgcafo4008-factionws08inst.esl
        [FE:003] ccgcafo4009-factionws09mm.esl
        [FE:004] ccgcafo4010-factionws10rr.esl
        [FE:005] ccgcafo4012-factionas01acat.esl
        [FE:006] ccgcafo4013-factionas02bos.esl
        [FE:007] ccgcafo4017-factionas06inst.esl
        [FE:008] ccgcafo4018-factionas07mm.esl
        [FE:009] ccgcafo4020-factionas09rr.esl
        [FE:00A] ccgcafo4021-factionas10hrflames.esl
        [FE:00B] ccgcafo4023-factionas12army.esl
        [FE:00C] cckgjfo4001-bastion.esl
        [FE:00D] ccqdrfo4001_powerarmorai.esl
        [FE:00E] Mors Sit Anywhere.esl
        [FE:010] SelectGuitars.esl
        [FE:011] Quick_Modification_Weapon_by_tooun.esl
        [FE:012] Bandolier.esl
        [FE:013] ParkBlood.esl
        [FE:014] KimikoWWZ.esl
        [FE:015] jmenaruGlasses.esl
        [FE:016] jmSportsOutfit.esl
        [FE:017] sbpShirt.esl
        [FE:018] jmSportsBra.esl
        [FE:019] CROSS_CoA.esl
        [FE:01A] FO76-warhead_PA.esl
        [FE:01B] T-45ex Power Armor.esl
        [FE:01C] Blood Eagle Power Armor.esl
        [FE:01D] M84FlashBang.esl
        [FE:01E] SelectRevolver.esl
        [FE:01F] WashOutThatCum.esl
        [FE:020] NCRArmourPack.esl
        [FE:021] FOLON_Lewis.esl
        [FE:022] CW10mmPistol.esl
        [FE:023] Dogmeat and Strong Armor - Tumba Munky.esl
        [FE:024] Skb_MachinegunsRebirth.esl
        [FE:025] Skb-MinigunsRebirth.esl
        [FE:026] Bastion.esp
        [FE:027] Jump Grunt.esp
        [FE:028] BetterCasingEjection.esp
        [FE:029] Dank_ECO.esp
        [FE:02A] Dank_ECO_DLCRobot.esp
        [FE:02B] Dank_ECO_DLCNukaWorld.esp
        [FE:02C] Dank_ECO-INNR.esp
        [FE:02D] Dank_ECO_DLCCoast.esp
        [FE:02E] Dank_LEO.esp
        [FE:02F] Dank_LEO-Automatron.esp
        [FE:030] Dank_LEO_DLCCoast.esp
        [FE:031] Dank_LEO_DLCNukaWorld.esp
        [FE:032] Dank_LEO_ChipCraft_Free.esp
        [FE:033] Dank_LEO-LME.esp
        [FE:034] Dank_LEO-MLM.esp
        [FE:035] Dank_ArmorOverrides_DLCNukaWorld.esp
        [FE:036] Dank_ArmorOverrides_DLCRobot.esp
        [FE:037] Dank_ArmorOverrides.esp
        [FE:038] Dank_ArmorOverrides_DLCCoast.esp
        [FE:039] AceMaleRaceNPCs - NukaDLC.esp
        [FE:03A] AMR AzarHairstyles.esp
        [FE:03B] AMR KSHairdos.esp
        [FE:03C] Combat AI Empowered - Reduce Grenade Spam.esp
        [FE:03D] ScreenArcherMenu.esp
        [FE:03E] CROSS_2077.esp
        [FE:03F] CROSS_InstituteExpeditionarySuit.esp
        [FE:040] CROSS_CourserStrigidae.esp
        [FE:041] MWR_Ultranationalist.esp
        [FE:042] TacticalHuman.esp
        [FE:043] Toni__Domino.esp
        [FE:044] CROSS_BrotherhoodRecon.esp
        [FE:045] MWR_SAS_Woodland.esp
        [FE:046] MWR_USMC EN.esp
        [FE:047] VtawRonin.esp
        [FE:048] Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
        [FE:049] BoS Suit.esp
        [FE:04A] BOS Armor REDUX.esp
        [FE:04B] VaultTourist.esp
        [FE:04C] Praying Cougar.esp
        [FE:04D] Cassiopeia.esp
        [FE:04E] GR013-UniqueScavsModularSlingBag.esp
        [FE:04F] tumba_SynthCombatArmor.esp
        [FE:050] MinutemenEnforcer.esp
        [FE:051] Black Vault-Tec Security Armor.esp
        [FE:052] DAK_Security_Armor.esp
        [FE:053] ParkCoventry.esp
        [FE:054] Burst Impact Blast FX.esp
        [FE:055] GaussRifleVVSounds.esp
        [FE:056] Laser Weapon Reanimated.esp
        [FE:057] Assault Rifle Reanimated.esp
        [FE:058] 44MBF4.esp
        [FE:059] CROSS_Blades.esp
        [FE:05A] Dak1887.esp
        [FE:05B] [BFV]M1918BAR.esp
        [FE:05C] HellstormMissileLauncher.esp
        [FE:05D] PKMnv.esp
        [FE:05E] PKM Reload Sounds Tweak.esp
        [FE:05F] PKM Sounds Restoration MW.esp
        [FE:060] MWIImike2011.esp
        [FE:061] FN57.esp
        [FE:062] RSh-12.esp
        [FE:063] DakRollingBlock.esp
        [FE:064] Desert Eagle 3rd Person Fix - IMI 50AE Desert Eagle.esp
        [FE:065] Desert Eagle 3rd Person Fix - Combined Arms.esp
        [FE:066] Better Locational Damage - DLC_Automatron.esp
        [FE:067] Better Locational Damage - DLC_Far_Harbor.esp
        [FE:068] Better Locational Damage - DLC_Nuka_World.esp
        [FE:069] OCsDartmouthSkyscraper.esp
        [FE:06A] CovertSidearmVVSounds.esp
        [FE:06B] AceMaleRaceNPCS.esp
        [FE:06F] FOVSlider.esp
        [FE:070] SimpleDodges.esp
        [FE:071] SimpleAttackReactions.esp
        [FE:072] SimpleSlowerDeathAnimations.esp
        [FE:073] SimpleFinishersRE.esp
        [FE:074] GetDirty_NoCleanlinessPatchForCWSS.esp



    p.s. the fight includes Gunners, a few Gutsys, a Turret, and I think I heard Super Mutants prior to the crash, I looked around in TCAI and mostly found Gunners with laser weapons, The Service Rifle mod including the SREP Service Rifle, and Hunting rifles. Most of these things use custom animations from other reanimation mods.
    1. ARahimi
      ARahimi
      • member
      • 4 kudos
      Checking 3rd Person Behaviour Fixes and Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) mods for WeaponBehaviour and RaiderBehaviour files...

      Seems like the crashes are related to these, although I'm not sure what ***(char*) ".weaponmagazinechild11"*** means
    2. ARahimi
      ARahimi
      • member
      • 4 kudos
      Removed them both, got into a fight, still crashed. No idea what to do right now.
    3. racherim
      racherim
      • member
      • 1 kudos
      same situation but getting ctd for super mutants, I also have those animation mods installed.
  12. racherim
    racherim
    • member
    • 1 kudos
    Can someone please, help me, im having this crash for the past 3 weeks, i already tried creating new save and visiting some place that might trigger some crash but it didn't trigger. The CTD is most prominent when smoking some super mutant (already tried visiting on new save such as fort strong i didn't get ctd). Thank you anyone can help or give a insight.

    Fixes I tried:
    Disabling any Animation Mods that are related to player
    Removing BLD.

