Probably everything you'll ever need to know about optimizing Fallout 4. Instructions on how to properly set up configuration files and ENB presets; optimize vanilla and modded archives; convert, clean and merge several plugins; generate new LOD; troubleshoot most common game issues and much, much more.
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File credits
I'd like to thank the following people for helping me figure out some stuff, giving me ideas, suggestions and valuable feedback on many things, to make sure that everything's working as it should and that I haven't overlooked or forgotten anything important. Listed alphabetically:
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Changelogs
Version 1.23.0
1.23.0 # GUIDE CHANGES # - [MAIN] Additional text changes for better readability. If you find some poorly worded things, let me know. - [MAIN] Most NOTICE and CAUTION segments were placed in dedicated and appropriately shaded text boxes. - [MAIN] Added stylized number pages in the bottom right corner. - [MAIN] Added 5 new core mods / programs to the main guide. [NEW] tag will be reset in next update. - [03.0] Expanded descriptions for some recommended BethINI settings and updated all relevant images. - [04.1] Vastly simplified Vulkan Renderer installation steps. Native Loader is no longer required. - [06.3] Updated all links to mods used for LOD generation, corrected some text and settings. - [06.3] Added *Advanced LOD Generation* section to the LEVEL OF DETAIL (LOD) GENERATION subchapter. - [07.4] New subchapter called PRECOMBINES & PREVIS GENERATION that explains just that. Read carefully.
# MODLIST CHANGES # - [MAIN] Most NOTICE and CAUTION segments are now placed in dedicated and appropriately shaded text boxes. - [MAIN] Added 44 new mods and 5 mod patches to the modlist. [NEW] tag will be reset in next update. - [MAIN] Removed some additional mods that would heavily conflict with my upcoming mod releases. - [MAIN] Unlisted removed mods (invalid links) and updated all relevant links. - [MAIN] Added stylized number pages in the bottom right corner. - [11.10] Added new subcategories to better categorize some clothing and armor mods. - [11.10] Moved We Are The Minutemen and Militarized Minutemen under NPC OUTFIT REPLACERS subcategory. - [11.12] Added new subcategories to better categorize some melee and ranged weapon mods.
# SPREADSHEET CHANGES #
- [ MAIN ] Unlisted removed mods (invalid links) and updated all relevant links. - [ MAIN ] Some formatting changes for better readability. - [PART 1] Added 16 new mods to Part 1 REPLACERS LIST - [PART 2] Added 16 new mods to Part 2 MINI MODS LIST
Version 1.10
1.10 # GUIDE CHANGES # - [MAIN] Added 12 new core mods / programs to the guide. - [MAIN] Various text changes for better readability and clarity. - [02.3] Fixed wrong Microsoft Visual C++ Redistributable AIO link. - [05.3] Updated COMPLEX SORTER PATCH text to match the latest Complex Sorter changes. - [06.3] Removed FO4 LODGEN RESOURCES as these LOD files were breaking LOD for some players.
- [06.3] Removed the recommendation to keep LOD related mods disabled after generating LOD. This recommendation was mainly given to keep your load order a bit tidier, but with the introduction of some new LOD mods and to prevent all cases where you could encounter missing LOD textures, there's no sense in doing this any further.
- [07.1] Updated REPACKING VANILLA BA2 ARCHIVES text to match the latest Improved WorkBase changes.
# MODLIST CHANGES #
- [MAIN] Added 70 new mods and over 10 additional mod patches to the modlist. - [10.0] Expanded INTRODUCTION text to cover links for some additional content. - [10.1] Expanded the list of MODS TO AVOID to cover additional mods that can frequently crash the game. - [10.1] Updated Tactical Reload description in MODS TO AVOID to reflect some latest mod releases / findings. - [11.1] Removed Tactical Ammo Interface since it was removed / hidden by the original author. - [11.4] Updated PROJECT APOCALYPTIC COMMONWEALTH mod to directly link to Google Drive mod files. - [11.10] Unlisted invalid / removed by mod author ECO optional patches and added newly released ones.
# SPREADSHEET CHANGES #
- [PART 1] Added 36 new mods to the Part 1 REPLACERS LIST - [PART 1] Unlisted all invalid / removed by mod author mods. - [PART 1] Added and moved some existing mods to the new VISUAL EFFECTS category. - [PART 1] Updated merge / installation instructions to match the latest Improved WorkBase changes. - [PART 1] Various formatting changes to make merge / installation instructions a bit more readable.
- [PART 2] Added 43 new mods to the Part 2 MINI MODS LIST - [PART 2] Removed a bunch of mods that would otherwise conflict with one of my upcoming projects. - [PART 2] Various formatting changes to make merge / installation instructions a bit more readable.