DISCLAIMER: To prevent any misunderstandings, I am not associated with the Buffout 4 author / dev Fudgyduff in any way. I don't know them and they don't know me. Almost all information presented here stems from my own research and it is solely my responsibility. Don't bother the Buffout dev about this article if you don't have to.
If you intend to post your crash logs, please use the Buffout 4 Nexus page or join Collective Modding Discord Server and post them in fo4-crash-logs channel.
MAKE SURE YOU HAVE THE LATEST VERSION OF BUFFOUT 4, USE THE Crash Log Auto-Scanner (CLASSIC) AND READ THE INCLUDED DOCUMENTATION.
Hello!
If you've ever taken a stroll through your modded, plutonium scorched wasteland, only to find that at some point your game instantly and unexpectedly died while you're left wondering what the hell just happened... worry no more! You've just experienced a crash, but luckily, there are now quick and easy ways to figure out what caused it.
All of this is possible with Buffout 4, a mod that includes multiple game engine improvements, expands specific types of game memory, prevents several types of crashes and even provides proper crash logging if (when) the game eventually crashes. It also combines the functionality and replaces a couple of existing mods available on Nexus:
- Achievements | Enables achievements in a modded game. (Already integrated into Buffout 4.)
- Auto Gamepad Switch | Fast input switching between KB/M and Gamepad. (Already integrated into Buffout 4.)
- Faster Workshop | Much faster settlement workshop loading times. (Already integrated into Buffout 4.)
- Private Profile Redirector | Stores ini config files in memory. (Already integrated into Buffout 4.)
There are two additional mods whose usefulness alongside Buffout 4 is currently debated:
- xSE Plugin Preloader | Preloads F4SE plugins before the game starts. (Even though it's noted as required, Buffout 4 functions perfectly fine without it.)
- Baka Scrapheap | Game memory expansion and management. (When used, disable Buffout 4's Memory Manager and set Baka's memory multiplier to 4.)
Therefore, you're not required to use any of the mods above with Buffout 4 installed / their use is completely optional.
BUFFOUT 4 INSTALLATION - PART 1 | YOU NEED TO DOWNLOAD AND INSTALL THE FOLLOWING
I. Fallout 4 Script Extender | Modder's resource that expands the scripting capabilities of Fallout 4. This is also a hard requirement for the vast amount of other mods.
Installation: Download the latest build (0.6.23 or newer) and extract all contents inside f4se_0_06_XX folder into Fallout 4's Installation Folder, where Fallout4.exe is located.
II. Microsoft Visual C++ Redistributables AIO | All-In-One package that contains program libraries required for any and all PC games.
Installation: Download the latest release and run VisualCppRedist_AIO_x86_x64.exe, restart your PC after installation.
III. DirectX End-User Runtimes June 2010 | Old DirectX libraries that can help prevent audio related crashes.
Installation: Download the main package and run it, then select any location to have it extracted. After it's extracted, run DXSETUP.exe.
IV. Address Library for F4SE Plugins | Provides version independent resources required to run several important mods, including Buffout 4.
Installation: Manually download the main file and place its version-1-10-163-0.bin file into the Fallout 4\Data\F4SE\Plugins folder (create it if there isn't one).
OR: VR Address Library for F4SEVR Plugins | Required only for the Virtual Reality version of the game. Installation steps are the same, main file is .csv instead of .bin.
BUFFOUT 4 INSTALLATION - PART 2 | INSTALL THESE FILES MANUALLY (WITHOUT A MOD MANAGER)
1. Download the Buffout 4 Main File ( VR Version Here! ) and extract the archive somewhere on your PC.
2. Place / move the extracted F4SE folder into your Fallout 4/Data or Fallout 4 VR/Data folder (& overwrite if asked).
3. Open the config.toml (or Buffout4.toml) file with a text editor, then change the following parameters if needed:
- If you'd like faster switching between your Controller and KB/M, set the InputSwitch line to true.
(This can rarely cause weird behavior. Not needed if you are not using a Controller / Gamepad.)
If you intend to post your crash logs, please use the Buffout 4 Nexus page or join Collective Modding Discord Server and post them in fo4-crash-logs channel.
MAKE SURE YOU HAVE THE LATEST VERSION OF BUFFOUT 4, USE THE Crash Log Auto-Scanner (CLASSIC) AND READ THE INCLUDED DOCUMENTATION.
Hello!
If you've ever taken a stroll through your modded, plutonium scorched wasteland, only to find that at some point your game instantly and unexpectedly died while you're left wondering what the hell just happened... worry no more! You've just experienced a crash, but luckily, there are now quick and easy ways to figure out what caused it.
All of this is possible with Buffout 4, a mod that includes multiple game engine improvements, expands specific types of game memory, prevents several types of crashes and even provides proper crash logging if (when) the game eventually crashes. It also combines the functionality and replaces a couple of existing mods available on Nexus:
- Achievements | Enables achievements in a modded game. (Already integrated into Buffout 4.)
- Auto Gamepad Switch | Fast input switching between KB/M and Gamepad. (Already integrated into Buffout 4.)
- Faster Workshop | Much faster settlement workshop loading times. (Already integrated into Buffout 4.)
- Private Profile Redirector | Stores ini config files in memory. (Already integrated into Buffout 4.)
There are two additional mods whose usefulness alongside Buffout 4 is currently debated:
- xSE Plugin Preloader | Preloads F4SE plugins before the game starts. (Even though it's noted as required, Buffout 4 functions perfectly fine without it.)
- Baka Scrapheap | Game memory expansion and management. (When used, disable Buffout 4's Memory Manager and set Baka's memory multiplier to 4.)
Therefore, you're not required to use any of the mods above with Buffout 4 installed / their use is completely optional.
BUFFOUT 4 INSTALLATION - PART 1 | YOU NEED TO DOWNLOAD AND INSTALL THE FOLLOWING
I. Fallout 4 Script Extender | Modder's resource that expands the scripting capabilities of Fallout 4. This is also a hard requirement for the vast amount of other mods.
Installation: Download the latest build (0.6.23 or newer) and extract all contents inside f4se_0_06_XX folder into Fallout 4's Installation Folder, where Fallout4.exe is located.
II. Microsoft Visual C++ Redistributables AIO | All-In-One package that contains program libraries required for any and all PC games.
Installation: Download the latest release and run VisualCppRedist_AIO_x86_x64.exe, restart your PC after installation.
III. DirectX End-User Runtimes June 2010 | Old DirectX libraries that can help prevent audio related crashes.
Installation: Download the main package and run it, then select any location to have it extracted. After it's extracted, run DXSETUP.exe.
IV. Address Library for F4SE Plugins | Provides version independent resources required to run several important mods, including Buffout 4.
Installation: Manually download the main file and place its version-1-10-163-0.bin file into the Fallout 4\Data\F4SE\Plugins folder (create it if there isn't one).
OR: VR Address Library for F4SEVR Plugins | Required only for the Virtual Reality version of the game. Installation steps are the same, main file is .csv instead of .bin.
BUFFOUT 4 INSTALLATION - PART 2 | INSTALL THESE FILES MANUALLY (WITHOUT A MOD MANAGER)
1. Download the Buffout 4 Main File ( VR Version Here! ) and extract the archive somewhere on your PC.
2. Place / move the extracted F4SE folder into your Fallout 4/Data or Fallout 4 VR/Data folder (& overwrite if asked).
3. Open the config.toml (or Buffout4.toml) file with a text editor, then change the following parameters if needed:
- If you'd like faster switching between your Controller and KB/M, set the InputSwitch line to true.
(This can rarely cause weird behavior. Not needed if you are not using a Controller / Gamepad.)
- If you have mods that already enable achievements, set the Achievements line to false.
(If you still have problems getting Achievements, remove those mods and only let Buffout do it.)
- If you have Baka ScrapHeap mod installed, set the MemoryManager line to false.
(Then go to Fallout 4\Data\F4SE\Plugins, open BakaScrapHeap.toml and set ScrapHeapMult to 4)
- If you have Looks Menu mod (latest version) installed, set the F4EE line to true.
(If you have both AAF and older Looks Menu 1.6.18 version installed, this edit is likely not needed.)
BUFFOUT 4 INSTALLATION - PART 3 | ENABLE ARCHIVE INVALIDATION / LOOSE FILES SETTINGS
This setting allows the game to load files outside of official BA2 archives.
Without this, many mods won't work or will outright crash the game.
Vortex - Archive Invalidation should be automatically enabled in latest versions, otherwise enable it manually or through BethINI.
MO2 - The integrated setting usually doesn't work properly, so you should always enable it manually or through BethINI.
- MO2 by default uses separate custom ini files, I strongly recommend that you disable this functionality.
- Simply navigate to Profiles [Ctrl + P] in MO2 and uncheck Use Profile Specific INI Files
- Now the game will use INI configuration files from the Documents folder.
Enable With BethINI (Recommended)
1.) Download the latest standalone version here.
2.) Extract it somewhere on your disk, but NEVER directly inside your game installation folder.
3.) Run BethINI.exe, check both Load Loose Files and Enable File Selection, then Save and Exit.
Or Enable Manually
Navigate to Documents\My Games\Fallout 4 folder and add these lines to Fallout4Custom.ini (and yes, sResourceDataDirsFinal needs to remain blank).
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
AFTER INSTALLATION
IF THE GAME FAILS TO LAUNCH / START OR YOU GET THE WARNING THAT "Buffout 4 has loaded too late!":
Open xSE Plugin Preloader.xml with a text editor, go to line 14 or 15 and you should see <LoadMethod Name= " ... ">
Change whatever is between the quotation marks in this line to one of the following options (check game after each change):
<LoadMethod Name="OnThreadAttach">
<LoadMethod Name="OnProcessAttach">
<LoadMethod Name="ImportAddressHook">
(xSE Plugin Preloader.xml is only available if you manually installed this mod. Otherwise, delete this xml file and IpHlpAPI.dll if you still can't get the game to start.)
If the game fails to launch / start AND there's no crash log, remove all Buffout 4 files and check if the game starts.
If that's the case, manually install Buffout 4 again by removing existing files and reinstalling the latest version.
To check if Buffout 4 is actually working, you can inspect xSE Plugin Preloader.log inside your Fallout 4 install folder or f4se.log inside Documents\My Games\Fallout4\F4SE folder after running the game at least once. You should see a message that Buffout 4 and other DLL mods loaded correctly. Look for any reported errors or missing dependencies. (Ignore all Unknown QueryInterface 00000007 messages, these are normal). Rarely, some crashes won't produce any valid crash logs.
WHERE TO FIND CRASH LOGS
After your game crashes, crash logs can be found inside Documents\My Games\Fallout4\F4SE folder, with names such as crash-date-and-time.log
(example: crash-2077-08-23-09-13-00.log) Please, post complete crash logs to previously linked Buffout 4 Nexus page or the fo4-crash-logs channel.
You can also test if Buffout 4 actually generates a crash log. Simply start a new game or load an existing save (make sure to save afterwards), and after gaining control of your character, open ingame console with the ~ (tilde) key, type in aop and press enter. This should immediately crash / close the game and create a crash log in the F4SE folder.
Buffout 4 won't generate crash logs if your game freezes or remains stuck in a way that forces you to manually kill the game process.
If you experience such freezing in any game, I recommend using Super F4, a free program that can easily shutdown any stuck process.
(Super F4 sadly cannot force Buffout 4 to generate a crash log, this program simply makes closing a frozen game much easier.)
HOW TO READ CRASH LOGS
Once you find the crash log, I strongly suggest you use the Crash Log Auto Scanner to make reading these logs much easier.
You can find additional instructions in the included Readme and PDF, or the Buffout 4 Dictionary online doc located here!
LIST OF KNOWN MODS THAT FREQUENTLY CAUSE CRASHES
The following mods have a much higher chance to crash your game. This list obviously isn't complete, but will be updated regularly.
NOTE: THIS IS NOT A "DO NOT USE" LIST. Consider these mods the ones you should disable first if you are unable to resolve your crash.
Removing mods from existing saves generally leads to even more problems. For best results, you must start a new game. You have been warned.
- Damage Threshold Framework | Can crash in combat on some occasions due to how damage calculations are done.
- Extreme Particles Overhaul (EPO) | Can cause particle crashes, highly advised to edit its INI file and reduce the particle count.
- Fallout Sakhalin | Breaks the precombine system all across Far Harbor DLC which is bound to randomly crash your game.
- Fatigues Extended | Seems to conflict with Looks Menu in some way, potentially breaks BoS NPCs and causes crashes.
- NCR Renegade Armor | Outfit has broken mesh that crashes the game in 3rd person or when NPCs wearing it are hit.
- Scrap Everything | Weird crashes and issues due to multiple unknown problems. This mod must be always last in your load order.
- Shade Girl Leather Outfits | Can crash the game while browsing the armor workbench or upon loading or starting a new game.
- Spring Cleaning | Abandoned and severely outdated mod that breaks precombines and could potentially even break your save file.
- True Nights | Has an invalid Image Space Adapter (IMAD) Record that will corrupt your save memory and has to be manually fixed.
- War Of The Commonwealth | Seems to cause consistent crashes with specific spawn points or randomly during settlement attacks.
Mods With Corrupted Textures
These mods will cause Create2DTexture crashes due to corrupted or incorrectly sized textures.
- Flip a Coin | Has several incorrectly sized textures.
- S.T.A.L.K.E.R Texture Overhaul | Doesn't work due to incorrect folder structure. Has one corrupted texture.
Mods Currently Under Investigation
These mods are known to also cause crashes, but there's currently not enough data to confirm the exact problem(s).
- Armor And Weapon Keywords (AWKCR) | Possibly causing some "Player Character" crashes, investigation is ongoing.
- Armorsmith Extended | Might crash the game on startup or when accessing workbenches as described by older reports.
- Combat Rifle Overhaul | Apparently a few custom magazines or ammo types from this mod can causes crashes for some.
- Endless Warfare | Some enemy spawn points could be bugged or crash the game, either due to scripts of pathfinding.
- Give Me That Bottle | Seems to be responsible for some Pip-Boy inventory crashes. Consider switching to Fill'em Up Again.
- Immersive Hunting Overhaul (IHO) | Might be responsible for a couple of recent crashes during the game startup.
- NPC Level Scaling | Seems to cause crashes while fast traveling or approaching certain locations due to unknown reasons.
- Respawnable Legendary Bosses | Sometimes causes Deathclaw/Behmoth boulder projectile crashes for unknown reasons.
- Quick Modification Weapon (& other Tooun mods) | Note that these can be script heavy, resulting in varied bad game behavior.
- Tactical Tablet | Can cause flickering with certain scopes, early reports mention occasional crashes while browsing workbenches.
Other Mods With Lesser Problems
These won't necessarily crash your game, but can cause a variety of other problems in some situations.
- Fallout 4 High Resolution DLC | Yes, the official DLC. Linked to several weird problems and crashes. Always keep it disabled.
- Clean My Settlement | Edits pretty much every cell in the game, so unintended or random conflicts can be a problem.
- Fallout 3 Holotape | Known to conflict with and break mods with custom Pip Boy models, such as the Pip Boy 2000.
- HUD Caps | Often breaks the Save / Quicksave function, which could be due to mod conflicts or just poor script implementation.
- Load Accelerator | Uses outdated / intrusive methods to increase loading screen framerates, stick to High FPS Physics Fix only.
- Lootable Stoves | Breaks precombined data in several different cells which might result in major framerate drops at certain places.
- Locky Bastard | Can very rarely cause the game to freeze while melee attacking doors or when NPCs try to get through locked doors.
- Phase 4 Institute Expansion | Its plugin must be cleaned as it contains 1300 UDRs and 30 ITMs. See Additional Troubleshooting below.
- Player Comments & Head Tracking | Known problems are tracked in its own forum thread, mostly minor animation and dialogue issues.
- Uneducated Shooter | Causes white screen glitch after character creation for most players. Simply save, exit to main menu and load again.
- XM2010 Enhanced Sniper Rifle | There have been reports that this weapon causes many random issues and heavy script lag (>30%).
- T6M's Perks Pack (& other perk mods) | Keep these mods last / at the end of your load order to avoid conflicts and ensure full functionality.
USEFUL LINKS
If you find additional solutions to any known and new crash messages or find problematic mods that cause severe bugs or crashes, I would appreciate the feedback so this can be confirmed and added into the article to help out everyone. You'll be given credit for the find. Any corrections and suggestions are definitely welcome. Thank you.
This setting allows the game to load files outside of official BA2 archives.
Without this, many mods won't work or will outright crash the game.
Vortex - Archive Invalidation should be automatically enabled in latest versions, otherwise enable it manually or through BethINI.
MO2 - The integrated setting usually doesn't work properly, so you should always enable it manually or through BethINI.
- MO2 by default uses separate custom ini files, I strongly recommend that you disable this functionality.
- Simply navigate to Profiles [Ctrl + P] in MO2 and uncheck Use Profile Specific INI Files
- Now the game will use INI configuration files from the Documents folder.
Enable With BethINI (Recommended)
1.) Download the latest standalone version here.
2.) Extract it somewhere on your disk, but NEVER directly inside your game installation folder.
3.) Run BethINI.exe, check both Load Loose Files and Enable File Selection, then Save and Exit.
Or Enable Manually
Navigate to Documents\My Games\Fallout 4 folder and add these lines to Fallout4Custom.ini (and yes, sResourceDataDirsFinal needs to remain blank).
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
AFTER INSTALLATION
IF THE GAME FAILS TO LAUNCH / START OR YOU GET THE WARNING THAT "Buffout 4 has loaded too late!":
Open xSE Plugin Preloader.xml with a text editor, go to line 14 or 15 and you should see <LoadMethod Name= " ... ">
Change whatever is between the quotation marks in this line to one of the following options (check game after each change):
<LoadMethod Name="OnThreadAttach">
<LoadMethod Name="OnProcessAttach">
<LoadMethod Name="ImportAddressHook">
(xSE Plugin Preloader.xml is only available if you manually installed this mod. Otherwise, delete this xml file and IpHlpAPI.dll if you still can't get the game to start.)
If the game fails to launch / start AND there's no crash log, remove all Buffout 4 files and check if the game starts.
If that's the case, manually install Buffout 4 again by removing existing files and reinstalling the latest version.
To check if Buffout 4 is actually working, you can inspect xSE Plugin Preloader.log inside your Fallout 4 install folder or f4se.log inside Documents\My Games\Fallout4\F4SE folder after running the game at least once. You should see a message that Buffout 4 and other DLL mods loaded correctly. Look for any reported errors or missing dependencies. (Ignore all Unknown QueryInterface 00000007 messages, these are normal). Rarely, some crashes won't produce any valid crash logs.
WHERE TO FIND CRASH LOGS
After your game crashes, crash logs can be found inside Documents\My Games\Fallout4\F4SE folder, with names such as crash-date-and-time.log
(example: crash-2077-08-23-09-13-00.log) Please, post complete crash logs to previously linked Buffout 4 Nexus page or the fo4-crash-logs channel.
You can also test if Buffout 4 actually generates a crash log. Simply start a new game or load an existing save (make sure to save afterwards), and after gaining control of your character, open ingame console with the ~ (tilde) key, type in aop and press enter. This should immediately crash / close the game and create a crash log in the F4SE folder.
Buffout 4 won't generate crash logs if your game freezes or remains stuck in a way that forces you to manually kill the game process.
If you experience such freezing in any game, I recommend using Super F4, a free program that can easily shutdown any stuck process.
(Super F4 sadly cannot force Buffout 4 to generate a crash log, this program simply makes closing a frozen game much easier.)
HOW TO READ CRASH LOGS
Once you find the crash log, I strongly suggest you use the Crash Log Auto Scanner to make reading these logs much easier.
You can find additional instructions in the included Readme and PDF, or the Buffout 4 Dictionary online doc located here!
LIST OF KNOWN MODS THAT FREQUENTLY CAUSE CRASHES
The following mods have a much higher chance to crash your game. This list obviously isn't complete, but will be updated regularly.
NOTE: THIS IS NOT A "DO NOT USE" LIST. Consider these mods the ones you should disable first if you are unable to resolve your crash.
Removing mods from existing saves generally leads to even more problems. For best results, you must start a new game. You have been warned.
- Damage Threshold Framework | Can crash in combat on some occasions due to how damage calculations are done.
- Extreme Particles Overhaul (EPO) | Can cause particle crashes, highly advised to edit its INI file and reduce the particle count.
- Fallout Sakhalin | Breaks the precombine system all across Far Harbor DLC which is bound to randomly crash your game.
- Fatigues Extended | Seems to conflict with Looks Menu in some way, potentially breaks BoS NPCs and causes crashes.
- NCR Renegade Armor | Outfit has broken mesh that crashes the game in 3rd person or when NPCs wearing it are hit.
- Scrap Everything | Weird crashes and issues due to multiple unknown problems. This mod must be always last in your load order.
- Shade Girl Leather Outfits | Can crash the game while browsing the armor workbench or upon loading or starting a new game.
- Spring Cleaning | Abandoned and severely outdated mod that breaks precombines and could potentially even break your save file.
- True Nights | Has an invalid Image Space Adapter (IMAD) Record that will corrupt your save memory and has to be manually fixed.
- War Of The Commonwealth | Seems to cause consistent crashes with specific spawn points or randomly during settlement attacks.
Mods With Corrupted Textures
These mods will cause Create2DTexture crashes due to corrupted or incorrectly sized textures.
- Flip a Coin | Has several incorrectly sized textures.
- S.T.A.L.K.E.R Texture Overhaul | Doesn't work due to incorrect folder structure. Has one corrupted texture.
Mods Currently Under Investigation
These mods are known to also cause crashes, but there's currently not enough data to confirm the exact problem(s).
- Armor And Weapon Keywords (AWKCR) | Possibly causing some "Player Character" crashes, investigation is ongoing.
- Armorsmith Extended | Might crash the game on startup or when accessing workbenches as described by older reports.
- Combat Rifle Overhaul | Apparently a few custom magazines or ammo types from this mod can causes crashes for some.
- Endless Warfare | Some enemy spawn points could be bugged or crash the game, either due to scripts of pathfinding.
- Give Me That Bottle | Seems to be responsible for some Pip-Boy inventory crashes. Consider switching to Fill'em Up Again.
- Immersive Hunting Overhaul (IHO) | Might be responsible for a couple of recent crashes during the game startup.
- NPC Level Scaling | Seems to cause crashes while fast traveling or approaching certain locations due to unknown reasons.
- Respawnable Legendary Bosses | Sometimes causes Deathclaw/Behmoth boulder projectile crashes for unknown reasons.
- Quick Modification Weapon (& other Tooun mods) | Note that these can be script heavy, resulting in varied bad game behavior.
- Tactical Tablet | Can cause flickering with certain scopes, early reports mention occasional crashes while browsing workbenches.
Other Mods With Lesser Problems
These won't necessarily crash your game, but can cause a variety of other problems in some situations.
- Fallout 4 High Resolution DLC | Yes, the official DLC. Linked to several weird problems and crashes. Always keep it disabled.
- Clean My Settlement | Edits pretty much every cell in the game, so unintended or random conflicts can be a problem.
- Fallout 3 Holotape | Known to conflict with and break mods with custom Pip Boy models, such as the Pip Boy 2000.
- HUD Caps | Often breaks the Save / Quicksave function, which could be due to mod conflicts or just poor script implementation.
- Load Accelerator | Uses outdated / intrusive methods to increase loading screen framerates, stick to High FPS Physics Fix only.
- Lootable Stoves | Breaks precombined data in several different cells which might result in major framerate drops at certain places.
- Locky Bastard | Can very rarely cause the game to freeze while melee attacking doors or when NPCs try to get through locked doors.
- Phase 4 Institute Expansion | Its plugin must be cleaned as it contains 1300 UDRs and 30 ITMs. See Additional Troubleshooting below.
- Player Comments & Head Tracking | Known problems are tracked in its own forum thread, mostly minor animation and dialogue issues.
- Uneducated Shooter | Causes white screen glitch after character creation for most players. Simply save, exit to main menu and load again.
- XM2010 Enhanced Sniper Rifle | There have been reports that this weapon causes many random issues and heavy script lag (>30%).
- T6M's Perks Pack (& other perk mods) | Keep these mods last / at the end of your load order to avoid conflicts and ensure full functionality.
USEFUL LINKS
If you find additional solutions to any known and new crash messages or find problematic mods that cause severe bugs or crashes, I would appreciate the feedback so this can be confirmed and added into the article to help out everyone. You'll be given credit for the find. Any corrections and suggestions are definitely welcome. Thank you.
566 comments
I RECOMMEND YOU ALSO WHITELIST BOTH f4se_loader.exe and ModOrganizer2.exe IN YOUR ANTIVIRUS SOFTWARE.
THIS IS MANDATORY FOR BITDEFENDER AND AVAST, THEY CAN SOMETIMES BLOCK SAVE FILES AND CRASH THE GAME.
ADVANCED TROUBLESHOOTING SECTION HAS BEEN MOVED TO A NEW ARTICLE
CHECK END OF THE ARTICLE ABOVE FOR LINKS TO ALL ADDITIONAL RESOURCES
Please post your crash (or autoscan) logs on the Buffout 4 Nexus page or join the Collective Modding Discord Server and post them in the fo4-crash-logs thread. Any crash logs posted in the comments section below may get deleted at my own discretion.
Make sure you have the latest version of Buffout 4 before posting and use the Crash Log Auto-Scanner whenever possible.
WHEN POSTING CRASH LOGS (AUTOSCAN LOGS ARE OPTIONAL), MAKE SURE TO WRITE THE SPOILER TAGS AS SHOWN BELOW OR UPLOAD YOUR FULL CRASH LOG TO PASTEBIN AND INCLUDE THE LINK TO IT IN YOUR COMMENT.
DO NOT POST CRASH LOGS THAT SPAM nvwgf2umx.dll THESE LOGS ARE USELESS, SEE SOLUTION IN THE DOC!
Updated for Buffout versions 1.26.2 & 1.31.1
List of important patches available here!
ADVANCED TROUBLESHOOTING SECTION HAS BEEN MOVED TO A NEW ARTICLE
CHECK END OF THE ARTICLE ABOVE FOR LINKS TO ALL ADDITIONAL RESOURCES
March 3rd
- Buffout 4 NG will now be the default recommended Buffout version until further notice.
If you installed the Knockout Framework mod, make sure you update to the latest version 1.4.0 or newer!
There was a problem with earlier versions causing random crashes during game sessions lasting over 1 hour.