    Crash Log:
    Spoiler:  
    Show

    Fallout 4 v1.10.163
    Buffout 4 v1.28.6
    Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF79646F425 Fallout4.exe+14BF425
    [Compatibility]
    F4EE: true
    [Crashlog]
    AutoOpen: true
    PromptUpload: false
    [Fixes]
    ActorIsHostileToActor: true
    CellInit: true
    CreateD3DAndSwapChain: true
    EncounterZoneReset: true
    GreyMovies: true
    MagicEffectApplyEvent: true
    MovementPlanner: true
    PackageAllocateLocation: true
    SafeExit: true
    TESObjectREFRGetEncounterZone: true
    UnalignedLoad: true
    UtilityShader: true
    [Patches]
    Achievements: true
    ArchiveLimit: false
    BSMTAManager: true
    BSPreCulledObjects: true
    BSTextureStreamerLocalHeap: false
    HavokMemorySystem: true
    INISettingCollection: true
    InputSwitch: false
    MaxStdIO: -1
    MemoryManager: false
    MemoryManagerDebug: false
    ScaleformAllocator: true
    SmallBlockAllocator: true
    WorkshopMenu: true
    [Warnings]
    CreateTexture2D: true
    ImageSpaceAdapter: true
    SYSTEM SPECS:
    OS: Microsoft Windows 11 Pro v10.0.22631
    CPU: AuthenticAMD AMD Ryzen 5 3600 6-Core Processor              
    GPU #1: AMD Navi 23 [Radeon RX 6600/6600 XT/6600M]
    GPU #2: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 9.35 GB/15.94 GB
    PROBABLE CALL STACK:
    [ 0] 0x7FF79646F425      Fallout4.exe+14BF425 -> 1525365+0x155
    [ 1] 0x7FF796D3E4C8      Fallout4.exe+1D8E4C8 -> 539623+0x368
    [ 2] 0x7FF795E368B1      Fallout4.exe+0E868B1 -> 332196+0xA1
    [ 3] 0x7FF795E24771      Fallout4.exe+0E74771 -> 1580305+0x61
    [ 4] 0x7FF795D10D1C      Fallout4.exe+0D60D1C -> 1546751+0x8DC
    [ 5] 0x7FF795D080DB      Fallout4.exe+0D580DB -> 882638+0x13B
    [ 6] 0x7FFDC9C565AC f4se_1_10_163.dll+00165AC
    [ 7] 0x7FF795CEB503      Fallout4.exe+0D3B503 -> 338354+0x23
    [ 8] 0x7FF796B00F26      Fallout4.exe+1B50F26 -> 329005+0xC6
    [ 9] 0x7FF796B01432      Fallout4.exe+1B51432 -> 194800+0x202
    [10] 0x7FF796B03F67      Fallout4.exe+1B53F67 -> 1492866+0x67
    [11] 0x7FF796ACCFED      Fallout4.exe+1B1CFED -> 1079791+0x3D
    [12] 0x7FFDDFFB257D      KERNEL32.DLL+001257D
    [13] 0x7FFDE178AF28         ntdll.dll+005AF28
    REGISTERS:
    RAX 0x7FFFFFFF         (size_t)
    RCX 0x1F0DBA81B00      (void*)
    RDX 0x8FFFFFFEE        (size_t)
    RBX 0x1F0F82AACE0      (void*)
    RSP 0xD48C6FE680       (void*)
    RBP 0xD48C6FE780       (void*)
    RSI 0x48E              (size_t)
    RDI 0x1F0DBA81B00      (void*)
    R8  0x1F0F8281D00      (void*)
    R9  0x7FFFFFFF         (size_t)
    R10 0x1F0FE333060      (void*)
    R11 0x4DA8             (size_t)
    R12 0x1F0DBA81470      (hknpBSWorld*)
    R13 0x1F0DE58C980      (void*)
    R14 0x1                (size_t)
    R15 0x0                (size_t)
    STACK:
    [RSP+0   ] 0x0                (size_t)
    [RSP+8   ] 0x0                (size_t)
    [RSP+10  ] 0x4301FFFB4301FFFB (size_t)
    [RSP+18  ] 0x4301FFFB4301FFFB (size_t)
    [RSP+20  ] 0x40D7E5BF41DF88CC (size_t)
    [RSP+28  ] 0x42382A31415DAFC4 (size_t)
    [RSP+30  ] 0x41EFFFF741EFFFF7 (size_t)
    [RSP+38  ] 0x41EFFFF741EFFFF7 (size_t)
    [RSP+40  ] 0x1F0DE58C980      (void*)
    [RSP+48  ] 0x1F0F82AACE0      (void*)
    [RSP+50  ] 0x0                (size_t)
    [RSP+58  ] 0x0                (size_t)
    [RSP+60  ] 0xC47D66ED445C3A34 (size_t)
    [RSP+68  ] 0x12               (size_t)
    [RSP+70  ] 0xC2C7FFF8C2C7FFF8 (size_t)
    [RSP+78  ] 0xC2C7FFF8C2C7FFF8 (size_t)
    [RSP+80  ] 0x0                (size_t)
    [RSP+88  ] 0x13               (size_t)
    [RSP+90  ] 0x467B5CAD467C824D (size_t)
    [RSP+98  ] 0x8000000046903C90 (size_t)
    [RSP+A0  ] 0x1F0DBA81470      (hknpBSWorld*)
    [RSP+A8  ] 0xD48C6FEC50       (void*)
    [RSP+B0  ] 0xD48C6FF100       (BGSPerk::FindPerkInRanksVisitor*)
    [RSP+B8  ] 0xD48C6FEC50       (void*)
    [RSP+C0  ] 0xD48C6FEB70       (void*)
    [RSP+C8  ] 0x1F0F8281D06      (void*)
    [RSP+D0  ] 0xD48C6FE860       (void*)
    [RSP+D8  ] 0x7FF79673C3AA     (void* -> Fallout4.exe+178C3AA)
    [RSP+E0  ] 0x1F1802456E0      (void*)
    [RSP+E8  ] 0x1F192A24C80      (hknpHybridBroadPhase*)
    [RSP+F0  ] 0x10               (size_t)
    [RSP+F8  ] 0xD48C6FE7B0       (void*)
    [RSP+100 ] 0x1F0DBA81470      (hknpBSWorld*)
    [RSP+108 ] 0xD400000000       (size_t)
    [RSP+110 ] 0xD400000000       (size_t)
    [RSP+118 ] 0x7FF79707917C     (void* -> Fallout4.exe+20C917C)
    [RSP+120 ] 0x7F7FFFEE7F7FFFEE (size_t)
    [RSP+128 ] 0x3F000003BD5ABABD (size_t)
    [RSP+130 ] 0x467B5CAD467C824D (size_t)
    [RSP+138 ] 0x8000000046903C90 (size_t)
    [RSP+140 ] 0x0                (size_t)
    [RSP+148 ] 0xC195CF86         (size_t)
    [RSP+150 ] 0x7F7FFFEE7F7FFFEE (size_t)
    [RSP+158 ] 0x3F000003BD5ABABD (size_t)
    [RSP+160 ] 0x395E45B5         (size_t)
    [RSP+168 ] 0x0                (size_t)
    [RSP+170 ] 0x0                (size_t)
    [RSP+178 ] 0x0                (size_t)
    [RSP+180 ] 0x3C5C3370         (size_t)
    [RSP+188 ] 0x0                (size_t)
    [RSP+190 ] 0x3F73CD943F73CD94 (size_t)
    [RSP+198 ] 0x3F73CD943F73CD94 (size_t)
    [RSP+1A0 ] 0x7FF797D6D468     (void* -> Fallout4.exe+2DBD468)
    [RSP+1A8 ] 0x7FF7967011D2     (void* -> Fallout4.exe+17511D2)
    [RSP+1B0 ] 0x3F8E0000         (size_t)
    [RSP+1B8 ] 0x0                (size_t)
    [RSP+1C0 ] 0x0                (size_t)
    [RSP+1C8 ] 0x0                (size_t)
    [RSP+1D0 ] 0xD48C6FE890       (void*)
    [RSP+1D8 ] 0xD48C6FE8A0       (void*)
    [RSP+1E0 ] 0xD48C6FE870       (void*)
    [RSP+1E8 ] 0xD48C6FE880       (void*)
    [RSP+1F0 ] 0x3D27AD533D27AD53 (size_t)
    [RSP+1F8 ] 0x3D27AD533D27AD53 (size_t)
    [RSP+200 ] 0x3D6E0FFA3D6E0FFA (size_t)
    [RSP+208 ] 0x3D6E0FFA3D6E0FFA (size_t)
    [RSP+210 ] 0xBC258B0A3D680B13 (size_t)
    [RSP+218 ] 0xB6847722         (size_t)
    [RSP+220 ] 0x0                (size_t)
    [RSP+228 ] 0x0                (size_t)
    [RSP+230 ] 0xB9CCD90100000000 (size_t)
    [RSP+238 ] 0x3FB5F9BA3F7FFFFF (size_t)
    [RSP+240 ] 0xC16B8D9E413CFBB1 (size_t)
    [RSP+248 ] 0xBC3B44DABA1C4800 (size_t)
    [RSP+250 ] 0xC15B7570414C1365 (size_t)
    [RSP+258 ] 0x3C4063923FED35C9 (size_t)
    [RSP+260 ] 0x3C5C3370         (size_t)
    [RSP+268 ] 0x0                (size_t)
    [RSP+270 ] 0x7F0400047F040000 (size_t)
    [RSP+278 ] 0x7FF79686D4F8     (void* -> Fallout4.exe+18BD4F8)
    [RSP+280 ] 0x1F0DBA817A0      (void*)
    [RSP+288 ] 0x1F0DBA815F0      (void*)
    [RSP+290 ] 0x0                (size_t)
    [RSP+298 ] 0x0                (size_t)
    [RSP+2A0 ] 0x34000000         (size_t)
    [RSP+2A8 ] 0x0                (size_t)
    [RSP+2B0 ] 0x3C50A0F8BE00C934 (size_t)
    [RSP+2B8 ] 0x3D7B544C3C15C9A8 (size_t)
    [RSP+2C0 ] 0x3F000000         (size_t)
    [RSP+2C8 ] 0x0                (size_t)
    [RSP+2D0 ] 0x601E1247601E1247 (size_t)
    [RSP+2D8 ] 0x601E1247601E1247 (size_t)
    [RSP+2E0 ] 0x40490FDB40490FDB (size_t)
    [RSP+2E8 ] 0x40490FDB40490FDB (size_t)
    [RSP+2F0 ] 0x10000            (size_t)
    [RSP+2F8 ] 0x0                (size_t)
    [RSP+300 ] 0x0                (size_t)
    [RSP+308 ] 0x0                (size_t)
    [RSP+310 ] 0x0                (size_t)
    [RSP+318 ] 0x0                (size_t)
    [RSP+320 ] 0x0                (size_t)
    [RSP+328 ] 0x0                (size_t)
    [RSP+330 ] 0x0                (size_t)
    [RSP+338 ] 0x3F80000000000000 (size_t)
    [RSP+340 ] 0x0                (size_t)
    [RSP+348 ] 0x0                (size_t)
    [RSP+350 ] 0x0                (size_t)
    [RSP+358 ] 0x0                (size_t)
    [RSP+360 ] 0xC137846140E0E6FA (size_t)
    [RSP+368 ] 0x3D7010E434C20000 (size_t)
    [RSP+370 ] 0x0                (size_t)
    [RSP+378 ] 0x339000003F800000 (size_t)
    [RSP+380 ] 0x0                (size_t)
    [RSP+388 ] 0x0                (size_t)
    [RSP+390 ] 0x0                (size_t)
    [RSP+398 ] 0x7FF796D871AC     (void* -> Fallout4.exe+1DD71AC)
    [RSP+3A0 ] 0x0                (size_t)
    [RSP+3A8 ] 0x0                (size_t)
    [RSP+3B0 ] 0x3FFFFFFF         (size_t)
    [RSP+3B8 ] 0x0                (size_t)
    [RSP+3C0 ] 0x0                (size_t)
    [RSP+3C8 ] 0xBFB6AB023F800000 (size_t)
    [RSP+3D0 ] 0x28027FFF         (size_t)
    [RSP+3D8 ] 0x7FF796DCB778     (void* -> Fallout4.exe+1E1B778)
    [RSP+3E0 ] 0x1                (size_t)
    [RSP+3E8 ] 0xD48C6FEAB8       (void*)
    [RSP+3F0 ] 0x0                (size_t)
    [RSP+3F8 ] 0xD48C6FEB90       (void*)
    [RSP+400 ] 0xBE8B6FD13F53FFFF (size_t)
    [RSP+408 ] 0x1F000000001      (size_t)
    [RSP+410 ] 0x0                (size_t)
    [RSP+418 ] 0x0                (size_t)
    [RSP+420 ] 0x0                (size_t)
    [RSP+428 ] 0x0                (size_t)
    [RSP+430 ] 0x0                (size_t)
    [RSP+438 ] 0x0                (size_t)
    [RSP+440 ] 0x0                (size_t)
    [RSP+448 ] 0x0                (size_t)
    [RSP+450 ] 0x0                (size_t)
    [RSP+458 ] 0x0                (size_t)
    [RSP+460 ] 0x0                (size_t)
    [RSP+468 ] 0x0                (size_t)
    [RSP+470 ] 0x0                (size_t)
    [RSP+478 ] 0x0                (size_t)
    [RSP+480 ] 0x0                (size_t)
    [RSP+488 ] 0x0                (size_t)
    [RSP+490 ] 0x0                (size_t)
    [RSP+498 ] 0x7FF796D4265D     (void* -> Fallout4.exe+1D9265D)
    [RSP+4A0 ] 0x0                (size_t)
    [RSP+4A8 ] 0x0                (size_t)
    [RSP+4B0 ] 0x1F0F097CFF0      (bhkCharacterPointCollector*)
    [RSP+4B8 ] 0x7FF796D8770D     (void* -> Fallout4.exe+1DD770D)
    [RSP+4C0 ] 0x0                (size_t)
    [RSP+4C8 ] 0x1F196DC1900      (NiNode*)
    Name: "RForeArm2"
    [RSP+4D0 ] 0x0                (size_t)
    [RSP+4D8 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+4E0 ] 0x0                (size_t)
    [RSP+4E8 ] 0xD48C6FEF30       (void*)
    [RSP+4F0 ] 0x0                (size_t)
    [RSP+4F8 ] 0xD48C6FF938       (void*)
    [RSP+500 ] 0x0                (size_t)
    [RSP+508 ] 0x1F196DC17C0      (NiNode*)
    Name: "RForeArm1"
    [RSP+510 ] 0x0                (size_t)
    [RSP+518 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+520 ] 0x3F80000000000001 (size_t)
    [RSP+528 ] 0xD48C6FEF30       (void*)
    [RSP+530 ] 0x0                (size_t)
    [RSP+538 ] 0xBFB6AB023F800000 (size_t)
    [RSP+540 ] 0x0                (size_t)
    [RSP+548 ] 0x1F196DC1680      (NiNode*)
    Name: "RUPPERARM"
    [RSP+550 ] 0x0                (size_t)
    [RSP+558 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+560 ] 0x1                (size_t)
    [RSP+568 ] 0xD48C6FEF30       (void*)
    [RSP+570 ] 0x0                (size_t)
    [RSP+578 ] 0x0                (size_t)
    [RSP+580 ] 0x0                (size_t)
    [RSP+588 ] 0x1F196DC1CC0      (NiNode*)
    Name: "RCollarbone"
    [RSP+590 ] 0x0                (size_t)
    [RSP+598 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+5A0 ] 0x3F80000000000001 (size_t)
    [RSP+5A8 ] 0xD48C6FEF30       (void*)
    [RSP+5B0 ] 0x0                (size_t)
    [RSP+5B8 ] 0x0                (size_t)
    [RSP+5C0 ] 0x2                (size_t)
    [RSP+5C8 ] 0x1F196DBA280      (NiNode*)
    Name: "Chest"
    [RSP+5D0 ] 0x0                (size_t)
    [RSP+5D8 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+5E0 ] 0x1F000000001      (size_t)
    [RSP+5E8 ] 0xD48C6FEF30       (void*)
    [RSP+5F0 ] 0x10               (size_t)
    [RSP+5F8 ] 0x1F41FAD0148      (void*)
    [RSP+600 ] 0x0                (size_t)
    [RSP+608 ] 0x1F196DBA140      (NiNode*)
    Name: "SPINE2"
    [RSP+610 ] 0x0                (size_t)
    [RSP+618 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+620 ] 0x1F400000003      (void*)
    [RSP+628 ] 0xD48C6FEF30       (void*)
    [RSP+630 ] 0x0                (size_t)
    [RSP+638 ] 0x0                (size_t)
    [RSP+640 ] 0x0                (size_t)
    [RSP+648 ] 0x1F196DBA000      (NiNode*)
    Name: "SPINE1"
    [RSP+650 ] 0x0                (size_t)
    [RSP+658 ] 0x7FF796D4265D     (void* -> Fallout4.exe+1D9265D)
    [RSP+660 ] 0x1                (size_t)
    [RSP+668 ] 0xD48C6FEF30       (void*)
    [RSP+670 ] 0x0                (size_t)
    [RSP+678 ] 0x0                (size_t)
    [RSP+680 ] 0x0                (size_t)
    [RSP+688 ] 0x1F196DD7180      (NiNode*)
    Name: "Cloth_Skirt_L_A"
    [RSP+690 ] 0x0                (size_t)
    [RSP+698 ] 0x7FF796D4265D     (void* -> Fallout4.exe+1D9265D)
    [RSP+6A0 ] 0xD400000000       (size_t)
    [RSP+6A8 ] 0xD48C6FEF30       (void*)
    [RSP+6B0 ] 0x0                (size_t)
    [RSP+6B8 ] 0x108              (size_t)
    [RSP+6C0 ] 0x0                (size_t)
    [RSP+6C8 ] 0x1F1971C9110      (BSValueNode*)
    Name: "AddOnNode500"
    [RSP+6D0 ] 0x0                (size_t)
    [RSP+6D8 ] 0x7FF796D4265D     (void* -> Fallout4.exe+1D9265D)
    [RSP+6E0 ] 0x1                (size_t)
    [RSP+6E8 ] 0xD48C6FEF30       (void*)
    [RSP+6F0 ] 0x0                (size_t)
    [RSP+6F8 ] 0x7FF796D2F7E3     (void* -> Fallout4.exe+1D7F7E3)
    [RSP+700 ] 0x1                (size_t)
    [RSP+708 ] 0x1F1971C9260      (BSValueNode*)
    Name: "AddOnNode500"
    [RSP+710 ] 0x0                (size_t)
    [RSP+718 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+720 ] 0x1F000000001      (size_t)
    [RSP+728 ] 0xD48C6FEF30       (void*)
    [RSP+730 ] 0x8                (size_t)
    [RSP+738 ] 0xD48C6FEE80       (void*)
    [RSP+740 ] 0x0                (size_t)
    [RSP+748 ] 0x1F1764EE540      (BSFadeNode*)
    Name: "Workshop_HighTechLightCeiling04_Dirty_Orange_On"
    [RSP+750 ] 0x0                (size_t)
    [RSP+758 ] 0x7FF796D42691     (void* -> Fallout4.exe+1D92691)
    [RSP+760 ] 0x3C50A0F800000002 (size_t)
    [RSP+768 ] 0xD48C6FEF30       (void*)
    [RSP+770 ] 0x0                (size_t)
    [RSP+778 ] 0x0                (size_t)
    [RSP+780 ] 0x40A00000         (size_t)
    [RSP+788 ] 0x0                (size_t)
    [RSP+790 ] 0x0                (size_t)
    [RSP+798 ] 0x1F0DBA81470      (hknpBSWorld*)
    [RSP+7A0 ] 0x1                (size_t)
    [RSP+7A8 ] 0x0                (size_t)
    [RSP+7B0 ] 0x1                (size_t)
    [RSP+7B8 ] 0x165              (size_t)
    [RSP+7C0 ] 0x1F41FAD0040      (void*)
    [RSP+7C8 ] 0x1F0DA62B380      (void*)
    [RSP+7D0 ] 0xD48C6FEEB9       (void*)
    [RSP+7D8 ] 0x7FF796D3E4C8     (void* -> Fallout4.exe+1D8E4C8)
    [RSP+7E0 ] 0x1F0DA62B380      (void*)
    [RSP+7E8 ] 0x1F0FE333060      (void*)
    [RSP+7F0 ] 0xD48C6FEEB9       (void*)
    [RSP+7F8 ] 0x1F400000000      (void*)
    [RSP+800 ] 0x1F0DA62B380      (void*)
    [RSP+808 ] 0x7FFFFFFF00000165 (size_t)
    [RSP+810 ] 0x1F0FE333060      (void*)
    [RSP+818 ] 0x8000001300000013 (size_t)
    [RSP+820 ] 0x1F0FE333060      (void*)
    [RSP+828 ] 0x7FF700000013     (size_t)
    [RSP+830 ] 0x1F0904C7720      (ScrapHeap*)
    [RSP+838 ] 0x1F41FAD0040      (void*)
    [RSP+840 ] 0x1F41FAD0140      (void*)
    [RSP+848 ] 0x1F41FAD0040      (void*)
    [RSP+850 ] 0x0                (size_t)
    [RSP+858 ] 0x1F41FAD00D8      (void*)
    [RSP+860 ] 0x1F41FAD0040      (void*)
    [RSP+868 ] 0x7FF700000013     (size_t)
    [RSP+870 ] 0x1                (size_t)
    [RSP+878 ] 0x1                (size_t)
    [RSP+880 ] 0xD48C6FFA50       (void*)
    [RSP+888 ] 0x1F0DBA81470      (hknpBSWorld*)
    [RSP+890 ] 0xD48C6FF020       (void*)
    [RSP+898 ] 0x7FF795E368B1     (void* -> Fallout4.exe+0E868B1)
    [RSP+8A0 ] 0x1F0D8D932D0      (Actor*)
    Object Reference: 
    File: ""
    Flags: 0x00000008
    Form ID: 0xFF0078D9
    Form Type: 45
    File: ""
    Flags: 0x0042050A
    Form ID: 0xFF009545
    Form Type: 65
    [RSP+8A8 ] 0x7FF794FB0000     (void*)
    [RSP+8B0 ] 0xD40000048E       (size_t)
    [RSP+8B8 ] 0x1                (size_t)
    [RSP+8C0 ] 0xBEBAC087BF4E9A41 (size_t)
    [RSP+8C8 ] 0x3F6EAE183EEDC238 (size_t)
    [RSP+8D0 ] 0x3F63E0AFBEE5A67F (size_t)
    [RSP+8D8 ] 0x3DC0B811BDA48729 (size_t)
    [RSP+8E0 ] 0xBE8BD6A6BEC4A327 (size_t)
    [RSP+8E8 ] 0x3E8A0535BF61CA09 (size_t)
    [RSP+8F0 ] 0xBE2BEF243E2162BC (size_t)
    [RSP+8F8 ] 0xBC387D903ECC5F5C (size_t)
    [RSP+900 ] 0x3CAC0800         (size_t)
    [RSP+908 ] 0x0                (size_t)
    [RSP+910 ] 0x7FF79AB17580     (void* -> Fallout4.exe+5B67580)
    [RSP+918 ] 0x7FF7953A8998     (void* -> Fallout4.exe+03F8998)
    [RSP+920 ] 0xFFFFFFFFFFFF0000 (size_t)
    [RSP+928 ] 0xFFFFFFFFFFFFFFFF (size_t)
    [RSP+930 ] 0x1F0904C6E00      (void*)
    [RSP+938 ] 0x0                (size_t)
    [RSP+940 ] 0x0                (size_t)
    [RSP+948 ] 0x8000000000000000 (size_t)
    [RSP+950 ] 0xC165416F414347E1 (size_t)
    [RSP+958 ] 0xBC3B44DABA1C4800 (size_t)
    [RSP+960 ] 0x48193EB03E87     (size_t)
    [RSP+968 ] 0x21048203EC03E9D  (size_t)
    [RSP+970 ] 0xFFFFFFFFFFFF0000 (size_t)
    [RSP+978 ] 0xFFFFFFFFFFFFFFFF (size_t)
    [RSP+980 ] 0x19C3FFFFFFFF     (size_t)
    [RSP+988 ] 0x21148223EFA3EBC  (size_t)
    [RSP+990 ] 0x48193EE23EE8     (size_t)
    [RSP+998 ] 0x283482300000000  (size_t)
    [RSP+9A0 ] 0x48193ECB3F19     (size_t)
    [RSP+9A8 ] 0x29548223EE93F42  (size_t)
    [RSP+9B0 ] 0x0                (size_t)
    [RSP+9B8 ] 0xDF7FFFF000000000 (size_t)
    [RSP+9C0 ] 0x482340003EEC     (size_t)
    [RSP+9C8 ] 0x1DC482340083EEC  (size_t)
    [RSP+9D0 ] 0x0                (size_t)
    [RSP+9D8 ] 0x0                (size_t)
    [RSP+9E0 ] 0xD48C6FF1D0       (void*)
    [RSP+9E8 ] 0x1F0EB46C9F0      (Actor*)
    Object Reference: 
    File: "MilitarisedMinutemen_PatchesAddon.esp"
    Flags: 0x00440009
    Form ID: 0x00019FD9
    Form Type: 45
    File: "Fallout4.esm"
    Flags: 0x00560449
    Form ID: 0x0001A4D7
    Form Type: 65
    [RSP+9F0 ] 0xD48C6FF129       (void*)
    [RSP+9F8 ] 0x7FF795979F4B     (void* -> Fallout4.exe+09C9F4B)
    [RSP+A00 ] 0x1F0EB46C900      (void*)
    [RSP+A08 ] 0x0                (size_t)
    [RSP+A10 ] 0xD48C6FF1D0       (void*)
    [RSP+A18 ] 0xD48C6FF101       (void*)
    [RSP+A20 ] 0x1F0EB46C9F0      (Actor*)
    Object Reference: 
    File: "MilitarisedMinutemen_PatchesAddon.esp"
    Flags: 0x00440009
    Form ID: 0x00019FD9
    Form Type: 45
    File: "Fallout4.esm"
    Flags: 0x00560449
    Form ID: 0x0001A4D7
    Form Type: 65
    [RSP+A28 ] 0x7FF795D561DB     (void* -> Fallout4.exe+0DA61DB)
    [RSP+A30 ] 0x1F0EB46CE24      (void*)
    [RSP+A38 ] 0xD48C6FF100       (BGSPerk::FindPerkInRanksVisitor*)
    [RSP+A40 ] 0x1F100000000      (void*)
    [RSP+A48 ] 0x0                (size_t)
    [RSP+A50 ] 0x3F7F1EEA3F7F1EEA (size_t)
    [RSP+A58 ] 0x3F7F1EEA3F7F1EEA (size_t)
    [RSP+A60 ] 0x1F17EA3AF70      (BGSPerk*)
    File: "Bastion.esp"
    Flags: 0x0000000D
    Form ID: 0x0001F8A9
    Form Type: 95
    Full Name: ""
    [RSP+A68 ] 0x0                (size_t)
    [RSP+A70 ] 0x3E22F9833E22F983 (size_t)
    [RSP+A78 ] 0x3E22F9833E22F983 (size_t)
    [RSP+A80 ] 0x7FF797CC0EC8     (void* -> Fallout4.exe+2D10EC8)
    [RSP+A88 ] 0x7FF7956DCD4C     (void* -> Fallout4.exe+072CD4C)
    [RSP+A90 ] 0x3F7809333F780933 (size_t)
    [RSP+A98 ] 0x3F7809333F780933 (size_t)
    [RSP+AA0 ] 0x3F50C0003F50C000 (size_t)
    [RSP+AA8 ] 0x3F50C0003F50C000 (size_t)
    [RSP+AB0 ] 0x3C37229EBCA78A69 (size_t)
    [RSP+AB8 ] 0x3D808247         (size_t)
    [RSP+AC0 ] 0x3CD5B0EABCDD26E6 (size_t)
    [RSP+AC8 ] 0xBC529C6D         (size_t)
    [RSP+AD0 ] 0x3DA568C1BCB830AC (size_t)
    [RSP+AD8 ] 0x3A2B0380BDBB39EC (size_t)
    [RSP+AE0 ] 0xBEAC4651BDBF5A3C (size_t)
    [RSP+AE8 ] 0xB87B17D73C9563F6 (size_t)
    [RSP+AF0 ] 0x0                (size_t)
    [RSP+AF8 ] 0x0                (size_t)
    [RSP+B00 ] 0x0                (size_t)
    [RSP+B08 ] 0x0                (size_t)
    [RSP+B10 ] 0x3DF73FFE3DF73FFE (size_t)
    [RSP+B18 ] 0x3DF73FFE3DF73FFE (size_t)
    [RSP+B20 ] 0xBE5C2A5E3F7379BA (size_t)
    [RSP+B28 ] 0x3DF73FFEBE63323F (size_t)
    [RSP+B30 ] 0x3E54F9363E54F936 (size_t)
    [RSP+B38 ] 0x3E54F9363E54F936 (size_t)
    [RSP+B40 ] 0xBE990398BF727AF0 (size_t)
    [RSP+B48 ] 0x3E54F936BDEE20EA (size_t)
    [RSP+B50 ] 0x1F108E0FFB0      (void*)
    [RSP+B58 ] 0x7FF7967565C8     (void* -> Fallout4.exe+17A65C8)
    [RSP+B60 ] 0x0                (size_t)
    [RSP+B68 ] 0x1F19706FCE0      (void*)
    [RSP+B70 ] 0x5                (size_t)
    [RSP+B78 ] 0x50               (size_t)
    [RSP+B80 ] 0xD48C6FF410       (void*)
    [RSP+B88 ] 0xD48C6FF3B0       (void*)
    [RSP+B90 ] 0xD48C6FF400       (void*)
    [RSP+B98 ] 0xD48C6FF550       (void*)
    [RSP+BA0 ] 0xD48C6FF5A0       (void*)
    [RSP+BA8 ] 0xD48C6FF250       (void*)
    [RSP+BB0 ] 0xD48C6FF280       (void*)
    [RSP+BB8 ] 0xD48C6FF2B0       (void*)
    [RSP+BC0 ] 0x3F8A88003F8A8800 (size_t)
    [RSP+BC8 ] 0x3F8A88003F8A8800 (size_t)
    [RSP+BD0 ] 0x3D9C39B13F7FFBD3 (size_t)
    [RSP+BD8 ] 0x7FF796752821     (void* -> Fallout4.exe+17A2821)
    [RSP+BE0 ] 0x400156213D9C39B1 (size_t)
    [RSP+BE8 ] 0xBD8FF52FBD8FF52F (size_t)
    [RSP+BF0 ] 0xBD8FF52F3E165DC7 (size_t)
    [RSP+BF8 ] 0x3F4C8479400453D8 (size_t)
    [RSP+C00 ] 0x1F0D6CEA1AC      (void*)
    [RSP+C08 ] 0xBD16E464BDC24B5A (size_t)
    [RSP+C10 ] 0x0                (size_t)
    [RSP+C18 ] 0xBE17316B0000000A (size_t)
    [RSP+C20 ] 0x0                (size_t)
    [RSP+C28 ] 0x0                (size_t)
    [RSP+C30 ] 0x0                (size_t)
    [RSP+C38 ] 0x3C868EB4BDEE7C28 (size_t)
    [RSP+C40 ] 0x3F0446713F044671 (size_t)
    [RSP+C48 ] 0x7FF79672E6E7     (void* -> Fallout4.exe+177E6E7)
    [RSP+C50 ] 0x1F0D6E1F7A0      (void*)
    [RSP+C58 ] 0x1F1957A9B00      (void*)
    [RSP+C60 ] 0x0                (size_t)
    [RSP+C68 ] 0x0                (size_t)
    [RSP+C70 ] 0x0                (size_t)
    [RSP+C78 ] 0x1F0D893EF00      (void*)
    [RSP+C80 ] 0x1F0D893F200      (void*)
    [RSP+C88 ] 0x1F0F71FEFD0      (void*)
    [RSP+C90 ] 0x1F0F71FF2D0      (void*)
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    [RSP+CA0 ] 0x1F0F71FF090      (void*)
    [RSP+CA8 ] 0x1F0F71FF310      (void*)
    [RSP+CB0 ] 0x1F0DA7177C0      (void*)
    [RSP+CB8 ] 0x1F0D6695560      (void*)
    [RSP+CC0 ] 0x1F0DA7179F0      (void*)
    [RSP+CC8 ] 0x1F0D6E514B4      (void*)
    [RSP+CD0 ] 0xD48C6FF460       (void*)
    [RSP+CD8 ] 0x7FF79666BF6F     (void* -> Fallout4.exe+16BBF6F)
    [RSP+CE0 ] 0x0                (size_t)
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    [RSP+CF0 ] 0xBC36B07B00000036 (size_t)
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    [RSP+D00 ] 0x3C18384F00000000 (size_t)
    [RSP+D08 ] 0x3D2662D3         (size_t)
    [RSP+D10 ] 0x0                (size_t)
    [RSP+D18 ] 0x0                (size_t)
    [RSP+D20 ] 0x0                (size_t)
    [RSP+D28 ] 0xBE34F89C         (size_t)
    [RSP+D30 ] 0x40EA000041F10000 (size_t)
    [RSP+D38 ] 0x3E6F000040EA0000 (size_t)
    [RSP+D40 ] 0xBB06419F3B39B5DB (size_t)
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    [RSP+D50 ] 0x3CDD42A8BC739A7E (size_t)
    [RSP+D58 ] 0x100BD43037D      (size_t)
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    [RSP+D68 ] 0x3A0B35323A0B3532 (size_t)
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    [RSP+E08 ] 0x0                (size_t)
    [RSP+E10 ] 0x0                (size_t)
    [RSP+E18 ] 0x7FF7957D1092     (void* -> Fallout4.exe+0821092)
    [RSP+E20 ] 0x0                (size_t)
    [RSP+E28 ] 0x0                (size_t)
    [RSP+E30 ] 0x1F107D841C0      (void*)
    [RSP+E38 ] 0x1F10957CD10      (void*)
    [RSP+E40 ] 0x56               (size_t)
    [RSP+E48 ] 0x0                (size_t)
    [RSP+E50 ] 0x1F0904C6E00      (void*)
    [RSP+E58 ] 0x1E054F719D       (size_t)
    [RSP+E60 ] 0xD48C6FFA50       (void*)
    [RSP+E68 ] 0x7FF794FB0000     (void*)
    [RSP+E70 ] 0x2                (size_t)
    [RSP+E78 ] 0x1F0D8D932D0      (Actor*)
    Object Reference: 
    File: ""
    Flags: 0x00000008
    Form ID: 0xFF0078D9
    Form Type: 45
    File: ""
    Flags: 0x0042050A
    Form ID: 0xFF009545
    Form Type: 65
    [RSP+E80 ] 0xD48C6FF640       (void*)
    [RSP+E88 ] 0x7FF795E24771     (void* -> Fallout4.exe+0E74771)
    [RSP+E90 ] 0x1F0D8D932D0      (Actor*)
    Object Reference: 
    File: ""
    Flags: 0x00000008
    Form ID: 0xFF0078D9
    Form Type: 45
    File: ""
    Flags: 0x0042050A
    Form ID: 0xFF009545
    Form Type: 65
    [RSP+E98 ] 0xD48C6FF601       (void*)
    [RSP+EA0 ] 0x2                (size_t)
    [RSP+EA8 ] 0x7FF794FB0000     (void*)
    [RSP+EB0 ] 0x1F0D8D932D0      (Actor*)
    Object Reference: 
    File: ""
    Flags: 0x00000008
    Form ID: 0xFF0078D9
    Form Type: 45
    File: ""
    Flags: 0x0042050A
    Form ID: 0xFF009545
    Form Type: 65
    [RSP+EB8 ] 0x7FF795D10D1C     (void* -> Fallout4.exe+0D60D1C)
    [RSP+EC0 ] 0x0                (size_t)
    [RSP+EC8 ] 0x1                (size_t)
    [RSP+ED0 ] 0x1F196D761C0      (BSAnimationGraphManager*)
    [RSP+ED8 ] 0xBD015BE5BC757FF4 (size_t)
    [RSP+EE0 ] 0x3CCEC170BC9BD420 (size_t)
    [RSP+EE8 ] 0xB90202FD3DC3ADC8 (size_t)
    [RSP+EF0 ] 0x0                (size_t)
    [RSP+EF8 ] 0x3F15000042580000 (size_t)
    [RSP+F00 ] 0x0                (size_t)
    [RSP+F08 ] 0x0                (size_t)
    [RSP+F10 ] 0x1F0904C6E00      (void*)
    [RSP+F18 ] 0x3D808247         (size_t)
    [RSP+F20 ] 0xBBA1351E3C1AE858 (size_t)
    [RSP+F28 ] 0xBDE9EA6FBCED220E (size_t)
    [RSP+F30 ] 0x3DA444DDBCFB483D (size_t)
    [RSP+F38 ] 0x39D525ACBE34F89C (size_t)
    [RSP+F40 ] 0x40EA000041F10000 (size_t)
    [RSP+F48 ] 0x3E6F000040EA0000 (size_t)
    [RSP+F50 ] 0xBB492C163AE6FDFC (size_t)
    [RSP+F58 ] 0xBCDD26E63B0CF848 (size_t)
    [RSP+F60 ] 0x3CD5B0EABCDD26E6 (size_t)
    [RSP+F68 ] 0xBC529C6D         (size_t)
    [RSP+F70 ] 0x0                (size_t)
    [RSP+F78 ] 0xD48C6FF7C0       (void*)
    [RSP+F80 ] 0x4004467140044671 (size_t)
    [RSP+F88 ] 0x4004467140044671 (size_t)
    [RSP+F90 ] 0x0                (size_t)
    [RSP+F98 ] 0x0                (size_t)
    [RSP+FA0 ] 0x3ACBC944BBFD0FA2 (size_t)
    [RSP+FA8 ] 0x3815D97B         (size_t)
    [RSP+FB0 ] 0x0                (size_t)
    [RSP+FB8 ] 0x0                (size_t)
    [RSP+FC0 ] 0x382151E400000000 (size_t)
    [RSP+FC8 ] 0xBBFD0FA2BB88BEA5 (size_t)
    [RSP+FD0 ] 0x0                (size_t)
    [RSP+FD8 ] 0x0                (size_t)
    [RSP+FE0 ] 0x4185000041EC0000 (size_t)
    [RSP+FE8 ] 0x3DCD0000419B0000 (size_t)
    [RSP+FF0 ] 0x3DF70000         (size_t)
    [RSP+FF8 ] 0x0                (size_t)
    [RSP+1000] 0x36B8DA9C         (size_t)
    [RSP+1008] 0x0                (size_t)
    [RSP+1010] 0x35CBCBDB35CBCBDB (size_t)
    [RSP+1018] 0x35CBCBDB35CBCBDB (size_t)
    [RSP+1020] 0x417F8D37410B465D (size_t)
    [RSP+1028] 0x3F751778         (size_t)
    [RSP+1030] 0xB79351EEBF7FFFF4 (size_t)
    [RSP+1038] 0xBAC88000BA9E8F64 (size_t)
    [RSP+1040] 0x3F800000B7910806 (size_t)
    [RSP+1048] 0xBA9A0000B96C808C (size_t)
    [RSP+1050] 0x1F0DA6A32F0      (void*)
    [RSP+1058] 0x7FF79694C5FC     (void* -> Fallout4.exe+199C5FC)
    [RSP+1060] 0x1F03DF70000      (size_t)
    [RSP+1068] 0x1F               (size_t)
    [RSP+1070] 0x1F0DE58D400      (void*)
    [RSP+1078] 0x1F196D63040      (void*)
    [RSP+1080] 0xD48C6FF7E0       (void*)
    [RSP+1088] 0xD48C6FF7F0       (void*)
    [RSP+1090] 0xD48C6FF7C0       (void*)
    [RSP+1098] 0x7FF796AC093F     (void* -> Fallout4.exe+1B1093F)
    [RSP+10A0] 0x1F0F097CB70      (bhkCharRigidBodyController*)
    [RSP+10A8] 0x7FF796DC5EC2     (void* -> Fallout4.exe+1E15EC2)
    [RSP+10B0] 0xD48C6FF9C0       (void*)
    [RSP+10B8] 0x7FF7953BF670     (void* -> Fallout4.exe+040F670)
    [RSP+10C0] 0x1F0DF141D50      (PlayerCharacter*)
    Object Reference: 
    File: "Better Locational Damage.esp"
    Flags: 0x00040009
    Form ID: 0x00000007
    Form Type: 45
    File: ""
    Flags: 0x00440448
    Form ID: 0x00000014
    Form Type: 65
    [RSP+10C8] 0x7FF795C71D26     (void* -> Fallout4.exe+0CC1D26)
    [RSP+10D0] 0xD48C6FF8B0       (void*)
    [RSP+10D8] 0x0                (size_t)
    [RSP+10E0] 0x0                (size_t)
    [RSP+10E8] 0x0                (size_t)
    [RSP+10F0] 0x1F0DF141D50      (PlayerCharacter*)
    Object Reference: 
    File: "Better Locational Damage.esp"
    Flags: 0x00040009
    Form ID: 0x00000007
    Form Type: 45
    File: ""
    Flags: 0x00440448
    Form ID: 0x00000014
    Form Type: 65
    [RSP+10F8] 0x7FF79547766A     (void* -> Fallout4.exe+04C766A)
    [RSP+1100] 0xD48C6FF948       (void*)
    [RSP+1108] 0x0                (size_t)
    [RSP+1110] 0x0                (size_t)
    [RSP+1118] 0x1F0DF141D50      (PlayerCharacter*)
    Object Reference: 
    File: "Better Locational Damage.esp"
    Flags: 0x00040009
    Form ID: 0x00000007
    Form Type: 45
    File: ""
    Flags: 0x00440448
    Form ID: 0x00000014
    Form Type: 65
    [RSP+1120] 0x1F17B96D210      (TESObjectREFR*)
    Object Reference: 
    File: "Fallout4.esm"
    Flags: 0x00000009
    Form ID: 0x000C189C
    Form Type: 42
    File: "Fallout4.esm"
    Flags: 0x00000409
    Form ID: 0x000C9B0F
    Form Type: 64
    [RSP+1128] 0x7FF7956DCD4C     (void* -> Fallout4.exe+072CD4C)
    [RSP+1130] 0xD48C6FF9C0       (void*)
    [RSP+1138] 0x1F17E43E5B0      (void*)
    [RSP+1140] 0xD48C6FF8B0       (void*)
    [RSP+1148] 0x3CCCD5733CCCD573 (size_t)
    [RSP+1150] 0x0                (size_t)
    [RSP+1158] 0x1F0DF141D50      (PlayerCharacter*)
    Object Reference: 
    File: "Better Locational Damage.esp"
    Flags: 0x00040009
    Form ID: 0x00000007