Spoiler: Show
SolvedFallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7EE318F6A Fallout4.exe+1AF8F6A
[Compatibility]
F4EE: true
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: false
InputSwitch: false
MaxStdIO: 2048
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.22631
CPU: GenuineIntel Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz
GPU #1: Nvidia TU104 [GeForce RTX 2080]
GPU #2: Intel CoffeeLake-S GT2 [UHD Graphics 630]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 9.23 GB/15.85 GB
PROBABLE CALL STACK:
[ 0] 0x7FF7EE318F6A Fallout4.exe+1AF8F6A -> 1447818+0x3A
[ 1] 0x7FF7EE3A3FC9 Fallout4.exe+1B83FC9 -> 116219+0x1F9
[ 2] 0x7FF7EE3A5FD7 Fallout4.exe+1B85FD7 -> 847044+0x57
[ 3] 0x7FF7EE396832 Fallout4.exe+1B76832 -> 270048+0x42
[ 4] 0x7FF7EE39A34B Fallout4.exe+1B7A34B -> 1309589+0x9B
[ 5] 0x7FF7EE399F44 Fallout4.exe+1B79F44 -> 1285198+0x1C4
[ 6] 0x7FF7EE38FCDC Fallout4.exe+1B6FCDC -> 1566228+0x61C
[ 7] 0x7FF7EE39D93A Fallout4.exe+1B7D93A -> 1261045+0x3A
[ 8] 0x7FF7EC93D319 Fallout4.exe+011D319 -> 1279060+0x199
[ 9] 0x7FF7ED561FC4 Fallout4.exe+0D41FC4 -> 1411710+0x94
[10] 0x7FF7ED55F3ED Fallout4.exe+0D3F3ED -> 1429949+0x15D
[11] 0x7FF7ED55F022 Fallout4.exe+0D3F022 -> 407290+0x32
[12] 0x7FF7ED5735A9 Fallout4.exe+0D535A9 -> 1085735+0x29
[13] 0x7FFE92D5A8AC f4se_1_10_163.dll+000A8AC
[14] 0x7FF7EE33CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[15] 0x7FFEF00B257D KERNEL32.DLL+001257D
[16] 0x7FFEF164AA48 ntdll.dll+005AA48
REGISTERS:
RAX 0x0 (size_t)
RCX 0x1000 (size_t)
RDX 0x0 (size_t)
RBX 0x7FF7F2427038 (void* -> Fallout4.exe+5C07038)
RSP 0x1C4499ED40 (void*)
RBP 0x1 (size_t)
RSI 0x7FF7F2427038 (void* -> Fallout4.exe+5C07038)
RDI 0x1C2E658E5C0 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
R8 0x326162FA46A777 (size_t)
R9 0x1C2E658E5C0 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
R10 0x7FF7F2387580 (void* -> Fallout4.exe+5B67580)
R11 0x1C4499EC30 (void*)
R12 0x1C26CC4BC78 (char*) "DATA\"
R13 0x0 (size_t)
R14 0x1C26CC4BD20 (BSResource::LooseFileLocation*)
R15 0x1C277217700 (char*) " "
STACK:
[RSP+0 ] 0x1C4499EDB0 (void*)
[RSP+8 ] 0x1C2E658E5C0 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
[RSP+10 ] 0x1 (size_t)
[RSP+18 ] 0x9 (size_t)
[RSP+20 ] 0x9 (size_t)
[RSP+28 ] 0x7FF7EE3A3FC9 (void* -> Fallout4.exe+1B83FC9)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x1C4499EDC0 (void*)
[RSP+40 ] 0x7FF7F2387580 (void* -> Fallout4.exe+5B67580)
[RSP+48 ] 0x7FFEA436B3C7 (void* -> usvfs_x64.dll+009B3C7)
[RSP+50 ] 0x1C2013A961C (void*)
[RSP+58 ] 0x0 (size_t)
[RSP+60 ] 0x1C26CC4BD20 (BSResource::LooseFileLocation*)
[RSP+68 ] 0x100 (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x1C2E658E5C0 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x6D616574535C3A47 (size_t)
[RSP+98 ] 0x5C7972617262694C (size_t)
[RSP+A0 ] 0x7070616D61657473 (size_t)
[RSP+A8 ] 0x6E6F6D6D6F635C73 (size_t)
[RSP+B0 ] 0x74756F6C6C61465C (size_t)
[RSP+B8 ] 0x5C415441445C3420 (size_t)
[RSP+C0 ] 0x43646E6F6D616944 (size_t)
[RSP+C8 ] 0x566572502D797469 (size_t)
[RSP+D0 ] 0x69614D202D207369 (size_t)
[RSP+D8 ] 0x3261622E6E (size_t)
[RSP+E0 ] 0x1C4499F670 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+E8 ] 0x100 (size_t)
[RSP+F0 ] 0x246 (size_t)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0x1C4499F2F0 (void*)
[RSP+108 ] 0x1C2B4AA2F00 (void*)
[RSP+110 ] 0x1C26CC8F7C0 (void*)
[RSP+118 ] 0x100 (size_t)
[RSP+120 ] 0x1 (size_t)
[RSP+128 ] 0x7FF7EE362FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+130 ] 0x0 (size_t)
[RSP+138 ] 0x448D5301CDE00000 (size_t)
[RSP+140 ] 0x202 (size_t)
[RSP+148 ] 0x7FFEEE933DDF (void* -> KERNELBASE.dll+0023DDF)
[RSP+150 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+158 ] 0x7FFE8E13BDCE (void* -> Buffout4.dll+004BDCE)
[RSP+160 ] 0x1 (size_t)
[RSP+168 ] 0x7FF7EE362FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+170 ] 0x100 (size_t)
[RSP+178 ] 0x7FF7EE3A580B (void* -> Fallout4.exe+1B8580B)
[RSP+180 ] 0x7FFE8E408CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+188 ] 0x7FFE8E13C289 (void* -> Buffout4.dll+004C289)
[RSP+190 ] 0x1C26CC8F7C0 (void*)
[RSP+198 ] 0x100 (size_t)
[RSP+1A0 ] 0x1C4499F2D0 (void*)
[RSP+1A8 ] 0x1C4499F670 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+1B0 ] 0x1C277217700 (char*) " "
[RSP+1B8 ] 0x100 (size_t)
[RSP+1C0 ] 0x3000 (size_t)
[RSP+1C8 ] 0x1C2E64A4FD8 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+1D0 ] 0x7FF7F2427038 (void* -> Fallout4.exe+5C07038)
[RSP+1D8 ] 0x7FF7EE3A5FD7 (void* -> Fallout4.exe+1B85FD7)
[RSP+1E0 ] 0x7FF7013A961C (size_t)
[RSP+1E8 ] 0x1C2E64A2980 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+1F0 ] 0x7FF7F2426838 (void* -> Fallout4.exe+5C06838)
[RSP+1F8 ] 0x7FF7F2427038 (void* -> Fallout4.exe+5C07038)
[RSP+200 ] 0x1C4499EF60 (void*)
[RSP+208 ] 0x7FF7EE368300 (void* -> Fallout4.exe+1B48300)
[RSP+210 ] 0x7FF7F2426008 (BSResource::Archive2::Index*)
[RSP+218 ] 0x7FF7EE396832 (void* -> Fallout4.exe+1B76832)
[RSP+220 ] 0x1C277217700 (char*) " "
[RSP+228 ] 0x1C4499F2D0 (void*)
[RSP+230 ] 0x1C4499F2F0 (void*)
[RSP+238 ] 0x100 (size_t)
[RSP+240 ] 0x1C277217700 (char*) " "
[RSP+248 ] 0x9 (size_t)
[RSP+250 ] 0x1C4499F2D0 (void*)
[RSP+258 ] 0x7FF7EE39A34B (void* -> Fallout4.exe+1B7A34B)
[RSP+260 ] 0x7FF7F2426008 (BSResource::Archive2::Index*)
[RSP+268 ] 0x7FF7F2427C60 (void* -> Fallout4.exe+5C07C60)
[RSP+270 ] 0x7FF7F2426008 (BSResource::Archive2::Index*)
[RSP+278 ] 0xB100 (size_t)
[RSP+280 ] 0x1C4499F2D0 (void*)
[RSP+288 ] 0x1C26CC4BCE0 (void*)
[RSP+290 ] 0x1C4499F170 (char*) "ityExpansion.esp/000E38E6.uvd"
[RSP+298 ] 0x7FF7EE399F44 (void* -> Fallout4.exe+1B79F44)
[RSP+2A0 ] 0x1C26CC4BCC0 (void*)
[RSP+2A8 ] 0x7FF7F2427C68 (void* -> Fallout4.exe+5C07C68)
[RSP+2B0 ] 0x0 (size_t)
[RSP+2B8 ] 0x13A961C (size_t)
[RSP+2C0 ] 0x0 (size_t)
[RSP+2C8 ] 0x7FF7EE398A2B (void* -> Fallout4.exe+1B78A2B)
[RSP+2D0 ] 0x0 (size_t)
[RSP+2D8 ] 0x7FF7F2426000 (void* -> Fallout4.exe+5C06000)
[RSP+2E0 ] 0x4C524E47 (size_t)
[RSP+2E8 ] 0x0 (size_t)
[RSP+2F0 ] 0x1C4499F2F0 (void*)
[RSP+2F8 ] 0x7FF7EE38F0FB (void* -> Fallout4.exe+1B6F0FB)
[RSP+300 ] 0x355 (size_t)
[RSP+308 ] 0x1C4499F170 (char*) "ityExpansion.esp/000E38E6.uvd"
[RSP+310 ] 0x9 (size_t)
[RSP+318 ] 0x7FF7F2426000 (void* -> Fallout4.exe+5C06000)
[RSP+320 ] 0x4C524E47 (size_t)
[RSP+328 ] 0x7FF7EE38FCDC (void* -> Fallout4.exe+1B6FCDC)
[RSP+330 ] 0x0 (size_t)
[RSP+338 ] 0x1C4499F2D0 (void*)
[RSP+340 ] 0x1C26CC4BCC0 (void*)
[RSP+348 ] 0x1C4499F26C (void*)
[RSP+350 ] 0x1C4499F0F8 (void*)
[RSP+358 ] 0x0 (size_t)
[RSP+360 ] 0x1C2D90CE590 (char*) "G"
[RSP+368 ] 0x1C2E64A4FC0 (void*)
[RSP+370 ] 0x1C2DD3B1AC0 (void*)
[RSP+378 ] 0x0 (size_t)
[RSP+380 ] 0x100000 (size_t)
[RSP+388 ] 0x100000 (size_t)
[RSP+390 ] 0x780C (size_t)
[RSP+398 ] 0x100000 (size_t)
[RSP+3A0 ] 0x158445442 (size_t)
[RSP+3A8 ] 0x3554C524E47 (size_t)
[RSP+3B0 ] 0x139E4D6 (size_t)
[RSP+3B8 ] 0xB146 (size_t)
[RSP+3C0 ] 0x449117983D30 (size_t)
[RSP+3C8 ] 0x7FFEA4332D1A (void* -> usvfs_x64.dll+0062D1A)
[RSP+3D0 ] 0x1C249A9BEE8 (void*)
[RSP+3D8 ] 0x100000 (size_t)
[RSP+3E0 ] 0x326162836A7562 (size_t)
[RSP+3E8 ] 0x7FFE00000000 (size_t)
[RSP+3F0 ] 0x1C2DD4B3B00 (char*) "+"
[RSP+3F8 ] 0x0 (size_t)
[RSP+400 ] 0x139E4D6 (size_t)
[RSP+408 ] 0x13A961C (size_t)
[RSP+410 ] 0xB146 (size_t)
[RSP+418 ] 0xB146 (size_t)
[RSP+420 ] 0x5F6D74532F736900 (size_t)
[RSP+428 ] 0x43646E6F6D616944 (size_t)
[RSP+430 ] 0x6E61707845797469 (size_t)
[RSP+438 ] 0x7073652E6E6F6973 (size_t)
[RSP+440 ] 0x453833453030302F (size_t)
[RSP+448 ] 0x2F70006476752E36 (size_t)
[RSP+450 ] 0x3645383345303030 (size_t)
[RSP+458 ] 0x736369737968505F (size_t)
[RSP+460 ] 0x46494E0046494E2E (size_t)
[RSP+468 ] 0x7FFE91BD4300 (void* -> MSVCR110.dll+0024300)
[RSP+470 ] 0x1C00000002 (size_t)
[RSP+478 ] 0x1C2D8363FC0 (void*)
[RSP+480 ] 0x1C2D8363FD0 (void*)
[RSP+488 ] 0x7FFE91C03659 (void* -> MSVCR110.dll+0053659)
[RSP+490 ] 0x7FF7EF477A60 (char*) "%s%s"
[RSP+498 ] 0x7FFE91BD76E9 (void* -> MSVCR110.dll+00276E9)
[RSP+4A0 ] 0x1C4499F540 (void*)
[RSP+4A8 ] 0x46494E0046490073 (size_t)
[RSP+4B0 ] 0xFFFFFFF5 (size_t)
[RSP+4B8 ] 0x1C4499F540 (void*)
[RSP+4C0 ] 0xB (size_t)
[RSP+4C8 ] 0x7FFE91C04087 (void* -> MSVCR110.dll+0054087)
[RSP+4D0 ] 0x7FF7EF476390 (char*) " - Main.ba2"
[RSP+4D8 ] 0x1C4499F310 (void*)
[RSP+4E0 ] 0x0 (size_t)
[RSP+4E8 ] 0x7FFEF162AB11 (void* -> ntdll.dll+003AB11)
[RSP+4F0 ] 0x1C2D8363FD0 (void*)
[RSP+4F8 ] 0x1C246560000 (void*)
[RSP+500 ] 0x1C4499F370 (void*)
[RSP+508 ] 0x0 (size_t)
[RSP+510 ] 0xB0000001D (size_t)
[RSP+518 ] 0x1C200000000 (void*)
[RSP+520 ] 0x35500000000 (size_t)
[RSP+528 ] 0x355 (size_t)
[RSP+530 ] 0x4 (size_t)
[RSP+538 ] 0x1C277217700 (char*) " "
[RSP+540 ] 0x1C26CC4BD20 (BSResource::LooseFileLocation*)
[RSP+548 ] 0x7FF7F2426000 (void* -> Fallout4.exe+5C06000)
[RSP+550 ] 0x0 (size_t)
[RSP+558 ] 0x1C2D8363FD0 (void*)
[RSP+560 ] 0x7FF7EF477A64 (void* -> Fallout4.exe+2C57A64)
[RSP+568 ] 0x7FFE00000001 (size_t)
[RSP+570 ] 0x1C2465D5410 (char*) "["
[RSP+578 ] 0x1C24656F210 (void*)
[RSP+580 ] 0x1C2D8363FC0 (void*)
[RSP+588 ] 0x1C2D5F53201 (void*)
[RSP+590 ] 0x1C2E64A2980 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+598 ] 0x1C4499F0B0 (void*)
[RSP+5A0 ] 0x1C4499F130 (void*)
[RSP+5A8 ] 0x7FFE00000355 (size_t)
[RSP+5B0 ] 0x326162836A7562 (size_t)
[RSP+5B8 ] 0x7FFE00000000 (size_t)
[RSP+5C0 ] 0x1C4499F670 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+5C8 ] 0x3554C524E47 (size_t)
[RSP+5D0 ] 0x1C2D90CEE90 (void*)
[RSP+5D8 ] 0x6C006A (size_t)
[RSP+5E0 ] 0x1C2D90CEE90 (void*)
[RSP+5E8 ] 0x1 (size_t)
[RSP+5F0 ] 0x449100000000 (size_t)
[RSP+5F8 ] 0x0 (size_t)
[RSP+600 ] 0x0 (size_t)
[RSP+608 ] 0x7FFEF162BE70 (void* -> ntdll.dll+003BE70)
[RSP+610 ] 0x1C2E64A2980 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+618 ] 0x0 (size_t)
[RSP+620 ] 0x1C4499F318 (char*) "j"
[RSP+628 ] 0x448D530100000042 (size_t)
[RSP+630 ] 0x0 (size_t)
[RSP+638 ] 0x7FFEA43A027A (void* -> usvfs_x64.dll+00D027A)
[RSP+640 ] 0x1C2D90CE98F (void*)
[RSP+648 ] 0x7FFEF1643320 (void* -> ntdll.dll+0053320)
[RSP+650 ] 0xC42D1BB4195 (size_t)
[RSP+658 ] 0x1C27FC7EBC0 (void*)
[RSP+660 ] 0x1C2CFDA0BD0 (void*)
[RSP+668 ] 0x7FFEA43A0309 (void* -> usvfs_x64.dll+00D0309)
[RSP+670 ] 0x1C2B6C3F3CF (void*)
[RSP+678 ] 0x7FFE8E13A221 (void* -> Buffout4.dll+004A221)
[RSP+680 ] 0x449117983E70 (size_t)
[RSP+688 ] 0x1C2B6C74BE0 (void*)
[RSP+690 ] 0x1C2B6C23BF0 (void*)
[RSP+698 ] 0x7FFEA436B3C7 (void* -> usvfs_x64.dll+009B3C7)
[RSP+6A0 ] 0x1C26CD78540 (void*)
[RSP+6A8 ] 0x7FFE8E13A54E (void* -> Buffout4.dll+004A54E)
[RSP+6B0 ] 0x7FFE8E408CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+6B8 ] 0x38 (size_t)
[RSP+6C0 ] 0x1C2D90CE990 (char*) "\"
[RSP+6C8 ] 0x7FFEA43A027A (void* -> usvfs_x64.dll+00D027A)
[RSP+6D0 ] 0x1C249AAA348 (void*)
[RSP+6D8 ] 0x7FFEF1643320 (void* -> ntdll.dll+0053320)
[RSP+6E0 ] 0x1C24665AFD0 (void*)
[RSP+6E8 ] 0x1C2E65A8000 (void*)
[RSP+6F0 ] 0x0 (size_t)
[RSP+6F8 ] 0x7FFEA43A0309 (void* -> usvfs_x64.dll+00D0309)
[RSP+700 ] 0x7FFEF168F530 (void* -> ntdll.dll+009F530)
[RSP+708 ] 0x7FFE8E13ADC6 (void* -> Buffout4.dll+004ADC6)
[RSP+710 ] 0x1C4499F5A8 (void*)
[RSP+718 ] 0x1C26CD78480 (void*)
[RSP+720 ] 0x8 (size_t)
[RSP+728 ] 0x0 (size_t)
[RSP+730 ] 0x1C26CD78540 (void*)
[RSP+738 ] 0x1C4499F510 (void*)
[RSP+740 ] 0x12 (size_t)
[RSP+748 ] 0x7FFE8E13BF65 (void* -> Buffout4.dll+004BF65)
[RSP+750 ] 0x7FFE8E408CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+758 ] 0x7FFE8E408CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+760 ] 0x7FFE00002CF0 (size_t)
[RSP+768 ] 0x38 (size_t)
[RSP+770 ] 0x1C4499F5A8 (void*)
[RSP+778 ] 0x1C277217700 (char*) " "
[RSP+780 ] 0x0 (size_t)
[RSP+788 ] 0x8479 (size_t)
[RSP+790 ] 0x7FF7F2407D10 (void* -> Fallout4.exe+5BE7D10)
[RSP+798 ] 0x7FFE8E13C1EC (void* -> Buffout4.dll+004C1EC)
[RSP+7A0 ] 0x36 (size_t)
[RSP+7A8 ] 0x1D (size_t)
[RSP+7B0 ] 0x1E (size_t)
[RSP+7B8 ] 0x1C4499F670 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+7C0 ] 0x1E (size_t)
[RSP+7C8 ] 0x7FFE91BE6480 (void* -> MSVCR110.dll+0036480)
[RSP+7D0 ] 0x1C4499F570 (void*)
[RSP+7D8 ] 0x7FFE91BE416E (void* -> MSVCR110.dll+003416E)
[RSP+7E0 ] 0x45007073652E7369 (size_t)
[RSP+7E8 ] 0x4C007073652E4C53 (size_t)
[RSP+7F0 ] 0x1D (size_t)
[RSP+7F8 ] 0x7FF7EE3631F9 (void* -> Fallout4.exe+1B431F9)
[RSP+800 ] 0x1D (size_t)
[RSP+808 ] 0x7FF7EF62F340 (void* -> Fallout4.exe+2E0F340)
[RSP+810 ] 0x7FF7EF62F340 (void* -> Fallout4.exe+2E0F340)
[RSP+818 ] 0x7FF7F2407D10 (void* -> Fallout4.exe+5BE7D10)
[RSP+820 ] 0x1D (size_t)
[RSP+828 ] 0x7FF7EE363F5D (void* -> Fallout4.exe+1B43F5D)
[RSP+830 ] 0x0 (size_t)
[RSP+838 ] 0x7FF7F2387580 (void* -> Fallout4.exe+5B67580)
[RSP+840 ] 0x7FF7F2407D10 (void* -> Fallout4.exe+5BE7D10)
[RSP+848 ] 0x1C4499F670 (char*) "DiamondCity-PreVis - Main.ba2"
[RSP+850 ] 0x1C0000001E (size_t)
[RSP+858 ] 0x1C2DD338200 (void*)
[RSP+860 ] 0x1E0000001D (size_t)
[RSP+868 ] 0x1C2E64A4FC0 (void*)
[RSP+870 ] 0x0 (size_t)
[RSP+878 ] 0x0 (size_t)
[RSP+880 ] 0x0 (size_t)
[RSP+888 ] 0x1C2DD336F80 (void*)
[RSP+890 ] 0x0 (size_t)
[RSP+898 ] 0x1C2DD3382F8 (void*)
[RSP+8A0 ] 0x1C4499F740 (void*)
[RSP+8A8 ] 0x7FF7EE39D93A (void* -> Fallout4.exe+1B7D93A)
[RSP+8B0 ] 0x1C258445442 (void*)
[RSP+8B8 ] 0x7FF7EF46BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+8C0 ] 0x0 (size_t)
[RSP+8C8 ] 0x1C2E64A2980 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+8D0 ] 0x7FF7EF6338C8 (void* -> Fallout4.exe+2E138C8)
[RSP+8D8 ] 0x1C4499F600 (void*)
[RSP+8E0 ] 0x0 (size_t)
[RSP+8E8 ] 0x7FF7F2427F20 (BSResource::`anonymous namespace'::GlobalPaths*)
[RSP+8F0 ] 0x7FF7EF46BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+8F8 ] 0x7FF7EC93D319 (void* -> Fallout4.exe+011D319)
[RSP+900 ] 0x7FF7EF46BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+908 ] 0x1C2DD336F80 (void*)
[RSP+910 ] 0x7FF7EF477A60 (char*) "%s%s"
[RSP+918 ] 0x1C4499F8A0 (char*) "DiamondCity-PreVis"
[RSP+920 ] 0x7FF7EF476390 (char*) " - Main.ba2"
[RSP+928 ] 0x448D5301CDE00000 (size_t)
[RSP+930 ] 0x43646E6F6D616944 (size_t)
[RSP+938 ] 0x566572502D797469 (size_t)
[RSP+940 ] 0x69614D202D207369 (size_t)
[RSP+948 ] 0x3261622E6E (size_t)
[RSP+950 ] 0x0 (size_t)
[RSP+958 ] 0x0 (size_t)
[RSP+960 ] 0x0 (size_t)
[RSP+968 ] 0x0 (size_t)
[RSP+970 ] 0x0 (size_t)
[RSP+978 ] 0x0 (size_t)
[RSP+980 ] 0x0 (size_t)
[RSP+988 ] 0x0 (size_t)
[RSP+990 ] 0x0 (size_t)
[RSP+998 ] 0x0 (size_t)
[RSP+9A0 ] 0x0 (size_t)
[RSP+9A8 ] 0x0 (size_t)
[RSP+9B0 ] 0x0 (size_t)
[RSP+9B8 ] 0x0 (size_t)
[RSP+9C0 ] 0x0 (size_t)
[RSP+9C8 ] 0x0 (size_t)
[RSP+9D0 ] 0x0 (size_t)
[RSP+9D8 ] 0x0 (size_t)
[RSP+9E0 ] 0x0 (size_t)
[RSP+9E8 ] 0x0 (size_t)
[RSP+9F0 ] 0x0 (size_t)
[RSP+9F8 ] 0x0 (size_t)
[RSP+A00 ] 0x0 (size_t)
[RSP+A08 ] 0x0 (size_t)
[RSP+A10 ] 0x0 (size_t)
[RSP+A18 ] 0x0 (size_t)
[RSP+A20 ] 0x0 (size_t)
[RSP+A28 ] 0x0 (size_t)
[RSP+A30 ] 0x0 (size_t)
[RSP+A38 ] 0x7FF7EC8667B2 (void* -> Fallout4.exe+00467B2)
[RSP+A40 ] 0x7F007073652E (size_t)
[RSP+A48 ] 0x98AD (size_t)
[RSP+A50 ] 0x7FF7F2387580 (void* -> Fallout4.exe+5B67580)
[RSP+A58 ] 0x7FFE91C71630 (void* -> MSVCR110.dll+00C1630)
[RSP+A60 ] 0x0 (size_t)
[RSP+A68 ] 0x0 (size_t)
[RSP+A70 ] 0x6D6F432072384D2A (size_t)
[RSP+A78 ] 0x726F532078656C70 (size_t)
[RSP+A80 ] 0x7073652E726574 (size_t)
[RSP+A88 ] 0x6400007073652E00 (size_t)
[RSP+A90 ] 0x7073652E65 (size_t)
[RSP+A98 ] 0x5F736E6F69000070 (size_t)
[RSP+AA0 ] 0x2E6863614C726953 (size_t)
[RSP+AA8 ] 0x707365 (size_t)
[RSP+AB0 ] 0x0 (size_t)
[RSP+AB8 ] 0x7FF7EE39F62C (void* -> Fallout4.exe+1B7F62C)
[RSP+AC0 ] 0x7FF7F2427F20 (BSResource::`anonymous namespace'::GlobalPaths*)
[RSP+AC8 ] 0x1C4499FA50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+AD0 ] 0x1 (size_t)
[RSP+AD8 ] 0x1C4499F960 (void*)
[RSP+AE0 ] 0x6363635C41544144 (size_t)
[RSP+AE8 ] 0x313030346F667372 (size_t)
[RSP+AF0 ] 0x2E616F637069702D (size_t)
[RSP+AF8 ] 0x6C707200006C7365 (size_t)
[RSP+B00 ] 0x6C73652E617A61 (size_t)
[RSP+B08 ] 0x6C73006C (size_t)
[RSP+B10 ] 0x0 (size_t)
[RSP+B18 ] 0x7FF7EF55C119 (void* -> Fallout4.exe+2D3C119)
[RSP+B20 ] 0x0 (size_t)
[RSP+B28 ] 0x1C4499F8D8 (void*)
[RSP+B30 ] 0x7FF7EF6338C8 (void* -> Fallout4.exe+2E138C8)
[RSP+B38 ] 0x7FF7EE39FC81 (void* -> Fallout4.exe+1B7FC81)
[RSP+B40 ] 0x1C258445442 (void*)
[RSP+B48 ] 0x1C4499F780 (char*) ".esp"
[RSP+B50 ] 0x1040004 (size_t)
[RSP+B58 ] 0x1C2E3A437C0 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+B60 ] 0x43646E6F6D616944 (size_t)
[RSP+B68 ] 0x566572502D797469 (size_t)
[RSP+B70 ] 0x452D465F52007369 (size_t)
[RSP+B78 ] 0x4C53452D46004C53 (size_t)
[RSP+B80 ] 0x64644100706F0000 (size_t)
[RSP+B88 ] 0x535F736E6F697469 (size_t)
[RSP+B90 ] 0x6863614C7269 (size_t)
[RSP+B98 ] 0x7FF7F2427E60 (BSResource::SDirectory2::ThreadCursor*)
[RSP+BA0 ] 0x0 (size_t)
[RSP+BA8 ] 0x0 (size_t)
[RSP+BB0 ] 0x1C4499FA40 (void*)
[RSP+BB8 ] 0x7FFEF1643320 (void* -> ntdll.dll+0053320)
[RSP+BC0 ] 0x178 (size_t)
[RSP+BC8 ] 0x0 (size_t)
[RSP+BD0 ] 0x1C4499FA62 (char*) ".esl"
[RSP+BD8 ] 0x7FFE8E13BF65 (void* -> Buffout4.dll+004BF65)
[RSP+BE0 ] 0x1C2E49FBD00 (void*)
[RSP+BE8 ] 0x7FF7EE397B42 (void* -> Fallout4.exe+1B77B42)
[RSP+BF0 ] 0x0 (size_t)
[RSP+BF8 ] 0x7FF7EE3A1C78 (void* -> Fallout4.exe+1B81C78)
[RSP+C00 ] 0x0 (size_t)
[RSP+C08 ] 0x0 (size_t)
[RSP+C10 ] 0x0 (size_t)
[RSP+C18 ] 0x0 (size_t)
[RSP+C20 ] 0x1C4499FA00 (void*)
[RSP+C28 ] 0x7FFE8E13C1EC (void* -> Buffout4.dll+004C1EC)
[RSP+C30 ] 0x100 (size_t)
[RSP+C38 ] 0x0 (size_t)
[RSP+C40 ] 0x8 (size_t)
[RSP+C48 ] 0x0 (size_t)