    Form Type: 45
    File: ""
    Flags: 0x00440448
    Form ID: 0x00000014
    Form Type: 65
    [RSP+1160] 0x33BFDA08B46CCF46 (size_t)
    [RSP+1168] 0xB69FCA4CB67A0DA6 (size_t)
    [RSP+1170] 0x0                (size_t)
    [RSP+1178] 0x0                (size_t)
    [RSP+1180] 0xB90308FA39D63D55 (size_t)
    [RSP+1188] 0x3B54EBB7         (size_t)
    [RSP+1190] 0x1                (size_t)
    [RSP+1198] 0x0                (size_t)
    [RSP+11A0] 0x1                (size_t)
    [RSP+11A8] 0x0                (size_t)
    [RSP+11B0] 0x3B5C33702F3F4A84 (size_t)
    [RSP+11B8] 0x2F3F4A842F3F4A84 (size_t)
    [RSP+11C0] 0x3DF049CE3DF049CE (size_t)
    [RSP+11C8] 0x3DF049CE3DF049CE (size_t)
    [RSP+11D0] 0x0                (size_t)
    [RSP+11D8] 0x7FF796CDE81E     (void* -> Fallout4.exe+1D2E81E)
    [RSP+11E0] 0x0                (size_t)
    [RSP+11E8] 0x0                (size_t)
    [RSP+11F0] 0x1F0DF141D50      (PlayerCharacter*)
    Object Reference: 
    File: "Better Locational Damage.esp"
    Flags: 0x00040009
    Form ID: 0x00000007
    Form Type: 45
    File: ""
    Flags: 0x00440448
    Form ID: 0x00000014
    Form Type: 65
    [RSP+11F8] 0x0                (size_t)
    [RSP+1200] 0x1F0EC371940      (TESQuest*)
    File: "Fallout4.esm"
    Flags: 0x00000009
    Form ID: 0x001C4E45
    Form Type: 80
    Full Name: ""
    [RSP+1208] 0x0                (size_t)
    [RSP+1210] 0x0                (size_t)
    [RSP+1218] 0x0                (size_t)
    [RSP+1220] 0x0                (size_t)
    [RSP+1228] 0x0                (size_t)
    [RSP+1230] 0x0                (size_t)
    [RSP+1238] 0x7FF794FD44E3     (void* -> Fallout4.exe+00244E3)
    [RSP+1240] 0x0                (size_t)
    [RSP+1248] 0x0                (size_t)
    [RSP+1250] 0x0                (size_t)
    [RSP+1258] 0x0                (size_t)
    [RSP+1260] 0x1F194CFCA80      (BSSkin::Instance*)
    [RSP+1268] 0x7FF796CD3A47     (void* -> Fallout4.exe+1D23A47)
    [RSP+1270] 0x1F194CFCAD8      (void*)
    [RSP+1278] 0xD48C6FF949       (void*)
    [RSP+1280] 0x1F0904C77C0      (char*) "V"
    [RSP+1288] 0x1F17E374101      (void*)
    [RSP+1290] 0xD48C6FF9C8       (void*)
    [RSP+1298] 0xD48C6FF9B0       (void*)
    [RSP+12A0] 0x1F194F29AE0      (BSSkin::BoneData*)
    [RSP+12A8] 0xD48C6FF9C0       (void*)
    [RSP+12B0] 0xD48C6FF9B8       (void*)
    [RSP+12B8] 0x1F000000000      (size_t)
    [RSP+12C0] 0xD48C6FF9C8       (void*)
    [RSP+12C8] 0xD48C6FF9B0       (void*)
    [RSP+12D0] 0x1F194F29AE0      (BSSkin::BoneData*)
    [RSP+12D8] 0xD48C6FF9C0       (void*)
    [RSP+12E0] 0x1F0D62FC838      (ScrapHeap*)
    [RSP+12E8] 0x7FF796AC4913     (void* -> Fallout4.exe+1B14913)
    [RSP+12F0] 0x1F23ED401C8      (void*)
    [RSP+12F8] 0x1F23ED40000      (void*)
    [RSP+1300] 0x1F23ED40000      (void*)
    [RSP+1308] 0x1F23ED40000      (void*)
    [RSP+1310] 0x1F23ED40098      (void*)
    [RSP+1318] 0x7FF796AC46B3     (void* -> Fallout4.exe+1B146B3)
    [RSP+1320] 0x1F23ED40000      (void*)
    [RSP+1328] 0x1F23ED40000      (void*)
    [RSP+1330] 0x1F0D62FC838      (ScrapHeap*)
    [RSP+1338] 0x7FF7978318FE     (void* -> Fallout4.exe+28818FE)
    [RSP+1340] 0x1                (size_t)
    [RSP+1348] 0x7FF795CFCF36     (void* -> Fallout4.exe+0D4CF36)
    [RSP+1350] 0x40A00000         (size_t)
    [RSP+1358] 0x0                (size_t)
    [RSP+1360] 0x0                (size_t)
    [RSP+1368] 0x0                (size_t)
    [RSP+1370] 0x1E054F719D       (size_t)
    [RSP+1378] 0x1F0D62FC8C8      (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)
    [RSP+1380] 0x1F1764706C0      (void*)
    [RSP+1388] 0x8                (size_t)
    [RSP+1390] 0x4104             (size_t)
    [RSP+1398] 0x0                (size_t)
    [RSP+13A0] 0x0                (size_t)
    [RSP+13A8] 0x7FF795D080DB     (void* -> Fallout4.exe+0D580DB)
    [RSP+13B0] 0x1F0D62FC8C8      (BSTCommonScrapHeapMessageQueue<BSPackedTask>*)
    [RSP+13B8] 0x7FF794FD44E3     (void* -> Fallout4.exe+00244E3)
    [RSP+13C0] 0x7FF79AA53400     (CleanupQueue<`anonymous namespace'::MovieResourceQueuePolicy,A0x488c7b61::MovieResourceCleanupPolicy,DoNothingProcessPolicy,A0x488c7b61::QueuePostCleanupPolicy>*)
    [RSP+13C8] 0x7FF795CE1718     (void* -> Fallout4.exe+0D31718)
    [RSP+13D0] 0xD                (size_t)
    [RSP+13D8] 0x1F0D8D932D0      (Actor*)
    Object Reference: 
    File: ""
    Flags: 0x00000008
    Form ID: 0xFF0078D9
    Form Type: 45
    File: ""
    Flags: 0x0042050A
    Form ID: 0xFF009545
    Form Type: 65
    [RSP+13E0] 0x0                (size_t)
    [RSP+13E8] 0x0                (size_t)
    [RSP+13F0] 0x0                (size_t)
    [RSP+13F8] 0x0                (size_t)
    [RSP+1400] 0x0                (size_t)
    [RSP+1408] 0x0                (size_t)
    [RSP+1410] 0x0                (size_t)
    [RSP+1418] 0x0                (size_t)
    [RSP+1420] 0x0                (size_t)
    [RSP+1428] 0x0                (size_t)
    [RSP+1430] 0x0                (size_t)
    [RSP+1438] 0x0                (size_t)
    [RSP+1440] 0x0                (size_t)
    [RSP+1448] 0x0                (size_t)
    [RSP+1450] 0x0                (size_t)
    [RSP+1458] 0x0                (size_t)
    [RSP+1460] 0x7FF79AB98084     (void* -> Fallout4.exe+5BE8084)
    [RSP+1468] 0x1                (size_t)
    [RSP+1470] 0x7FF79AB98080     (void* -> Fallout4.exe+5BE8080)
    [RSP+1478] 0x7FF79AB98088     (void* -> Fallout4.exe+5BE8088)
    [RSP+1480] 0x1F1764E0D00      (void*)
    [RSP+1488] 0x0                (size_t)
    [RSP+1490] 0x0                (size_t)
    [RSP+1498] 0x7FFDC9C565AC     (void* -> f4se_1_10_163.dll+00165AC)
    [RSP+14A0] 0xC350             (size_t)
    [RSP+14A8] 0x1F0D62FC730      (Main*)
    [RSP+14B0] 0x7FF700000008     (size_t)
    [RSP+14B8] 0x7FF700000000     (size_t)
    [RSP+14C0] 0x1F1764E0D00      (void*)
    [RSP+14C8] 0x7FF795CEB503     (void* -> Fallout4.exe+0D3B503)
    [RSP+14D0] 0x1F1764E0D00      (void*)
    [RSP+14D8] 0x7FF79AB9AB40     (void* -> Fallout4.exe+5BEAB40)
    [RSP+14E0] 0x0                (size_t)
    [RSP+14E8] 0x0                (size_t)
    [RSP+14F0] 0x7FF79AB9AB40     (void* -> Fallout4.exe+5BEAB40)
    [RSP+14F8] 0x7FF796B00F26     (void* -> Fallout4.exe+1B50F26)
    [RSP+1500] 0x7FF79AB9AB40     (void* -> Fallout4.exe+5BEAB40)
    [RSP+1508] 0x7FF79AB9AAF0     (void* -> Fallout4.exe+5BEAAF0)
    [RSP+1510] 0x7FF79AB9AAB0     (BSJobs::JobThread*)
    [RSP+1518] 0x1F1764E0D00      (void*)
    [RSP+1520] 0x0                (size_t)
    [RSP+1528] 0x0                (size_t)
    [RSP+1530] 0x11               (size_t)
    [RSP+1538] 0x2                (size_t)
    [RSP+1540] 0x7FF79AB9AAB0     (BSJobs::JobThread*)
    [RSP+1548] 0x7FF796B01432     (void* -> Fallout4.exe+1B51432)
    [RSP+1550] 0x2                (size_t)
    [RSP+1558] 0x7FF79AB9AAF0     (void* -> Fallout4.exe+5BEAAF0)
    [RSP+1560] 0x0                (size_t)
    [RSP+1568] 0xD48C6FFC40       (char*) "(S"
    [RSP+1570] 0x0                (size_t)
    [RSP+1578] 0x0                (size_t)
    [RSP+1580] 0x0                (size_t)
    [RSP+1588] 0x7FF796B03F67     (void* -> Fallout4.exe+1B53F67)
    [RSP+1590] 0x7FF79AB9AAB0     (BSJobs::JobThread*)
    [RSP+1598] 0x0                (size_t)
    [RSP+15A0] 0x0                (size_t)
    [RSP+15A8] 0x0                (size_t)
    [RSP+15B0] 0x7FF79AB9AAB0     (BSJobs::JobThread*)
    [RSP+15B8] 0x7FF796ACCFED     (void* -> Fallout4.exe+1B1CFED)
    [RSP+15C0] 0x5328             (size_t)
    [RSP+15C8] 0xD48C6FFC60       (void*)
    [RSP+15D0] 0x1F1764DEE70      (void*)
    [RSP+15D8] 0x0                (size_t)
    [RSP+15E0] 0x7FF79AB9AAB0     (BSJobs::JobThread*)
    [RSP+15E8] 0x0                (size_t)
    [RSP+15F0] 0x0                (size_t)
    [RSP+15F8] 0x7FFDDFFB257D     (void* -> KERNEL32.DLL+001257D)
    [RSP+1600] 0x0                (size_t)
    [RSP+1608] 0x0                (size_t)
    [RSP+1610] 0x0                (size_t)
    [RSP+1618] 0x0                (size_t)
    [RSP+1620] 0x0                (size_t)
    [RSP+1628] 0x7FFDE178AF28     (void* -> ntdll.dll+005AF28)
    [RSP+1630] 0x0                (size_t)
    [RSP+1638] 0x0                (size_t)
    [RSP+1640] 0x0                (size_t)
    [RSP+1648] 0x0                (size_t)
    [RSP+1650] 0x0                (size_t)
    [RSP+1658] 0x0                (size_t)
    [RSP+1660] 0x4D9AFE000000000  (size_t)
    [RSP+1668] 0x0                (size_t)
    [RSP+1670] 0x4F0FFFFFB30      (size_t)
    [RSP+1678] 0x7FFDDEBF0930     (void* -> KERNELBASE.dll+0160930)
    [RSP+1680] 0xD48C6FD7C0       (void*)
    [RSP+1688] 0xDA66A6D000007FFD (size_t)
    [RSP+1690] 0x7FFDDA66A6D0     (void* -> WinHTTP.dll+00DA6D0)
    [RSP+1698] 0xD48C6FD7C0       (void*)
    [RSP+16A0] 0x0                (size_t)
    [RSP+16A8] 0x0                (size_t)
    [RSP+16B0] 0x0                (size_t)
    [RSP+16B8] 0x0                (size_t)
    [RSP+16C0] 0x0                (size_t)
    [RSP+16C8] 0x0                (size_t)
    [RSP+16D0] 0x0                (size_t)
    [RSP+16D8] 0x0                (size_t)
    [RSP+16E0] 0x0                (size_t)
    [RSP+16E8] 0x0                (size_t)
    [RSP+16F0] 0x0                (size_t)
    [RSP+16F8] 0x0                (size_t)
    [RSP+1700] 0x0                (size_t)
    [RSP+1708] 0x0                (size_t)
    [RSP+1710] 0x0                (size_t)
    [RSP+1718] 0x0                (size_t)
    [RSP+1720] 0x0                (size_t)
    [RSP+1728] 0x0                (size_t)
    [RSP+1730] 0x0                (size_t)
    [RSP+1738] 0x0                (size_t)
    [RSP+1740] 0x0                (size_t)
    [RSP+1748] 0x0                (size_t)
    [RSP+1750] 0x0                (size_t)
    [RSP+1758] 0x0                (size_t)
    [RSP+1760] 0x0                (size_t)
    [RSP+1768] 0x0                (size_t)
    [RSP+1770] 0x0                (size_t)
    [RSP+1778] 0x0                (size_t)
    [RSP+1780] 0x0                (size_t)
    [RSP+1788] 0x0                (size_t)
    [RSP+1790] 0x0                (size_t)
    [RSP+1798] 0x0                (size_t)
    [RSP+17A0] 0x0                (size_t)
    [RSP+17A8] 0x0                (size_t)
    [RSP+17B0] 0x0                (size_t)
    [RSP+17B8] 0x0                (size_t)
    [RSP+17C0] 0x0                (size_t)
    [RSP+17C8] 0x0                (size_t)
    [RSP+17D0] 0x0                (size_t)
    [RSP+17D8] 0x0                (size_t)
    [RSP+17E0] 0x0                (size_t)
    [RSP+17E8] 0x0                (size_t)
    [RSP+17F0] 0x0                (size_t)
    [RSP+17F8] 0x0                (size_t)
    [RSP+1800] 0x0                (size_t)
    [RSP+1808] 0x0                (size_t)
    [RSP+1810] 0x0                (size_t)
    [RSP+1818] 0x0                (size_t)
    [RSP+1820] 0x0                (size_t)
    [RSP+1828] 0x0                (size_t)
    [RSP+1830] 0x0                (size_t)
    [RSP+1838] 0x0                (size_t)
    [RSP+1840] 0x0                (size_t)
    [RSP+1848] 0x0                (size_t)
    [RSP+1850] 0x0                (size_t)
    [RSP+1858] 0x0                (size_t)
    [RSP+1860] 0x0                (size_t)
    [RSP+1868] 0x0                (size_t)
    [RSP+1870] 0x0                (size_t)
    [RSP+1878] 0x0                (size_t)
    [RSP+1880] 0x0                (size_t)
    [RSP+1888] 0x0                (size_t)
    [RSP+1890] 0x0                (size_t)
    [RSP+1898] 0x0                (size_t)
    [RSP+18A0] 0x0                (size_t)
    [RSP+18A8] 0x0                (size_t)
    [RSP+18B0] 0x0                (size_t)
    [RSP+18B8] 0x0                (size_t)
    [RSP+18C0] 0x0                (size_t)
    [RSP+18C8] 0x0                (size_t)
    [RSP+18D0] 0x0                (size_t)
    [RSP+18D8] 0x0                (size_t)
    [RSP+18E0] 0x0                (size_t)
    [RSP+18E8] 0x0                (size_t)
    [RSP+18F0] 0x0                (size_t)
    [RSP+18F8] 0x0                (size_t)
    [RSP+1900] 0x0                (size_t)
    [RSP+1908] 0x0                (size_t)
    [RSP+1910] 0x0                (size_t)
    [RSP+1918] 0x0                (size_t)
    [RSP+1920] 0x0                (size_t)
    [RSP+1928] 0x0                (size_t)
    [RSP+1930] 0x0                (size_t)
    [RSP+1938] 0x0                (size_t)
    [RSP+1940] 0x0                (size_t)
    [RSP+1948] 0x0                (size_t)
    [RSP+1950] 0x0                (size_t)
    [RSP+1958] 0x0                (size_t)
    [RSP+1960] 0x0                (size_t)
    [RSP+1968] 0x0                (size_t)
    [RSP+1970] 0x0                (size_t)
    [RSP+1978] 0x0                (size_t)
    MODULES:
    XINPUT1_3.dll                      0x000000400000
    X3DAudio1_7.dll                    0x00005B430000
    steam_api64.dll                    0x00005B440000
    amdenc64.dll                       0x00005B480000
    d3d11.dll                          0x000180000000
    clbcatq.dll                        0x01F08FBC0000
    BulletCountedReload.dll            0x01F0BC340000
    Fallout4.exe                       0x7FF794FB0000
    usvfs_x64.dll                      0x7FFD43000000
    MSVCP140.dll                       0x7FFD6ED30000
    d3dcompiler_46e.dll                0x7FFD85FD0000
    steamclient64.dll                  0x7FFD86390000
    gameoverlayrenderer64.dll          0x7FFD88900000
    wsfw_identifier.dll                0x7FFD88AA0000
    transfer_settlements.dll           0x7FFD88BA0000
    terminal+.dll                      0x7FFD88E70000
    XAudio2_7.dll                      0x7FFD8D310000
    BackportedBA2Support.dll           0x7FFD8D400000
    WINHTTP.dll                        0x7FFD8E0C0000
    msdmo.dll                          0x7FFD8F410000
    winmmbase.dll                      0x7FFD8F460000
    ResampleDmo.DLL                    0x7FFD8F490000
    DSOUND.DLL                         0x7FFD8F550000
    UneducatedShooter.dll              0x7FFD8F880000
    SUP_F4SE.dll                       0x7FFD8F900000
    ShadowBoostFO4.dll                 0x7FFD8FB30000
    SprintStutteringFix.dll            0x7FFD905A0000
    PowerGridTools.dll                 0x7FFD96C90000
    po3_SpellPerkItemDistributorF4.dll 0x7FFD96D00000
    place.dll                          0x7FFD96E10000
    MODExplorer.dll                    0x7FFD96E90000
    Buffout4.dll                       0x7FFD96F10000
    SprintSpeedController.dll          0x7FFDA1950000
    mcm.dll                            0x7FFDA2800000
    GardenOfEdenPapyrusExtender.dll    0x7FFDA28A0000
    RustyFaceFix.dll                   0x7FFDA2D90000
    LongLoadingTimesFix.dll            0x7FFDA2DE0000
    LighthousePapyrusExtender.dll      0x7FFDA2E70000
    D3DCOMPILER_43.dll                 0x7FFDA2FA0000
    HighFPSPhysicsFix.dll              0x7FFDAD750000
    f4ee.dll                           0x7FFDAD7E0000
    GLXRM_SCOURGE.dll                  0x7FFDB04E0000
    EscapeFreeze.dll                   0x7FFDB0580000
    ClassicHolsteredWeapons.dll        0x7FFDB0640000
    VCRUNTIME140_1.dll                 0x7FFDB8130000
    webio.dll                          0x7FFDB8FA0000
    PapyrusScriptRunner.dll            0x7FFDBA930000
    WINSPOOL.DRV                       0x7FFDBB670000
    MSIMG32.dll                        0x7FFDBBBE0000
    BLD_Helper.dll                     0x7FFDBD370000
    BakaScrapHeap.dll                  0x7FFDBD6D0000
    ReloadFix.dll                      0x7FFDBE440000
    CCD.dll                            0x7FFDBE570000
    BakaMaxPapyrusOps.dll              0x7FFDBE630000
    tier0_s64.dll                      0x7FFDBE6E0000
    OLEACC.dll                         0x7FFDBF100000
    LooksmenuPlayerRotation.dll        0x7FFDC3FC0000
    CONCRT140.dll                      0x7FFDC4720000
    Interior-NavCut-Fix.dll            0x7FFDC4C90000
    faster_workshop.dll                0x7FFDC5820000
    COMCTL32.dll                       0x7FFDC7D90000
    ncryptsslp.dll                     0x7FFDC81F0000
    inputhost.dll                      0x7FFDC8560000
    wbemsvc.dll                        0x7FFDC8F20000
    MpOav.dll                          0x7FFDC8F60000
    amsi.dll                           0x7FFDC9120000
    fastprox.dll                       0x7FFDC9250000
    wbemprox.dll                       0x7FFDC96E0000
    textinputframework.dll             0x7FFDC9830000
    DirectHit.dll                      0x7FFDC9B00000
    f4se_1_10_163.dll                  0x7FFDC9C40000
    GLXRM_ScalingFlagRemover.dll       0x7FFDC9D70000
    vstdlib_s64.dll                    0x7FFDC9EA0000
    flexRelease_x64.dll                0x7FFDC9F70000
    BodyPartsUI.dll                    0x7FFDCA3A0000
    Bastion.dll                        0x7FFDCA3F0000
    GFSDK_SSAO_D3D11.win64.dll         0x7FFDCA440000
    wbemcomn.dll                       0x7FFDCBB00000
    WININET.dll                        0x7FFDCBDC0000
    Windows.UI.dll                     0x7FFDCD270000
    MSVCR110.dll                       0x7FFDCD520000
    MSVCP110.dll                       0x7FFDCD600000
    cudart64_75.dll                    0x7FFDCD750000
    bink2w64.dll                       0x7FFDCD7E0000
    d3dx11_43.dll                      0x7FFDCD880000
    xinput1_4.dll                      0x7FFDCD8F0000
    GFSDK_GodraysLib.x64.dll           0x7FFDCD930000
    AutoBeam.dll                       0x7FFDCDA20000
    PriorityMod.dll                    0x7FFDCE330000
    AUDIOSES.DLL                       0x7FFDCE920000
    amdihk64.dll                       0x7FFDCF900000
    atidxx64.dll                       0x7FFDCF940000
    amdxx64.dll                        0x7FFDCFCC0000
    rasadhlp.dll                       0x7FFDD5310000
    MMDevApi.dll                       0x7FFDD5370000
    CoreUIComponents.dll               0x7FFDD6400000
    avrt.dll                           0x7FFDD6A10000
    directxdatabasehelper.dll          0x7FFDD6A40000
    DbgHelp.dll                        0x7FFDD6C40000
    WINMM.dll                          0x7FFDD7ED0000
    D3DCOMPILER_47.dll                 0x7FFDD7F10000
    fwpuclnt.dll                       0x7FFDD8300000
    d3d11.dll                          0x7FFDD8610000
    gdiplus.dll                        0x7FFDD8E60000
    dcomp.dll                          0x7FFDD9020000
    f4se_steam_loader.dll              0x7FFDD9310000
    flexExtRelease_x64.dll             0x7FFDD93C0000
    nvToolsExt64_1.dll                 0x7FFDD9440000
    CoreMessaging.dll                  0x7FFDD98A0000
    enbhelperf4.dll                    0x7FFDD9BD0000
    apphelp.dll                        0x7FFDD9CA0000
    VCRUNTIME140.dll                   0x7FFDD9E50000
    dhcpcsvc.DLL                       0x7FFDDA4E0000
    dhcpcsvc6.DLL                      0x7FFDDA550000
    WinHTTP.dll                        0x7FFDDA590000
    WindowsCodecs.dll                  0x7FFDDB9C0000
    WINNSI.DLL                         0x7FFDDBBC0000
    UxTheme.dll                        0x7FFDDBC00000
    dxcore.dll                         0x7FFDDBD20000
    dxgi.dll                           0x7FFDDBDD0000
    dwmapi.dll                         0x7FFDDBEF0000
    resourcepolicyclient.dll           0x7FFDDC3A0000
    VERSION.dll                        0x7FFDDC6B0000
    wintypes.dll                       0x7FFDDC870000
    windows.storage.dll                0x7FFDDC9B0000
    HID.DLL                            0x7FFDDD2B0000
    IPHLPAPI.DLL                       0x7FFDDD550000
    DNSAPI.dll                         0x7FFDDD580000
    Secur32.dll                        0x7FFDDD870000
    schannel.DLL                       0x7FFDDD8F0000
    kernel.appcore.dll                 0x7FFDDDA90000
    SSPICLI.DLL                        0x7FFDDDCF0000
    MSWSOCK.dll                        0x7FFDDDF00000
    USERENV.dll                        0x7FFDDE000000
    CRYPTSP.dll                        0x7FFDDE160000
    CRYPTBASE.DLL                      0x7FFDDE180000
    MSASN1.dll                         0x7FFDDE1C0000
    NTASN1.dll                         0x7FFDDE350000
    ncrypt.dll                         0x7FFDDE390000
    UMPDC.dll                          0x7FFDDE3D0000
    powrprof.dll                       0x7FFDDE520000
    DEVOBJ.dll                         0x7FFDDE710000
    CFGMGR32.dll                       0x7FFDDE740000
    DPAPI.DLL                          0x7FFDDE7B0000
    profapi.dll                        0x7FFDDE990000
    bcrypt.dll                         0x7FFDDEA60000
    KERNELBASE.dll                     0x7FFDDEA90000
    ucrtbase.dll                       0x7FFDDEF00000
    WINTRUST.dll                       0x7FFDDF020000
    msvcp_win.dll                      0x7FFDDF090000
    gdi32full.dll                      0x7FFDDF130000
    bcryptPrimitives.dll               0x7FFDDF250000
    CRYPT32.dll                        0x7FFDDF2D0000
    win32u.dll                         0x7FFDDF440000
    OLEAUT32.dll                       0x7FFDDF500000
    SHELL32.dll                        0x7FFDDF5E0000
    sechost.dll                        0x7FFDDFEF0000
    KERNEL32.DLL                       0x7FFDDFFA0000
    SETUPAPI.dll                       0x7FFDE0070000
    WS2_32.dll                         0x7FFDE0500000
    SHLWAPI.dll                        0x7FFDE0580000
    combase.dll                        0x7FFDE05E0000
    NSI.dll                            0x7FFDE0BE0000
    IMM32.DLL                          0x7FFDE0BF0000
    imagehlp.dll                       0x7FFDE0C30000
    RPCRT4.dll                         0x7FFDE0C50000
    USER32.dll                         0x7FFDE0D70000
    msvcrt.dll                         0x7FFDE0F20000
    shcore.dll                         0x7FFDE0FD0000
    COMDLG32.dll                       0x7FFDE10D0000
    PSAPI.DLL                          0x7FFDE1220000
    ADVAPI32.dll                       0x7FFDE1290000
    ole32.dll                          0x7FFDE13B0000
    GDI32.dll                          0x7FFDE1560000
    MSCTF.dll                          0x7FFDE1590000
    ntdll.dll                          0x7FFDE1730000
    F4SE PLUGINS:
    AutoBeam.dll v1
    BackportedBA2Support.dll v1
    BakaMaxPapyrusOps.dll v1.1
    BakaScrapHeap.dll v1.3
    Bastion.dll v1
    BLD_Helper.dll v1
    BodyPartsUI.dll v1
    Buffout4.dll v1.28.6
    BulletCountedReload.dll
    CCD.dll v1
    ClassicHolsteredWeapons.dll
    DirectHit.dll v1
    enbhelperf4.dll v1
    EscapeFreeze.dll v1
    f4ee.dll
    faster_workshop.dll
    GardenOfEdenPapyrusExtender.dll v18.3
    GLXRM_ScalingFlagRemover.dll v1
    GLXRM_SCOURGE.dll v1
    HighFPSPhysicsFix.dll
    Interior-NavCut-Fix.dll v1.0.3
    LighthousePapyrusExtender.dll v1.4
    LongLoadingTimesFix.dll v1.1.1
    LooksmenuPlayerRotation.dll
    mcm.dll
    MODExplorer.dll
    PapyrusScriptRunner.dll v1.4
    place.dll
    po3_SpellPerkItemDistributorF4.dll v2
    PowerGridTools.dll
    PriorityMod.dll
    ReloadFix.dll v1.2.4
    RustyFaceFix.dll v2.0.2
    ShadowBoostFO4.dll
    SprintSpeedController.dll v1
    SprintStutteringFix.dll v1.3
    SUP_F4SE.dll
    terminal+.dll
    transfer_settlements.dll
    UneducatedShooter.dll v1
    wsfw_identifier.dll
    PLUGINS:
    [00]     Fallout4.esm
    [01]     DLCRobot.esm
    [02]     DLCworkshop01.esm
    [03]     DLCCoast.esm
    [04]     DLCworkshop02.esm
    [05]     DLCworkshop03.esm
    [06]     DLCNukaWorld.esm
    [07]     Unofficial Fallout 4 Patch.esp
    [08]     HUDFramework.esm
    [09]     WorkshopFramework.esm
    [0A]     TacticalReload.esm
    [0B]     CleanMySettlement.esm
    [0C]     INE_BoonIsland.esp
    [0D]     PANPC.esm
    [0E]     LightsDontCastShadows.esp
    [0F]     SubwayRunnerRevised.esp
    [10]     LooksMenu.esp
    [11]     Better Locational Damage.esp
    [12]     TacticalTablet.esp
    [13]     LooksMenu Customization Compendium.esp
    [14]     NAC.esp
    [15]     Another Pine Forest Mod.esp
    [16]     NAC-NW.esp
    [17]     NAC-FH.esp
    [18]     MODaquatic.esp
    [19]     SSTFungalForest.esp
    [1A]     MutilatedDeadBodies.esp
    [1B]     HiPolyFaces.esp
    [1C]     CBBE.esp
    [1D]     dD-Enhanced Blood Basic.esp
    [1E]     3dscopes.esp
    [1F]     Atomic World.esp
    [20]     MsAbominations.esp
    [21]     Reverb and Ambiance Overhaul.esp
    [22]     GhoulBlood.esp
    [23]     AttackSpawnsOutsideSettlement.esp
    [24]     AmazingFollowerTweaks.esp
    [25]     SettlementMenuManager.esp
    [26]     MilitarizedMinutemen.esp
    [27]     M2_Flamethrower_2.2.esp
    [28]     CombinedArmsNV.esp
    [29]     CombinedArmsEXPack.esp
    [2A]     Flashy_Infestations.esp
    [2B]     SovietPowerArmor.esp
    [2C]     MjolnirMKVB.esp
    [2D]     MK18.esp
    [2E]     PKMnv.esp
    [2F]     MWIIM4.esp
    [30]     Winters_BAS-B.esp
    [31]     Escape from Boston - KAC SR-25.esp
    [32]     1CAS_ServiceRifle.esp
    [33]     Remington700.esp
    [34]     American180nv.esp
    [35]     AAC_HoneyBadger.esp
    [36]     RPD.esp
    [37]     M2Agency.esp
    [38]     ABundleofTape.esp
    [39]     ImiUzi.esp
    [3A]     smmg.esp
    [3B]     FG-42.esp
    [3C]     Escape from Boston - M200 Intervention.esp
    [3D]     Mossberg500.esp
    [3E]     Glock19x.esp
    [3F]     HaxRPG7.esp
    [40]     9x39Project.esp
    [41]     Floaters.esp
    [42]     [ARRETH] FGEP-DE.esp
    [43]     ChinaLakeandHolorifle.esp
    [44]     SigSauerP320.esp
    [45]     SMLE_v.2.esp
    [46]     9mmPistol.esp
    [47]     F4CW10mmSMG.esp
    [48]     FallEvil - Complete Edition.esp
    [49]     CWCreateABot.esp
    [4A]     M60-M60E3.esp
    [4B]     M1Garand.esp
    [4C]     VarmintRifle.esp
    [4D]     Yona_Weapon_DefenseGun.esp
    [4E]     22LR_SilentPistol_ENG.esp
    [4F]     FO4 NPCs Travel.esp
    [50]     LeeEnfieldNo4MkI.esp
    [51]     RU556.esp
    [52]     AKMnv.esp
    [53]     AK74M.esp
    [54]     DX_Black_Widow.esp
    [55]     512StandaloneHairColors.esp
    [56]     MTs255.esp
    [57]     In The Flesh.esp
    [58]     SVT40.esp
    [59]     MP7.esp
    [5A]     Survivalist.esp
    [5B]     RedShiftPowerArmor.esp
    [5C]     HK_MP5.esp
    [5D]     HK_UMP.esp
    [5E]     M1A.esp
    [5F]     Sten.esp
    [60]     The Eyes Of Beauty.esp
    [61]     TheEyesOfBeauty.esp
    [62]     Defective_Synth.esp
    [63]     Casio_W59.esp
    [64]     Ev_CPA10.esp
    [65]     EV_CPA10_LL.esp
    [66]     Female Tactical Armor.esp
    [67]     IWStryker.esp
    [68]     BZW_COD_Ghost_Jawbone.esp
    [69]     Gunner_Operator.esp
    [6A]     Modern Military Pack.esp
    [6B]     [MW2022] Shadow Company.esp
    [6C]     [BOCW] SEAL Team 10.esp
    [6D]     [MW] Wetsuit Collection.esp
    [6E]     KSHairsFemsheppingRadbeetle.esp
    [6F]     BOCW Outfit Pack.esp
    [70]     MilitarisedMinutemen_PatchesAddon.esp
    [71]     PD_LowerWeapon.esp
    [72]     Tactical Flashlights.esp
    [73]     Tactical Flashlights - Settings.esp
    [74]     Factor.esp
    [75]     TrueReporter.esp
    [76]     ImmersiveVendors.esp
    [77]     TacticalTablet_LMCC.esp
    [78]     ScopeOverlayDOF.esp
    [79]     MK18 Armory Project.esp
    [7A]     MK18 Armory Project 3.esp
    [7B]     Elysium.esp
    [7C]     VtawScientist.esp
    [7D]     Glowing Animals Emit Light.esp
    [7E]     Live Dismemberment - RegularNoHeadshots.esp
    [7F]     Dilapidated Roads - Charcoal.esp
    [80]     ValiusHDTextures2K.esp
    [81]     CustomCamera.esp
    [82]     PD_VisualReload.esp
    [83]     PipBoyShadows.esp
    [84]     fasthelmet.esp
    [85]     WestTekTacticalOptics.esp
    [86]     Famished.esp
    [87]     ClassicBehemoth.esp
    [88]     ConceptCentaur.esp
    [89]     Immersive HUD.esp
    [8A]     Project Reality Footsteps FO4.esp
    [8B]     VtawWardrobe6.esp
    [8C]     VHCE.esp
    [8D]     PMC Operators Pack.esp
    [8E]     VtawWardrobe9.esp
    [8F]     Natural Grasses & Groundcovers.esp
    [90]     Insignificant Object Remover.esp
    [91]     AarwynSurvivalBeanies.esp
    [92]     halffacemask.esp
    [93]     QMW-CAE-ALLINONE.esp
    [94]     QMW-3DM82A3.esp
    [95]     QMW-3DSCOPEAUG.esp
    [96]     QMW-3DSCOPEM249.esp
    [97]     QMW-3DSCOPEMK12.esp
    [98]     QMW-3DSCOPESPAS12.esp
    [99]     QMW-3DSCOPEVSS.esp
    [9A]     QMW-CAG36.esp
    [9B]     QWM-3DSCOPE550.esp
    [9C]     QWM-CAAKM.esp
    [9D]     BZW_MW_Mara.esp
    [9E]     octi_taticaloutfit.esp
    [9F]     stnjrPackHair.esp
    [A0]     AVBPipeGunsReplace.esp
    [A1]     AKSounds.esp
    [A2]     AzarPonytailHairstyles.esp
    [A3]     GhoulWorm00.esp
    [A4]     Existence 2.0.esp
    [A5]     No Aggro Impact Landing.esp
    [A6]     DX_Predator.esp
    [A7]     Better Rubble.esp
    [A8]     ESPExplorerFO4.esp
    [A9]     BDO Hair.esp
    [AA]     FF7R.esp
    [AB]     ParagonHairs.esp
    [AC]     ImmersiveAnimationFramework.esp
    [AD]     Urban Raider.esp
    [AE]     F3metalarmor.esp
    [AF]     MiscOutfitPackv2.esp
    [B0]     MercenaryOutfits.esp
    [B1]     Classic Outfits Distributed.esp
    [B2]     Nox Outfit.esp
    [B3]     Helios Outfit.esp
    [B4]     MG42.esp
    [B5]     WestTek Less Bright.esp
    [B6]     Silent-M249-Reload.esp
    [B7]     RussianAssaultPack.esp
    [B8]     GD45_TLOU_Henry_Sam.esp
    [B9]     leonsoutfit.esp
    [BA]     Splinterz.esp
    [BB]     LongRangeBulletHoles.esp
    [BC]     Realistic Death Physics - ALL DLC.esp
    [BD]     Elzee Human Grab Attacks.esp