[RSP+C50 ] 0x20 (size_t)
[RSP+C58 ] 0x7FF7EE331042 (void* -> Fallout4.exe+1B11042)
[RSP+C60 ] 0x1C4499FA50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+C68 ] 0x1C4499F8A0 (char*) "DiamondCity-PreVis"
[RSP+C70 ] 0x1C201040012 (void*)
[RSP+C78 ] 0x0 (size_t)
[RSP+C80 ] 0x0 (size_t)
[RSP+C88 ] 0x7FF7ED561FC4 (void* -> Fallout4.exe+0D41FC4)
[RSP+C90 ] 0x1C2DD3382B0 (void*)
[RSP+C98 ] 0x1C341568 (size_t)
[RSP+CA0 ] 0x1C2E64A4FC0 (void*)
[RSP+CA8 ] 0x7FF7EF476440 (void* -> Fallout4.exe+2C56440)
[RSP+CB0 ] 0x7FF7EF46A948 (void* -> Fallout4.exe+2C4A948)
[RSP+CB8 ] 0x1C4499FA00 (void*)
[RSP+CC0 ] 0x1C2DD336F80 (void*)
[RSP+CC8 ] 0x400 (size_t)
[RSP+CD0 ] 0x7FF70000026F (size_t)
[RSP+CD8 ] 0x7FF7F2427F01 (void* -> Fallout4.exe+5C07F01)
[RSP+CE0 ] 0x1C26CC5C298 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+CE8 ] 0x7FF7ED55F3ED (void* -> Fallout4.exe+0D3F3ED)
[RSP+CF0 ] 0x9E (size_t)
[RSP+CF8 ] 0x0 (size_t)
[RSP+D00 ] 0x0 (size_t)
[RSP+D08 ] 0x9E (size_t)
[RSP+D10 ] 0x346F667372636363 (size_t)
[RSP+D18 ] 0x637069702D313030 (size_t)
[RSP+D20 ] 0x6C73652E616F (size_t)
[RSP+D28 ] 0x652E617A616C7072 (size_t)
[RSP+D30 ] 0x6C73006C006C73 (size_t)
[RSP+D38 ] 0x1C2B5C47D80 (void*)
[RSP+D40 ] 0x1C2B5C47F40 (hkLifoAllocator*)
[RSP+D48 ] 0x7FF7EE0B3A79 (void* -> Fallout4.exe+1893A79)
[RSP+D50 ] 0x1C2B5C47F40 (hkLifoAllocator*)
[RSP+D58 ] 0x7FFE8E3D2200 (Patches::HavokMemorySystemPatch::detail::hkMemorySystem*)
[RSP+D60 ] 0x1 (size_t)
[RSP+D68 ] 0x2 (size_t)
[RSP+D70 ] 0x2 (size_t)
[RSP+D78 ] 0x7FF7EE5F649B (void* -> Fallout4.exe+1DD649B)
[RSP+D80 ] 0x3 (size_t)
[RSP+D88 ] 0x1C2B5C47D80 (void*)
[RSP+D90 ] 0x3 (size_t)
[RSP+D98 ] 0x1C4499FB70 (void*)
[RSP+DA0 ] 0x2 (size_t)
[RSP+DA8 ] 0x1 (size_t)
[RSP+DB0 ] 0x1C4499FB70 (void*)
[RSP+DB8 ] 0x7FF7EE5DC55D (void* -> Fallout4.exe+1DBC55D)
[RSP+DC0 ] 0x3 (size_t)
[RSP+DC8 ] 0x0 (size_t)
[RSP+DD0 ] 0x1C2B5C47D80 (void*)
[RSP+DD8 ] 0x0 (size_t)
[RSP+DE0 ] 0x1C4499FB48 (void*)
[RSP+DE8 ] 0x1C4499FBA8 (void*)
[RSP+DF0 ] 0x8CA28BCC00009F80 (size_t)
[RSP+DF8 ] 0x8CA28BCC (size_t)
[RSP+E00 ] 0x0 (size_t)
[RSP+E08 ] 0x1C2B5C47D80 (void*)
[RSP+E10 ] 0x0 (size_t)
[RSP+E18 ] 0x1C4499FA50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+E20 ] 0x1040016 (size_t)
[RSP+E28 ] 0x7FF7EC8444E3 (void* -> Fallout4.exe+00244E3)
[RSP+E30 ] 0x1C277217700 (char*) " "
[RSP+E38 ] 0x7FF7ED55F022 (void* -> Fallout4.exe+0D3F022)
[RSP+E40 ] 0x7FF7EF476440 (void* -> Fallout4.exe+2C56440)
[RSP+E48 ] 0x2 (size_t)
[RSP+E50 ] 0x0 (size_t)
[RSP+E58 ] 0x7FF7EE33D9F4 (void* -> Fallout4.exe+1B1D9F4)
[RSP+E60 ] 0x0 (size_t)
[RSP+E68 ] 0x7FF7ED5735A9 (void* -> Fallout4.exe+0D535A9)
[RSP+E70 ] 0x1C2B6041D80 (`anonymous namespace'::InitGameDataThread*)
[RSP+E78 ] 0x0 (size_t)
[RSP+E80 ] 0x0 (size_t)
[RSP+E88 ] 0x0 (size_t)
[RSP+E90 ] 0x1C2B6041D80 (`anonymous namespace'::InitGameDataThread*)
[RSP+E98 ] 0x7FFE92D5A8AC (void* -> f4se_1_10_163.dll+000A8AC)
[RSP+EA0 ] 0x0 (size_t)
[RSP+EA8 ] 0x0 (size_t)
[RSP+EB0 ] 0x0 (size_t)
[RSP+EB8 ] 0x0 (size_t)
[RSP+EC0 ] 0x0 (size_t)
[RSP+EC8 ] 0x0 (size_t)
[RSP+ED0 ] 0x1C2B6041D80 (`anonymous namespace'::InitGameDataThread*)
[RSP+ED8 ] 0x0 (size_t)
[RSP+EE0 ] 0x0 (size_t)
[RSP+EE8 ] 0x7FF7EE33CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+EF0 ] 0x0 (size_t)
[RSP+EF8 ] 0x1C4499FC50 (void*)
[RSP+F00 ] 0x1C26CC4BC90 (void*)
[RSP+F08 ] 0x0 (size_t)
[RSP+F10 ] 0x1C2B6041D80 (`anonymous namespace'::InitGameDataThread*)
[RSP+F18 ] 0x0 (size_t)
[RSP+F20 ] 0x0 (size_t)
[RSP+F28 ] 0x7FFEF00B257D (void* -> KERNEL32.DLL+001257D)
[RSP+F30 ] 0x0 (size_t)
[RSP+F38 ] 0x0 (size_t)
[RSP+F40 ] 0x0 (size_t)
[RSP+F48 ] 0x0 (size_t)
[RSP+F50 ] 0x0 (size_t)
[RSP+F58 ] 0x7FFEF164AA48 (void* -> ntdll.dll+005AA48)
[RSP+F60 ] 0x0 (size_t)
[RSP+F68 ] 0x0 (size_t)
[RSP+F70 ] 0x0 (size_t)
[RSP+F78 ] 0x0 (size_t)
[RSP+F80 ] 0x0 (size_t)
[RSP+F88 ] 0x0 (size_t)
[RSP+F90 ] 0xA86850D700000000 (size_t)
[RSP+F98 ] 0x0 (size_t)
[RSP+FA0 ] 0x4F0FFFFFB30 (size_t)
[RSP+FA8 ] 0x7FFEEEA6C880 (void* -> KERNELBASE.dll+015C880)
[RSP+FB0 ] 0x1C4499DE00 (void*)
[RSP+FB8 ] 0x9D30AE0000FFFC8D (size_t)
[RSP+FC0 ] 0x7FFE46CE9857 (size_t)
[RSP+FC8 ] 0x1C4499DE00 (void*)
[RSP+FD0 ] 0x0 (size_t)
[RSP+FD8 ] 0x0 (size_t)
[RSP+FE0 ] 0x0 (size_t)
[RSP+FE8 ] 0x0 (size_t)
[RSP+FF0 ] 0x0 (size_t)
[RSP+FF8 ] 0x0 (size_t)
[RSP+1000] 0x0 (size_t)
[RSP+1008] 0x0 (size_t)
[RSP+1010] 0x0 (size_t)
[RSP+1018] 0x0 (size_t)
[RSP+1020] 0x0 (size_t)
[RSP+1028] 0x0 (size_t)
[RSP+1030] 0x0 (size_t)
[RSP+1038] 0x0 (size_t)
[RSP+1040] 0x0 (size_t)
[RSP+1048] 0x0 (size_t)
[RSP+1050] 0x0 (size_t)
[RSP+1058] 0x0 (size_t)
[RSP+1060] 0x0 (size_t)
[RSP+1068] 0x0 (size_t)
[RSP+1070] 0x0 (size_t)
[RSP+1078] 0x0 (size_t)
[RSP+1080] 0x0 (size_t)
[RSP+1088] 0x0 (size_t)
[RSP+1090] 0x0 (size_t)
[RSP+1098] 0x0 (size_t)
[RSP+10A0] 0x0 (size_t)
[RSP+10A8] 0x0 (size_t)
[RSP+10B0] 0x0 (size_t)
[RSP+10B8] 0x0 (size_t)
[RSP+10C0] 0x0 (size_t)
[RSP+10C8] 0x0 (size_t)
[RSP+10D0] 0x0 (size_t)
[RSP+10D8] 0x0 (size_t)
[RSP+10E0] 0x0 (size_t)
[RSP+10E8] 0x0 (size_t)
[RSP+10F0] 0x0 (size_t)
[RSP+10F8] 0x0 (size_t)
[RSP+1100] 0x0 (size_t)
[RSP+1108] 0x0 (size_t)
[RSP+1110] 0x0 (size_t)
[RSP+1118] 0x0 (size_t)
[RSP+1120] 0x0 (size_t)
[RSP+1128] 0x0 (size_t)
[RSP+1130] 0x0 (size_t)
[RSP+1138] 0x0 (size_t)
[RSP+1140] 0x0 (size_t)
[RSP+1148] 0x0 (size_t)
[RSP+1150] 0x0 (size_t)
[RSP+1158] 0x0 (size_t)
[RSP+1160] 0x0 (size_t)
[RSP+1168] 0x0 (size_t)
[RSP+1170] 0x0 (size_t)
[RSP+1178] 0x0 (size_t)
[RSP+1180] 0x0 (size_t)
[RSP+1188] 0x0 (size_t)
[RSP+1190] 0x0 (size_t)
[RSP+1198] 0x0 (size_t)
[RSP+11A0] 0x0 (size_t)
[RSP+11A8] 0x0 (size_t)
[RSP+11B0] 0x0 (size_t)
[RSP+11B8] 0x0 (size_t)
[RSP+11C0] 0x0 (size_t)
[RSP+11C8] 0x0 (size_t)
[RSP+11D0] 0x0 (size_t)
[RSP+11D8] 0x0 (size_t)
[RSP+11E0] 0x0 (size_t)
[RSP+11E8] 0x0 (size_t)
[RSP+11F0] 0x0 (size_t)
[RSP+11F8] 0x0 (size_t)
[RSP+1200] 0x0 (size_t)
[RSP+1208] 0x0 (size_t)
[RSP+1210] 0x0 (size_t)
[RSP+1218] 0x0 (size_t)
[RSP+1220] 0x0 (size_t)
[RSP+1228] 0x0 (size_t)
[RSP+1230] 0x0 (size_t)
[RSP+1238] 0x0 (size_t)
[RSP+1240] 0x0 (size_t)
[RSP+1248] 0x0 (size_t)
[RSP+1250] 0x0 (size_t)
[RSP+1258] 0x0 (size_t)
[RSP+1260] 0x0 (size_t)
[RSP+1268] 0x0 (size_t)
[RSP+1270] 0x0 (size_t)
[RSP+1278] 0x0 (size_t)
[RSP+1280] 0x0 (size_t)
[RSP+1288] 0x0 (size_t)
[RSP+1290] 0x0 (size_t)
[RSP+1298] 0x0 (size_t)
[RSP+12A0] 0x0 (size_t)
[RSP+12A8] 0x0 (size_t)
[RSP+12B0] 0x0 (size_t)
[RSP+12B8] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x0000724F0000
steam_api64.dll 0x000072500000
d3d11.dll 0x000180000000
BakaFramework.dll 0x01C24F9B0000
Fallout4.exe 0x7FF7EC820000
nvcuda64.dll 0x7FFE52830000
d3dcompiler_47_64.dll 0x7FFE53E40000
NvCamera64.dll 0x7FFE54250000
steamclient64.dll 0x7FFE54AC0000
ResampleDmo.DLL 0x7FFE6C640000
DSOUND.DLL 0x7FFE800F0000
XAudio2_7.dll 0x7FFE8C1A0000
nvspcap64.dll 0x7FFE8C2C0000
d3dcompiler_46e.dll 0x7FFE8C9D0000
DINPUT8.dll 0x7FFE8D130000
gameoverlayrenderer64.dll 0x7FFE8D180000
XDI.dll 0x7FFE8D320000
wsfw_identifier.dll 0x7FFE8D390000
ToYourFaceFO4.dll 0x7FFE8D590000
SprintSpeedController.dll 0x7FFE8D650000
SideAim.dll 0x7FFE8D6A0000
RobCo_Patcher.dll 0x7FFE8D700000
ReloadFix.dll 0x7FFE8D7E0000
PrivateProfileRedirector.dll 0x7FFE8D830000
PowerGridTools.dll 0x7FFE8D890000
po3_SpellPerkItemDistributorF4.dll 0x7FFE8D900000
po3_SimpleOffenceSuppressionF4.dll 0x7FFE8DA10000
place.dll 0x7FFE8DAA0000
mcm.dll 0x7FFE8DB20000
LongLoadingTimesFix.dll 0x7FFE8DBC0000
LighthousePapyrusExtender.dll 0x7FFE8DC20000
HighFPSPhysicsFix.dll 0x7FFE8DD50000
GardenOfEdenPapyrusExtender.dll 0x7FFE8DDE0000
f4ee.dll 0x7FFE8DFE0000
Buffout4.dll 0x7FFE8E0F0000
D3DCOMPILER_43.dll 0x7FFE8E450000
cudart64_75.dll 0x7FFE8E6C0000
dxgi.dll 0x7FFE8E720000
GFSDK_GodraysLib.x64.dll 0x7FFE91910000
GFSDK_SSAO_D3D11.win64.dll 0x7FFE91970000
flexExtRelease_x64.dll 0x7FFE91A00000
flexRelease_x64.dll 0x7FFE91A60000
MSVCR110.dll 0x7FFE91BB0000
MSVCP110.dll 0x7FFE91C90000
IPHLPAPI.DLL 0x7FFE91D40000
bink2w64.dll 0x7FFE92300000
AcGenral.DLL 0x7FFE92390000
AcLayers.DLL 0x7FFE92400000
GCBugFix.dll 0x7FFE928E0000
ESPExplorer.dll 0x7FFE92940000
DirectHit.dll 0x7FFE929A0000
CCExtenderF4.dll 0x7FFE92A00000
BulletCountedReload.dll 0x7FFE92A70000
BakaWaitAnywhere.dll 0x7FFE92B00000
BakaMaxPapyrusOps.dll 0x7FFE92BB0000
f4se_1_10_163.dll 0x7FFE92D50000
vstdlib_s64.dll 0x7FFE92E30000
tier0_s64.dll 0x7FFE92EF0000
Outfit-ReDress-Fix.dll 0x7FFE9EF00000
BetterConsole.dll 0x7FFE9F040000
CONCRT140.dll 0x7FFEA0BB0000
usvfs_x64.dll 0x7FFEA42D0000
Interior-NavCut-Fix.dll 0x7FFEA6040000
crafting_highlight_fix.dll 0x7FFEA6360000
Bastion.dll 0x7FFEA81B0000
ArmorPenetrationBugFix.dll 0x7FFEA8B60000
d3dx11_43.dll 0x7FFEAA300000
f4se_steam_loader.dll 0x7FFEB2260000
WeaponDebrisCrashFix.dll 0x7FFEB3780000
SprintStutteringFix.dll 0x7FFEB47B0000
AmmoRemover.dll 0x7FFEB5280000
MSVCP140_ATOMIC_WAIT.dll 0x7FFEB57D0000
ondemandconnroutehelper.dll 0x7FFEB8C90000
nvToolsExt64_1.dll 0x7FFEBA5F0000
MessageBus.dll 0x7FFEC34C0000
MSVCP140.dll 0x7FFEC3DF0000
VCRUNTIME140.dll 0x7FFEC4270000
VCRUNTIME140_1.dll 0x7FFEC5840000
XINPUT9_1_0.dll 0x7FFEC58A0000
urlmon.dll 0x7FFEC7D90000
winmmbase.dll 0x7FFEC9640000
srvcli.dll 0x7FFECCC80000
Windows.UI.dll 0x7FFECD1F0000
ncryptsslp.dll 0x7FFECE0C0000
inputhost.dll 0x7FFED27F0000
COMCTL32.dll 0x7FFED3300000
WINSPOOL.DRV 0x7FFED35A0000
textinputframework.dll 0x7FFED39C0000
msdmo.dll 0x7FFED4F50000
AUDIOSES.DLL 0x7FFED52F0000
nvwgf2umx.dll 0x7FFED7A40000
DbgHelp.dll 0x7FFEDBB30000
MSIMG32.dll 0x7FFEDD670000
WINMM.dll 0x7FFEDE4A0000
WININET.dll 0x7FFEDF420000
NvMessageBus.dll 0x7FFEE0050000
nvgpucomp64.dll 0x7FFEE03B0000
MMDevApi.dll 0x7FFEE2910000
iertutil.dll 0x7FFEE3AF0000
nvapi64.dll 0x7FFEE4720000
nvldumdx.dll 0x7FFEE5110000
drvstore.dll 0x7FFEE6850000
cryptnet.dll 0x7FFEE6C30000
fwpuclnt.dll 0x7FFEE6D60000
rasadhlp.dll 0x7FFEE6FB0000
VERSION.dll 0x7FFEE6FD0000
CoreUIComponents.dll 0x7FFEE7FA0000
WINHTTP.dll 0x7FFEE85B0000
dhcpcsvc.DLL 0x7FFEE8750000
dhcpcsvc6.DLL 0x7FFEE87C0000
avrt.dll 0x7FFEE87E0000
directxdatabasehelper.dll 0x7FFEE89A0000
MPR.dll 0x7FFEE8C60000
d3dcompiler_47.dll 0x7FFEEA090000
WindowsCodecs.dll 0x7FFEEA520000
d3d11.dll 0x7FFEEAA00000
dcomp.dll 0x7FFEEB250000
CoreMessaging.dll 0x7FFEEB8C0000
apphelp.dll 0x7FFEEBCC0000
WINNSI.DLL 0x7FFEEBE40000
UxTheme.dll 0x7FFEEBE50000
dxcore.dll 0x7FFEEBF90000
dxgi.dll 0x7FFEEBFE0000
dwmapi.dll 0x7FFEEC2D0000
resourcepolicyclient.dll 0x7FFEEC350000
wintypes.dll 0x7FFEEC740000
windows.storage.dll 0x7FFEEC880000
HID.DLL 0x7FFEED180000
netutils.dll 0x7FFEED440000
IpHlpAPI.dll 0x7FFEED450000
DNSAPI.dll 0x7FFEED4C0000
UMPDC.dll 0x7FFEED790000
POWRPROF.dll 0x7FFEED7B0000
Secur32.dll 0x7FFEED820000
schannel.DLL 0x7FFEED8A0000
rsaenh.dll 0x7FFEED9A0000
kernel.appcore.dll 0x7FFEEDA40000
ntmarta.dll 0x7FFEEDA60000
SspiCli.dll 0x7FFEEDCA0000
MSWSOCK.dll 0x7FFEEDEB0000
USERENV.dll 0x7FFEEDFB0000
CRYPTSP.dll 0x7FFEEE110000
CRYPTBASE.DLL 0x7FFEEE130000
wldp.dll 0x7FFEEE1C0000
NTASN1.dll 0x7FFEEE270000
ncrypt.dll 0x7FFEEE2B0000
msasn1.dll 0x7FFEEE5B0000
devobj.dll 0x7FFEEE5D0000
CFGMGR32.dll 0x7FFEEE600000
DPAPI.DLL 0x7FFEEE670000
profapi.dll 0x7FFEEE840000
KERNELBASE.dll 0x7FFEEE910000
win32u.dll 0x7FFEEECC0000
bcryptPrimitives.dll 0x7FFEEEDB0000
ucrtbase.dll 0x7FFEEEE30000
CRYPT32.dll 0x7FFEEEF50000
msvcp_win.dll 0x7FFEEF0C0000
wintrust.dll 0x7FFEEF160000
gdi32full.dll 0x7FFEEF1D0000
bcrypt.dll 0x7FFEEF2F0000
USER32.dll 0x7FFEEF4E0000
WS2_32.dll 0x7FFEEF690000
RPCRT4.dll 0x7FFEEF710000
sechost.dll 0x7FFEEF890000
msvcrt.dll 0x7FFEEF940000
COMDLG32.dll 0x7FFEEF9F0000
SETUPAPI.dll 0x7FFEEFAF0000
PSAPI.DLL 0x7FFEEFF80000
IMM32.DLL 0x7FFEEFF90000
GDI32.dll 0x7FFEEFFD0000
NSI.dll 0x7FFEF0000000
KERNEL32.DLL 0x7FFEF00A0000
advapi32.dll 0x7FFEF0170000
ole32.dll 0x7FFEF0230000
SHLWAPI.dll 0x7FFEF03E0000
imagehlp.dll 0x7FFEF0440000
shcore.dll 0x7FFEF0460000
OLEAUT32.dll 0x7FFEF0560000
combase.dll 0x7FFEF0660000
clbcatq.dll 0x7FFEF09F0000
MSCTF.dll 0x7FFEF0AA0000
SHELL32.dll 0x7FFEF0C00000
ntdll.dll 0x7FFEF15F0000
F4SE PLUGINS:
AmmoRemover.dll v1.0.5
ArmorPenetrationBugFix.dll v1
BakaFramework.dll v1.10
BakaMaxPapyrusOps.dll v1.1
BakaWaitAnywhere.dll v1.6
Bastion.dll v1
BetterConsole.dll
Buffout4.dll v1.28.6
BulletCountedReload.dll
CCExtenderF4.dll v1.2
crafting_highlight_fix.dll
DirectHit.dll v1
ESPExplorer.dll
f4ee.dll
GardenOfEdenPapyrusExtender.dll v17.3
GCBugFix.dll v1
HighFPSPhysicsFix.dll
Interior-NavCut-Fix.dll v1.0.3
LighthousePapyrusExtender.dll v1.4
LongLoadingTimesFix.dll
mcm.dll
Outfit-ReDress-Fix.dll v1
place.dll
po3_SimpleOffenceSuppressionF4.dll v1
po3_SpellPerkItemDistributorF4.dll v2
PowerGridTools.dll
PrivateProfileRedirector.dll
ReloadFix.dll v1.2.4
RobCo_Patcher.dll v3.6
SideAim.dll v1.0.1
SprintSpeedController.dll v1
SprintStutteringFix.dll
ToYourFaceFO4.dll
WeaponDebrisCrashFix.dll
wsfw_identifier.dll
XDI.dll
PLUGINS:
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7D33C9300 Fallout4.exe+0DB9300
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: false
InputSwitch: false
MaxStdIO: 2048
MemoryManager: false
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 11 Home Single Language v10.0.22631
CPU: AuthenticAMD AMD Ryzen 7 4800H with Radeon Graphics
GPU #1: Nvidia GA107M [GeForce RTX 3050 Mobile]
GPU #2: AMD Renoir
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 8.98 GB/31.42 GB
PROBABLE CALL STACK:
[ 0] 0x7FF7D33C9300 Fallout4.exe+0DB9300 -> 62480+0x10
[ 1] 0x7FF7D33BDBCC Fallout4.exe+0DADBCC -> 643034+0xEC
[ 2] 0x7FF7D2762C3C Fallout4.exe+0152C3C -> 1420843+0x7C
[ 3] 0x7FF7D334E89A Fallout4.exe+0D3E89A -> 330940+0xCA
[ 4] 0x7FF7D3347D0D Fallout4.exe+0D37D0D -> 708657+0x32D
[ 5] 0x7FF7D334F253 Fallout4.exe+0D3F253 -> 407290+0x263
[ 6] 0x7FF7D33635A9 Fallout4.exe+0D535A9 -> 1085735+0x29
[ 7] 0x7FF9006AA8AC f4se_1_10_163.dll+000A8AC
[ 8] 0x7FF7D412CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[ 9] 0x7FF9421C257D KERNEL32.DLL+001257D
[10] 0x7FF94372AA48 ntdll.dll+005AA48
REGISTERS:
RAX 0x0 (size_t)
RCX 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
RDX 0x0 (size_t)
RBX 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
RSP 0x3DE4F9FA70 (void*)
RBP 0x9C0 (size_t)
RSI 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
RDI 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
R8 0x1A947721500 (void*)
R9 0x1A8AE58C0C0 (void*)
R10 0x47D50001 (size_t)
R11 0x8 (size_t)
R12 0x0 (size_t)
R13 0x0 (size_t)
R14 0x1A9AC9A2AE0 (void*)
R15 0x9C0 (size_t)
STACK:
[RSP+0 ] 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
[RSP+8 ] 0x9C0 (size_t)
[RSP+10 ] 0x1A9AC9A34A0 (char*) "b"
[RSP+18 ] 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
[RSP+20 ] 0x1A9AC9A34A0 (char*) "b"
[RSP+28 ] 0x7FF7D33BDBCC (void* -> Fallout4.exe+0DADBCC)
[RSP+30 ] 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
[RSP+38 ] 0x6700000066 (size_t)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x0 (size_t)
[RSP+50 ] 0x66 (size_t)
[RSP+58 ] 0x7FF7D2762C3C (void* -> Fallout4.exe+0152C3C)
[RSP+60 ] 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
[RSP+68 ] 0x66 (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x1A8AE588C20 (PlayerCharacter*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0x00000007
Form Type: 45
File: ""
Flags: 0x00000408
Form ID: 0x00000014
Form Type: 65
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x0 (size_t)
[RSP+98 ] 0x0 (size_t)
[RSP+A0 ] 0x0 (size_t)
[RSP+A8 ] 0x0 (size_t)
[RSP+B0 ] 0x0 (size_t)
[RSP+B8 ] 0x0 (size_t)
[RSP+C0 ] 0x0 (size_t)
[RSP+C8 ] 0x0 (size_t)
[RSP+D0 ] 0x0 (size_t)
[RSP+D8 ] 0x0 (size_t)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x0 (size_t)
[RSP+100] 0x0 (size_t)
[RSP+108] 0x0 (size_t)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x0 (size_t)
[RSP+120] 0x0 (size_t)
[RSP+128] 0x0 (size_t)
[RSP+130] 0x0 (size_t)
[RSP+138] 0x0 (size_t)
[RSP+140] 0x0 (size_t)
[RSP+148] 0x0 (size_t)
[RSP+150] 0x0 (size_t)
[RSP+158] 0x0 (size_t)
[RSP+160] 0x0 (size_t)
[RSP+168] 0x0 (size_t)
[RSP+170] 0x0 (size_t)
[RSP+178] 0x0 (size_t)
[RSP+180] 0x0 (size_t)
[RSP+188] 0x0 (size_t)
[RSP+190] 0x0 (size_t)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x0 (size_t)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x0 (size_t)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0x0 (size_t)
[RSP+1D8] 0x0 (size_t)
[RSP+1E0] 0x0 (size_t)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x1A9AC9A2A00 (void*)
[RSP+1F8] 0x7FF7D334E89A (void* -> Fallout4.exe+0D3E89A)
[RSP+200] 0x2 (size_t)
[RSP+208] 0x0 (size_t)
[RSP+210] 0x0 (size_t)
[RSP+218] 0x0 (size_t)
[RSP+220] 0x0 (size_t)
[RSP+228] 0x1A9AC9A2A00 (void*)
[RSP+230] 0x4500000045000000 (size_t)
[RSP+238] 0x0 (size_t)
[RSP+240] 0x1A9477C9E30 (SceneGraph*)
Name: "WorldRoot Node"
[RSP+248] 0x7FF7D3347D0D (void* -> Fallout4.exe+0D37D0D)
[RSP+250] 0x7FF7D5D9E400 (void* -> Fallout4.exe+378E400)
[RSP+258] 0x1A94776D2C0 (NiNode*)
Name: "ObjectLODRoot"
[RSP+260] 0x7FF7D5D9E400 (void* -> Fallout4.exe+378E400)
[RSP+268] 0x1A9AC9A2A00 (void*)
[RSP+270] 0x0 (size_t)
[RSP+278] 0x1A94776D540 (NiNode*)
Name: "WaterLOD"
[RSP+280] 0x0 (size_t)
[RSP+288] 0x0 (size_t)
[RSP+290] 0x80000 (size_t)
[RSP+298] 0x7FF700000000 (size_t)
[RSP+2A0] 0x4F00 (size_t)
[RSP+2A8] 0x4 (size_t)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x8 (size_t)
[RSP+2C0] 0x7FF7D80ED640 (GameScript::PathingCallbackMgr*)
[RSP+2C8] 0x7FF7D4120DBA (void* -> Fallout4.exe+1B10DBA)
[RSP+2D0] 0x7FF7D80B5178 (void* -> Fallout4.exe+5AA5178)
[RSP+2D8] 0x7FF7D80B5168 (void* -> Fallout4.exe+5AA5168)
[RSP+2E0] 0x246 (size_t)
[RSP+2E8] 0x0 (size_t)
[RSP+2F0] 0x0 (size_t)
[RSP+2F8] 0x1AA17BCC180 (void*)
[RSP+300] 0x7FF7D80B5160 (void* -> Fallout4.exe+5AA5160)
[RSP+308] 0x7FF7D3951B9B (void* -> Fallout4.exe+1341B9B)
[RSP+310] 0x7FF7D80B5160 (void* -> Fallout4.exe+5AA5160)
[RSP+318] 0x0 (size_t)
[RSP+320] 0x1A9AC9A34A0 (char*) "b"
[RSP+328] 0xB606DF4B558D0000 (size_t)
[RSP+330] 0x7FF7D8169BF8 (void* -> Fallout4.exe+5B59BF8)
[RSP+338] 0x1A949CEFE40 (void*)
[RSP+340] 0x0 (size_t)
[RSP+348] 0x0 (size_t)
[RSP+350] 0x7FF7D525A948 (void* -> Fallout4.exe+2C4A948)
[RSP+358] 0x7FF7D80B5168 (void* -> Fallout4.exe+5AA5168)
[RSP+360] 0x7FF7D80ED640 (GameScript::PathingCallbackMgr*)
[RSP+368] 0x7FF7D394FDE6 (void* -> Fallout4.exe+133FDE6)
[RSP+370] 0x0 (size_t)
[RSP+378] 0x1A9AC9A34A0 (char*) "b"
[RSP+380] 0x2 (size_t)
[RSP+388] 0x0 (size_t)
[RSP+390] 0x1A9AC9A34A0 (char*) "b"
[RSP+398] 0x7FF7D3981DAA (void* -> Fallout4.exe+1371DAA)
[RSP+3A0] 0x2 (size_t)
[RSP+3A8] 0x0 (size_t)
[RSP+3B0] 0x0 (size_t)
[RSP+3B8] 0x0 (size_t)
[RSP+3C0] 0x0 (size_t)
[RSP+3C8] 0x7FF7D334F253 (void* -> Fallout4.exe+0D3F253)
[RSP+3D0] 0x2 (size_t)
[RSP+3D8] 0x0 (size_t)
[RSP+3E0] 0x0 (size_t)
[RSP+3E8] 0x1A9AC9A34A0 (char*) "b"
[RSP+3F0] 0x0 (size_t)
[RSP+3F8] 0x7FF7D33635A9 (void* -> Fallout4.exe+0D535A9)
[RSP+400] 0x1A947817600 (`anonymous namespace'::InitGameDataThread*)
[RSP+408] 0x0 (size_t)
[RSP+410] 0x0 (size_t)
[RSP+418] 0x0 (size_t)
[RSP+420] 0x1A947817600 (`anonymous namespace'::InitGameDataThread*)
[RSP+428] 0x7FF9006AA8AC (void* -> f4se_1_10_163.dll+000A8AC)
[RSP+430] 0x0 (size_t)
[RSP+438] 0x0 (size_t)
[RSP+440] 0x0 (size_t)
[RSP+448] 0x0 (size_t)
[RSP+450] 0x0 (size_t)
[RSP+458] 0x0 (size_t)
[RSP+460] 0x1A947817600 (`anonymous namespace'::InitGameDataThread*)
[RSP+468] 0x0 (size_t)
[RSP+470] 0x0 (size_t)
[RSP+478] 0x7FF7D412CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+480] 0x0 (size_t)
[RSP+488] 0x3DE4F9FF10 (void*)
[RSP+490] 0x1A94776EE70 (void*)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x1A947817600 (`anonymous namespace'::InitGameDataThread*)
[RSP+4A8] 0x0 (size_t)
[RSP+4B0] 0x0 (size_t)
[RSP+4B8] 0x7FF9421C257D (void* -> KERNEL32.DLL+001257D)
[RSP+4C0] 0x0 (size_t)
[RSP+4C8] 0x0 (size_t)
[RSP+4D0] 0x0 (size_t)
[RSP+4D8] 0x0 (size_t)
[RSP+4E0] 0x0 (size_t)
[RSP+4E8] 0x7FF94372AA48 (void* -> ntdll.dll+005AA48)
[RSP+4F0] 0x0 (size_t)
[RSP+4F8] 0x0 (size_t)
[RSP+500] 0x0 (size_t)
[RSP+508] 0x0 (size_t)
[RSP+510] 0x0 (size_t)
[RSP+518] 0x0 (size_t)
[RSP+520] 0x709C033E00000000 (size_t)
[RSP+528] 0x0 (size_t)
[RSP+530] 0x4F0FFFFFB30 (size_t)
[RSP+538] 0x7FF940B4C880 (void* -> KERNELBASE.dll+015C880)
[RSP+540] 0x3DE4F9EB80 (void*)
[RSP+548] 0x1FFE4C0A32EF8 (size_t)
[RSP+550] 0x7FF93028CBBE (char*) "rectoryNotEmptyException@Poco@@"
[RSP+558] 0x3DE4F9EB80 (void*)
[RSP+560] 0x0 (size_t)
[RSP+568] 0x0 (size_t)
[RSP+570] 0x0 (size_t)
[RSP+578] 0x0 (size_t)
[RSP+580] 0x0 (size_t)
[RSP+588] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x0000537F0000
Fallout4.exe 0x7FF7D2610000
IPHLPAPI.DLL 0x7FF8CD2A0000
Buffout4.dll 0x7FF8CF3C0000
nvwgf2umx.dll 0x7FF8E1060000
flexRelease_x64.dll 0x7FF8E86C0000
RobCo_Patcher.dll 0x7FF8ED620000
LighthousePapyrusExtender.dll 0x7FF8EFB20000
XAudio2_7.dll 0x7FF8F4BF0000
BetterConsole.dll 0x7FF8FD970000
f4se_1_10_163.dll 0x7FF9006A0000
ResampleDmo.DLL 0x7FF9007E0000
DSOUND.DLL 0x7FF9008A0000
BakaMaxPapyrusOps.dll 0x7FF908050000
cudart64_75.dll 0x7FF909BF0000
GFSDK_GodraysLib.x64.dll 0x7FF909FE0000
GFSDK_SSAO_D3D11.win64.dll 0x7FF90A450000
MSVCR110.dll 0x7FF90B250000
MSVCP110.dll 0x7FF90B330000
nvspcap64.dll 0x7FF90B3E0000
flexExtRelease_x64.dll 0x7FF90BB70000
bink2w64.dll 0x7FF90C260000
PrivateProfileRedirector.dll 0x7FF90DBB0000
HighFPSPhysicsFix.dll 0x7FF90DC10000
GardenOfEdenPapyrusExtender.dll 0x7FF90DCA0000
steam_api64.dll 0x7FF90EC80000
GCBugFix.dll 0x7FF90ED80000
SprintSpeedController.dll 0x7FF9124C0000
ReloadFix.dll 0x7FF912630000
Outfit-ReDress-Fix.dll 0x7FF918190000
Interior-NavCut-Fix.dll 0x7FF9185C0000
ArmorPenetrationBugFix.dll 0x7FF9189C0000
nvldumdx.dll 0x7FF91B5C0000
Windows.UI.dll 0x7FF922950000
usvfs_x64.dll 0x7FF927FC0000
WeaponDebrisCrashFix.dll 0x7FF929AD0000
winmmbase.dll 0x7FF92A060000
CCExtenderF4.dll 0x7FF92A4E0000
VCRUNTIME140_1.dll 0x7FF92B490000
MSVCP140.dll 0x7FF92B4A0000
CONCRT140.dll 0x7FF92B530000
VCRUNTIME140.dll 0x7FF92B910000
textinputframework.dll 0x7FF92BE60000
SprintStutteringFix.dll 0x7FF92C5F0000
f4se_steam_loader.dll 0x7FF92C680000
msdmo.dll 0x7FF92D540000
AUDIOSES.DLL 0x7FF92E510000
nvToolsExt64_1.dll 0x7FF92E9D0000
MSVCP140_ATOMIC_WAIT.dll 0x7FF92E9E0000
MessageBus.dll 0x7FF92FBC0000
WINSPOOL.DRV 0x7FF930430000
COMCTL32.dll 0x7FF9304E0000
MMDevApi.dll 0x7FF9323F0000
amdihk64.dll 0x7FF932D20000
atidxx64.dll 0x7FF932F40000
atiuxp64.dll 0x7FF934E70000
aticfx64.dll 0x7FF935070000
nvapi64.dll 0x7FF935DC0000
CoreUIComponents.dll 0x7FF937590000
DbgHelp.dll 0x7FF938B10000
VERSION.dll 0x7FF939450000
MSIMG32.dll 0x7FF9394D0000
cryptnet.dll 0x7FF939780000
drvstore.dll 0x7FF9398A0000
WINMM.dll 0x7FF93A180000
directxdatabasehelper.dll 0x7FF93A680000
dhcpcsvc.DLL 0x7FF93A6F0000
WINHTTP.dll 0x7FF93A730000
avrt.dll 0x7FF93A9C0000
d3d11.dll 0x7FF93D0B0000
dcomp.dll 0x7FF93D310000
CoreMessaging.dll 0x7FF93D9A0000
apphelp.dll 0x7FF93DD80000
UxTheme.dll 0x7FF93DEF0000
dxcore.dll 0x7FF93E030000
dxgi.dll 0x7FF93E070000
dwmapi.dll 0x7FF93E1A0000
resourcepolicyclient.dll 0x7FF93E4E0000
wintypes.dll 0x7FF93E810000
windows.storage.dll 0x7FF93E950000
HID.DLL 0x7FF93F250000
IpHlpAPI.dll 0x7FF93F4B0000
rsaenh.dll 0x7FF93F990000
kernel.appcore.dll 0x7FF93FA30000
ntmarta.dll 0x7FF93FA50000
SspiCli.dll 0x7FF93FC90000
CRYPTSP.dll 0x7FF940100000
CRYPTBASE.DLL 0x7FF940120000
wldp.dll 0x7FF9401B0000
devobj.dll 0x7FF940610000
cfgmgr32.dll 0x7FF940640000
msasn1.dll 0x7FF9406C0000
UMPDC.dll 0x7FF9406F0000
powrprof.dll 0x7FF940810000
profapi.dll 0x7FF940920000
KERNELBASE.dll 0x7FF9409F0000
bcrypt.dll 0x7FF940E60000
msvcp_win.dll 0x7FF940E90000
CRYPT32.dll 0x7FF940F30000
gdi32full.dll 0x7FF9410A0000
ucrtbase.dll 0x7FF9411C0000
win32u.dll 0x7FF9412E0000
bcryptPrimitives.dll 0x7FF941310000
WINTRUST.DLL 0x7FF941390000
PSAPI.DLL 0x7FF941630000
MSCTF.dll 0x7FF941640000
ole32.dll 0x7FF9417A0000
SHELL32.dll 0x7FF941950000
KERNEL32.DLL 0x7FF9421B0000
msvcrt.dll 0x7FF942280000
combase.dll 0x7FF942330000
IMM32.DLL 0x7FF9426C0000
shcore.dll 0x7FF942700000
GDI32.dll 0x7FF942800000
sechost.dll 0x7FF942830000
NSI.dll 0x7FF9428E0000
WS2_32.dll 0x7FF9428F0000
clbcatq.dll 0x7FF942970000
SHLWAPI.dll 0x7FF942A20000
COMDLG32.dll 0x7FF942A80000
USER32.dll 0x7FF942B80000
SETUPAPI.dll 0x7FF942D40000
ADVAPI32.dll 0x7FF9431C0000
imagehlp.dll 0x7FF943320000
RPCRT4.dll 0x7FF9433C0000
OLEAUT32.dll 0x7FF943550000
ntdll.dll 0x7FF9436D0000
F4SE PLUGINS:
ArmorPenetrationBugFix.dll v1
BakaMaxPapyrusOps.dll v1.1
BetterConsole.dll
Buffout4.dll v1.28.6
CCExtenderF4.dll v1.2
GardenOfEdenPapyrusExtender.dll v17.3
GCBugFix.dll v1
HighFPSPhysicsFix.dll
Interior-NavCut-Fix.dll v1.0.3
LighthousePapyrusExtender.dll v1.4
Outfit-ReDress-Fix.dll v1
PrivateProfileRedirector.dll
ReloadFix.dll v1.2.4
RobCo_Patcher.dll v3.6
SprintSpeedController.dll v1
SprintStutteringFix.dll
WeaponDebrisCrashFix.dll
PLUGINS:
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6F21E8F6A Fallout4.exe+1AF8F6A
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: false
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
GPU #1: Nvidia TU116 [GeForce GTX 1650 SUPER]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 8.10 GB/15.94 GB
PROBABLE CALL STACK:
[ 0] 0x7FF6F21E8F6A Fallout4.exe+1AF8F6A -> 1447818+0x3A
[ 1] 0x7FF6F2273FC9 Fallout4.exe+1B83FC9 -> 116219+0x1F9
[ 2] 0x7FF6F2275FD7 Fallout4.exe+1B85FD7 -> 847044+0x57
[ 3] 0x7FF6F2266832 Fallout4.exe+1B76832 -> 270048+0x42
[ 4] 0x7FF6F226A34B Fallout4.exe+1B7A34B -> 1309589+0x9B
[ 5] 0x7FF6F2269F44 Fallout4.exe+1B79F44 -> 1285198+0x1C4
[ 6] 0x7FF6F225FCDC Fallout4.exe+1B6FCDC -> 1566228+0x61C
[ 7] 0x7FF6F226D93A Fallout4.exe+1B7D93A -> 1261045+0x3A
[ 8] 0x7FF6F080D319 Fallout4.exe+011D319 -> 1279060+0x199
[ 9] 0x7FF6F1431FC4 Fallout4.exe+0D41FC4 -> 1411710+0x94
[10] 0x7FF6F142F3ED Fallout4.exe+0D3F3ED -> 1429949+0x15D
[11] 0x7FF6F142F022 Fallout4.exe+0D3F022 -> 407290+0x32
[12] 0x7FF6F14435A9 Fallout4.exe+0D535A9 -> 1085735+0x29
[13] 0x7FF8A80FA8AC f4se_1_10_163.dll+000A8AC
[14] 0x7FF6F220CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[15] 0x7FF8FB007344 KERNEL32.DLL+0017344
[16] 0x7FF8FB7826B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x0 (size_t)
RCX 0x1000 (size_t)
RDX 0x0 (size_t)
RBX 0x7FF6F62F7038 (void* -> Fallout4.exe+5C07038)
RSP 0xA6DB3FEE40 (void*)
RBP 0x1 (size_t)
RSI 0x7FF6F62F7038 (void* -> Fallout4.exe+5C07038)
RDI 0x229E347BD00 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
R8 0x326162FA46A777 (size_t)
R9 0x229E347BD00 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
R10 0x7FF6F6257580 (void* -> Fallout4.exe+5B67580)
R11 0xA6DB3FED30 (void*)
R12 0x2292601BC78 (char*) "DATA\"
R13 0x0 (size_t)
R14 0x2292601BD20 (BSResource::LooseFileLocation*)
R15 0x229C1253E90 (char*) ""
STACK:
[RSP+0 ] 0xA6DB3FEEB0 (void*)
[RSP+8 ] 0x229E347BD00 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
[RSP+10 ] 0x1 (size_t)
[RSP+18 ] 0x9 (size_t)
[RSP+20 ] 0x9 (size_t)
[RSP+28 ] 0x7FF6F2273FC9 (void* -> Fallout4.exe+1B83FC9)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0xA6DB3FEEC0 (void*)
[RSP+40 ] 0x7FF6F6257580 (void* -> Fallout4.exe+5B67580)
[RSP+48 ] 0x7FF6F223997F (void* -> Fallout4.exe+1B4997F)
[RSP+50 ] 0x1E000C73A6 (size_t)
[RSP+58 ] 0x7FF6BAADF000 (size_t)
[RSP+60 ] 0x2292601BD20 (BSResource::LooseFileLocation*)
[RSP+68 ] 0x0 (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x229E347BD00 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x6D616574535C3A48 (size_t)
[RSP+98 ] 0x70616D616574735C (size_t)
[RSP+A0 ] 0x6F6D6D6F635C7370 (size_t)
[RSP+A8 ] 0x756F6C6C61465C6E (size_t)
[RSP+B0 ] 0x415441445C342074 (size_t)
[RSP+B8 ] 0x676165446B61445C (size_t)
[RSP+C0 ] 0x69614D202D20656C (size_t)
[RSP+C8 ] 0x3261622E6E (size_t)
[RSP+D0 ] 0x0 (size_t)
[RSP+D8 ] 0x0 (size_t)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x0 (size_t)
[RSP+100 ] 0x0 (size_t)
[RSP+108 ] 0x0 (size_t)
[RSP+110 ] 0xF50CBD3D858C (size_t)
[RSP+118 ] 0x0 (size_t)
[RSP+120 ] 0x1 (size_t)
[RSP+128 ] 0x7FF6F2232FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+130 ] 0x100 (size_t)
[RSP+138 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+140 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+148 ] 0x7FF8F8E143F5 (void* -> KERNELBASE.dll+00343F5)
[RSP+150 ] 0x100 (size_t)
[RSP+158 ] 0x7FF8A19CBDCE (void* -> Buffout4.dll+004BDCE)
[RSP+160 ] 0x1 (size_t)
[RSP+168 ] 0x7FF6F2232FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+170 ] 0x100 (size_t)
[RSP+178 ] 0x7FF6F227580B (void* -> Fallout4.exe+1B8580B)
[RSP+180 ] 0x7FF8A1C98CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+188 ] 0x7FF8A19CC289 (void* -> Buffout4.dll+004C289)
[RSP+190 ] 0x2292605F700 (void*)
[RSP+198 ] 0x100 (size_t)
[RSP+1A0 ] 0xA6DB3FF3D0 (void*)
[RSP+1A8 ] 0xA6DB3FF770 (char*) "DakDeagle - Main.ba2"
[RSP+1B0 ] 0x229C1253E90 (char*) ""
[RSP+1B8 ] 0x100 (size_t)
[RSP+1C0 ] 0x3000 (size_t)
[RSP+1C8 ] 0x229E1C18EF8 (char*) "DakDeagle - Main.ba2"
[RSP+1D0 ] 0x7FF6F62F7038 (void* -> Fallout4.exe+5C07038)
[RSP+1D8 ] 0x7FF6F2275FD7 (void* -> Fallout4.exe+1B85FD7)
[RSP+1E0 ] 0x7FF6000C73A6 (size_t)
[RSP+1E8 ] 0x229E34A1780 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+1F0 ] 0x7FF6F62F6838 (void* -> Fallout4.exe+5C06838)
[RSP+1F8 ] 0x7FF6F62F7038 (void* -> Fallout4.exe+5C07038)
[RSP+200 ] 0xA6DB3FF060 (void*)
[RSP+208 ] 0x7FF6F2238300 (void* -> Fallout4.exe+1B48300)
[RSP+210 ] 0x7FF6F62F6008 (BSResource::Archive2::Index*)
[RSP+218 ] 0x7FF6F2266832 (void* -> Fallout4.exe+1B76832)
[RSP+220 ] 0x229C1253E90 (char*) ""
[RSP+228 ] 0xA6DB3FF3D0 (void*)
[RSP+230 ] 0xA6DB3FF3F0 (void*)
[RSP+238 ] 0x100 (size_t)
[RSP+240 ] 0x229C1253E90 (char*) ""
[RSP+248 ] 0x9 (size_t)
[RSP+250 ] 0xA6DB3FF3D0 (void*)
[RSP+258 ] 0x7FF6F226A34B (void* -> Fallout4.exe+1B7A34B)
[RSP+260 ] 0x7FF6F62F6008 (BSResource::Archive2::Index*)
[RSP+268 ] 0x7FF6F62F7C60 (char*) "p0"
[RSP+270 ] 0x7FF6F62F6008 (BSResource::Archive2::Index*)
[RSP+278 ] 0x401 (size_t)
[RSP+280 ] 0xA6DB3FF3D0 (void*)
[RSP+288 ] 0x2292601BCE0 (void*)
[RSP+290 ] 0xA6DB3FF270 (char*) "LLInject2.pex"
[RSP+298 ] 0x7FF6F2269F44 (void* -> Fallout4.exe+1B79F44)
[RSP+2A0 ] 0x2292601BCC0 (void*)
[RSP+2A8 ] 0x7FF6F62F7C68 (char*) "p0"
[RSP+2B0 ] 0x0 (size_t)
[RSP+2B8 ] 0xC73A6 (size_t)
[RSP+2C0 ] 0x0 (size_t)
[RSP+2C8 ] 0x7FF6F2268A2B (void* -> Fallout4.exe+1B78A2B)
[RSP+2D0 ] 0x0 (size_t)
[RSP+2D8 ] 0x7FF6F62F6000 (void* -> Fallout4.exe+5C06000)
[RSP+2E0 ] 0x4C524E47 (size_t)
[RSP+2E8 ] 0x0 (size_t)
[RSP+2F0 ] 0xA6DB3FF3F0 (void*)
[RSP+2F8 ] 0x7FF6F225F0FB (void* -> Fallout4.exe+1B6F0FB)
[RSP+300 ] 0x1E (size_t)
[RSP+308 ] 0xA6DB3FF270 (char*) "LLInject2.pex"
[RSP+310 ] 0x9 (size_t)
[RSP+318 ] 0x7FF6F62F6000 (void* -> Fallout4.exe+5C06000)
[RSP+320 ] 0x4C524E47 (size_t)
[RSP+328 ] 0x7FF6F225FCDC (void* -> Fallout4.exe+1B6FCDC)
[RSP+330 ] 0x0 (size_t)
[RSP+338 ] 0xA6DB3FF3D0 (void*)
[RSP+340 ] 0x2292601BCC0 (void*)
[RSP+348 ] 0xA6DB3FF36C (void*)
[RSP+350 ] 0xA6DB3FF1F8 (void*)
[RSP+358 ] 0x0 (size_t)
[RSP+360 ] 0x0 (size_t)
[RSP+368 ] 0x229E1C18EE0 (void*)
[RSP+370 ] 0x229C1FE5F80 (void*)
[RSP+378 ] 0x0 (size_t)
[RSP+380 ] 0xC73A6 (size_t)
[RSP+388 ] 0xC73A6 (size_t)
[RSP+390 ] 0x450 (size_t)
[RSP+398 ] 0xC73A6 (size_t)
[RSP+3A0 ] 0x158445442 (size_t)
[RSP+3A8 ] 0x1E4C524E47 (size_t)
[RSP+3B0 ] 0xC6F1A (size_t)
[RSP+3B8 ] 0x48C (size_t)
[RSP+3C0 ] 0x0 (size_t)
[RSP+3C8 ] 0x0 (size_t)
[RSP+3D0 ] 0x0 (size_t)
[RSP+3D8 ] 0xC73A6 (size_t)
[RSP+3E0 ] 0x32616200F4D889 (size_t)
[RSP+3E8 ] 0x7FF800000000 (size_t)
[RSP+3F0 ] 0x229C29C1FC0 (char*) ")"
[RSP+3F8 ] 0x0 (size_t)
[RSP+400 ] 0xC6F1A (size_t)
[RSP+408 ] 0xC73A6 (size_t)
[RSP+410 ] 0x48C (size_t)
[RSP+418 ] 0x48C (size_t)
[RSP+420 ] 0x5C53545049524300 (size_t)
[RSP+428 ] 0x6E75475F6B6E6144 (size_t)
[RSP+430 ] 0x7463656A6E494C4C (size_t)
[RSP+438 ] 0x6F6C007865702E32 (size_t)
[RSP+440 ] 0x6974006D7367622E (size_t)
[RSP+448 ] 0x66696E2E63 (size_t)
[RSP+450 ] 0xF50CBD3D9A1C (size_t)
[RSP+458 ] 0x746E656D00736464 (size_t)
[RSP+460 ] 0xA6DB3FF640 (void*)
[RSP+468 ] 0x7FF8D7CD43B8 (void* -> MSVCR110.dll+00243B8)
[RSP+470 ] 0xA600000000 (size_t)
[RSP+478 ] 0x229C11B6B90 (char*) "p0"
[RSP+480 ] 0x229C11B6BA0 (void*)
[RSP+488 ] 0x7FF8D7D03659 (void* -> MSVCR110.dll+0053659)
[RSP+490 ] 0x7FF6F3347A60 (char*) "%s%s"
[RSP+498 ] 0x7FF8D7CD76E9 (void* -> MSVCR110.dll+00276E9)
[RSP+4A0 ] 0xA6DB3FF640 (void*)
[RSP+4A8 ] 0x0 (size_t)
[RSP+4B0 ] 0xFFFFFFF5 (size_t)
[RSP+4B8 ] 0xA6DB3FF640 (void*)
[RSP+4C0 ] 0xB (size_t)
[RSP+4C8 ] 0x7FF8D7D04087 (void* -> MSVCR110.dll+0054087)
[RSP+4D0 ] 0x7FF6F3346390 (char*) " - Main.ba2"
[RSP+4D8 ] 0xA6DB3FF410 (void*)
[RSP+4E0 ] 0x0 (size_t)
[RSP+4E8 ] 0x80 (size_t)
[RSP+4F0 ] 0x229C11B6BA0 (void*)
[RSP+4F8 ] 0x7FF8FB7807C0 (void* -> ntdll.dll+00507C0)
[RSP+500 ] 0x229C3D62470 (void*)
[RSP+508 ] 0x7FF8FB7547B1 (void* -> ntdll.dll+00247B1)
[RSP+510 ] 0xB00000014 (size_t)
[RSP+518 ] 0x0 (size_t)
[RSP+520 ] 0x1E00000000 (size_t)
[RSP+528 ] 0x1E (size_t)
[RSP+530 ] 0x4 (size_t)
[RSP+538 ] 0x229C1253E90 (char*) ""
[RSP+540 ] 0x2292601BD20 (BSResource::LooseFileLocation*)
[RSP+548 ] 0x7FF6F62F6000 (void* -> Fallout4.exe+5C06000)
[RSP+550 ] 0x229E1C6C000 (void*)
[RSP+558 ] 0x229C11B6BA0 (void*)
[RSP+560 ] 0x7FF6F3347A64 (void* -> Fallout4.exe+2C57A64)
[RSP+568 ] 0x1 (size_t)
[RSP+570 ] 0x2290D8D3D00 (char*) "A"
[RSP+578 ] 0x2290D8D4930 (void*)
[RSP+580 ] 0x229C11B6B90 (char*) "p0"
[RSP+588 ] 0x7FF8A1C98C01 (void* -> Buffout4.dll+0318C01)
[RSP+590 ] 0x229E34A1780 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+598 ] 0xA6DB3FF1B0 (void*)
[RSP+5A0 ] 0xA6DB3FF230 (void*)
[RSP+5A8 ] 0x1E (size_t)
[RSP+5B0 ] 0x32616200F4D889 (size_t)
[RSP+5B8 ] 0x7FF800000000 (size_t)
[RSP+5C0 ] 0xA6DB3FF770 (char*) "DakDeagle - Main.ba2"
[RSP+5C8 ] 0x1E4C524E47 (size_t)
[RSP+5D0 ] 0x0 (size_t)
[RSP+5D8 ] 0x1000 (size_t)
[RSP+5E0 ] 0x1 (size_t)
[RSP+5E8 ] 0x0 (size_t)
[RSP+5F0 ] 0x8000 (size_t)
[RSP+5F8 ] 0x7FF8A19D5F6C (void* -> Buffout4.dll+0055F6C)
[RSP+600 ] 0x2 (size_t)
[RSP+608 ] 0x10AF (size_t)
[RSP+610 ] 0x229E34A1780 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+618 ] 0x0 (size_t)
[RSP+620 ] 0x1 (size_t)
[RSP+628 ] 0x1 (size_t)
[RSP+630 ] 0xA6DB3FF4F0 (void*)
[RSP+638 ] 0x0 (size_t)
[RSP+640 ] 0xA6DB3FF438 (void*)
[RSP+648 ] 0x22900000042 (void*)
[RSP+650 ] 0x0 (size_t)
[RSP+658 ] 0xA6DB3FF4A0 (void*)
[RSP+660 ] 0x20000000C (size_t)
[RSP+668 ] 0xA6DB3FF6A8 (void*)
[RSP+670 ] 0x22926149600 (void*)
[RSP+678 ] 0x7FF8A19CA221 (void* -> Buffout4.dll+004A221)
[RSP+680 ] 0x1 (size_t)
[RSP+688 ] 0x2 (size_t)
[RSP+690 ] 0x1 (size_t)
[RSP+698 ] 0x2 (size_t)
[RSP+6A0 ] 0x22926149690 (void*)
[RSP+6A8 ] 0x7FF8A19CA54E (void* -> Buffout4.dll+004A54E)
[RSP+6B0 ] 0x7FF8A1C98CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+6B8 ] 0x2D (size_t)
[RSP+6C0 ] 0x38400000001 (size_t)
[RSP+6C8 ] 0x229E1C7006C (void*)
[RSP+6D0 ] 0x38400000001 (size_t)
[RSP+6D8 ] 0x38600000001 (size_t)