    [BE]     SVT40-2xDMG.esp
    [BF]     SMLE STS PATCH - REPLACE.esp
    [C0]     Quad_Fusillade.esp
    [C1]     SigSauerP320_TR.esp
    [C2]     Quad_RAWLauncher.esp
    [C3]     Nexus_PMC.esp
    [C4]     PMC_extended.esp
    [C5]     MilitarizedMinutemenImmersionFix.esp
    [C6]     strong_PA.esp
    [C7]     tumbajamba Advanced Engineering.esp
    [C8]     strong_PA - tAE.esp
    [C9]     3pMeleeTweak.esp
    [CA]     MWHitFx.esp
    [CB]     WheelMenu.esp
    [CC]     FIS-Naming-Weap-Armo-EN.esp
    [CD]     Danse GTFO Power Armor.esp
    [CE]     PlatinumCurieV2.1.esp
    [CF]     MyCart_Biohazard.esp
    [D0]     detailedferalghouls2K.esp
    [D1]     BlackSummer.esp
    [D2]     Thaylar's Power Armor - Rusty 2k Repacked BA2.esp
    [D3]     DynamicInteriorFogRemoval.esp
    [D4]     CurieFaceMorphBugFix.esp
    [D5]     PiperFaceFix.esp
    [D6]     CaitFaceMorphFix.esp
    [D7]     NoRandomGunShellEjectDirection.esp
    [D8]     WorkshopPlus.esp
    [D9]     SKKSettlementAttackSystem.esp
    [DA]     SOEghouls.esp
    [DB]     HamedSimKhardar.esp
    [DC]     More Fortifications.esp
    [DD]     Hamed Taneh-e-Derakht Wall.esp
    [DE]     EvilViking13_WastelandWalls.esp
    [DF]     Buildable_Farmland.esp
    [E0]     InstitutePowerArmor.esp
    [E1]     SnapBeds.esp
    [E2]     Sandbag Fortifications - Version 2C.esp
    [E3]     American180nv_TacticalReloadPatch.esp
    [E4]     AAC_HoneyBadger_TacticalReloadPatch.esp
    [E5]     [ETH]FGEP-AmbienceReducer.esp
    [E6]     TransferSettlements.esp
    [E7]     Marmo1233 - Immersive Settlers.esp
    [E8]     Brahmin Watertrough.esp
    [E9]     BrahminFeederFull.esp
    [EA]     GrafsSecurityFences.esp
    [EB]     KimHairstyle.esp
    [EC]     PANPC - Explosion Responses.esp
    [ED]     PANPC - Trap Alerts.esp
    [EE]     Better Locational Damage - DLC_WWorkshop.esp
    [EF]     Better Perks.esp
    [F0]     StartMeUp.esp
    [F1]     StartMeUpNukaWorldPatch.esp
    [F2]     EnhancedLightsandFX.esp
    [F3]     EnhancedLightsAndFX_SRR_Patch.esp
    [F4]     Pip-Boy Flashlight.esp
    [F5]     no_pipboy_light.esp
    [FE:000] ccBGSFO4044-HellfirePowerArmor.esl
    [FE:001] ccBGSFO4115-X02.esl
    [FE:002] ccBGSFO4116-HeavyFlamer.esl
    [FE:003] ccBGSFO4110-WS_Enclave.esl
    [FE:004] ccBGSFO4096-AS_Enclave.esl
    [FE:005] ccFSVFO4007-Halloween.esl
    [FE:006] ccBGSFO4046-TesCan.esl
    [FE:007] ccSBJFO4003-Grenade.esl
    [FE:008] ccOTMFO4001-Remnants.esl
    [FE:009] HiPolyFacesCompanionPlugin.esl
    [FE:00A] Dilapidated Roads - Charcoal.esl
    [FE:00B] PPF.esm
    [FE:00C] FlickerFixer-eXofied.esl
    [FE:00D] WorldwideGhoulsV400.esl
    [FE:00E] JamaicaPlainPathing.esm
    [FE:00F] CWOutfitPackPart2.esl
    [FE:010] Geckos.esl
    [FE:011] NCRArmourPack.esl
    [FE:012] VCM_LibrarySupportPlugin_F-ESL.esl
    [FE:013] Bighorner.esl
    [FE:014] Cazadors.esl
    [FE:015] Centaur.esl
    [FE:016] CWRadscorpions.esl
    [FE:017] RedShiftPowerArmor.esl
    [FE:018] EnclavePack.esl
    [FE:019] HellcatPA.esl
    [FE:01A] TAAFlickerRemover.esl
    [FE:01B] ParkBlood.esl
    [FE:01C] leafblowerjunkjet2k.esl
    [FE:01D] deathclawshd2k.esl
    [FE:01E] dppsychoandmedx.esl
    [FE:01F] dpjetandxcell.esl
    [FE:020] Petal_Gasmask.esl
    [FE:021] CWRaiders.esl
    [FE:022] MorePrefabs.esl
    [FE:023] Dogs can grab player.esl
    [FE:024] HairfixUnderhelmet.esl
    [FE:025] Skb_MachinegunsRebirth.esl
    [FE:026] UglyRoaches.esl
    [FE:027] Hit Those Objects.esm
    [FE:028] HoloDisplay.esl
    [FE:029] ShackShops.esl
    [FE:02A] WastelandGuardShacks.esl
    [FE:02B] Ladder.esl
    [FE:02C] NoDialogueAutoRotAndForcedPos.esl
    [FE:02D] Mantis.esl
    [FE:02E] Wetness Shader Fix.esp
    [FE:02F] FO4ParticlePatch.esp
    [FE:030] RealHDFace Tex.esp
    [FE:031] AmmoCounterFramework.esp
    [FE:032] Better Locational Damage - DLC_Far_Harbor.esp
    [FE:033] BLD - Leveled Lists - DLC.esp
    [FE:034] LushAmbience.esp
    [FE:035] WhoIsTheGeneral.esp
    [FE:036] SettlerBuiltSettlements.esp
    [FE:037] SBS - LivingSunshineTindings.esp
    [FE:038] SBS - LivingKingsportLighthouse.esp
    [FE:039] UniqueRaiderPatrols2.esp
    [FE:03A] SBS - LivingFinchFarm.esp
    [FE:03B] SBS - LivingOberlandStation.esp
    [FE:03C] PLI_Unmarked_Raider_Camps_P1.esp
    [FE:03D] SBS - LivingCoastalCottage.esp
    [FE:03E] SBS - LivingOutpostZimonja.esp
    [FE:03F] SBS - LivingSomervillePlace.esp
    [FE:040] PRP_SRR_Patch_OG.esp
    [FE:041] SBS - LivingMarinaEgretTour.esp
    [FE:042] SBS - LivingStarlightDrive in.esp
    [FE:043] SBS -  LivingAbernathyFarm.esp
    [FE:044] CROSS_InstituteExpeditionarySuit.esp
    [FE:045] SBS - LivingHangmanAlley.esp
    [FE:046] SBS - LivingTaffington.esp
    [FE:047] GoodneighborView.esp
    [FE:048] SBS - LivingJamaicaPlain.esp
    [FE:049] PLI_Unmarked_Raider_Camps_P2.esp
    [FE:04A] FGEP-Legendary.esp
    [FE:04B] MFGeXopansionPatch.esp
    [FE:04C] Modern Weapon Replacer - Glock 19x FX0x01 - 10mm Pistols.esp
    [FE:04D] SBS - LivingTenpinesBluff.esp
    [FE:04E] SBS - LivingNordHagenBeach.esp
    [FE:04F] SBS - LivingCroupManor.esp
    [FE:050] SBS - LivingTheSlog.esp
    [FE:051] SBS - LivingCountyCrossing.esp
    [FE:052] LasertoGarand.esp
    [FE:053] True Damage.esp
    [FE:054] Better Locational Damage - DLC_Nuka_World.esp
    [FE:055] Better Locational Damage - DLC_Automatron.esp
    [FE:056] True Damage - DLC.esp
    [FE:057] TerrainUndersides.esp
    [FE:058] CagebreakerPowerArmor.esp
    [FE:059] NACskintonefix.esp
    [FE:05A] SBS - LivingGraygarden.esp
    [FE:05B] DiamondCityLights.esp
    [FE:05C] (Tumba) Gunner Power Armor.esp
    [FE:05D] (SKI-Tumba) Heavy Shotgun.esp
    [FE:05E] PuddleReflectionFix.esp
    [FE:05F] M1918A2.esp
    [FE:060] FAR.esp
    [FE:061] CovertSidearmVVSounds.esp
    [FE:062] SF Valentine.esp
    [FE:063] 4estGimp - MFG_FGEP-DE Merged.esp
    [FE:064] [ARRETH] FGEP.esp
    [FE:065] VeryZenFGEP_2k.esp
    [FE:066] Vault-Tec Mask.esp
    [FE:067] K9TacticalHarness.esp
    [FE:068] VWR - 44 Magnum.esp
    [FE:069] CROSS_CourserStrigidae.esp
    [FE:06A] No More Fake Puddles - Nuka World 1-0.esp
    [FE:06B] MK18 Armory Project 2.esp
    [FE:06C] EFB M200 - Close Sights Pack.esp
    [FE:06D] 9x39Project_TacticalReloadPatch.esp
    [FE:06E] AKMnv_TacticalReloadPatch.esp
    [FE:06F] BetterCasingEjection.esp
    [FE:070] Elzee Recoil Shake.esp
    [FE:071] True Damage - Perk Module.esp
    [FE:072] Better Locational Damage - Robot Edition.esp
    [FE:073] Better Locational Damage - Robot Edition - Capital Wasteland Robot Patch.esp
    [FE:074] WAVE.esp
    [FE:075] VividFallout - AiO - 2k.esp
    [FE:076] Robot_Textures_Redone.esp
    [FE:077] Gloomy Glass.esp
    [FE:078] StartMeUpShaunDefaultAppearance.esp
    [FE:079] M2AgencyTacticalReloadPatch.esp
    [FE:07A] M2AgencyLvlListPatch.esp
    [FE:07B] RemoteExplosives.esp
    [FE:07C] 3rd Person Cam SmallFix.esp
    [FE:07D] GEN Ramen Hat.esp
    [FE:07E] Autumnal Forest Overhaul - Grass.esp
    [FE:07F] ParkCoventry.esp
    [FE:080] god.esp
    [FE:081] Modern Weapon Replacer - Combined Arms - AKM - Handmade Rifles.esp
    [FE:082] TheMobileMechanic.esp
    [FE:083] TheMobileMechanicAutomatron.esp
    [FE:084] Feral Ghoul Bite Skills.esp
    [FE:085] Vault-Tec Mask MKII.esp
    [FE:086] BoS Suit.esp
    [FE:087] Institute Suit.esp
    [FE:088] BOS INS suit Flat.esp
    [FE:089] RainofBrassPetals.esp
    [FE:08A] ConditionBoy.esp
    [FE:08B] SlideStandalone.esp
    [FE:08C] IAF - Far Harbor & Nuka World.esp
    [FE:08D] Urban Raider - Forged.esp
    [FE:08E] PKMnv_NoEWS.esp
    [FE:08F] Clicklight.esp
    [FE:090] SprintOutOfCombat.esp
    [FE:091] 2k Turrets - Seen some shit.esp
    [FE:092] Rubble Debris.esp
    [FE:093] jdmCouchSleep.esp
    [FE:094] SunLightAlignment.esp
    [FE:095] NAC-RemoveMenuItem.esp
    [FE:096] More_Vines.esp
    [FE:097] Weapons of Fate.esp
    [FE:098] Radscorpion Stab Skill.esp
    [FE:099] Assaultron Grab Skills.esp
    [FE:09A] It has been a long time - 2k MetalBox.esp
    [FE:09B] Elzee Car Alarm.esp
    [FE:09C] Elzee Stomp.esp
    [FE:09D] Yaoguai grab skill.esp
    [FE:09E] Deathclaw Grab Skills.esp
    [FE:09F] Radstag Grab Skill.esp
    [FE:0A0] Authors Vehicle picks Left To Rot.esp
    [FE:0A1] Capsules seen some 2k shit.esp
    [FE:0A2] Seen some 2k s#*! - Pulowski Shelter.esp
    [FE:0A3] Mossy Power Tower.esp
    [FE:0A4] Oxidized alumin(i)um bird.esp
    [FE:0A5] True Damage - Adrenaline Module.esp
    [FE:0A6] True Damage - Perk Module DLC.esp
    [FE:0A7] True Damage - Vehicle Module.esp
    [FE:0A8] SCOURGE.esp
    [FE:0A9] SCOURGE - Floaters.esp
    [FE:0AA] SCOURGE - Fallout4.esp
    [FE:0AB] SCOURGE - DLCRobot.esp
    [FE:0AC] SCOURGE - DLCNukaWorld.esp
    [FE:0AD] SCOURGE - DLCCoast.esp
    [FE:0AE] SCOURGE - Centaur.esp
    [FE:0AF] SCOURGE - Mantis.esp
    [FE:0B0] SCOURGE - ConceptCentaur.esp
    [FE:0B1] SCOURGE - Geckos.esp
    [FE:0B2] SCOURGE - Famished.esp
    [FE:0B3] SCOURGE - Defective_Synth.esp
    [FE:0B4] SCOURGE - Cazadors.esp
    [FE:0B5] SCOURGE - Bighorner.esp
    [FE:0B6] SCOURGE - MFG.esp
    [FE:0B7] SCOURGE - Flesh.esp
    [FE:0B8] CombinedArmsNV_TacticalReloadPatch.esp
    [FE:0B9] VarmintRifle_TacticalReloadPatch.esp
    [FE:0BA] LeeEnfieldNo4MkI_TR.esp
    [FE:0BB] SVT40_TacticalReloadPatch.esp
    [FE:0BC] Winters_BAS-B_TR-Patch.esp
    [FE:0BD] Look At Me GNR RDX.esp
    [FE:0BE] Look At Me GNR RDX x PMC Extended.esp
    [FE:0BF] MWHitFX - Automatron Patch.esp
    [FE:0C0] Bastion.esp
    [FE:0C1] TD - ChinaLakeandHolorifle.esp
    [FE:0C2] TD - Combined Arms Expansion.esp
    [FE:0C3] TD - Combined Arms.esp
    [FE:0C4] TD - FG-42.esp
    [FE:0C5] TD - Heckler und Koch - MP7.esp
    [FE:0C6] TD - MK18 CQBR.esp
    [FE:0C7] TD - PKM - Machine Gun.esp
    [FE:0C8] TD - SMLE_v2.esp
    [FE:0C9] TD - 9mm Pistol.esp
    [FE:0CA] TD - 9x39 Project.esp
    [FE:0CB] TD - AKM Complex.esp
    [FE:0CC] TD - American 180.esp
    [FE:0CD] TD - 22LR Silenced Pistol.esp
    [FE:0CE] TD - M60 - M60E3.esp
    [FE:0CF] TD - Machineguns Rebirth ESL.esp
    [FE:0D0] TD - Mossberg 500.esp
    [FE:0D1] LC's UHD Feral Ghoul Apparel.esp
    [FE:0D2] Rusty Face Fix.esp
    [FE:0D3] SCOURGE - [ARRETH] FGEP-DE.esp
    [FE:0D4] Power_Armors_Redone.esp
    [FE:0D5] BuildingBudgetExtender.esp
    [FE:0D6] Mozenrath - Creating Loot Shipping Crate.esp
    [FE:0D7] CommonwealthBarbwire SMM.esp
    [FE:0D8] CreatingLootShippingCrate SMM.esp
    [FE:0D9] HoloDisplay SMM.esp
    [FE:0DA] LogFenceWalls SMM.esp
    [FE:0DB] More Fortifications SMM.esp
    [FE:0DC] MorePrefabs SMM.esp
    [FE:0DD] ShackShops SMM.esp
    [FE:0DE] WastelandGuardShacks SMM.esp
    [FE:0DF] WastelandWalls SMM.esp
    [FE:0E0] BuildableFarmland SMM.esp
    [FE:0E1] Machinery seen some shit.esp
    [FE:0E2] MidnightCultFix.esp
    [FE:0E3] ImiUzi_Addon.esp
    [FE:0E4] ImiUzi_TacticalReloadPatch.esp
    [FE:0E5] MFGeXopansionPatch-ChildrenEnabled.esp
    [FE:0E6] SCOURGE - FallEvilComplete.esp
    [FE:0E7] RU556_TacReload.esp
    [FE:0E8] Enemies Fear Power Armor.esp
    [FE:0E9] UngatedLockpick.esp
    [FE:0EA] Remington700_TR.esp
    [FE:0EB] PANPC 2.0.8 DLC Weather Patch.esp
    [FE:0EC] PANPC - FGEP DE patch.esp
    [FE:0ED] 00-Movements101.esp
    [FE:0EE] Modern Weapon Replacer - Fusillade Grenade Launcher - Gauss Rifles.esp
    [FE:0EF] Modern Weapon Replacer - RPG-7V2 - Missile Launchers.esp
    [FE:0F0] Modern Weapon Replacer - BAS-B (Sig XM7 Spear) - Radium Rifles.esp
    [FE:0F1] Modern Weapon Replacer - Combined Arms - AUG - Institute Guns.esp
    [FE:0F2] Modern Weapon Replacer - IMI Uzi - Pipe Guns.esp
    [FE:0F3] Modern Weapon Replacer - MK18 CQBR - Laser Guns.esp
    [FE:0F4] Modern Weapon Replacer - Springfield Armory M1A - Hunting Rifles.esp
    [FE:0F5] Modern Weapon Replacer - Machineguns Rebirth Mk22 HMG - Gatling Lasers.esp
    [FE:0F6] Modern Weapon Replacer - MTs-255 - Pipe Revolvers.esp
    [FE:0F7] Modern Weapon Replacer - MTs-255 - Pipe Bolt Action.esp
    [FE:0F8] Modern Weapon Replacer - Combined Arms - SG550 - Plasma Guns.esp
    [FE:0F9] Modern Weapon Replacer - CombinedArmsEXPack - Mk12 - Plasma Guns.esp
    [FE:0FA] Modern Weapon Replacer - CombinedArmsEXPack - P90 - Submachine Guns.esp
    [FE:0FB] Modern Weapon Replacer - Combined Arms - SV-98 - Lever Action Rifles.esp
    [FE:0FC] Modern Weapon Replacer - Combined Arms - M9A1 - Gamma Guns.esp
    [FE:0FD] Modern Weapon Replacer - Sig Sauer P320 M17 - Gamma Guns.esp
    [FE:0FE] Modern Weapon Replacer - Projectile Rocket Launcher - Fat Man.esp
    [FE:0FF] Modern Weapon Replacer - MW2022 Expansive M4 - Assault Rifles.esp
    [FE:100] Modern Weapon Replacer - SREP Redux - Combat Rifles.esp
    [FE:101] Modern Weapon Replacer - Mossberg 500 - Combat Shotguns.esp
    [FE:102] Modern Weapon Replacer - Super Mutant Leveled List Override - Miniguns.esp
    [FE:103] MK18_TacticalReloadPatch.esp
    [FE:104] Modern Weapon Replacer - Super Mutant Leveled List Override - Melee Weapons.esp
    [FE:105] Modern Weapon Replacer - Super Mutant Leveled List Override - Missile Launchers.esp
    [FE:106] M1A_TacticalReloadPatch.esp
    [FE:107] BLD_LooksMenuPatch.esp
    [FE:108] BLD_IAF_Patch.esp
    [FE:109] PANPCTA-BLD (CD).esp
    [FE:10A] WET.esp
    [FE:10B] PRP.esp
    [FE:10C] Atomic World Previsibines.esp
    [FE:10D] Sanctuary_DCnR_F-ESL.esp
    [FE:10E] SpectacleIsland_DCnR_F-ESL.esp
    [FE:10F] Cov-TBH-DCnR_F-ESL.esp
    [FE:110] TheCastle_DC_F-ESL.esp
    [FE:111] Graygarden_DCnR_F-ESL.esp
    [FE:112] RedRocket_DC_F-ESL.esp
    [FE:113] EgretTours_DCnR_F-ESL.esp
    [FE:114] WarwickHomestead_DC_F-ESL.esp
    [FE:115] TheSlog_DC_F-ESL.esp
    [FE:116] JamaicaPlains_DCnR_F-ESL.esp
    [FE:117] CroupManor_DCnR_F-ESL.esp
    [FE:118] StarlightDrivein_DCnR_F-ESL.esp
    [FE:119] GreentopNursery_DCnr_F-ESL.esp
    [FE:11A] AbernathyFarm_DC_F-ESL.esp
    [FE:11B] KingsportLighthouse_DCnR_F-ESL.esp
    [FE:11C] Bunker Hill Deep Clean ESL-F.esp
    [FE:11D] CoastalCottage_DCnR_F-ESL.esp
    [FE:11E] EchoLakeLumber_DCnR_F-ESL.esp
    [FE:11F] NationalParkVC_DCnR_F-ESL.esp
    [FE:120] DaltonFarm_DCnR_F-ESL.esp
    [FE:121] LongfellowsCabin_DCnR_F-ESL.esp
    [FE:122] SunshideTidings_DCnR_F-ESL.esp
    [FE:123] HangmansAlley_DC_F-ESL.esp
    [FE:124] NordhagenBeach_DC_F-ESL.esp
    [FE:125] TenpinesOutpostZimonja_DCnR_F-ESL.esp
    [FE:126] SomervillePlace_DCnR_F-ESL.esp
    [FE:127] CountyCrossing_DCnR_F-ESL.esp
    [FE:128] MurkwaterConstruction_DCnR_F-ESL.esp
    [FE:129] FinchFarm_DC_F-ESL.esp
    [FE:12A] MechanistLair_DC_F-ESL.esp
    [FE:12B] NukaWorldRedRocket_DC_F-ESL.esp
    [FE:12C] OberlandStation_DCnR_F-ESL.esp
    [FE:12D] Vault88_DC_F-ESL.esp
    [FE:12E] EnhancedLightsandFX - Automatron.esp
    [FE:12F] ELFX-PreVis.esp