[RSP+6E0 ] 0x38400000001 (size_t)
[RSP+6E8 ] 0x229E1C18000 (void*)
[RSP+6F0 ] 0x4000 (size_t)
[RSP+6F8 ] 0x7FF8A1C98CB0 (void* -> Buffout4.dll+0318CB0)
[RSP+700 ] 0x229E14FC000 (void*)
[RSP+708 ] 0x7FF8A19CADC6 (void* -> Buffout4.dll+004ADC6)
[RSP+710 ] 0xA6DB3FF6A8 (void*)
[RSP+718 ] 0x22926149600 (void*)
[RSP+720 ] 0x8 (size_t)
[RSP+728 ] 0x0 (size_t)
[RSP+730 ] 0x22926149690 (void*)
[RSP+738 ] 0xA6DB3FF610 (void*)
[RSP+740 ] 0x21 (size_t)
[RSP+748 ] 0x7FF8A19CBF65 (void* -> Buffout4.dll+004BF65)
[RSP+750 ] 0x7FF8A1C98CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+758 ] 0x7FF8A1C98CA0 (void* -> Buffout4.dll+0318CA0)
[RSP+760 ] 0x7FF800003070 (size_t)
[RSP+768 ] 0x2D (size_t)
[RSP+770 ] 0xA6DB3FF6A8 (void*)
[RSP+778 ] 0x229C1253E90 (char*) ""
[RSP+780 ] 0x0 (size_t)
[RSP+788 ] 0x8E18 (size_t)
[RSP+790 ] 0x7FF6F62D7700 (void* -> Fallout4.exe+5BE7700)
[RSP+798 ] 0x7FF8A19CC1EC (void* -> Buffout4.dll+004C1EC)
[RSP+7A0 ] 0x2D (size_t)
[RSP+7A8 ] 0x14 (size_t)
[RSP+7B0 ] 0x15 (size_t)
[RSP+7B8 ] 0xA6DB3FF770 (char*) "DakDeagle - Main.ba2"
[RSP+7C0 ] 0x15 (size_t)
[RSP+7C8 ] 0x7FF8D7CE6480 (void* -> MSVCR110.dll+0036480)
[RSP+7D0 ] 0xA6DB3FF670 (void*)
[RSP+7D8 ] 0x7FF8D7CE416E (void* -> MSVCR110.dll+003416E)
[RSP+7E0 ] 0x46202D20344F4600 (size_t)
[RSP+7E8 ] 0x6F62726148207261 (size_t)
[RSP+7F0 ] 0x14 (size_t)
[RSP+7F8 ] 0x7FF6F22331F9 (void* -> Fallout4.exe+1B431F9)
[RSP+800 ] 0x14 (size_t)
[RSP+808 ] 0x7FF6F34FF340 (void* -> Fallout4.exe+2E0F340)
[RSP+810 ] 0x7FF6F34FF340 (void* -> Fallout4.exe+2E0F340)
[RSP+818 ] 0x7FF6F62D7700 (void* -> Fallout4.exe+5BE7700)
[RSP+820 ] 0x14 (size_t)
[RSP+828 ] 0x7FF6F2233F5D (void* -> Fallout4.exe+1B43F5D)
[RSP+830 ] 0x0 (size_t)
[RSP+838 ] 0x7FF6F6257580 (void* -> Fallout4.exe+5B67580)
[RSP+840 ] 0x7FF6F62D7700 (void* -> Fallout4.exe+5BE7700)
[RSP+848 ] 0xA6DB3FF770 (char*) "DakDeagle - Main.ba2"
[RSP+850 ] 0xA600000015 (size_t)
[RSP+858 ] 0x229E1510C00 (void*)
[RSP+860 ] 0x1500000014 (size_t)
[RSP+868 ] 0x229E1C18EE0 (void*)
[RSP+870 ] 0x0 (size_t)
[RSP+878 ] 0x0 (size_t)
[RSP+880 ] 0x0 (size_t)
[RSP+888 ] 0x229E1510100 (void*)
[RSP+890 ] 0x0 (size_t)
[RSP+898 ] 0x229E1510C78 (void*)
[RSP+8A0 ] 0xA6DB3FF840 (void*)
[RSP+8A8 ] 0x7FF6F226D93A (void* -> Fallout4.exe+1B7D93A)
[RSP+8B0 ] 0x22958445442 (void*)
[RSP+8B8 ] 0x7FF6F333BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+8C0 ] 0x0 (size_t)
[RSP+8C8 ] 0x229E34A1780 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+8D0 ] 0x7FF6F35038C8 (void* -> Fallout4.exe+2E138C8)
[RSP+8D8 ] 0xA6DB3FF700 (void*)
[RSP+8E0 ] 0x0 (size_t)
[RSP+8E8 ] 0x7FF6F62F7F20 (BSResource::`anonymous namespace'::GlobalPaths*)
[RSP+8F0 ] 0x7FF6F333BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+8F8 ] 0x7FF6F080D319 (void* -> Fallout4.exe+011D319)
[RSP+900 ] 0x7FF6F333BB83 (void* -> Fallout4.exe+2C4BB83)
[RSP+908 ] 0x229E1510100 (void*)
[RSP+910 ] 0x7FF6F3347A60 (char*) "%s%s"
[RSP+918 ] 0xA6DB3FF9A0 (char*) "DakDeagle"
[RSP+920 ] 0x7FF6F3346390 (char*) " - Main.ba2"
[RSP+928 ] 0x4F34 (size_t)
[RSP+930 ] 0x6C676165446B6144 (size_t)
[RSP+938 ] 0x6E69614D202D2065 (size_t)
[RSP+940 ] 0x3261622E (size_t)
[RSP+948 ] 0x0 (size_t)
[RSP+950 ] 0x0 (size_t)
[RSP+958 ] 0x0 (size_t)
[RSP+960 ] 0x0 (size_t)
[RSP+968 ] 0x0 (size_t)
[RSP+970 ] 0x0 (size_t)
[RSP+978 ] 0x0 (size_t)
[RSP+980 ] 0x0 (size_t)
[RSP+988 ] 0x0 (size_t)
[RSP+990 ] 0x0 (size_t)
[RSP+998 ] 0x0 (size_t)
[RSP+9A0 ] 0x0 (size_t)
[RSP+9A8 ] 0x0 (size_t)
[RSP+9B0 ] 0x0 (size_t)
[RSP+9B8 ] 0x0 (size_t)
[RSP+9C0 ] 0x0 (size_t)
[RSP+9C8 ] 0x0 (size_t)
[RSP+9D0 ] 0x0 (size_t)
[RSP+9D8 ] 0x0 (size_t)
[RSP+9E0 ] 0x0 (size_t)
[RSP+9E8 ] 0x0 (size_t)
[RSP+9F0 ] 0x0 (size_t)
[RSP+9F8 ] 0x0 (size_t)
[RSP+A00 ] 0x0 (size_t)
[RSP+A08 ] 0x0 (size_t)
[RSP+A10 ] 0x0 (size_t)
[RSP+A18 ] 0x0 (size_t)
[RSP+A20 ] 0x0 (size_t)
[RSP+A28 ] 0x0 (size_t)
[RSP+A30 ] 0x0 (size_t)
[RSP+A38 ] 0x7FF6F07367B2 (void* -> Fallout4.exe+00467B2)
[RSP+A40 ] 0x7F007073652E (size_t)
[RSP+A48 ] 0xB239 (size_t)
[RSP+A50 ] 0x7FF6F6257580 (void* -> Fallout4.exe+5B67580)
[RSP+A58 ] 0x7FF8D7D71630 (void* -> MSVCR110.dll+00C1630)
[RSP+A60 ] 0x0 (size_t)
[RSP+A68 ] 0x7FF8FB730000 (void*)
[RSP+A70 ] 0x796F422D7069502A (size_t)
[RSP+A78 ] 0x696C6873616C4620 (size_t)
[RSP+A80 ] 0x7073652E746867 (size_t)
[RSP+A88 ] 0x73652E656E4F2D00 (size_t)
[RSP+A90 ] 0x700000000070 (size_t)
[RSP+A98 ] 0x70736500007073 (size_t)
[RSP+AA0 ] 0x7400 (size_t)
[RSP+AA8 ] 0x0 (size_t)
[RSP+AB0 ] 0x0 (size_t)
[RSP+AB8 ] 0x7FF6F226F62C (void* -> Fallout4.exe+1B7F62C)
[RSP+AC0 ] 0x7FF6F62F7F20 (BSResource::`anonymous namespace'::GlobalPaths*)
[RSP+AC8 ] 0xA6DB3FFB50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+AD0 ] 0x1 (size_t)
[RSP+AD8 ] 0xA6DB3FFA60 (void*)
[RSP+AE0 ] 0x6363635C41544144 (size_t)
[RSP+AE8 ] 0x313030346F667372 (size_t)
[RSP+AF0 ] 0x2E616F637069702D (size_t)
[RSP+AF8 ] 0x6C707200006C7365 (size_t)
[RSP+B00 ] 0x6C73652E617A61 (size_t)
[RSP+B08 ] 0x6C73006C (size_t)
[RSP+B10 ] 0x0 (size_t)
[RSP+B18 ] 0x7FF6F342C119 (void* -> Fallout4.exe+2D3C119)
[RSP+B20 ] 0x0 (size_t)
[RSP+B28 ] 0xA6DB3FF9D8 (void*)
[RSP+B30 ] 0x7FF6F35038C8 (void* -> Fallout4.exe+2E138C8)
[RSP+B38 ] 0x7FF6F226FC81 (void* -> Fallout4.exe+1B7FC81)
[RSP+B40 ] 0x22958445442 (void*)
[RSP+B48 ] 0xA6DB3FF880 (char*) ".esp"
[RSP+B50 ] 0x1040004 (size_t)
[RSP+B58 ] 0x229E0512740 (BSResource::`anonymous namespace'::LooseFileStream*)
[RSP+B60 ] 0x6C676165446B6144 (size_t)
[RSP+B68 ] 0x2D20730072650065 (size_t)
[RSP+B70 ] 0x46202D20344F4620 (size_t)
[RSP+B78 ] 0x6F62726148207261 (size_t)
[RSP+B80 ] 0x646400656E6F0072 (size_t)
[RSP+B88 ] 0x7FF8FB006E6F (void* -> KERNEL32.DLL+0016E6F)
[RSP+B90 ] 0x0 (size_t)
[RSP+B98 ] 0x7FF6F62F7E60 (BSResource::SDirectory2::ThreadCursor*)
[RSP+BA0 ] 0x0 (size_t)
[RSP+BA8 ] 0x0 (size_t)
[RSP+BB0 ] 0xA6DB3FFB40 (void*)
[RSP+BB8 ] 0x7FF8FB7807C0 (void* -> ntdll.dll+00507C0)
[RSP+BC0 ] 0x178 (size_t)
[RSP+BC8 ] 0x0 (size_t)
[RSP+BD0 ] 0xA6DB3FFB62 (char*) ".esl"
[RSP+BD8 ] 0x7FF8A19CBF65 (void* -> Buffout4.dll+004BF65)
[RSP+BE0 ] 0x229D4627D00 (void*)
[RSP+BE8 ] 0x7FF6F2267B42 (void* -> Fallout4.exe+1B77B42)
[RSP+BF0 ] 0x0 (size_t)
[RSP+BF8 ] 0x7FF6F2271C78 (void* -> Fallout4.exe+1B81C78)
[RSP+C00 ] 0x0 (size_t)
[RSP+C08 ] 0x0 (size_t)
[RSP+C10 ] 0x0 (size_t)
[RSP+C18 ] 0x0 (size_t)
[RSP+C20 ] 0xA6DB3FFB00 (void*)
[RSP+C28 ] 0x7FF8A19CC1EC (void* -> Buffout4.dll+004C1EC)
[RSP+C30 ] 0x100 (size_t)
[RSP+C38 ] 0x0 (size_t)
[RSP+C40 ] 0x8 (size_t)
[RSP+C48 ] 0x0 (size_t)
[RSP+C50 ] 0x20 (size_t)
[RSP+C58 ] 0x7FF6F2201042 (void* -> Fallout4.exe+1B11042)
[RSP+C60 ] 0xA6DB3FFB50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+C68 ] 0xA6DB3FF9A0 (char*) "DakDeagle"
[RSP+C70 ] 0x22901040009 (void*)
[RSP+C78 ] 0x0 (size_t)
[RSP+C80 ] 0x0 (size_t)
[RSP+C88 ] 0x7FF6F1431FC4 (void* -> Fallout4.exe+0D41FC4)
[RSP+C90 ] 0x229E1510B28 (void*)
[RSP+C98 ] 0x4A47A36A (size_t)
[RSP+CA0 ] 0x229E1C18EE0 (void*)
[RSP+CA8 ] 0x7FF6F3346440 (void* -> Fallout4.exe+2C56440)
[RSP+CB0 ] 0x7FF6F333A948 (void* -> Fallout4.exe+2C4A948)
[RSP+CB8 ] 0xA6DB3FFB00 (void*)
[RSP+CC0 ] 0x229E1510100 (void*)
[RSP+CC8 ] 0x200 (size_t)
[RSP+CD0 ] 0x7FF60000016F (size_t)
[RSP+CD8 ] 0x7FF6F62F7F01 (void* -> Fallout4.exe+5C07F01)
[RSP+CE0 ] 0x2292602C448 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+CE8 ] 0x7FF6F142F3ED (void* -> Fallout4.exe+0D3F3ED)
[RSP+CF0 ] 0x9E (size_t)
[RSP+CF8 ] 0x0 (size_t)
[RSP+D00 ] 0x0 (size_t)
[RSP+D08 ] 0x9E (size_t)
[RSP+D10 ] 0x346F667372636363 (size_t)
[RSP+D18 ] 0x637069702D313030 (size_t)
[RSP+D20 ] 0x6C73652E616F (size_t)
[RSP+D28 ] 0x652E617A616C7072 (size_t)
[RSP+D30 ] 0x6C73006C006C73 (size_t)
[RSP+D38 ] 0x2299E827D80 (void*)
[RSP+D40 ] 0x2299E827F40 (hkLifoAllocator*)
[RSP+D48 ] 0x7FF6F1F83A79 (void* -> Fallout4.exe+1893A79)
[RSP+D50 ] 0x2299E827F40 (hkLifoAllocator*)
[RSP+D58 ] 0x7FF8A1C62200 (Patches::HavokMemorySystemPatch::detail::hkMemorySystem*)
[RSP+D60 ] 0x1 (size_t)
[RSP+D68 ] 0x2 (size_t)
[RSP+D70 ] 0x2 (size_t)
[RSP+D78 ] 0x7FF6F24C649B (void* -> Fallout4.exe+1DD649B)
[RSP+D80 ] 0x3 (size_t)
[RSP+D88 ] 0x2299E827D80 (void*)
[RSP+D90 ] 0x3 (size_t)
[RSP+D98 ] 0xA6DB3FFC70 (void*)
[RSP+DA0 ] 0x2 (size_t)
[RSP+DA8 ] 0x1 (size_t)
[RSP+DB0 ] 0xA6DB3FFC70 (void*)
[RSP+DB8 ] 0x7FF6F24AC55D (void* -> Fallout4.exe+1DBC55D)
[RSP+DC0 ] 0x3 (size_t)
[RSP+DC8 ] 0x0 (size_t)
[RSP+DD0 ] 0x2299E827D80 (void*)
[RSP+DD8 ] 0x0 (size_t)
[RSP+DE0 ] 0xA6DB3FFC48 (void*)
[RSP+DE8 ] 0xA6DB3FFCA8 (void*)
[RSP+DF0 ] 0xEC6D989100009F80 (size_t)
[RSP+DF8 ] 0xEC6D9891 (size_t)
[RSP+E00 ] 0x0 (size_t)
[RSP+E08 ] 0x2299E827D80 (void*)
[RSP+E10 ] 0x0 (size_t)
[RSP+E18 ] 0xA6DB3FFB50 (char*) "cccrsfo4001-pipcoa.esl"
[RSP+E20 ] 0x1040016 (size_t)
[RSP+E28 ] 0x7FF6F07144E3 (void* -> Fallout4.exe+00244E3)
[RSP+E30 ] 0x229C1253E90 (char*) ""
[RSP+E38 ] 0x7FF6F142F022 (void* -> Fallout4.exe+0D3F022)
[RSP+E40 ] 0x7FF6F3346440 (void* -> Fallout4.exe+2C56440)
[RSP+E48 ] 0x2 (size_t)
[RSP+E50 ] 0x0 (size_t)
[RSP+E58 ] 0x7FF6F220D9F4 (void* -> Fallout4.exe+1B1D9F4)
[RSP+E60 ] 0x0 (size_t)
[RSP+E68 ] 0x7FF6F14435A9 (void* -> Fallout4.exe+0D535A9)
[RSP+E70 ] 0x2290CF8A8C0 (`anonymous namespace'::InitGameDataThread*)
[RSP+E78 ] 0x0 (size_t)
[RSP+E80 ] 0x0 (size_t)
[RSP+E88 ] 0x0 (size_t)
[RSP+E90 ] 0x2290CF8A8C0 (`anonymous namespace'::InitGameDataThread*)
[RSP+E98 ] 0x7FF8A80FA8AC (void* -> f4se_1_10_163.dll+000A8AC)
[RSP+EA0 ] 0x0 (size_t)
[RSP+EA8 ] 0x0 (size_t)
[RSP+EB0 ] 0x0 (size_t)
[RSP+EB8 ] 0x0 (size_t)
[RSP+EC0 ] 0x0 (size_t)
[RSP+EC8 ] 0x0 (size_t)
[RSP+ED0 ] 0x2290CF8A8C0 (`anonymous namespace'::InitGameDataThread*)
[RSP+ED8 ] 0x0 (size_t)
[RSP+EE0 ] 0x0 (size_t)
[RSP+EE8 ] 0x7FF6F220CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+EF0 ] 0x0 (size_t)
[RSP+EF8 ] 0xA6DB3FFD50 (void*)
[RSP+F00 ] 0x2292601BC90 (void*)
[RSP+F08 ] 0x0 (size_t)
[RSP+F10 ] 0x2290CF8A8C0 (`anonymous namespace'::InitGameDataThread*)
[RSP+F18 ] 0x0 (size_t)
[RSP+F20 ] 0x0 (size_t)
[RSP+F28 ] 0x7FF8FB007344 (void* -> KERNEL32.DLL+0017344)
[RSP+F30 ] 0x0 (size_t)
[RSP+F38 ] 0x0 (size_t)
[RSP+F40 ] 0x0 (size_t)
[RSP+F48 ] 0x0 (size_t)
[RSP+F50 ] 0x0 (size_t)
[RSP+F58 ] 0x7FF8FB7826B1 (void* -> ntdll.dll+00526B1)
[RSP+F60 ] 0x0 (size_t)
[RSP+F68 ] 0x0 (size_t)
[RSP+F70 ] 0x0 (size_t)
[RSP+F78 ] 0x0 (size_t)
[RSP+F80 ] 0x0 (size_t)
[RSP+F88 ] 0x0 (size_t)
[RSP+F90 ] 0xDE1606B600000000 (size_t)
[RSP+F98 ] 0x0 (size_t)
[RSP+FA0 ] 0x0 (size_t)
[RSP+FA8 ] 0x7FF8F8F0DFB0 (void* -> KERNELBASE.dll+012DFB0)
[RSP+FB0 ] 0xA6DB3FDFC0 (void*)
[RSP+FB8 ] 0x1FFE09B9B641800 (size_t)
[RSP+FC0 ] 0x7FF826E6D906 (size_t)
[RSP+FC8 ] 0xA6DB3FDFC0 (void*)
[RSP+FD0 ] 0x0 (size_t)
[RSP+FD8 ] 0x0 (size_t)
[RSP+FE0 ] 0x0 (size_t)
[RSP+FE8 ] 0x0 (size_t)
[RSP+FF0 ] 0x0 (size_t)
[RSP+FF8 ] 0x0 (size_t)
[RSP+1000] 0x0 (size_t)
[RSP+1008] 0x0 (size_t)
[RSP+1010] 0x0 (size_t)
[RSP+1018] 0x0 (size_t)
[RSP+1020] 0x0 (size_t)
[RSP+1028] 0x0 (size_t)
[RSP+1030] 0x0 (size_t)
[RSP+1038] 0x0 (size_t)
[RSP+1040] 0x0 (size_t)
[RSP+1048] 0x0 (size_t)
[RSP+1050] 0x0 (size_t)
[RSP+1058] 0x0 (size_t)
[RSP+1060] 0x0 (size_t)
[RSP+1068] 0x0 (size_t)
[RSP+1070] 0x0 (size_t)
[RSP+1078] 0x0 (size_t)
[RSP+1080] 0x0 (size_t)
[RSP+1088] 0x0 (size_t)
[RSP+1090] 0x0 (size_t)
[RSP+1098] 0x0 (size_t)
[RSP+10A0] 0x0 (size_t)
[RSP+10A8] 0x0 (size_t)
[RSP+10B0] 0x0 (size_t)
[RSP+10B8] 0x0 (size_t)
[RSP+10C0] 0x0 (size_t)
[RSP+10C8] 0x0 (size_t)
[RSP+10D0] 0x0 (size_t)
[RSP+10D8] 0x0 (size_t)
[RSP+10E0] 0x0 (size_t)
[RSP+10E8] 0x0 (size_t)
[RSP+10F0] 0x0 (size_t)
[RSP+10F8] 0x0 (size_t)
[RSP+1100] 0x0 (size_t)
[RSP+1108] 0x0 (size_t)
[RSP+1110] 0x0 (size_t)
[RSP+1118] 0x0 (size_t)
[RSP+1120] 0x0 (size_t)
[RSP+1128] 0x0 (size_t)
[RSP+1130] 0x0 (size_t)
[RSP+1138] 0x0 (size_t)
[RSP+1140] 0x0 (size_t)
[RSP+1148] 0x0 (size_t)
[RSP+1150] 0x0 (size_t)
[RSP+1158] 0x0 (size_t)
[RSP+1160] 0x0 (size_t)
[RSP+1168] 0x0 (size_t)
[RSP+1170] 0x0 (size_t)
[RSP+1178] 0x0 (size_t)
[RSP+1180] 0x0 (size_t)
[RSP+1188] 0x0 (size_t)
[RSP+1190] 0x0 (size_t)
[RSP+1198] 0x0 (size_t)
[RSP+11A0] 0x0 (size_t)
[RSP+11A8] 0x0 (size_t)
[RSP+11B0] 0x0 (size_t)
[RSP+11B8] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x000061950000
steam_api64.dll 0x000061960000
d3d11.dll 0x000180000000
Fallout4.exe 0x7FF6F06F0000
steamclient64.dll 0x7FF87F160000
nvcuda64.dll 0x7FF89ABB0000
nvcuda.dll 0x7FF89D000000
d3dcompiler_46e.dll 0x7FF89E0B0000
PhysXDevice64.dll 0x7FF89F870000
gameoverlayrenderer64.dll 0x7FF89F930000
RobCo_Patcher.dll 0x7FF89FAD0000
Buffout4.dll 0x7FF8A1980000
DSOUND.DLL 0x7FF8A2820000
D3DCOMPILER_43.dll 0x7FF8A28C0000
SideAimAni.dll 0x7FF8A4200000
tier0_s64.dll 0x7FF8A42A0000
flexRelease_x64.dll 0x7FF8A4440000
mcm.dll 0x7FF8A56A0000
UneducatedShooter.dll 0x7FF8A5C70000
PrivateProfileRedirector.dll 0x7FF8A5FE0000
FakeThroughScope.dll 0x7FF8A76A0000
HighFPSPhysicsFix.dll 0x7FF8A7990000
ESPExplorer.dll 0x7FF8A7A20000
BakaScrapHeap.dll 0x7FF8A7E30000
f4se_1_10_163.dll 0x7FF8A80F0000
BulletCountedReload.dll 0x7FF8A82A0000
vstdlib_s64.dll 0x7FF8AD080000
GFSDK_SSAO_D3D11.win64.dll 0x7FF8AE160000
XAudio2_7.dll 0x7FF8B37B0000
d3dx11_43.dll 0x7FF8C92A0000
winmmbase.dll 0x7FF8D03C0000
cudart64_75.dll 0x7FF8D14A0000
GFSDK_GodraysLib.x64.dll 0x7FF8D5490000
flexExtRelease_x64.dll 0x7FF8D58D0000
achievements.dll 0x7FF8D5B90000
AUDIOSES.DLL 0x7FF8D6B50000
OneCoreCommonProxyStub.dll 0x7FF8D7260000
MSVCR110.dll 0x7FF8D7CB0000
mskeyprotect.dll 0x7FF8DDDA0000
ncryptsslp.dll 0x7FF8DDDC0000
Secur32.dll 0x7FF8DFA60000
MSVCP110.dll 0x7FF8E0C00000
bink2w64.dll 0x7FF8E0CB0000
fwpuclnt.dll 0x7FF8E3130000
webio.dll 0x7FF8E3210000
MSVCP140.dll 0x7FF8E3940000
VCRUNTIME140.dll 0x7FF8E39D0000
inputhost.dll 0x7FF8E6720000
textinputframework.dll 0x7FF8E6880000
Windows.UI.dll 0x7FF8E6980000
xinput1_4.dll 0x7FF8E6F10000
f4se_steam_loader.dll 0x7FF8E6FA0000
Oleacc.dll 0x7FF8E70D0000
MpOav.dll 0x7FF8E7AA0000
NvMessageBus.dll 0x7FF8E7B90000
fastprox.dll 0x7FF8E8170000
wbemcomn.dll 0x7FF8E8690000
nvapi64.dll 0x7FF8E8720000
dbghelp.dll 0x7FF8E8DF0000
nvwgf2umx.dll 0x7FF8EA230000
rasadhlp.dll 0x7FF8EE310000
amsi.dll 0x7FF8EE320000
VCRUNTIME140_1.dll 0x7FF8EEB80000
wbemsvc.dll 0x7FF8EEB90000
WINMM.dll 0x7FF8EEBD0000
OneCoreUAPCommonProxyStub.dll 0x7FF8EEF40000
wbemprox.dll 0x7FF8EF870000
nvgpucomp64.dll 0x7FF8EF8B0000
MMDevApi.dll 0x7FF8F1D50000
WINHTTP.dll 0x7FF8F2180000
dhcpcsvc.DLL 0x7FF8F2550000
dxcore.dll 0x7FF8F25E0000
drvstore.dll 0x7FF8F2F10000
dhcpcsvc6.DLL 0x7FF8F30C0000
cryptnet.dll 0x7FF8F3100000
nvldumdx.dll 0x7FF8F3140000
VERSION.dll 0x7FF8F3480000
WINNSI.DLL 0x7FF8F3490000
twinapi.appcore.dll 0x7FF8F3930000
WindowManagementAPI.dll 0x7FF8F3B50000
WindowsCodecs.dll 0x7FF8F3C00000
avrt.dll 0x7FF8F4060000
WeaponDebrisCrashFix.dll 0x7FF8F40F0000
nvToolsExt64_1.dll 0x7FF8F4790000
PROPSYS.dll 0x7FF8F4940000
wintypes.dll 0x7FF8F4AC0000
D3DCOMPILER_47.dll 0x7FF8F4D70000
d3d11.dll 0x7FF8F51D0000
dcomp.dll 0x7FF8F5A00000
CoreMessaging.dll 0x7FF8F5BF0000
CoreUIComponents.dll 0x7FF8F5CF0000
uxtheme.dll 0x7FF8F6740000
dwmapi.dll 0x7FF8F68A0000
resourcepolicyclient.dll 0x7FF8F68D0000
kernel.appcore.dll 0x7FF8F6C90000
windows.storage.dll 0x7FF8F6E90000
HID.DLL 0x7FF8F7630000
dxgi.dll 0x7FF8F7670000
schannel.DLL 0x7FF8F7CD0000
rsaenh.dll 0x7FF8F7DC0000
ntmarta.dll 0x7FF8F7F00000
IPHLPAPI.DLL 0x7FF8F8180000
DNSAPI.dll 0x7FF8F81C0000
MSWSOCK.dll 0x7FF8F84A0000
CRYPTSP.dll 0x7FF8F8690000
CRYPTBASE.DLL 0x7FF8F86B0000
Wldp.dll 0x7FF8F87A0000
NTASN1.dll 0x7FF8F87D0000
ncrypt.dll 0x7FF8F8810000
msasn1.dll 0x7FF8F8930000
devobj.dll 0x7FF8F8B00000
DPAPI.DLL 0x7FF8F8B60000
UMPDC.dll 0x7FF8F8C20000
POWRPROF.dll 0x7FF8F8C40000
USERENV.dll 0x7FF8F8C90000
SSPICLI.DLL 0x7FF8F8CC0000
profapi.dll 0x7FF8F8D10000
KERNELBASE.dll 0x7FF8F8DE0000
ucrtbase.dll 0x7FF8F90E0000
cfgmgr32.dll 0x7FF8F91E0000
win32u.dll 0x7FF8F92E0000
bcryptPrimitives.dll 0x7FF8F9310000
bcrypt.dll 0x7FF8F93A0000
wintrust.dll 0x7FF8F93D0000
msvcp_win.dll 0x7FF8F9440000
gdi32full.dll 0x7FF8F94E0000
CRYPT32.dll 0x7FF8F9600000
combase.dll 0x7FF8F97F0000
GDI32.dll 0x7FF8F9B50000
IMM32.DLL 0x7FF8F9B80000
ADVAPI32.dll 0x7FF8F9BC0000
msvcrt.dll 0x7FF8F9C70000
SHCORE.dll 0x7FF8F9D10000
NSI.dll 0x7FF8F9DC0000
USER32.dll 0x7FF8F9F80000
MSCTF.dll 0x7FF8FA120000
SHELL32.dll 0x7FF8FA240000
OLEAUT32.dll 0x7FF8FA9B0000
imagehlp.dll 0x7FF8FABD0000
clbcatq.dll 0x7FF8FABF0000
WS2_32.dll 0x7FF8FACA0000
PSAPI.DLL 0x7FF8FAD10000
shlwapi.dll 0x7FF8FAD80000
RPCRT4.dll 0x7FF8FAEC0000
KERNEL32.DLL 0x7FF8FAFF0000
ole32.dll 0x7FF8FB0B0000
SETUPAPI.dll 0x7FF8FB1E0000
sechost.dll 0x7FF8FB650000
ntdll.dll 0x7FF8FB730000
F4SE PLUGINS:
achievements.dll
BakaScrapHeap.dll v1.3
Buffout4.dll v1.28.6
BulletCountedReload.dll
ESPExplorer.dll
FakeThroughScope.dll v0.9.4
HighFPSPhysicsFix.dll
mcm.dll
PrivateProfileRedirector.dll
RobCo_Patcher.dll v3.6
SideAimAni.dll v1.6.1
UneducatedShooter.dll v1
WeaponDebrisCrashFix.dll
PLUGINS:
And this is the Autoscan:
crash-2024-04-22-22-33-05.log | Scanned with Crash Log Auto Scanner (CLAS) version 6.95
# FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ | BEWARE OF FALSE POSITIVES #
====================================================
Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF692888F6A Fallout4.exe+1AF8F6A
====================================================
Detected Buffout Version: Buffout 4 v1.28.6
Latest Buffout Version: v1.28.6 / NG: v1.31.1
✔️ You have the latest version of Buffout 4!
====================================================
CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
====================================================
* NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN MOD & GAME FILES *
[ FCX Mode can be enabled in the exe or CLAS Settings.toml located in your CLAS folder. ]
✔️ Achievements parameter in *Buffout4.toml* is correctly configured.
-----
✔️ Memory Manager parameter in *Buffout4.toml* is correctly configured.
-----
✔️ Looks Menu (F4EE) parameter in *Buffout4.toml* is correctly configured.
-----
====================================================
CHECKING IF LOG MATCHES ANY KNOWN CRASH CULPRITS...
====================================================
# Checking for BA2 Limit Crash.............. CULPRIT FOUND! > Severity : [5] #
-----
# Checking for Mesh (NIF) Crash............. CULPRIT FOUND! > Severity : [4] #
-----
* FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH CULPRITS *
* SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *
-----
====================================================
CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
====================================================
# [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! #
CLAS cannot continue. Try scanning a different crash log
OR copy-paste your *loadorder.txt* into your CLAS folder.
-----
====================================================
CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
====================================================
# [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! #
CLAS cannot continue. Try scanning a different crash log
OR copy-paste your *loadorder.txt* into your CLAS folder.
-----
====================================================
CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
====================================================
# [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! #
CLAS cannot continue. Try scanning a different crash log
OR copy-paste your *loadorder.txt* into your CLAS folder.
-----
FOR FULL LIST OF IMPORTANT PATCHES AND FIXES FOR THE BASE GAME AND MODS,
VISIT THIS ARTICLE: https://www.nexusmods.com/fallout4/articles/3769
-----
====================================================
CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
====================================================
# [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! #
CLAS cannot continue. Try scanning a different crash log
OR copy-paste your *loadorder.txt* into your CLAS folder.
-----
====================================================
CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
====================================================
# [!] NOTICE : BUFFOUT 4 COULDN'T LOAD THE PLUGIN LIST FOR THIS CRASH LOG! #
CLAS cannot continue. Try scanning a different crash log
OR copy-paste your *loadorder.txt* into your CLAS folder.
-----
====================================================
SCANNING THE LOG FOR SPECIFIC (POSSIBLE) CULPRITS...
====================================================
LIST OF (POSSIBLE) PLUGIN CULPRITS:
* CLAS COULDN'T FIND ANY PLUGIN CULPRITS *
-----
LIST OF (POSSIBLE) FORM ID CULPRITS:
* CLAS COULDN'T FIND ANY FORM ID CULPRITS *
-----
LIST OF DETECTED (NAMED) RECORDS:
R12 0x130C5F2BC78 (char*) DATA\ : 1
[RSP+290 ] 0x139DFF2B0 (char*) ype81/Type81WoodenButtstock.nif : 1
[RSP+308 ] 0x139DFF2B0 (char*) ype81/Type81WoodenButtstock.nif : 1
[RSP+B88 ] 0x7FFDDC006E6F (void* -> msvcrt.dll+0026E6F) : 1
-----
[Last number counts how many times each named record shows up in the crash log.]
These records were caught by Buffout 4 and some of them might be related to this crash.
Named records should give extra info on involved game objects, record types or mod files.
-----
FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS,
VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
===============================================================================
END OF AUTOSCAN | Author / Made By: Poet#9800 (DISCORD) | 250423
CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757
CLAS | https://www.nexusmods.com/fallout4/mods/56255
And my load order:
# Automatically generated by Vortex
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
ArmorKeywords.esm
Loads.esm
Munitions - An Ammo Expansion.esl
InstituteTechnologyOverhaul.esm
HandmadeAntiMaterielRifle.esl
ehtyeci_MPX.esl
MonkeyDepoTommy.esl
G11.esl
SSTWorkshopPowerPack.esl
SelectRevolver.esl
AdditionalAmmoTypes.esm
RemingtonNewArmy.esl
CW32Pistol.esl
BulldogRevolver.esl
SW1905.esl
MK50Sidekick.esl
HeavySelectShotgun.esl
SelectAssaultRifle.esl
FOLON_Lewis.esl
PhotonDisruptor.esl
FOLON_ChinesePistol.esl
SelectBlaster.esl
ExtendedWeaponSystem.esm
Munitions - Vanilla Ammo Addon.esl
NXGEN Texture Pack.esl
AA12.esp
Ketaros_Treasures.esp
CombinedArmsNV.esp
CombinedArmsEXPack.esp
Vivid Waters - VW.esp
Flashy_CrimeAndPunishment_GunForHire_Addon.esp
Skb_RiflesRebirth.esp
MisriahArmory.esp
Ozzys_Taq_Platform.esp
Escape from Boston - MSBS Grot B.esp
Zenit.esp
RussianAssaultPack.esp
VD_CZScorpionEvo.esp
VD_SIGMCXVirtus.esp
Ozzys_MCW_Platform.esp
BH_Kar98k.esp
def_inv_scrap_es.esp
Ketaros_World.esp
MWRam7.esp
WZXM4.esp
PKMnv.esp
Ozzys_Vel-46.esp
Ozzys_Cronen_Squall.esp
TacticalReload.esm
MW1Mike4.esp
MWModel680.esp
MWIIChimera.esp
Winters_BAS-B.esp
IWI_Tavor.esp
SKS.esp
QBZ191.esp
Liberator.esp
ChinaLakeandHolorifle.esp
Escape from Boston - SRSA2.esp
M1918nv.esp
APC9.esp
9mmPistol.esp
Armorsmith Extended.esp
SPTFIRE-ALLDLC.esp
wd_huntingrifle.esp
MWAN94.esp
Wana_SA58.esp
FOLON-StandaloneReleaser.esp
BH_MCX_Spear.esp
127mmSMG.esp
SPR300.esp
Ozzys_FSSHurricane.esp
MW_Amax.esp
Ozzys_AMR9.esp
GlockKit.esp
MWM91.esp
sw500.esp
Winters_ISO-Hemlock.esp
Winters_FJX-Imperium.esp
Winters_Katt-AMR.esp
FN-FAL.esp
Groza.esp
American180nv.esp
RPD.esp
Kbar-32.esp
Escape from Boston - Springfield M14.esp
M2Agency.esp
VulkanM.esp
ABundleofTape.esp
Ak5C.esp
F4NVServiceRifleRedux.esp
3dscopes.esp
KhyberWeapons.esp
BH_PPSh41.esp
Vargo52.esp
ImiUzi.esp
NZ41.esp
HKP30L.esp
M203.esp
smmg.esp
ImiGalil.esp
MWImgolf34.esp
F2000.esp
HsProduktVhs2.esp
CWMP5.esp
RemingtonM11.esp
FG-42.esp
PigAAMKS23.esp
Combat_Tommy.esp
AttachPack.esp
DAKMAC.esp
F4NV-AMR.esp
AMAC1500.esp
MK18.esp
ODW - Winchester Model 1873.esp
AMR3000.esp
CAWS.esp
LString_Bow.esp
Tactical ACR.esp
Winters_WaltherQ5.esp
ClassicSniper.esp
SMLEpack.esp
Nightmare Survival Perk Tree.esp
T6M_XM29-OICW.esp
M60-M60E3.esp
BullpupR91.esp
HandmadeLeverActionSG.esp
RioGrande.esp
02_M520.esp
MWM19.esp
M1911-WARSStandaloneWeapon.esp
LeeEnfieldNo4MkI.esp
RU556.esp
HK416.esp
RGM40.esp
LARGrizzly.esp
Maxim9.esp
M&P 2.0.esp
STREETSWEEPER.esp
FN502.esp
MartiniHenryICI.esp
FNX45.esp
Ozzys Kilo-141.esp
Burst Impact Blast FX.esp
G3A3.esp
XR92_Rifle.esp
HaxRPG7.esp
Kedr.esp
HuntingShotgun.esp
BullpupBozar.esp
McMillanCS5.esp
QCQ171.esp
QCQ171_TacticalReloadPatch.esp
DakGrenadeAPW.esp
Type_56_AK47_M70.esp
NV_LMG.esp
DesertEagleNV.esp
DakFAL.esp
VanBuren_223.esp
FnScar.esp
DOOMPumpShotgun.esp
MP7.esp
AK400.esp
Milano821.esp
SigSauerP320.esp
ThingsMp5Redux.esp
Huot.esp
CRugerAmericanRifle.esp
DakLindaPistol.esp
DakFR2.esp
DakProtoAA12.esp
PigAAMSten.esp
PigAAM1897.esp
Pig1887Munitions.esp
22Pack.esp
DakBAR.esp
DakWin1907.esp
DakRevolverRifle.esp
DakSW59.esp
DakHomemadeVityaz.esp
DakJudgeRevolver.esp
VarmintShotgun.esp
DakHomemadeSaiga.esp
DakM202.esp
1_Tokarev.esp
SelectRapidMG.esp
SelectShotgun.esp
ASH127.esp
HK_MP5.esp
VGType11.esp
Sten.esp
6P62.esp
GIAT_FAMAS.esp
Springfield M1903.esp
HK_UMP.esp
Toz194.esp
Mossberg500.esp
KelTecSub2000.esp
Glock19x.esp
VGVolkssturmgewehr.esp
9x39Project.esp
PPS43.esp
M1A.esp
M1918A2.esp
KrissVector.esp
NDR.esp
TEC9.esp
Vz52.esp
FOrigin12.esp
PPSh-41.esp
RugerMini14.esp
SuomiPP.esp
M870.esp
Remington870.esp
FN57.esp
RSh-12.esp
MWIILimax.esp
DoubleBarrelRifle.esp
BC93.esp
PEACEKEEPER.esp
[BFV]StG44.esp
[BFV]M1918BAR.esp
M60.esp
SV-98.esp
HKUSP9mm.esp
MW2R-WA2000.esp
win1897.esp
WWII - SOV Nagant Revolver.esp
G43.esp
GreaseGunSMG.esp
RemingtonModel8.esp
MAS38.esp
MG42.esp
Laugo Alien2.0.esp
Lahti_L35.esp
GrozaIntegration.esp
CustomMossberg590A1.esp
CROSS_RugerMkV.esp
Fallschirmjagergewehr.esp
OTs33Pernach.esp
SR1MP.esp
ArexReXZero.esp
AmmoCounterFramework.esp
SideAim.esp
1CAS_serviceRifle.esp
Yona_Weapon_DefenseGun.esp
P220.esp
Loads of Ammo - Leveled Lists.esp
ChinaLake_1.5xDamage.esp
FnScar_LvlListPatch.esp
HK XM8.esp
HK XM8 Levelled List.esp
BullpupHmar.esp
M2AgencyLvlListPatch.esp
LightSupportWeapon.esp
MisriahArmoryExtended.esp
M60Overhaul.esp
Luger.esp
Frommer.esp
ImiGalilLvlListPatch.esp
HudsonH9.esp
ImiUziLvlList.esp
RemingtonM11_TacticalReloadPatch.esp
RemingtonM11_LvlListPatch.esp
PSS_ENG.esp
W-P38.esp
M203_LeveledList.esp
M2AgencyTacticalReloadPatch.esp
Remington R5 RGP.esp
WD_44.esp
S&W_pack.esp
WaltherQ5_LevelList_Inject.esp
MWPP19.esp
HK XM8 Tactical Reload Patch.esp
BH_MCX_Spear_LvlListPatch.esp
G3A3LvlListPatch.esp
Howa Type-20.esp
Howa TR Patch.esp
FnScar_TacticalReload.esp
BRN-180.esp
BRN-180 Tactical Reload Patch.esp
SPR300_TacticalReload.esp
SPR300_LvlList.esp
SR1MP_TR.esp
M1 Carbine.esp
Nambu.esp
CS_LS7.esp
Strela-P.esp
ISO-Hemlock_TRPatch.esp
ISO-Hemlock_LL.esp
HKP30L - Tactical Reload.esp
HKP30L - Leveled Lists.esp
Groza_TR.esp
Winters_FJX-Imperium_TR_1.3.esp
Winters_FJX-Imperium_LL.esp
EFB - MSBS Grot-B TR Patch.esp
InstituteTechnologyOverhaul - FULL.esp
Mosin.esp
[BFV]PPK.esp
01_Ponos.esp
Type97.esp
DP-27.esp
WM Chinese Assault Rifle - Standalone.esp
BH_Kar98k_TR.esp
BH_Kar98k_LL.esp
SigSauerP320_TR.esp
ReconPack.esp
Winters_Katt-AMR_TR_Patch.esp
Winters_Katt-AMR_LL.esp
Mike26.esp
Lockwood300.esp
AAlpha12.esp
MW Basilisk.esp
IWITavor_LvlLists.esp
Elzee Recoil Shake.esp
Korth_PRS.esp
BH_PPSh41_LL.esp
KovrovAR.esp
APC9_LeveledListPatch.esp
APC9_TacticalReloadPatch.esp
AliceSet_FN_Colt_1903.esp
T6M_XM29-OICW_Munitions.esp
TrueGrass.esp
Vivid Weathers - FO4.esp
Vivid Weathers - Natural Bright.esp
Vivid Weathers - FO4 - Summer.esp
Vivid Weathers - FO4 - Far Harbor.esp
10mmRevolver.esp
DakDeagle.esp
InfiltratorSMG.esp
Disruptor.esp
Better Casing.esp
BetterCasingEjection.esp
Scopes.esp
ESPExplorerFO4.esp
DropQuestItems.esp
Weapon Brackets.esp
SurvivalOptions.esp
Journal.esp
LegendaryModification.esp
LegendaryModification Enhanced.esp
LegendaryModificationMisc.esp
Automatron RE and LS.esp
PersonalSleepingBag.esp
Project Reality Footsteps FO4.esp
RainofBrassPetals.esp
DarkerNights.esp
DarkerNightsDetection.esp
Weapon Rack Extended.esp
LongRangeBulletHoles.esp
SettlementMenuManager.esp
dD-Enhanced Blood Basic.esp
BAM-BetterArmoryMod.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
AkaDeliveryService.esp
Zenit_TacticalReloadPatch.esp
FN502_TR.esp
OTs-02 Kiparis.esp
MilitiaGun_Release.esp
FTS.esp
Schofield.esp
Type_81_Rifle.esp
Type_81_Rifle - TR Patch.esp
Type_81_Rifle - Update.esp
Type_81_Rifle_SA.esp
Type_63_Rifle.esp
Krait6712.esp
DOOMVSV.esp
InteriorsEnhanced-All-In-One.esp
Pip-Boy Flashlight.esp
Notice that I have not passed the 254 plugin limit since as many of these mods are ESL or ESl-flagged
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_STACK_OVERFLOW" at 0x7FFB9CEDBF1D Buffout4.dll+004BF1D
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7A6D23CCE Fallout4.exe+03F3CCE
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
GPU #1: Nvidia GM200 [GeForce GTX 980 Ti]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 14.72 GB/31.96 GB
PROBABLE CALL STACK:
[ 0] 0x7FF7A6D23CCE Fallout4.exe+03F3CCE -> 1007041+0x1E
[ 1] 0x7FF7A6D1BC97 Fallout4.exe+03EBC97 -> 1207198+0x347
[ 2] 0x7FF7A769F6DC Fallout4.exe+0D6F6DC -> 1249584+0x29C
[ 3] 0x7FF7A769F2BE Fallout4.exe+0D6F2BE -> 1104082+0xFE
[ 4] 0x7FF7A7717D64 Fallout4.exe+0DE7D64 -> 782320+0x14
[ 5] 0x7FF7A765D1FB Fallout4.exe+0D2D1FB -> 1361647+0x9B
[ 6] 0x7FF7A765CF42 Fallout4.exe+0D2CF42 -> 511892+0x42
[ 7] 0x7FF7A766366D Fallout4.exe+0D3366D -> 1360413+0x4D
[ 8] 0x7FF7A7654519 Fallout4.exe+0D24519 -> 1326066+0x99
[ 9] 0x7FF7A75EDB19 Fallout4.exe+0CBDB19 -> 386466+0x9
[10] 0x7FF7A8480F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[11] 0x7FF7A8481432 Fallout4.exe+1B51432 -> 194800+0x202
[12] 0x7FF7A8483F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[13] 0x7FF7A844CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[14] 0x7FF9E50B7344 KERNEL32.DLL+0017344
[15] 0x7FF9E62E26B1 ntdll.dll+00526B1
REGISTERS:
RAX 0x7FF7A966F3B8 (void* -> Fallout4.exe+2D3F3B8)
RCX 0x21E10C5B200 (void*)
RDX 0x0 (size_t)
RBX 0x0 (size_t)
RSP 0x946D38F510 (void*)
RBP 0x0 (size_t)
RSI 0x946D38F6B0 (void*)
RDI 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
R8 0x0 (size_t)
R9 0xB (size_t)
R10 0x21DFC29B108 (void*)
R11 0x21DFC3C15C0 (void*)
R12 0x0 (size_t)
R13 0x7FF7AC518080 (void* -> Fallout4.exe+5BE8080)
R14 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
R15 0x21D3B0AC180 (char*) "e"
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x946D38F6B0 (void*)
[RSP+10 ] 0x21DC6512401 (void*)
[RSP+18 ] 0x946D38F6B0 (void*)
[RSP+20 ] 0x0 (size_t)
[RSP+28 ] 0x7FF7A6D1BC97 (void* -> Fallout4.exe+03EBC97)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x0 (size_t)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x946D38F6B0 (void*)
[RSP+50 ] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+58 ] 0x946D38F6B0 (void*)
[RSP+60 ] 0x56 (size_t)
[RSP+68 ] 0x7FF7A769F6DC (void* -> Fallout4.exe+0D6F6DC)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x1ACC1F1CE72 (size_t)
[RSP+98 ] 0x7FF7AC3A3D70 (`anonymous namespace'::DDQueueCollection*)
[RSP+A0 ] 0x2710 (size_t)
[RSP+A8 ] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+B0 ] 0x946D38F6B0 (void*)
[RSP+B8 ] 0x0 (size_t)
[RSP+C0 ] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+C8 ] 0x7FF7A769F2BE (void* -> Fallout4.exe+0D6F2BE)
[RSP+D0 ] 0x21E5563A130 (void*)
[RSP+D8 ] 0xFFFFFFFF (size_t)
[RSP+E0 ] 0x94BE7F07E1 (size_t)
[RSP+E8 ] 0x946D38F6B0 (void*)
[RSP+F0 ] 0x1ACC1F1CE72 (size_t)
[RSP+F8 ] 0x7FF7AC3A3D70 (`anonymous namespace'::DDQueueCollection*)
[RSP+100] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+108] 0x7FF7A7717D64 (void* -> Fallout4.exe+0DE7D64)
[RSP+110] 0x1 (size_t)
[RSP+118] 0x0 (size_t)
[RSP+120] 0x946D38F6B0 (void*)
[RSP+128] 0x1 (size_t)
[RSP+130] 0x1 (size_t)
[RSP+138] 0x7FF7A765D1FB (void* -> Fallout4.exe+0D2D1FB)
[RSP+140] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+148] 0x0 (size_t)
[RSP+150] 0x0 (size_t)
[RSP+158] 0x7FF7A7662E6E (void* -> Fallout4.exe+0D32E6E)
[RSP+160] 0x1 (size_t)
[RSP+168] 0x7FF7A765CF42 (void* -> Fallout4.exe+0D2CF42)
[RSP+170] 0x2 (size_t)
[RSP+178] 0x7FF7AC3A5D00 (CleanupQueue<`anonymous namespace'::ReferenceQueuePolicy,A0x488c7b61::ReferenceHandleCleanupPolicy,A0x488c7b61::ReferenceHandleProcessPolicy,A0x488c7b61::QueuePostCleanupPolicy>*)
[RSP+180] 0x21DC6512400 (Actor*)
Object Reference:
Flags: 0x00000008
Form ID: 0xFF0058AD
Form Type: 45
File: ""
Flags: 0x0001012A
Form ID: 0x00000000
Form Type: 65
[RSP+188] 0x7FF7AC3A5D00 (CleanupQueue<`anonymous namespace'::ReferenceQueuePolicy,A0x488c7b61::ReferenceHandleCleanupPolicy,A0x488c7b61::ReferenceHandleProcessPolicy,A0x488c7b61::QueuePostCleanupPolicy>*)
[RSP+190] 0x7FF7AC3A5D00 (CleanupQueue<`anonymous namespace'::ReferenceQueuePolicy,A0x488c7b61::ReferenceHandleCleanupPolicy,A0x488c7b61::ReferenceHandleProcessPolicy,A0x488c7b61::QueuePostCleanupPolicy>*)
[RSP+198] 0x7FF7A766366D (void* -> Fallout4.exe+0D3366D)
[RSP+1A0] 0x21C012 (size_t)
[RSP+1A8] 0x0 (size_t)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x21D3B0AC180 (char*) "e"
[RSP+1C0] 0x21D74A7DE00 (void*)
[RSP+1C8] 0x7FF7A7654519 (void* -> Fallout4.exe+0D24519)
[RSP+1D0] 0x21D74A82490 (void*)
[RSP+1D8] 0x0 (size_t)
[RSP+1E0] 0x21D74A824E8 (void*)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x0 (size_t)
[RSP+1F8] 0x0 (size_t)
[RSP+200] 0x7FF7AC518084 (void* -> Fallout4.exe+5BE8084)
[RSP+208] 0x1 (size_t)
[RSP+210] 0x7FF7AC518088 (void* -> Fallout4.exe+5BE8088)
[RSP+218] 0x7FF7A75EDB19 (void* -> Fallout4.exe+0CBDB19)
[RSP+220] 0x7FF7AC51B598 (void* -> Fallout4.exe+5BEB598)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x21D74A7DEC0 (void*)
[RSP+240] 0x7FF7AC51B598 (void* -> Fallout4.exe+5BEB598)
[RSP+248] 0x7FF7A8480F26 (void* -> Fallout4.exe+1B50F26)
[RSP+250] 0x7FF7AC51B598 (void* -> Fallout4.exe+5BEB598)
[RSP+258] 0x1 (size_t)
[RSP+260] 0x7FF700000000 (size_t)
[RSP+268] 0x7FF7AC51B598 (void* -> Fallout4.exe+5BEB598)
[RSP+270] 0x0 (size_t)
[RSP+278] 0x0 (size_t)
[RSP+280] 0x7FF7AC52D8C0 (void* -> Fallout4.exe+5BFD8C0)
[RSP+288] 0x1 (size_t)
[RSP+290] 0x7FF7AC51B528 (BSJobs::JobThread*)
[RSP+298] 0x7FF7A8481432 (void* -> Fallout4.exe+1B51432)
[RSP+2A0] 0x1 (size_t)
[RSP+2A8] 0x7FF7AC51B548 (void* -> Fallout4.exe+5BEB548)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x946D38F820 (char*) ",I"
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x0 (size_t)
[RSP+2D0] 0x0 (size_t)
[RSP+2D8] 0x7FF7A8483F67 (void* -> Fallout4.exe+1B53F67)
[RSP+2E0] 0x7FF7AC51B528 (BSJobs::JobThread*)
[RSP+2E8] 0x0 (size_t)
[RSP+2F0] 0x0 (size_t)
[RSP+2F8] 0x0 (size_t)
[RSP+300] 0x7FF7AC51B528 (BSJobs::JobThread*)
[RSP+308] 0x7FF7A844CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+310] 0x492C (size_t)
[RSP+318] 0x946D38F840 (void*)
[RSP+320] 0x21D74A5BC90 (void*)
[RSP+328] 0x0 (size_t)
[RSP+330] 0x7FF7AC51B528 (BSJobs::JobThread*)
[RSP+338] 0x0 (size_t)
[RSP+340] 0x0 (size_t)
[RSP+348] 0x7FF9E50B7344 (void* -> KERNEL32.DLL+0017344)
[RSP+350] 0x0 (size_t)
[RSP+358] 0x0 (size_t)
[RSP+360] 0x0 (size_t)
[RSP+368] 0x0 (size_t)
[RSP+370] 0x0 (size_t)
[RSP+378] 0x7FF9E62E26B1 (void* -> ntdll.dll+00526B1)
[RSP+380] 0x0 (size_t)
[RSP+388] 0x0 (size_t)
[RSP+390] 0x0 (size_t)
[RSP+398] 0x0 (size_t)
[RSP+3A0] 0x0 (size_t)
[RSP+3A8] 0x0 (size_t)
[RSP+3B0] 0x93F2FFD100000000 (size_t)
[RSP+3B8] 0x0 (size_t)
[RSP+3C0] 0x0 (size_t)
[RSP+3C8] 0x7FF9E3FEDFB0 (void* -> KERNELBASE.dll+012DFB0)
[RSP+3D0] 0x946D38E600 (void*)
[RSP+3D8] 0x103080003FFCB806 (size_t)
[RSP+3E0] 0x7FF9700C2061 (size_t)
[RSP+3E8] 0x946D38E600 (void*)
[RSP+3F0] 0x0 (size_t)
[RSP+3F8] 0x0 (size_t)
[RSP+400] 0x0 (size_t)
[RSP+408] 0x0 (size_t)
[RSP+410] 0x0 (size_t)
[RSP+418] 0x0 (size_t)
[RSP+420] 0x0 (size_t)
[RSP+428] 0x0 (size_t)
[RSP+430] 0x0 (size_t)
[RSP+438] 0x0 (size_t)
[RSP+440] 0x0 (size_t)
[RSP+448] 0x0 (size_t)
[RSP+450] 0x0 (size_t)
[RSP+458] 0x0 (size_t)
[RSP+460] 0x0 (size_t)
[RSP+468] 0x0 (size_t)
[RSP+470] 0x0 (size_t)
[RSP+478] 0x0 (size_t)
[RSP+480] 0x0 (size_t)
[RSP+488] 0x0 (size_t)
[RSP+490] 0x0 (size_t)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x0 (size_t)
[RSP+4A8] 0x0 (size_t)
[RSP+4B0] 0x0 (size_t)
[RSP+4B8] 0x0 (size_t)
[RSP+4C0] 0x0 (size_t)
[RSP+4C8] 0x0 (size_t)
[RSP+4D0] 0x0 (size_t)
[RSP+4D8] 0x0 (size_t)
[RSP+4E0] 0x0 (size_t)
[RSP+4E8] 0x0 (size_t)
[RSP+4F0] 0x0 (size_t)
[RSP+4F8] 0x0 (size_t)
[RSP+500] 0x0 (size_t)
[RSP+508] 0x0 (size_t)
[RSP+510] 0x0 (size_t)
[RSP+518] 0x0 (size_t)
[RSP+520] 0x0 (size_t)
[RSP+528] 0x0 (size_t)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0x0 (size_t)
[RSP+550] 0x0 (size_t)
[RSP+558] 0x0 (size_t)
[RSP+560] 0x0 (size_t)
[RSP+568] 0x0 (size_t)
[RSP+570] 0x0 (size_t)
[RSP+578] 0x0 (size_t)
[RSP+580] 0x0 (size_t)
[RSP+588] 0x0 (size_t)
[RSP+590] 0x0 (size_t)
[RSP+598] 0x0 (size_t)
[RSP+5A0] 0x0 (size_t)
[RSP+5A8] 0x0 (size_t)
[RSP+5B0] 0x0 (size_t)
[RSP+5B8] 0x0 (size_t)
[RSP+5C0] 0x0 (size_t)
[RSP+5C8] 0x0 (size_t)
[RSP+5D0] 0x0 (size_t)
[RSP+5D8] 0x0 (size_t)
[RSP+5E0] 0x0 (size_t)
[RSP+5E8] 0x0 (size_t)
[RSP+5F0] 0x0 (size_t)
[RSP+5F8] 0x0 (size_t)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x0 (size_t)