    Autoscan Crash Log:

    Spoiler:  
    Show

    crash-2024-07-27-02-14-21.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.20
    # FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR #
    # PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES #
    ====================================================

    Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF79646F425 Fallout4.exe+14BF425

    Detected Buffout 4 Version: Buffout 4 v1.28.6
    * You have the latest version of Buffout 4! *

    ====================================================
    CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...
    ====================================================
    # Checking for Mesh (NIF) Crash.............. SUSPECT FOUND! > Severity : 4 #
    -----
    # Checking for Player Character Crash........ SUSPECT FOUND! > Severity : 3 #
    -----
    # Checking for Animation / Physics Crash..... SUSPECT FOUND! > Severity : 5 #
    -----
    * FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *
    * SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *

    ====================================================
    CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
    ====================================================
    * NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES *
    [ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ]

    ✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings!
    -----
    ✔️ Achievements parameter is correctly configured in your Buffout 4 settings!
    -----
    ✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings!
    -----
    ❌ FCX Mode is disabled, skipping game files check...
    -----
    ====================================================
    CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
    ====================================================
    [!] FOUND : [12] Tactical Tablet
        - Can cause flickering with certain scopes or crashes while browsing workbenches, most commonly with ECO.
        -----
    # [!] CAUTION : ANY ABOVE DETECTED MODS HAVE A MUCH HIGHER CHANCE TO CRASH YOUR GAME! #
    * YOU CAN DISABLE ANY / ALL OF THEM TEMPORARILY TO CONFIRM THEY CAUSED THIS CRASH. *

    ====================================================
    CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
    ====================================================
    # FOUND NO MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS #

    ====================================================
    CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
    ====================================================
    [!] FOUND : [FE01A] Advanced Animation Framework
        - Latest AAF version only available on Moddingham | AAF Tech Support: https://discord.gg/gWZuhMC
          Latest AAF Link (register / login to download): https://www.moddingham.com/viewtopic.php?t=2
        -----
        - Looks Menu versions 1.6.20 & 1.6.19 can frequently break adult mod related (erection) morphs.
          If you notice AAF related problems, remove latest version of Looks Menu and switch to 1.6.18.
        -----
    [!] FOUND : [13] Looks Menu Customization Compendium
        - If you are getting broken hair colors, install this mod and make sure it loads after LMCC.
          Mod Link: https://www.nexusmods.com/fallout4/mods/18287?tab=files
        -----
    [!] FOUND : [26] Militarized Minutemen
        - Can occasionally crash the game due to a broken mesh on some minutemen outfits.
          Patch Link: https://www.nexusmods.com/fallout4/mods/32369?tab=files
        -----
    [!] FOUND : [14] Natural And Atmospheric Commonwealth
        - If you notice weird looking skin tones with either NAC or NACX, install this patch.
          Patch Link: https://www.nexusmods.com/fallout4/mods/57052?tab=files
        -----
    [!] FOUND : [FE0D2] Rusty Face Fix
        - Make sure you have the latest 2.0 version installed or try the REDUX Version instead.
          Original Rusty Face Fix: https://www.nexusmods.com/fallout4/mods/31028?tab=files
          Alternative REDUX Version: https://www.nexusmods.com/fallout4/mods/64270?tab=files
        -----
    [!] FOUND : [F0] Start Me Up
        - Abandoned mod that can cause infinite loading and other problems. Switch to REDUX Version instead.
          Updated REDUX Version: https://www.nexusmods.com/fallout4/mods/56984?tab=files
        -----
    [!] FOUND : [0A] Tactical Reload
        - Can cause weapon and combat related crashes. TR Expansion For ECO is highly recommended.
          TR Expansion For ECO Link: https://www.nexusmods.com/fallout4/mods/67716?tab=files
        -----
    # [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES #
    [Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.]
    [To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.]

    ====================================================
    CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
    ====================================================
    [!] FOUND : [1A] Mutilated Dead Bodies

    * FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,*
    * VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 *

    ====================================================
    CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
    ====================================================
    ❌ Canary Save File Monitor is not installed!
    This is a highly recommended mod that can detect save file corruption.
    Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files

    ✔️ High FPS Physics Fix is installed!

    ✔️ Previs Repair Pack (PRP) is installed!

    ✔️ Unofficial Fallout 4 Patch is installed!

    ❌ Vulkan Renderer is not installed!
    This is a highly recommended mod that can improve performance on AMD GPUs.
    Link: https://www.nexusmods.com/fallout4/mods/48053?tab=files

    ====================================================
    SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
    ====================================================
    # LIST OF (POSSIBLE) PLUGIN SUSPECTS #
    - Better Locational Damage.esp | 5

    [Last number counts how many times each Plugin Suspect shows up in the crash log.]
    These Plugins were caught by Buffout 4 and some of them might be responsible for this crash.
    You can try disabling these plugins and check if the game still crashes, though this method can be unreliable.

    # LIST OF (POSSIBLE) FORM ID SUSPECTS #
    - Form ID: 00000007 | [Fallout4.esm] | Player | 5
    - Form ID: 00000014 | [Fallout4.esm] | PlayerRef | 5


    # LIST OF DETECTED (NAMED) RECORDS #
    - (void* -> WinHTTP.dll+00DA6D0) | 1
    - Name: "AddOnNode500" | 2
    - Name: "Chest" | 1
    - Name: "Cloth_Skirt_L_A" | 1
    - Name: "RCollarbone" | 1
    - Name: "RForeArm1" | 1
    - Name: "RForeArm2" | 1
    - Name: "RUPPERARM" | 1
    - Name: "SPINE1" | 1
    - Name: "SPINE2" | 1
    - Name: "Workshop_HighTechLightCeiling04_Dirty_Orange_On" | 1