[RSP+620] 0x0 (size_t)
[RSP+628] 0x0 (size_t)
[RSP+630] 0x0 (size_t)
[RSP+638] 0x0 (size_t)
[RSP+640] 0x0 (size_t)
[RSP+648] 0x0 (size_t)
[RSP+650] 0x0 (size_t)
[RSP+658] 0x0 (size_t)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x0 (size_t)
[RSP+670] 0x0 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x0 (size_t)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x0 (size_t)
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x0 (size_t)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x0 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x0 (size_t)
[RSP+708] 0x0 (size_t)
[RSP+710] 0x0 (size_t)
[RSP+718] 0x0 (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x0 (size_t)
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x0 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x0 (size_t)
[RSP+760] 0x0 (size_t)
[RSP+768] 0x0 (size_t)
[RSP+770] 0x0 (size_t)
[RSP+778] 0x0 (size_t)
[RSP+780] 0x0 (size_t)
[RSP+788] 0x0 (size_t)
[RSP+790] 0x0 (size_t)
[RSP+798] 0x0 (size_t)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x0 (size_t)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x0 (size_t)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x0 (size_t)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x0 (size_t)
[RSP+838] 0x0 (size_t)
[RSP+840] 0x0 (size_t)
[RSP+848] 0x0 (size_t)
[RSP+850] 0x0 (size_t)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x0 (size_t)
[RSP+868] 0x0 (size_t)
[RSP+870] 0x0 (size_t)
[RSP+878] 0x0 (size_t)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x0 (size_t)
[RSP+8A0] 0x0 (size_t)
[RSP+8A8] 0x0 (size_t)
[RSP+8B0] 0x0 (size_t)
[RSP+8B8] 0x0 (size_t)
[RSP+8C0] 0x0 (size_t)
[RSP+8C8] 0x0 (size_t)
[RSP+8D0] 0x0 (size_t)
[RSP+8D8] 0x0 (size_t)
[RSP+8E0] 0x0 (size_t)
[RSP+8E8] 0x0 (size_t)
[RSP+8F0] 0x0 (size_t)
[RSP+8F8] 0x0 (size_t)
[RSP+900] 0x0 (size_t)
[RSP+908] 0x0 (size_t)
[RSP+910] 0x0 (size_t)
[RSP+918] 0x0 (size_t)
[RSP+920] 0x0 (size_t)
[RSP+928] 0x0 (size_t)
[RSP+930] 0x0 (size_t)
[RSP+938] 0x0 (size_t)
[RSP+940] 0x0 (size_t)
[RSP+948] 0x0 (size_t)
[RSP+950] 0x0 (size_t)
[RSP+958] 0x0 (size_t)
[RSP+960] 0x0 (size_t)
[RSP+968] 0x0 (size_t)
[RSP+970] 0x0 (size_t)
[RSP+978] 0x0 (size_t)
[RSP+980] 0x0 (size_t)
[RSP+988] 0x0 (size_t)
[RSP+990] 0x0 (size_t)
[RSP+998] 0x0 (size_t)
[RSP+9A0] 0x0 (size_t)
[RSP+9A8] 0x0 (size_t)
[RSP+9B0] 0x0 (size_t)
[RSP+9B8] 0x0 (size_t)
[RSP+9C0] 0x0 (size_t)
[RSP+9C8] 0x0 (size_t)
[RSP+9D0] 0x0 (size_t)
[RSP+9D8] 0x0 (size_t)
[RSP+9E0] 0x0 (size_t)
[RSP+9E8] 0x0 (size_t)
[RSP+9F0] 0x0 (size_t)
[RSP+9F8] 0x0 (size_t)
[RSP+A00] 0x0 (size_t)
[RSP+A08] 0x0 (size_t)
[RSP+A10] 0x0 (size_t)
[RSP+A18] 0x0 (size_t)
[RSP+A20] 0x0 (size_t)
[RSP+A28] 0x0 (size_t)
[RSP+A30] 0x0 (size_t)
[RSP+A38] 0x0 (size_t)
[RSP+A40] 0x0 (size_t)
[RSP+A48] 0x0 (size_t)
[RSP+A50] 0x0 (size_t)
[RSP+A58] 0x0 (size_t)
[RSP+A60] 0x0 (size_t)
[RSP+A68] 0x0 (size_t)
[RSP+A70] 0x0 (size_t)
[RSP+A78] 0x0 (size_t)
[RSP+A80] 0x0 (size_t)
[RSP+A88] 0x0 (size_t)
[RSP+A90] 0x0 (size_t)
[RSP+A98] 0x0 (size_t)
[RSP+AA0] 0x0 (size_t)
[RSP+AA8] 0x0 (size_t)
[RSP+AB0] 0x0 (size_t)
[RSP+AB8] 0x0 (size_t)
[RSP+AC0] 0x0 (size_t)
[RSP+AC8] 0x0 (size_t)
[RSP+AD0] 0x0 (size_t)
[RSP+AD8] 0x0 (size_t)
[RSP+AE0] 0x0 (size_t)
[RSP+AE8] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x0000603D0000
steam_api64.dll 0x0000603E0000
RTSSHooks64.dll 0x000180000000
sfc.dll 0x021D6E060000
faster_workshop.dll 0x021D6FFD0000
Fallout4.exe 0x7FF7A6930000
nvcuda64.dll 0x7FF95E510000
nvcuda.dll 0x7FF960E80000
steamclient64.dll 0x7FF961690000
d3dcompiler_42.dll 0x7FF9717E0000
PhysXDevice64.dll 0x7FF971F70000
XAudio2_7.dll 0x7FF9724B0000
gameoverlayrenderer64.dll 0x7FF972540000
Buffout4.dll 0x7FF9726E0000
IPHLPAPI.DLL 0x7FF972A40000
AcLayers.DLL 0x7FF973000000
place.dll 0x7FF973B00000
mcm.dll 0x7FF973B80000
f4se_1_10_163.dll 0x7FF973C80000
vstdlib_s64.dll 0x7FF973D60000
f4pm.dll 0x7FF975960000
tier0_s64.dll 0x7FF9759D0000
cudart64_75.dll 0x7FF976D10000
flexRelease_x64.dll 0x7FF976D70000
d3dx11_42.dll 0x7FF97B630000
GFSDK_GodraysLib.x64.dll 0x7FF98A590000
GFSDK_SSAO_D3D11.win64.dll 0x7FF98AA30000
MSVCR110.dll 0x7FF98AAC0000
nvwgf2umx.dll 0x7FF98B820000
crafting_highlight_fix.dll 0x7FF99C530000
MSVCP110.dll 0x7FF99C850000
bink2w64.dll 0x7FF99F360000
DSOUND.DLL 0x7FF9A2C60000
AcGenral.DLL 0x7FF9B0420000
sfc_os.DLL 0x7FF9B9DB0000
mskeyprotect.dll 0x7FF9BBBB0000
Windows.UI.dll 0x7FF9BDE20000
InputHost.dll 0x7FF9BE5B0000
AUDIOSES.DLL 0x7FF9BE730000
MSVCP140.dll 0x7FF9C1270000
usvfs_x64.dll 0x7FF9C1460000
VCRUNTIME140.dll 0x7FF9C1780000
f4se_steam_loader.dll 0x7FF9C1960000
flexExtRelease_x64.dll 0x7FF9C1A40000
DbgHelp.dll 0x7FF9C31A0000
winmmbase.dll 0x7FF9C3A00000
Secur32.dll 0x7FF9C6C50000
textinputframework.dll 0x7FF9CB540000
d3d11.dll 0x7FF9CBE10000
MPR.dll 0x7FF9CED00000
VCRUNTIME140_1.dll 0x7FF9CEDF0000
webio.dll 0x7FF9CF500000
nvapi64.dll 0x7FF9D3FC0000
MpOav.dll 0x7FF9D49F0000
amsi.dll 0x7FF9D6170000
WINSPOOL.DRV 0x7FF9D6730000
COMCTL32.dll 0x7FF9D67E0000
MSIMG32.dll 0x7FF9D6C30000
wbemsvc.dll 0x7FF9D6C40000
fastprox.dll 0x7FF9D6E00000
wbemcomn.dll 0x7FF9D7CE0000
WINMM.dll 0x7FF9D89F0000
fwpuclnt.dll 0x7FF9D99B0000
nvldumdx.dll 0x7FF9D9D10000
dxcore.dll 0x7FF9DB7F0000
MMDevApi.dll 0x7FF9DC1B0000
wbemprox.dll 0x7FF9DC560000
WINHTTP.dll 0x7FF9DC640000
rasadhlp.dll 0x7FF9DC920000
cryptnet.dll 0x7FF9DD5E0000
dhcpcsvc.DLL 0x7FF9DD8E0000
twinapi.appcore.dll 0x7FF9DDF80000
dhcpcsvc6.DLL 0x7FF9DE210000
WINNSI.DLL 0x7FF9DE230000
WindowManagementAPI.dll 0x7FF9DE360000
avrt.dll 0x7FF9DE8E0000
VERSION.dll 0x7FF9DE8F0000
nvToolsExt64_1.dll 0x7FF9DF420000
PROPSYS.dll 0x7FF9DF4A0000
ncryptsslp.dll 0x7FF9DF5D0000
d3d11.Dll 0x7FF9DFBE0000
wintypes.dll 0x7FF9E0400000
CoreUIComponents.dll 0x7FF9E0AD0000
CoreMessaging.dll 0x7FF9E0E30000
apphelp.dll 0x7FF9E1150000
UxTheme.dll 0x7FF9E1320000
resourcepolicyclient.dll 0x7FF9E1400000
kernel.appcore.dll 0x7FF9E17F0000
windows.storage.dll 0x7FF9E19F0000
HID.DLL 0x7FF9E2190000
dxgi.dll 0x7FF9E21D0000
schannel.DLL 0x7FF9E2830000
rsaenh.dll 0x7FF9E2920000
ntmarta.dll 0x7FF9E2A40000
IpHlpAPI.dll 0x7FF9E2CE0000
DNSAPI.dll 0x7FF9E2D20000
MSWSOCK.dll 0x7FF9E3000000
CRYPTBASE.DLL 0x7FF9E31F0000
CRYPTSP.dll 0x7FF9E3200000
Wldp.dll 0x7FF9E3300000
NTASN1.dll 0x7FF9E3330000
ncrypt.dll 0x7FF9E3370000
UMPDC.dll 0x7FF9E3490000
powrprof.dll 0x7FF9E34B0000
msasn1.dll 0x7FF9E3500000
DEVOBJ.dll 0x7FF9E36D0000
DPAPI.DLL 0x7FF9E3730000
USERENV.dll 0x7FF9E37F0000
SspiCli.dll 0x7FF9E3820000
profapi.dll 0x7FF9E3870000
bcryptPrimitives.dll 0x7FF9E3940000
msvcp_win.dll 0x7FF9E3A80000
WINTRUST.DLL 0x7FF9E3B20000
cfgmgr32.dll 0x7FF9E3B90000
CRYPT32.dll 0x7FF9E3BE0000
gdi32full.dll 0x7FF9E3D40000
win32u.dll 0x7FF9E3E60000
bcrypt.dll 0x7FF9E3E90000
KERNELBASE.dll 0x7FF9E3EC0000
ucrtbase.dll 0x7FF9E41C0000
imagehlp.dll 0x7FF9E42D0000
PSAPI.DLL 0x7FF9E42F0000
sechost.dll 0x7FF9E4300000
USER32.dll 0x7FF9E43A0000
shcore.dll 0x7FF9E46F0000
MSCTF.dll 0x7FF9E4800000
OLEAUT32.dll 0x7FF9E49A0000
SETUPAPI.dll 0x7FF9E4A70000
ADVAPI32.dll 0x7FF9E4F40000
clbcatq.dll 0x7FF9E4FF0000
KERNEL32.DLL 0x7FF9E50A0000
GDI32.dll 0x7FF9E5160000
SHELL32.dll 0x7FF9E5190000
msvcrt.dll 0x7FF9E5900000
SHLWAPI.dll 0x7FF9E59A0000
NSI.dll 0x7FF9E5A00000
combase.dll 0x7FF9E5A10000
WS2_32.dll 0x7FF9E5D70000
COMDLG32.dll 0x7FF9E5DE0000
RPCRT4.dll 0x7FF9E5EC0000
ole32.dll 0x7FF9E6050000
IMM32.DLL 0x7FF9E6180000
ntdll.dll 0x7FF9E6290000
F4SE PLUGINS:
Buffout4.dll v1.28.6
crafting_highlight_fix.dll
f4pm.dll
faster_workshop.dll
mcm.dll
place.dll
PLUGINS:
[ 0] Fallout4.esm
[ 1] DLCRobot.esm
[ 2] DLCworkshop01.esm
[ 3] DLCCoast.esm
[ 4] DLCworkshop02.esm
[ 5] DLCworkshop03.esm
[ 6] DLCNukaWorld.esm
[ 7] HUDFramework.esm
[ 8] ArmorKeywords.esm
[ 9] Homemaker.esm
[ A] SettlementKeywords.esm
[ B] Unofficial Fallout 4 Patch.esp
[ C] CROSS_CosmeticFramework.esm
[ D] PipBoyCustomisationFramework.esm
[ E] EasyLockpicking.esp
[ F] EasyHacking.esp
[10] CheatTerminal.esp
[11] infinite_settlement_budget.esp
[12] CREAtiveClutter.esp
[13] SettleObjExpandPack.esp
[14] SOEPack_VanillaMenuFixer.esp
[15] ScrapButton.esp
[16] MasterworkArchitectureProject.esp
[17] HoloTime.esp
[18] LegendaryModification.esp
[19] SprintStutterRemoverWithExtras.esp
[1A] FIS-Naming-Weap-Armo-EN.esp
[1B] Vivid Fallout - All in One - Best Choice.esp
[1C] SettlementMenuManager.esp
[1D] BetterJunkFences.esp
[1E] 3dscopes.esp
[1F] LegendaryModification2LM.esp
[20] LegendaryModificationGroknak.esp
[21] LegendaryModificationMisc.esp
[22] LegendaryModification - DLC Far Harbor.esp
[23] LegendaryModification - DLC Far Harbor (2LM).esp
[24] M1A.esp
[25] Homemaker - Streetlights Use Passive Power.esp
[26] Homemaker - Unlocked Institute Objects.esp
[27] Repaired Roofs.esp
[28] Armorsmith Extended.esp
[29] EndorsCustomCombatArmor.esp
[2A] EndorsCustomCombatArmor_AE.esp
[2B] EndorsCustomCombatArmor_CFA.esp
[2C] EndorsCustomCombatArmor_VaultSuitDLC_AE.esp
[2D] BostonFPSFixAIO.esp
[2E] Marmo1233 - PowerArmorAirdrop.esp
[2F] AdvSettleTurretSet.esp
[30] WeaponDisplays.esp
[31] CROSS_RugerMkV.esp
[32] CROSS_PlasRail.esp
[33] CROSS_Cybernetics.esp
[34] CROSS_ExoFrame.esp
[35] Plants Unlocked - All In One (Scripted Version).esp
[36] BetterCompanions.esp
[37] PhotoMode.esp
[38] ModernModulars.esp
[39] PBCF_Seed.esp
[3A] a89_pipboycustom.esp
[3B] VisibleCompanionAffinity.esp
[3C] NVR_FIX.esp
[3D] FO4 NPCs Travel.esp
[3E] CatDecoFloors.esp
[3F] Malyk.esp
[40] Zenit.esp
[41] 9x39Project.esp
[42] 9x39ProjectAWKCR.esp
[43] Ev_CPA10.esp
[44] EV_CPA10_LL.esp
[45] M2216.esp
[46] MMDestiny_AnarchistsCookbookVol2.esp
[47] M2216-LeveledList.esp
[48] Mosin.esp
[49] Scopes.esp
[4A] AAC_HoneyBadger.esp
[4B] CombinedArmsNV.esp
[4C] CombinedArmsEXPack.esp
[4D] CBBE.esp
[4E] CBBEHeadRearFix.esp
[4F] United Security Contractor.esp
[50] Nox Outfit.esp
[51] MK18SoundFix.esp
[52] MK18.esp
[53] MK18 Armory Project.esp
[FE: 0] ccawnfo4001-brandedattire.esl
[FE: 1] ccacxfo4001-vsuit.esl
[FE: 2] ReversedWorkshopShader.esl
[FE: 3] CROSS_VertibirdFlightsuit.esl
[FE: 4] CROSS_Wasteland_Ronin.esl
[FE: 5] SettlerGearPack.esl
[FE: 6] CUWP2Pumpkin.esl
[FE: 7] Teddies76.esl
[FE: 8] CUWP.esl
[FE: 9] M8rDisablePipboyEffects.esp
[FE: A] QuestsTags_00_AllDLC.esp
[FE: B] CMRQL.esp
[FE: C] QwibLucyBag.esp
[FE: D] G3Family_308CalEdit.esp
[FE: E] TheKite_Railroad_Handmaiden.esp
[FE: F] CROSS_BrotherhoodRecon.esp
[FE: 10] CROSS_MojaveManhunter.esp
[FE: 11] CROSS_InstituteExpeditionarySuit.esp
[FE: 12] CROSS_CourserStrigidae.esp
[FE: 13] CROSS_CoA.esp
[FE: 14] eXoMagazineShelf.esp
[FE: 15] Scrap Everything - Core.esp
I have no dependency errors and loot optimized
I tried removing a few mods and used the various fixes listed in readme and the autoscan;
-fresh install, no residual appdata r my documents
-bethini fix
-f4se
-c++
-directx
-address library
-edited toml and removed baka, achievements, with and without xse
-moved steam to C
-disabled geforce experience optimiazations
-newest AAF from discord
-google drive patch for Everyone's Best Friend
-Homemaker ctd fix, just in case even though my version is newer
-Rustyface 2
-Startmeup redux
-Tactical reload eco
-Optimization patch, defaulted to have other mods installed, fixed that
-deleted the meshes for functional display then functional display altogether
Fallout 4 v1.10.163
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF677C8F4A0 Fallout4.exe+1D0F4A0
[Compatibility]
F4EE: true
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: true
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: true
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro v10.0.19045
CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i9-13900KF
GPU #1: Nvidia GA102 [GeForce RTX 3090]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 13.00 GB/63.78 GB
PROBABLE CALL STACK:
[0] 0x7FF677C8F4A0 Fallout4.exe+1D0F4A0 -> 792458+0xD
REGISTERS:
RAX 0x0 (size_t)
RCX 0x7FF67C160900 (void* -> Fallout4.exe+61E0900)
RDX 0x0 (size_t)
RBX 0x4 (size_t)
RSP 0xF12BF6F7D8 (void*)
RBP 0x0 (size_t)
RSI 0x2A (size_t)
RDI 0x0 (size_t)
R8 0x0 (size_t)
R9 0x1 (size_t)
R10 0x10000B (size_t)
R11 0xF12BF6D120 (void*)
R12 0x0 (size_t)
R13 0x0 (size_t)
R14 0x29558503D30 (void*)
R15 0x0 (size_t)
STACK:
[RSP+0 ] 0x7FF67881CBC5 (void* -> Fallout4.exe+289CBC5)
[RSP+8 ] 0x4 (size_t)
[RSP+10 ] 0xFFFFFFFF (size_t)
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x0 (size_t)
[RSP+28 ] 0x0 (size_t)
[RSP+30 ] 0x7FF6787D5E87 (void* -> Fallout4.exe+2855E87)
[RSP+38 ] 0x2 (size_t)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x0 (size_t)
[RSP+50 ] 0x0 (size_t)
[RSP+58 ] 0x0 (size_t)
[RSP+60 ] 0x7FFE2691C1EC (void* -> Buffout4.dll+004C1EC)
[RSP+68 ] 0x8F43AB2750C8 (size_t)
[RSP+70 ] 0xF12BF6F8C9 (void*)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x29558503370 (void*)
[RSP+88 ] 0x1 (size_t)
[RSP+90 ] 0x7FF6787D13EC (void* -> Fallout4.exe+28513EC)
[RSP+98 ] 0x90 (size_t)
[RSP+A0 ] 0xF12BF6F8F9 (void*)
[RSP+A8 ] 0x0 (size_t)
[RSP+B0 ] 0x7FFE26BB1F40 (void* -> Buffout4.dll+02E1F40)
[RSP+B8 ] 0x0 (size_t)
[RSP+C0 ] 0x2956B1AE5C0 (BSDFLightShader*)
[RSP+C8 ] 0x0 (size_t)
[RSP+D0 ] 0x2956B0A2080 (BSTriShape*)
Name: ""
[RSP+D8 ] 0x0 (size_t)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x0 (size_t)
[RSP+100] 0x3000000000000 (size_t)
[RSP+108] 0x0 (size_t)
[RSP+110] 0x428BFB85 (size_t)
[RSP+118] 0x0 (size_t)
[RSP+120] 0x0 (size_t)
[RSP+128] 0x3F80000000000000 (size_t)
[RSP+130] 0x295375111C0 (void*)
[RSP+138] 0x3F80000000000001 (size_t)
[RSP+140] 0x0 (size_t)
[RSP+148] 0x0 (size_t)
[RSP+150] 0x3F800000 (size_t)
[RSP+158] 0x0 (size_t)
[RSP+160] 0x0 (size_t)
[RSP+168] 0x0 (size_t)
[RSP+170] 0x0 (size_t)
[RSP+178] 0x0 (size_t)
[RSP+180] 0x0 (size_t)
[RSP+188] 0x0 (size_t)
[RSP+190] 0x0 (size_t)
[RSP+198] 0x42A00000 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x0 (size_t)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x42A00000 (size_t)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0x29558503D30 (void*)
[RSP+1D8] 0x0 (size_t)
[RSP+1E0] 0x0 (size_t)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x7FF6787D7649 (void* -> Fallout4.exe+2857649)
[RSP+1F8] 0x0 (size_t)
[RSP+200] 0x2 (size_t)
[RSP+208] 0x0 (size_t)
[RSP+210] 0x2956B0A6800 (BSShadowDirectionalLight*)
[RSP+218] 0xF12BF6FA00 (void*)
[RSP+220] 0x7FF600000000 (size_t)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0xBF52B5643F116388 (size_t)
[RSP+240] 0xB3DDDE97 (size_t)
[RSP+248] 0x0 (size_t)
[RSP+250] 0x0 (size_t)
[RSP+258] 0x47B165F6C79CD76C (size_t)
[RSP+260] 0x45F9292C (size_t)
[RSP+268] 0x2956B0C7D80 (Main*)
[RSP+270] 0x7FF676CBCCBF (void* -> Fallout4.exe+0D3CCBF)
[RSP+278] 0x2 (size_t)
[RSP+280] 0x0 (size_t)
[RSP+288] 0x0 (size_t)
[RSP+290] 0x2956B0C7D80 (Main*)
[RSP+298] 0x0 (size_t)
[RSP+2A0] 0x7FF676CB8906 (void* -> Fallout4.exe+0D38906)
[RSP+2A8] 0x2956B0C7D80 (Main*)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x0 (size_t)
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x29B6C704800 (Actor*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x000A7D34
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00400409
Form ID: 0x000A7D37
Form Type: 65
[RSP+2D0] 0x7FF676013A1B (void* -> Fallout4.exe+0093A1B)
[RSP+2D8] 0x2956B0C7D88 (void*)
[RSP+2E0] 0x7FF676CC2F81 (void* -> Fallout4.exe+0D42F81)
[RSP+2E8] 0x3 (size_t)
[RSP+2F0] 0x7FF67607E640 (void* -> Fallout4.exe+00FE640)
[RSP+2F8] 0x29B6146D800 (void*)
[RSP+300] 0x7FF6764007E3 (void* -> Fallout4.exe+04807E3)
[RSP+308] 0x7FF678BCA948 (void* -> Fallout4.exe+2C4A948)
[RSP+310] 0x2956B0C7D88 (void*)
[RSP+318] 0x4A095440 (size_t)
[RSP+320] 0x0 (size_t)
[RSP+328] 0xF12BF6FB80 (void*)
[RSP+330] 0x7FF676CC1BAD (void* -> Fallout4.exe+0D41BAD)
[RSP+338] 0x29B6C704800 (Actor*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00040009
Form ID: 0x000A7D34
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00400409
Form ID: 0x000A7D37
Form Type: 65
[RSP+340] 0x29B6D76B89C (void*)
[RSP+348] 0x2956B0C7D88 (void*)
[RSP+350] 0x7FF676CC31CB (void* -> Fallout4.exe+0D431CB)
[RSP+358] 0x2 (size_t)
[RSP+360] 0x2956B0C7D88 (void*)
[RSP+368] 0x0 (size_t)
[RSP+370] 0x0 (size_t)
[RSP+378] 0x2 (size_t)
[RSP+380] 0x7FF676CBAABF (void* -> Fallout4.exe+0D3AABF)
[RSP+388] 0x2 (size_t)
[RSP+390] 0xF12BF6FBD8 (void*)
[RSP+398] 0x2956B0C7D88 (void*)
[RSP+3A0] 0x2 (size_t)
[RSP+3A8] 0xF12BF6FBD0 (void*)
[RSP+3B0] 0x2956B0C7D80 (Main*)
[RSP+3B8] 0x42A00000 (size_t)
[RSP+3C0] 0x0 (size_t)
[RSP+3C8] 0x0 (size_t)
[RSP+3D0] 0x0 (size_t)
[RSP+3D8] 0x2956B0C7D80 (Main*)
[RSP+3E0] 0x0 (size_t)
[RSP+3E8] 0x2956B0C7D80 (Main*)
[RSP+3F0] 0x7FF676CB9551 (void* -> Fallout4.exe+0D39551)
[RSP+3F8] 0x7FF67B9E6DD0 (UI*)
[RSP+400] 0x26E3B7 (size_t)
[RSP+408] 0x7FF67B9E6DD0 (UI*)
[RSP+410] 0x2956B0C7D80 (Main*)
[RSP+418] 0x1 (size_t)
[RSP+420] 0x0 (size_t)
[RSP+428] 0x0 (size_t)
[RSP+430] 0x0 (size_t)
[RSP+438] 0x0 (size_t)
[RSP+440] 0x7FF676CB6E10 (void* -> Fallout4.exe+0D36E10)
[RSP+448] 0xF1542 (size_t)
[RSP+450] 0xA (size_t)
[RSP+458] 0xA (size_t)
[RSP+460] 0x0 (size_t)
[RSP+468] 0x0 (size_t)
[RSP+470] 0x7FF676CB5950 (void* -> Fallout4.exe+0D35950)
[RSP+478] 0x29558507353 (void*)
[RSP+480] 0xF1542 (size_t)
[RSP+488] 0x661E09C2 (size_t)
[RSP+490] 0x29558507353 (void*)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x7FF6788B7157 (void* -> Fallout4.exe+2937157)
[RSP+4A8] 0x29558507352 (char*) """
[RSP+4B0] 0xA (size_t)
[RSP+4B8] 0x0 (size_t)
[RSP+4C0] 0xA (size_t)
[RSP+4C8] 0x0 (size_t)
[RSP+4D0] 0x29558507353 (void*)
[RSP+4D8] 0x0 (size_t)
[RSP+4E0] 0x7FFEA2287344 (void* -> KERNEL32.DLL+0017344)
[RSP+4E8] 0x0 (size_t)
[RSP+4F0] 0x0 (size_t)
[RSP+4F8] 0x0 (size_t)
[RSP+500] 0x0 (size_t)
[RSP+508] 0x0 (size_t)
[RSP+510] 0x7FFEA2FC26B1 (void* -> ntdll.dll+00526B1)
[RSP+518] 0x0 (size_t)
[RSP+520] 0x0 (size_t)
[RSP+528] 0x0 (size_t)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0xD739E51300000000 (size_t)
[RSP+550] 0x0 (size_t)
[RSP+558] 0x0 (size_t)
[RSP+560] 0x7FFEA096DFB0 (void* -> KERNELBASE.dll+012DFB0)
[RSP+568] 0xF12BF6E940 (void*)
[RSP+570] 0xE75460000FFFCEF5 (size_t)
[RSP+578] 0x7FFE77AF3AA3 (size_t)
[RSP+580] 0xF12BF6E940 (void*)
[RSP+588] 0x0 (size_t)
[RSP+590] 0x0 (size_t)
[RSP+598] 0x0 (size_t)
[RSP+5A0] 0x0 (size_t)
[RSP+5A8] 0x0 (size_t)
[RSP+5B0] 0x0 (size_t)
[RSP+5B8] 0x0 (size_t)
[RSP+5C0] 0x0 (size_t)
[RSP+5C8] 0x0 (size_t)
[RSP+5D0] 0x0 (size_t)
[RSP+5D8] 0x0 (size_t)
[RSP+5E0] 0x0 (size_t)
[RSP+5E8] 0x0 (size_t)
[RSP+5F0] 0x0 (size_t)
[RSP+5F8] 0x0 (size_t)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x0 (size_t)
[RSP+620] 0x0 (size_t)
[RSP+628] 0x0 (size_t)
[RSP+630] 0x0 (size_t)
[RSP+638] 0x0 (size_t)
[RSP+640] 0x0 (size_t)
[RSP+648] 0x0 (size_t)
[RSP+650] 0x0 (size_t)
[RSP+658] 0x0 (size_t)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x0 (size_t)
[RSP+670] 0x0 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x0 (size_t)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x0 (size_t)
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x0 (size_t)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x0 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x0 (size_t)
[RSP+708] 0x0 (size_t)
[RSP+710] 0x0 (size_t)
[RSP+718] 0x0 (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x0 (size_t)
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x0 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x0 (size_t)
[RSP+760] 0x0 (size_t)
[RSP+768] 0x0 (size_t)
[RSP+770] 0x0 (size_t)
[RSP+778] 0x0 (size_t)
[RSP+780] 0x0 (size_t)
[RSP+788] 0x0 (size_t)
[RSP+790] 0x0 (size_t)
[RSP+798] 0x0 (size_t)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x0 (size_t)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x0 (size_t)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x000072540000
steam_api64.dll 0x000072550000
d3d11.dll 0x000180000000
LL_fourPlay_1_10_163.dll 0x029565590000
f4ee.dll 0x0295693D0000
Fallout4.exe 0x7FF675F80000
nvcuda64.dll 0x7FFE1FA00000
nvcuda.dll 0x7FFE20420000
XAudio2_7.dll 0x7FFE20BF0000
PhysXDevice64.dll 0x7FFE20D90000
KiLoaderSatelliteENB.dllplugin 0x7FFE210A0000
gameoverlayrenderer64.dll 0x7FFE211A0000
XDI.dll 0x7FFE21340000
SUP_F4SE.dll 0x7FFE213B0000
steamclient64.dll 0x7FFE215E0000
wsfw_identifier.dll 0x7FFE25030000
TIM.dll 0x7FFE25130000
PowerGridTools.dll 0x7FFE258D0000
NVIDIA_Reflex.dll 0x7FFE259B0000
place.dll 0x7FFE26630000
mcm.dll 0x7FFE266B0000
KiLoader.dll 0x7FFE26750000
HHS.dll 0x7FFE267E0000
Buffout4.dll 0x7FFE268D0000
f4se_1_10_163.dll 0x7FFE27560000
RustyFaceFix.dll 0x7FFE27B50000
LooksmenuPlayerRotation.dll 0x7FFE28000000
D3DCOMPILER_43.dll 0x7FFE28050000
ClassicHolsteredWeapons.dll 0x7FFE28850000
tier0_s64.dll 0x7FFE28900000
DSOUND.DLL 0x7FFE49A50000
HighFPSPhysicsFix.dll 0x7FFE49B40000
vstdlib_s64.dll 0x7FFE4A320000
flexRelease_x64.dll 0x7FFE4A3E0000
KiLoaderSatelliteF4SE.dll 0x7FFE4B010000
MSVCR110.dll 0x7FFE54B00000
f4pm.dll 0x7FFE56FA0000
cbp.dll 0x7FFE57A20000
nvspcap64.dll 0x7FFE585D0000
ClockWidget.dll 0x7FFE5B550000
cudart64_75.dll 0x7FFE5C120000
GFSDK_GodraysLib.x64.dll 0x7FFE5CC20000
d3dx11_43.dll 0x7FFE5E000000
MSVCP110.dll 0x7FFE5F460000
winmmbase.dll 0x7FFE636A0000
GFSDK_SSAO_D3D11.win64.dll 0x7FFE6C360000
f4se_steam_loader.dll 0x7FFE6C510000
bink2w64.dll 0x7FFE6C550000
aswhook.dll 0x7FFE6EE30000
MSVCP140.dll 0x7FFE7D100000
VCRUNTIME140.dll 0x7FFE7D1B0000
VCRUNTIME140_1.dll 0x7FFE7D340000
flexExtRelease_x64.dll 0x7FFE81DC0000
WININET.dll 0x7FFE85100000
webio.dll 0x7FFE87930000
WeaponDebrisCrashFix.dll 0x7FFE87C00000
nvwgf2umx.dll 0x7FFE87ED0000
NvMessageBus.dll 0x7FFE8BFC0000
mskeyprotect.dll 0x7FFE8C7D0000
fastprox.dll 0x7FFE8C880000
nvapi64.dll 0x7FFE8D090000
wbemcomn.dll 0x7FFE8D9B0000
wbemprox.dll 0x7FFE8DB80000
ncryptsslp.dll 0x7FFE8DBB0000
SprintStutteringFix.dll 0x7FFE8E2E0000
PriorityMod.dll 0x7FFE8E3C0000
nvToolsExt64_1.dll 0x7FFE8E670000
Secur32.dll 0x7FFE8ECE0000
OneCoreCommonProxyStub.dll 0x7FFE8F630000
COMCTL32.dll 0x7FFE91030000
gdiplus.dll 0x7FFE913B0000
aswAMSI.dll 0x7FFE91B90000
amsi.dll 0x7FFE91C80000
WINMM.dll 0x7FFE923F0000
InputHost.dll 0x7FFE94930000
textinputframework.dll 0x7FFE94A90000
Windows.UI.dll 0x7FFE94B90000
nvgpucomp64.dll 0x7FFE954E0000
nvldumdx.dll 0x7FFE97960000
wbemsvc.dll 0x7FFE97B50000
fwpuclnt.dll 0x7FFE97BC0000
dxcore.dll 0x7FFE97C60000
OneCoreUAPCommonProxyStub.dll 0x7FFE97F20000
rasadhlp.dll 0x7FFE993B0000
drvstore.dll 0x7FFE994C0000
cryptnet.dll 0x7FFE99670000
VERSION.dll 0x7FFE99700000
twinapi.appcore.dll 0x7FFE9A300000
WINHTTP.dll 0x7FFE9A510000
AUDIOSES.DLL 0x7FFE9A620000
MMDevApi.dll 0x7FFE9A920000
WindowManagementAPI.dll 0x7FFE9A9B0000
avrt.dll 0x7FFE9B450000
dhcpcsvc.DLL 0x7FFE9B5D0000
dhcpcsvc6.DLL 0x7FFE9B640000
WINNSI.DLL 0x7FFE9B660000
PROPSYS.dll 0x7FFE9B670000
MSVCP140_ATOMIC_WAIT.dll 0x7FFE9BE70000
d3d11.dll 0x7FFE9C190000
d3dcompiler_47.dll 0x7FFE9C400000
wintypes.dll 0x7FFE9CE20000
dcomp.dll 0x7FFE9CF80000
CoreUIComponents.dll 0x7FFE9D4F0000
CoreMessaging.dll 0x7FFE9D850000
apphelp.dll 0x7FFE9DAC0000
uxtheme.dll 0x7FFE9DC60000
resourcepolicyclient.dll 0x7FFE9DDE0000
dwmapi.dll 0x7FFE9DEE0000
dbghelp.dll 0x7FFE9E2E0000
kernel.appcore.dll 0x7FFE9E6B0000
windows.storage.dll 0x7FFE9E6D0000
HID.DLL 0x7FFE9EE70000
dxgi.dll 0x7FFE9EEB0000
schannel.DLL 0x7FFE9F570000
rsaenh.dll 0x7FFE9F660000
ntmarta.dll 0x7FFE9F7A0000
UMPDC.dll 0x7FFE9FA20000
IPHLPAPI.DLL 0x7FFE9FA40000
DNSAPI.dll 0x7FFE9FA80000
powrprof.dll 0x7FFE9FBB0000
MSWSOCK.dll 0x7FFE9FDB0000
CRYPTSP.dll 0x7FFE9FFA0000
CRYPTBASE.DLL 0x7FFE9FFC0000
Wldp.dll 0x7FFEA0050000
NTASN1.dll 0x7FFEA0080000
ncrypt.dll 0x7FFEA00C0000
msasn1.dll 0x7FFEA01E0000
devobj.dll 0x7FFEA03D0000
DPAPI.DLL 0x7FFEA0410000
SSPICLI.DLL 0x7FFEA04D0000
USERENV.dll 0x7FFEA0510000
profapi.dll 0x7FFEA0550000
ucrtbase.dll 0x7FFEA0620000
gdi32full.dll 0x7FFEA0720000
KERNELBASE.dll 0x7FFEA0840000
bcrypt.dll 0x7FFEA0B40000
wintrust.dll 0x7FFEA0B70000
msvcp_win.dll 0x7FFEA0BE0000
win32u.dll 0x7FFEA0C80000
bcryptPrimitives.dll 0x7FFEA0CB0000
cfgmgr32.dll 0x7FFEA0D40000
CRYPT32.dll 0x7FFEA0D90000
msvcrt.dll 0x7FFEA0FA0000
imagehlp.dll 0x7FFEA1040000
COMDLG32.dll 0x7FFEA1060000
sechost.dll 0x7FFEA1140000
ole32.dll 0x7FFEA11E0000
SHELL32.dll 0x7FFEA1310000
ADVAPI32.dll 0x7FFEA1A80000
clbcatq.dll 0x7FFEA1B30000
OLEAUT32.dll 0x7FFEA1BE0000
SETUPAPI.dll 0x7FFEA1D90000
shlwapi.dll 0x7FFEA2200000
KERNEL32.DLL 0x7FFEA2270000
PSAPI.DLL 0x7FFEA2330000
MSCTF.dll 0x7FFEA2340000
NSI.dll 0x7FFEA2610000
RPCRT4.dll 0x7FFEA2620000
USER32.dll 0x7FFEA27E0000
GDI32.dll 0x7FFEA29E0000
WS2_32.dll 0x7FFEA2A10000
combase.dll 0x7FFEA2AE0000
IMM32.DLL 0x7FFEA2E40000
SHCORE.dll 0x7FFEA2E80000
ntdll.dll 0x7FFEA2F70000
F4SE PLUGINS:
Buffout4.dll v1.28.6
cbp.dll
ClassicHolsteredWeapons.dll
ClockWidget.dll
f4ee.dll
f4pm.dll
HHS.dll
HighFPSPhysicsFix.dll
KiLoaderSatelliteF4SE.dll v1.2
LL_fourPlay_1_10_163.dll v46
LooksmenuPlayerRotation.dll
mcm.dll
NVIDIA_Reflex.dll v1
place.dll
PowerGridTools.dll
PriorityMod.dll
RustyFaceFix.dll v2.0.2
SprintStutteringFix.dll
SUP_F4SE.dll
TIM.dll
WeaponDebrisCrashFix.dll
wsfw_identifier.dll
XDI.dll
PLUGINS:
[ 0] Fallout4.esm
[ 1] DLCRobot.esm
[ 2] DLCworkshop01.esm
[ 3] DLCCoast.esm
[ 4] DLCworkshop02.esm
[ 5] DLCworkshop03.esm
[ 6] DLCNukaWorld.esm
[ 7] Unofficial Fallout 4 Patch.esp
[ 8] XDI.esm
[ 9] HUDFramework.esm
[ A] ArmorKeywords.esm
[ B] WorkshopFramework.esm
[ C] AAF.esm
[ D] Random Robots - True Leveled.esm
[ E] MutantMenagerie.esm
[ F] SS2.esm
[10] SS2_XPAC_Chapter2.esm
[11] LobotomitePack.esm
[12] Arbitration - Resources.esm
[13] TacticalReload.esm
[14] LooksMenu.esp
[15] ImmersiveGenericDialogues.esp
[16] FlirtyCommonwealth.esp
[17] FlirtyCommonwealthFemale.esp
[18] PiperCaitCurieDialogueOverhaul.esp
[19] VisibleCompanionAffinity.esp
[1A] TrueGrass.esp
[1B] Insignificant Object Remover.esp
[1C] Multiple Floors Sandboxing.esp
[1D] UltraExteriorLighting.esp
[1E] UltraInteriorLighting.esp
[1F] 3DNPC_FO4.esp
[20] VIS-G Item Sorting.esp
[21] Stm_DiamondCityExpansion.esp
[22] Armorsmith Extended.esp
[23] Fast Travel from Interiors.esp
[24] AA FusionCityRising.esp
[25] AA FusionCityRising - HotC.esp
[26] brotherhood_of_steel_overhaul.esp
[27] FallComplete.esp
[28] Reverb and Ambiance Overhaul.esp
[29] Immersive Lighting Overhaul - AIO.esp
[2A] Vivid Weathers - FO4.esp
[2B] Vivid Weathers - FO4 - Quest.esp
[2C] 3DNPC_FO4_DLC.esp
[2D] EveryonesBestFriend.esp
[2E] W.A.T.Minutemen.esp
[2F] AmazingFollowerTweaks.esp
[30] CheatTerminal.esp
[31] Immersive Fallout (DLC).esp
[32] Cyberpunk 2077 Malorian Animations.esp
[33] UniqueUniques.esp
[34] 3DNPC_FO4Settler.esp
[35] Forced Evolution.esp
[36] Eli_Armour_Compendium.esp
[37] CombinedArmsNV.esp
[38] MODGirlyAnimation.esp
[39] CraftingOverhaulTlTl.esp
[3A] Vioxsis_Strap-Ons.esp
[3B] SigMCX.esp
[3C] 1CAS_ServiceRifle.esp
[3D] MWAUG.esp
[3E] SS2-Jampads2.esp
[3F] SS2WastelandVenturers.esp
[40] [SS2 Addon] SimSettlements SuperStructures.esp
[41] FCOM.esp
[42] Pharah.esp
[43] AtomicRadio.esp
[44] SS2_ruined_simsettlement_addonpack.esp
[45] afpABetterWorldWorkshop_Cabin.esp
[46] ZombieWalkers.esp
[47] AnatomicallyCorrectFerals.esp
[48] AnatomicallyCorrectFerals_FH.esp
[49] AnatomicallyCorrectFerals_NW.esp
[4A] Arbitration - Button Lowered Weapons.esp
[4B] PD_LowerWeapon.esp
[4C] Atomic Lust.esp
[4D] Ashe.esp
[4E] BlackRoseRedux.esp
[4F] BetterSettlers.esp
[50] BetterSettlersCleanFacePack.esp
[51] BetterSettlersMortalPack.esp
[52] BetterSettlersMostlyFemale.esp
[53] BetterSettlersNoLollygagging.esp
[54] BobbleGirl.esp
[55] Brigitte.esp
[56] BNPA_NAVI Armor.esp
[57] BetterCompanions.esp
[58] BarefootFootstepExtended.esp
[59] CROSS_Jetpack.esp
[5A] 2pacSkimpy.esp
[5B] HiPolyFaces.esp
[5C] CBBE.esp
[5D] KSHairdos.esp
[5E] Companion Infinite Ammo.esp
[5F] Crafting Workbench.esp
[60] Crafting Workbenches - Ammo.esp
[61] Crafting Workbenches - Ammo Expanded.esp
[62] Crafting Workbenches - Ammo Special.esp
[63] Crafting Workbenches - Automatron DLC.esp
[64] Crafting Workbenches - Faction and Quest Requirements.esp
[65] Crafting Workbenches - Junk Items.esp
[66] Crafting Workbenches - Power Armor.esp
[67] Crafting Workbenches - Pre War and Manufactured.esp
[68] CustomCamera.esp
[69] Crows&Creatures_V1.esp
[6A] dD-Enhanced Blood Basic.esp
[6B] SS2-PraRandomAddon.esp
[6C] Yinglong.esp
[6D] Cyberpunk 2077 Malorian Arms 3516.esp
[6E] Radiant Clouds and Fogs.esp
[6F] DarkerNights.esp
[70] DarkerNights-Radiant.esp
[71] DarkerNightsDetection.esp
[72] FIS-Naming-Weap-Armo-EN.esp
[73] Scopes.esp
[74] Female Deathclaws - Seperate Actors.esp
[75] FirstPersonMessagesMerged.esp
[76] Faster Terminal Displays (20x).esp
[77] rfortaleza2.esp
[78] Ralfetas - MERGED.esp
[79] Glowing Animals Emit Light.esp
[7A] GCM.esp
[7B] HN66Fo4_EasyGirl_BS.esp
[7C] Higher Female Protagonist Voice - Type C - DLC1-Automatron.esp
[7D] Higher Female Protagonist Voice - Type C.esp
[7E] Idiot Slut.esp
[7F] infiltrator.esp
[80] ImmersiveLoversEmbraceRemastered.esp
[81] ImmersiveLoversEmbraceMagnolia.esp
[82] InoueNoodleBoxes01.esp
[83] JSSynths.esp
[84] InvisibleArmorAA.esp
[85] LongRangeBulletHoles.esp
[86] LooksMenu Customization Compendium.esp
[87] companion_FDCM.esp
[88] companion_BGM.esp
[89] LMBTOverlays.esp
[8A] LightUp2.0.esp
[8B] LongerPowerLines3x.esp
[8C] The Eyes Of Beauty.esp
[8D] Wasteland Heroines Replacer All in One_2.0.esp
[8E] AzarPonytailHairstyles.esp
[8F] LovingCait.esp
[90] LovingCurie_1.0.3b.esp
[91] [MW2022] Shadow Company.esp
[92] LooksMirror.esp
[93] MW2R_M4A1.esp
[94] SkEyes.esp
[95] LooksMenu1stPersonViewItemsFix.esp
[96] KSHairdos_oel.esp
[97] NoAffinityCooldown.esp
[98] TheyWantThatAss.esp
[99] NO NPC GREETINGS.esp
[9A] NakedKiller.esp
[9B] OutfitSwitcher.esp
[9C] Rage_parasite_suit.esp
[9D] rpampas.esp
[9E] PeopleCollars.esp
[9F] PhotoMode.esp
[A0] PiperOutfit.esp
[A1] Project Reality Footsteps FO4.esp
[A2] Quieter Settlements - Contraptions.esp
[A3] Quieter Settlements - Vanilla.esp
[A4] Quieter Settlements - Wasteland Workshop.esp
[A5] SS2_CityPlanPack_RiseOfTheCommonwealth.esp
[A6] RepairSanctuary.esp
[A7] STBB.esp
[A8] 3dscopes-servicerifle.esp
[A9] 3dscopes-wmsr.esp
[AA] 3dscopes.esp
[AB] Skip DIMA memories.esp
[AC] SettlementMenuManager.esp
[AD] SurvivalOptions.esp
[AE] Sunshine.esp
[AF] SupplyLinesPlus.esp
[B0] TheKite_ScoopDigger.esp
[B1] TheKite_ScoopDiggerPiperReplacer.esp
[B2] True Shadows - All DLC.esp
[B3] MW3bantam.esp
[B4] VIS-G Legendary Modifications.esp
[B5] VisibleWeapons.esp
[B6] Vivid Weathers - FO4 - Far Harbor.esp
[B7] Vivid Weathers - Natural Bright.esp
[B8] Vivid Weathers - Nuka World.esp
[B9] Winters_ISO-Hemlock.esp
[BA] YetAnotherPreset.esp
[BB] companion_FHSM.esp
[BC] Kilo-141.esp
[BD] KSHairsFemsheppingRadbeetle.esp
[BE] DCE_female_body_replacer_EasyGirl.esp
[BF] StartMeUp.esp
[C0] StartMeUpNukaWorldPatch.esp
[C1] EnhancedLightsandFX.esp
[C2] InteriorsEnhanced-All-In-One.esp
[C3] Pip-Boy Flashlight.esp
[C4] Vivid Waters.esp
[C5] SatelliteWorldMap.esp
[FE: 0] AAFThemes.esl
[FE: 1] IllumBillboardsAIO.esl
[FE: 2] PPF.esm
[FE: 3] BusMod.esl
[FE: 4] 63 Takemura Outfit.esl
[FE: 5] MWNPCFST.esl
[FE: 6] CanarySaveFileMonitor.esl
[FE: 7] HiPolyFacesCompanionPlugin.esl
[FE: 8] Jinga Closet 1.esl
[FE: 9] Natural Landscapes.esl
[FE: A] MultipleMarkerBeds.esl
[FE: B] Wetness Shader Fix.esp
[FE: C] Vivid Fallout - LOD.esp
[FE: D] FAR.esp
[FE: E] Vivid Fallout - Nuka World LOD.esp
[FE: F] Vivid Fallout - Far Harbor LOD.esp
[FE: 10] VividFallout - AiO - BestChoice.esp
[FE: 11] OutfitReplacer.esp
[FE: 12] UniqueRaiderPatrols1.esp
[FE: 13] LobotomitePack_PrevisPatch.esp
[FE: 14] CutContentNPCsAiO.esp
[FE: 15] Dank_ECO.esp
[FE: 16] BoS Suit.esp
[FE: 17] BOS Armor REDUX.esp
[FE: 18] AnimatedIngestibles.esp
[FE: 19] COCO Lingerie.esp
[FE: 1A] Dank_ECO-INNR.esp
[FE: 1B] Dank_ECO_DLCCoast.esp
[FE: 1C] Dank_ECO_DLCNukaWorld.esp
[FE: 1D] Dank_ECO_DLCRobot.esp
[FE: 1E] 00LK_MW_Explosions.esp
[FE: 1F] ROBOT2K.esp
[FE: 20] Rusty Face Fix.esp
[FE: 21] FTS-SREP.esp
[FE: 22] Sexy Assaultron-Robot by Dan.esp
[FE: 23] StartMeUpShaunDefaultAppearance.esp
[FE: 24] Dank_ECO_TacticalReload.esp
[FE: 25] TacticalHuman.esp
[FE: 26] BusMod-FIS.esp
[FE: 27] SS2AOP_VaultTecTools.esp
[FE: 28] Vivid Fallout - Complex Parallax Rocks.esp
[FE: 29] Vivid Fallout - Landscapes - Complex Parallax Occlusion.esp
[FE: 2A] X-SensuousCore.esp
[FE: 2B] WET.esp
[FE: 2C] PRP.esp
[FE: 2D] PRP-Compat-UEL.esp
[FE: 2E] PRP-Compat-UIL.esp
[FE: 2F] Thuggysmurf_Optimization.esp
[FE: 30] EnhancedLightsandFX - Automatron.esp
[FE: 31] PRP-Compat-IntEnh.esp
Classic Autoscan
crash-2024-04-16-05-05-47.log -> AUTOSCAN REPORT GENERATED BY CLASSIC v7.20
# FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR #
# PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES #
====================================================
Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6787F8ED4 Fallout4.exe+2878ED4
Detected Buffout 4 Version: Buffout 4 v1.28.6
* You have the latest version of Buffout 4! *
====================================================
CHECKING IF LOG MATCHES ANY KNOWN CRASH SUSPECTS...
====================================================
# Checking for *[GPU Overclock Crash]........ SUSPECT FOUND! > Severity : 1 #
-----
* FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CRASH SUSPECTS *
* SEE: https://docs.google.com/document/d/17FzeIMJ256xE85XdjoPvv_Zi3C5uHeSTQh6wOZugs4c *
====================================================
CHECKING IF NECESSARY FILES/SETTINGS ARE CORRECT...
====================================================
* NOTICE: FCX MODE IS DISABLED. YOU CAN ENABLE IT TO DETECT PROBLEMS IN YOUR MOD & GAME FILES *
[ FCX Mode can be enabled in the exe or CLASSIC Settings.yaml located in your CLASSIC folder. ]
✔️ F4EE (Looks Menu) parameter is correctly configured in your Buffout 4 settings!
-----
✔️ Achievements parameter is correctly configured in your Buffout 4 settings!
-----
✔️ Memory Manager parameter is correctly configured in your Buffout 4 settings!
-----
❌ FCX Mode is disabled, skipping game files check...
-----
====================================================
CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES...
====================================================
# FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS CRASH LOG #
THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH
Plugin Checker Instructions: https://www.nexusmods.com/fallout4/articles/4141
====================================================
CHECKING FOR MODS THAT CONFLICT WITH OTHER MODS...
====================================================
# FOUND NO MODS THAT ARE INCOMPATIBLE OR CONFLICT WITH YOUR OTHER MODS #
====================================================
CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES
====================================================
[!] FOUND : [0C] Advanced Animation Framework
- Latest AAF version only available on Moddingham | AAF Tech Support: https://discord.gg/gWZuhMC
Latest AAF Link (register / login to download): https://www.moddingham.com/viewtopic.php?t=2
-----
- Looks Menu versions 1.6.20 & 1.6.19 can frequently break adult mod related (erection) morphs.
If you notice AAF related problems, remove latest version of Looks Menu and switch to 1.6.18.
-----
[!] FOUND : [2D] Everyone's Best Friend
- This mod needs a compatibility patch to forward changes made by the Unofficial Patch.
Patch Link: https://drive.google.com/file/d/1JJvrnaxmui22P1X44V2VTkifjmfahtLM
If you have Horizon installed or don't use UFO4P, this patch is not needed.
-----
[!] FOUND : [13] Homemaker
- Causes a crash while scrolling over Military / BoS fences in the Settlement Menu.
Patch Link: https://www.nexusmods.com/fallout4/mods/41434?tab=files
-----
[!] FOUND : [86] Looks Menu Customization Compendium
- If you are getting broken hair colors, install this mod and make sure it loads after LMCC.
Mod Link: https://www.nexusmods.com/fallout4/mods/18287?tab=files
-----
[!] FOUND : [FE020] Rusty Face Fix
- Make sure you have the latest 2.0 version installed or try the REDUX Version instead.
Original Rusty Face Fix: https://www.nexusmods.com/fallout4/mods/31028?tab=files
Alternative REDUX Version: https://www.nexusmods.com/fallout4/mods/64270?tab=files
-----
[!] FOUND : [BF] Start Me Up
- Abandoned mod that can cause infinite loading and other problems. Switch to REDUX Version instead.
Updated REDUX Version: https://www.nexusmods.com/fallout4/mods/56984?tab=files
-----
[!] FOUND : [14] Tactical Reload
- Can cause weapon and combat related crashes. TR Expansion For ECO is highly recommended.
TR Expansion For ECO Link: https://www.nexusmods.com/fallout4/mods/67716?tab=files
-----
# [!] CAUTION : FOUND PROBLEMATIC MODS WITH SOLUTIONS AND COMMUNITY PATCHES #
[Due to limitations, CLASSIC will show warnings for some mods even if fixes or patches are already installed.]
[To hide these warnings, you can add their plugin names to the CLASSIC Ignore.yaml file. ONE PLUGIN PER LINE.]
====================================================
CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER...
====================================================
[!] FOUND : [1F] Tales from the Commonwealth
[!] FOUND : [34] Settlers Of The Commonwealth
* FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS,*
* VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 *
====================================================
CHECKING IF IMPORTANT PATCHES & FIXES ARE INSTALLED
====================================================
✔️ Canary Save File Monitor is installed!
✔️ High FPS Physics Fix is installed!
✔️ Previs Repair Pack (PRP) is installed!
✔️ Unofficial Fallout 4 Patch is installed!
✔️ Nvidia Weapon Debris Fix is installed!
✔️ Nvidia Reflex Support is installed!
====================================================
SCANNING THE LOG FOR SPECIFIC (POSSIBLE) SUSPECTS...
====================================================
# LIST OF (POSSIBLE) PLUGIN SUSPECTS #
* COULDN'T FIND ANY PLUGIN SUSPECTS *
# LIST OF (POSSIBLE) FORM ID SUSPECTS #
- Form ID: 000A7D34 | [Fallout4.esm] | 2
- Form ID: 000A7D37 | [Fallout4.esm] | 2
[Last number counts how many times each Form ID shows up in the crash log.]
These Form IDs were caught by Buffout 4 and some of them might be related to this crash.
You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.
# LIST OF DETECTED (NAMED) RECORDS #
- (void* -> GFSDK_SSAO_D3D11.win64.dll+0004D4F) | 1
- (void* -> GFSDK_SSAO_D3D11.win64.dll+0009551) | 1
[Last number counts how many times each Named Record shows up in the crash log.]
These records were caught by Buffout 4 and some of them might be related to this crash.
Named records should give extra info on involved game objects, record types or mod files.
FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS
VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115
===============================================================================
Author/Made By: Poet (guidance.of.grace) | https://discord.gg/DfFYJtt8p4
CONTRIBUTORS | evildarkarchon | kittivelae | AtomicFallout757
FO4 CLASSIC | https://www.nexusmods.com/fallout4/mods/56255
CLASSIC v7.20 | 23.09.29 | END OF AUTOSCAN
Everytime I go to the Minutemen Castle, for make the mission the game crash... same when travel to Taffington boathouse and same when I try to do the Freedom Trail Quest to enter inside of their "departament"!!!