    Load Order:
    Spoiler:  
    Show

      0  0     Fallout4.esm
      1  1     DLCRobot.esm
      2  2     DLCworkshop01.esm
      3  3     DLCCoast.esm
      4  4     DLCworkshop02.esm
      5  5     DLCworkshop03.esm
      6  6     DLCNukaWorld.esm
    254 FE   0 ccBGSFO4044-HellfirePowerArmor.esl
    254 FE   1 ccBGSFO4115-X02.esl
    254 FE   2 ccBGSFO4116-HeavyFlamer.esl
    254 FE   3 ccBGSFO4110-WS_Enclave.esl
    254 FE   4 ccBGSFO4096-AS_Enclave.esl
    254 FE   5 ccFSVFO4007-Halloween.esl
    254 FE   6 ccBGSFO4046-TesCan.esl
    254 FE   7 ccSBJFO4003-Grenade.esl
    254 FE   8 ccOTMFO4001-Remnants.esl
      7  7     Unofficial Fallout 4 Patch.esp
      8  8     HUDFramework.esm
      9  9     WorkshopFramework.esm
    254 FE   9 HiPolyFacesCompanionPlugin.esl
     10  a     TacticalReload.esm
    254 FE   a Dilapidated Roads - Charcoal.esl
    254 FE   b PPF.esm
    254 FE   c FlickerFixer-eXofied.esl
     11  b     CleanMySettlement.esm
    254 FE   d WorldwideGhoulsV400.esl
    254 FE   e JamaicaPlainPathing.esm
    254 FE   f CWOutfitPackPart2.esl
    254 FE  10 Geckos.esl
    254 FE  11 NCRArmourPack.esl
    254 FE  12 VCM_LibrarySupportPlugin_F-ESL.esl
     12  c     INE_BoonIsland.esp
    254 FE  13 Bighorner.esl
    254 FE  14 Cazadors.esl
    254 FE  15 Centaur.esl
    254 FE  16 CWRadscorpions.esl
    254 FE  17 RedShiftPowerArmor.esl
    254 FE  18 EnclavePack.esl
    254 FE  19 HellcatPA.esl
    254 FE  1a TAAFlickerRemover.esl
    254 FE  1b ParkBlood.esl
    254 FE  1c leafblowerjunkjet2k.esl
    254 FE  1d deathclawshd2k.esl
    254 FE  1e dppsychoandmedx.esl
    254 FE  1f dpjetandxcell.esl
    254 FE  20 Petal_Gasmask.esl
    254 FE  21 CWRaiders.esl
    254 FE  22 MorePrefabs.esl
    254 FE  23 Dogs can grab player.esl
    254 FE  24 HairfixUnderhelmet.esl
    254 FE  25 Skb_MachinegunsRebirth.esl
    254 FE  26 UglyRoaches.esl
    254 FE  27 Hit Those Objects.esm
    254 FE  28 HoloDisplay.esl
    254 FE  29 ShackShops.esl
    254 FE  2a WastelandGuardShacks.esl
    254 FE  2b Ladder.esl
    254 FE  2c NoDialogueAutoRotAndForcedPos.esl
     13  d     PANPC.esm
    254 FE  2d Mantis.esl
    254 FE  2e Wetness Shader Fix.esp
    254 FE  2f FO4ParticlePatch.esp
     14  e     LightsDontCastShadows.esp
     15  f     SubwayRunnerRevised.esp
     16 10     LooksMenu.esp
     17 11     Better Locational Damage.esp
     18 12     TacticalTablet.esp
     19 13     LooksMenu Customization Compendium.esp
    254 FE  30 RealHDFace Tex.esp
     20 14     NAC.esp
     21 15     Another Pine Forest Mod.esp
     22 16     NAC-NW.esp
     23 17     NAC-FH.esp
     24 18     MODaquatic.esp
     25 19     SSTFungalForest.esp
     26 1a     MutilatedDeadBodies.esp
     27 1b     HiPolyFaces.esp
     28 1c     CBBE.esp
     29 1d     dD-Enhanced Blood Basic.esp
     30 1e     3dscopes.esp
    254 FE  31 AmmoCounterFramework.esp
     31 1f     Atomic World.esp
     32 20     MsAbominations.esp
     33 21     Reverb and Ambiance Overhaul.esp
    254 FE  32 Better Locational Damage - DLC_Far_Harbor.esp
    254 FE  33 BLD - Leveled Lists - DLC.esp
     34 22     GhoulBlood.esp
     35 23     AttackSpawnsOutsideSettlement.esp
    254 FE  34 LushAmbience.esp
    254 FE  35 WhoIsTheGeneral.esp
     36 24     AmazingFollowerTweaks.esp
     37 25     SettlementMenuManager.esp
    254 FE  36 SettlerBuiltSettlements.esp
    254 FE  37 SBS - LivingSunshineTindings.esp
    254 FE  38 SBS - LivingKingsportLighthouse.esp
    254 FE  39 UniqueRaiderPatrols2.esp
    254 FE  3a SBS - LivingFinchFarm.esp
    254 FE  3b SBS - LivingOberlandStation.esp
    254 FE  3c PLI_Unmarked_Raider_Camps_P1.esp
    254 FE  3d SBS - LivingCoastalCottage.esp
    254 FE  3e SBS - LivingOutpostZimonja.esp
    254 FE  3f SBS - LivingSomervillePlace.esp
     38 26     MilitarizedMinutemen.esp
    254 FE  40 PRP_SRR_Patch_OG.esp
     39 27     M2_Flamethrower_2.2.esp
     40 28     CombinedArmsNV.esp
     41 29     CombinedArmsEXPack.esp
    254 FE  41 SBS - LivingMarinaEgretTour.esp
     42 2a     Flashy_Infestations.esp
     43 2b     SovietPowerArmor.esp
     44 2c     MjolnirMKVB.esp
    254 FE  42 SBS - LivingStarlightDrive in.esp
    254 FE  43 SBS -  LivingAbernathyFarm.esp
     45 2d     MK18.esp
     46 2e     PKMnv.esp
    254 FE  44 CROSS_InstituteExpeditionarySuit.esp
     47 2f     MWIIM4.esp
     48 30     Winters_BAS-B.esp
     49 31     Escape from Boston - KAC SR-25.esp
     50 32     1CAS_ServiceRifle.esp
     51 33     Remington700.esp
     52 34     American180nv.esp
     53 35     AAC_HoneyBadger.esp
     54 36     RPD.esp
     55 37     M2Agency.esp
     56 38     ABundleofTape.esp
     57 39     ImiUzi.esp
     58 3a     smmg.esp
     59 3b     FG-42.esp
     60 3c     Escape from Boston - M200 Intervention.esp
     61 3d     Mossberg500.esp
     62 3e     Glock19x.esp
     63 3f     HaxRPG7.esp
     64 40     9x39Project.esp
     65 41     Floaters.esp
    254 FE  45 SBS - LivingHangmanAlley.esp
    254 FE  46 SBS - LivingTaffington.esp
    254 FE  47 GoodneighborView.esp
    254 FE  48 SBS - LivingJamaicaPlain.esp
    254 FE  49 PLI_Unmarked_Raider_Camps_P2.esp
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    254 FE  4a FGEP-Legendary.esp
    254 FE  4b MFGeXopansionPatch.esp
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    254 FE  4c Modern Weapon Replacer - Glock 19x FX0x01 - 10mm Pistols.esp
     68 44     SigSauerP320.esp
     69 45     SMLE_v.2.esp
     70 46     9mmPistol.esp
     71 47     F4CW10mmSMG.esp
     72 48     FallEvil - Complete Edition.esp
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    254 FE  4e SBS - LivingNordHagenBeach.esp
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    254 FE  4f SBS - LivingCroupManor.esp
     74 4a     M60-M60E3.esp
    254 FE  50 SBS - LivingTheSlog.esp
     75 4b     M1Garand.esp
    254 FE  51 SBS - LivingCountyCrossing.esp
    254 FE  52 LasertoGarand.esp
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     77 4d     Yona_Weapon_DefenseGun.esp
     78 4e     22LR_SilentPistol_ENG.esp
     79 4f     FO4 NPCs Travel.esp
    254 FE  53 True Damage.esp
    254 FE  54 Better Locational Damage - DLC_Nuka_World.esp
    254 FE  55 Better Locational Damage - DLC_Automatron.esp
    254 FE  56 True Damage - DLC.esp
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    254 FE  57 TerrainUndersides.esp
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    254 FE  58 CagebreakerPowerArmor.esp
    254 FE  59 NACskintonefix.esp
     85 55     512StandaloneHairColors.esp
     86 56     MTs255.esp
    254 FE  5a SBS - LivingGraygarden.esp
    254 FE  5b DiamondCityLights.esp
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    254 FE  5c (Tumba) Gunner Power Armor.esp
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    254 FE  5d (SKI-Tumba) Heavy Shotgun.esp
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    254 FE  5e PuddleReflectionFix.esp
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     94 5e     M1A.esp
    254 FE  5f M1918A2.esp
     95 5f     Sten.esp
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     97 61     TheEyesOfBeauty.esp
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    254 FE  61 CovertSidearmVVSounds.esp
    102 66     Female Tactical Armor.esp
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    104 68     BZW_COD_Ghost_Jawbone.esp
    254 FE  62 SF Valentine.esp
    105 69     Gunner_Operator.esp
    106 6a     Modern Military Pack.esp
    107 6b     [MW2022] Shadow Company.esp
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    109 6d     [MW] Wetsuit Collection.esp
    110 6e     KSHairsFemsheppingRadbeetle.esp
    111 6f     BOCW Outfit Pack.esp
    254 FE  63 4estGimp - MFG_FGEP-DE Merged.esp
    254 FE  64 [ARRETH] FGEP.esp
    254 FE  65 VeryZenFGEP_2k.esp
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    113 71     PD_LowerWeapon.esp
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    254 FE  66 Vault-Tec Mask.esp
    254 FE  67 K9TacticalHarness.esp
    116 74     Factor.esp
    254 FE  68 VWR - 44 Magnum.esp
    117 75     TrueReporter.esp
    254 FE  69 CROSS_CourserStrigidae.esp
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    254 FE  6a No More Fake Puddles - Nuka World 1-0.esp
    119 77     TacticalTablet_LMCC.esp
    120 78     ScopeOverlayDOF.esp
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    123 7b     Elysium.esp
    254 FE  6c EFB M200 - Close Sights Pack.esp
    124 7c     VtawScientist.esp
    254 FE  6d 9x39Project_TacticalReloadPatch.esp
    254 FE  6e AKMnv_TacticalReloadPatch.esp
    254 FE  6f BetterCasingEjection.esp
    254 FE  70 Elzee Recoil Shake.esp
    125 7d     Glowing Animals Emit Light.esp
    254 FE  71 True Damage - Perk Module.esp
    126 7e     Live Dismemberment - RegularNoHeadshots.esp
    254 FE  72 Better Locational Damage - Robot Edition.esp
    254 FE  73 Better Locational Damage - Robot Edition - Capital Wasteland Robot Patch.esp
    254 FE  74 WAVE.esp
    254 FE  75 VividFallout - AiO - 2k.esp
    127 7f     Dilapidated Roads - Charcoal.esp
    254 FE  76 Robot_Textures_Redone.esp
    128 80     ValiusHDTextures2K.esp
    254 FE  77 Gloomy Glass.esp
    129 81     CustomCamera.esp
    130 82     PD_VisualReload.esp
    131 83     PipBoyShadows.esp
    254 FE  78 StartMeUpShaunDefaultAppearance.esp
    254 FE  79 M2AgencyTacticalReloadPatch.esp
    254 FE  7a M2AgencyLvlListPatch.esp
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    133 85     WestTekTacticalOptics.esp
    134 86     Famished.esp
    135 87     ClassicBehemoth.esp
    254 FE  7b RemoteExplosives.esp
    136 88     ConceptCentaur.esp
    137 89     Immersive HUD.esp
    138 8a     Project Reality Footsteps FO4.esp
    139 8b     VtawWardrobe6.esp
    254 FE  7c 3rd Person Cam SmallFix.esp
    140 8c     VHCE.esp
    141 8d     PMC Operators Pack.esp
    254 FE  7d GEN Ramen Hat.esp
    142 8e     VtawWardrobe9.esp
    143 8f     Natural Grasses & Groundcovers.esp
    254 FE  7e Autumnal Forest Overhaul - Grass.esp
    144 90     Insignificant Object Remover.esp
    145 91     AarwynSurvivalBeanies.esp
    254 FE  7f ParkCoventry.esp
    254 FE  80 god.esp
    146 92     halffacemask.esp
    147 93     QMW-CAE-ALLINONE.esp
    148 94     QMW-3DM82A3.esp
    149 95     QMW-3DSCOPEAUG.esp
    150 96     QMW-3DSCOPEM249.esp
    151 97     QMW-3DSCOPEMK12.esp
    152 98     QMW-3DSCOPESPAS12.esp
    153 99     QMW-3DSCOPEVSS.esp
    154 9a     QMW-CAG36.esp
    155 9b     QWM-3DSCOPE550.esp
    156 9c     QWM-CAAKM.esp
    157 9d     BZW_MW_Mara.esp
    158 9e     octi_taticaloutfit.esp
    159 9f     stnjrPackHair.esp
    254 FE  81 Modern Weapon Replacer - Combined Arms - AKM - Handmade Rifles.esp
    160 a0     AVBPipeGunsReplace.esp
    161 a1     AKSounds.esp
    162 a2     AzarPonytailHairstyles.esp
    254 FE  82 TheMobileMechanic.esp
    254 FE  83 TheMobileMechanicAutomatron.esp
    163 a3     GhoulWorm00.esp
    254 FE  84 Feral Ghoul Bite Skills.esp
    164 a4     Existence 2.0.esp
    165 a5     No Aggro Impact Landing.esp
    254 FE  85 Vault-Tec Mask MKII.esp
    254 FE  86 BoS Suit.esp
    254 FE  87 Institute Suit.esp
    254 FE  88 BOS INS suit Flat.esp
    166 a6     DX_Predator.esp
    254 FE  89 RainofBrassPetals.esp
    167 a7     Better Rubble.esp
    168 a8     ESPExplorerFO4.esp
    169 a9     BDO Hair.esp
    170 aa     FF7R.esp
    171 ab     ParagonHairs.esp
    254 FE  8a ConditionBoy.esp
    254 FE  8b SlideStandalone.esp
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    254 FE  8c IAF - Far Harbor & Nuka World.esp
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    175 af     MiscOutfitPackv2.esp
    176 b0     MercenaryOutfits.esp
    177 b1     Classic Outfits Distributed.esp
    178 b2     Nox Outfit.esp
    179 b3     Helios Outfit.esp
    180 b4     MG42.esp
    254 FE  8e PKMnv_NoEWS.esp
    254 FE  8f Clicklight.esp
    254 FE  90 SprintOutOfCombat.esp
    254 FE  91 2k Turrets - Seen some shit.esp
    254 FE  92 Rubble Debris.esp
    181 b5     WestTek Less Bright.esp
    182 b6     Silent-M249-Reload.esp
    254 FE  93 jdmCouchSleep.esp
    254 FE  94 SunLightAlignment.esp
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    254 FE  95 NAC-RemoveMenuItem.esp
    184 b8     GD45_TLOU_Henry_Sam.esp
    185 b9     leonsoutfit.esp
    254 FE  96 More_Vines.esp
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    254 FE  97 Weapons of Fate.esp
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    254 FE  98 Radscorpion Stab Skill.esp
    254 FE  99 Assaultron Grab Skills.esp
    254 FE  9a It has been a long time - 2k MetalBox.esp
    254 FE  9b Elzee Car Alarm.esp
    254 FE  9c Elzee Stomp.esp
    254 FE  9d Yaoguai grab skill.esp
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    254 FE  9e Deathclaw Grab Skills.esp
    254 FE  9f Radstag Grab Skill.esp
    254 FE  a0 Authors Vehicle picks Left To Rot.esp
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    254 FE  a4 Oxidized alumin(i)um bird.esp
               Patch HairfixUnderhelmet-AAF.esp
    254 FE  a5 True Damage - Adrenaline Module.esp
    254 FE  a6 True Damage - Perk Module DLC.esp
    254 FE  a7 True Damage - Vehicle Module.esp
    254 FE  a8 SCOURGE.esp
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    254 FE  ab SCOURGE - DLCRobot.esp
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    254 FE  ad SCOURGE - DLCCoast.esp
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    254 FE  af SCOURGE - Mantis.esp
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    254 FE  b3 SCOURGE - Defective_Synth.esp
    254 FE  b4 SCOURGE - Cazadors.esp
    254 FE  b5 SCOURGE - Bighorner.esp
    254 FE  b6 SCOURGE - MFG.esp
    254 FE  b7 SCOURGE - Flesh.esp
    254 FE  b8 CombinedArmsNV_TacticalReloadPatch.esp
    254 FE  b9 VarmintRifle_TacticalReloadPatch.esp
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    254 FE  ba LeeEnfieldNo4MkI_TR.esp
    254 FE  bb SVT40_TacticalReloadPatch.esp
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    192 c0     Quad_Fusillade.esp
    254 FE  bc Winters_BAS-B_TR-Patch.esp
    193 c1     SigSauerP320_TR.esp
    194 c2     Quad_RAWLauncher.esp
    195 c3     Nexus_PMC.esp
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    254 FE  bd Look At Me GNR RDX.esp
    254 FE  be Look At Me GNR RDX x PMC Extended.esp
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    199 c7     tumbajamba Advanced Engineering.esp
    200 c8     strong_PA - tAE.esp
    254 FE  bf MWHitFX - Automatron Patch.esp
    254 FE  c0 Bastion.esp
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    202 ca     MWHitFx.esp
    203 cb     WheelMenu.esp
    204 cc     FIS-Naming-Weap-Armo-EN.esp
    254 FE  c1 TD - ChinaLakeandHolorifle.esp
    254 FE  c2 TD - Combined Arms Expansion.esp
    254 FE  c3 TD - Combined Arms.esp
    254 FE  c4 TD - FG-42.esp
    254 FE  c5 TD - Heckler und Koch - MP7.esp
    254 FE  c6 TD - MK18 CQBR.esp
    254 FE  c7 TD - PKM - Machine Gun.esp
    254 FE  c8 TD - SMLE_v2.esp
    254 FE  c9 TD - 9mm Pistol.esp
    254 FE  ca TD - 9x39 Project.esp
    254 FE  cb TD - AKM Complex.esp
    254 FE  cc TD - American 180.esp
    254 FE  cd TD - 22LR Silenced Pistol.esp
    254 FE  ce TD - M60 - M60E3.esp
    254 FE  cf TD - Machineguns Rebirth ESL.esp
    254 FE  d0 TD - Mossberg 500.esp
    205 cd     Danse GTFO Power Armor.esp
    206 ce     PlatinumCurieV2.1.esp
    207 cf     MyCart_Biohazard.esp
    254 FE  d1 LC's UHD Feral Ghoul Apparel.esp
    208 d0     detailedferalghouls2K.esp
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    254 FE  d2 Rusty Face Fix.esp
    254 FE  d3 SCOURGE - [ARRETH] FGEP-DE.esp
    254 FE  d4 Power_Armors_Redone.esp
    210 d2     Thaylar's Power Armor - Rusty 2k Repacked BA2.esp
    211 d3     DynamicInteriorFogRemoval.esp
    212 d4     CurieFaceMorphBugFix.esp
    213 d5     PiperFaceFix.esp
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    254 FE  d5 BuildingBudgetExtender.esp
    218 da     SOEghouls.esp
    219 db     HamedSimKhardar.esp
    254 FE  d6 Mozenrath - Creating Loot Shipping Crate.esp
    220 dc     More Fortifications.esp
    221 dd     Hamed Taneh-e-Derakht Wall.esp
    222 de     EvilViking13_WastelandWalls.esp
    254 FE  d7 CommonwealthBarbwire SMM.esp
    254 FE  d8 CreatingLootShippingCrate SMM.esp
    254 FE  d9 HoloDisplay SMM.esp
    254 FE  da LogFenceWalls SMM.esp
    254 FE  db More Fortifications SMM.esp
    254 FE  dc MorePrefabs SMM.esp
    254 FE  dd ShackShops SMM.esp
    254 FE  de WastelandGuardShacks SMM.esp
    254 FE  df WastelandWalls SMM.esp
    223 df     Buildable_Farmland.esp
    254 FE  e0 BuildableFarmland SMM.esp
    254 FE  e1 Machinery seen some shit.esp
    254 FE  e2 MidnightCultFix.esp
    224 e0     InstitutePowerArmor.esp
    225 e1     SnapBeds.esp
    226 e2     Sandbag Fortifications - Version 2C.esp
    254 FE  e3 ImiUzi_Addon.esp
    254 FE  e4 ImiUzi_TacticalReloadPatch.esp
    227 e3     American180nv_TacticalReloadPatch.esp
    228 e4     AAC_HoneyBadger_TacticalReloadPatch.esp
    254 FE  e5 MFGeXopansionPatch-ChildrenEnabled.esp
    229 e5     [ETH]FGEP-AmbienceReducer.esp
    230 e6     TransferSettlements.esp
    231 e7     Marmo1233 - Immersive Settlers.esp
    232 e8     Brahmin Watertrough.esp
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    254 FE  e6 SCOURGE - FallEvilComplete.esp
    254 FE  e7 RU556_TacReload.esp
    254 FE  e8 Enemies Fear Power Armor.esp
    235 eb     KimHairstyle.esp
    254 FE  e9 UngatedLockpick.esp
    254 FE  ea Remington700_TR.esp
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    237 ed     PANPC - Trap Alerts.esp
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    254 FE  ec PANPC - FGEP DE patch.esp
    254 FE  ed 00-Movements101.esp
    254 FE  ee Modern Weapon Replacer - Fusillade Grenade Launcher - Gauss Rifles.esp
    254 FE  ef Modern Weapon Replacer - RPG-7V2 - Missile Launchers.esp
    254 FE  f0 Modern Weapon Replacer - BAS-B (Sig XM7 Spear) - Radium Rifles.esp
    254 FE  f1 Modern Weapon Replacer - Combined Arms - AUG - Institute Guns.esp
    254 FE  f2 Modern Weapon Replacer - IMI Uzi - Pipe Guns.esp
    254 FE  f3 Modern Weapon Replacer - MK18 CQBR - Laser Guns.esp
    254 FE  f4 Modern Weapon Replacer - Springfield Armory M1A - Hunting Rifles.esp
    254 FE  f5 Modern Weapon Replacer - Machineguns Rebirth Mk22 HMG - Gatling Lasers.esp
    254 FE  f6 Modern Weapon Replacer - MTs-255 - Pipe Revolvers.esp
    254 FE  f7 Modern Weapon Replacer - MTs-255 - Pipe Bolt Action.esp
    254 FE  f8 Modern Weapon Replacer - Combined Arms - SG550 - Plasma Guns.esp
    254 FE  f9 Modern Weapon Replacer - CombinedArmsEXPack - Mk12 - Plasma Guns.esp
    254 FE  fa Modern Weapon Replacer - CombinedArmsEXPack - P90 - Submachine Guns.esp
    254 FE  fb Modern Weapon Replacer - Combined Arms - SV-98 - Lever Action Rifles.esp
    254 FE  fc Modern Weapon Replacer - Combined Arms - M9A1 - Gamma Guns.esp
    254 FE  fd Modern Weapon Replacer - Sig Sauer P320 M17 - Gamma Guns.esp
    254 FE  fe Modern Weapon Replacer - Projectile Rocket Launcher - Fat Man.esp
    254 FE  ff Modern Weapon Replacer - MW2022 Expansive M4 - Assault Rifles.esp
    254 FE 100 Modern Weapon Replacer - SREP Redux - Combat Rifles.esp
    254 FE 101 Modern Weapon Replacer - Mossberg 500 - Combat Shotguns.esp
    254 FE 102 Modern Weapon Replacer - Super Mutant Leveled List Override - Miniguns.esp
    254 FE 103 MK18_TacticalReloadPatch.esp
    254 FE 104 Modern Weapon Replacer - Super Mutant Leveled List Override - Melee Weapons.esp
    254 FE 105 Modern Weapon Replacer - Super Mutant Leveled List Override - Missile Launchers.esp
    254 FE 106 M1A_TacticalReloadPatch.esp
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    254 FE 107 BLD_LooksMenuPatch.esp
    254 FE 108 BLD_IAF_Patch.esp
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    254 FE 109 PANPCTA-BLD (CD).esp
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    254 FE 10a WET.esp
    254 FE 10b PRP.esp
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    254 FE 125 TenpinesOutpostZimonja_DCnR_F-ESL.esp
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    254 FE 12c OberlandStation_DCnR_F-ESL.esp
    254 FE 12d Vault88_DC_F-ESL.esp
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    254 FE 12f ELFX-PreVis.esp
    244 f4     Pip-Boy Flashlight.esp
    245 f5     no_pipboy_light.esp