Please see this article for common trouble shooting tips.
You can post your crash logs on pastebin, or using spoiler tags. Please do not post the full, unformatted contents of your crash log without either of these options.
Here is how to write spoiler tags: [spoiler] It just works. [/spoiler]
Hi, First things, I am not good at this sort of stuff, but, I can follow directions, mostly. A few questions, I have a recurring CTD which occurs at or in connection with fast travel, I get Crash Logs and they appear where they are meant to be, I run Crash Analyser and it runs, and runs, and runs, and there never appears to be any result so I can't even begin to learn what's happening. Any clues as how long it takes to analyse a Crash Log in the Analyser and where the output should end up would be appreciated as a first step. I have tried searching for AUTOSCAN output but nothing. Anyway thanks very much in advance.
I am aware this is an insanely long crash log, I am so sorry. I just want to play my game again it was working fine the other night. Anyone who can help me out I will 100% Venmo you for your time (or donate to a charity you like if thats your vibe)
Spoiler:
Show
Fallout 4 v1.10.163 Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_INT_DIVIDE_BY_ZERO" at 0x7FF74820777B Fallout4.exe+1D1777B
Beast Master allows creatures to be equipped with base game bandanas and adds a saddlebag that can be equipped to creatures. It also allows some creatures to be painted. However, it has a very annoying issue that if you target a creature with any of these applied in VATS, the game will crash. I had these crash logs occur while doing some testing: Crash 1 Crash 2 Crash 3
Is there any useful information in these crash logs to know exactly why this causes the game to crash?
These logs do appear to have quite a bit of information in them, but as far as I know only someone with a background in computer science such as @Fudgyduff would be able to interpret that and determine the root cause.
People who do not have the necessary background such as myself can only gather basic information from these logs such as they appear to be related to the Mesh / NIF Crash and Body Physics Crash, but those conclusions don't tell you what the problem is within the mod itself, only how to find the mod that is causing the crash.
The author of the mod might be able to use the logs to their benefit depending on their experience level, but seeing as they have abandoned their mods that isn't an option sadly.
I finally found the issue and learned how to fix it! Not sure how useful this will be for other users, but this forum post, the second to last message was all I needed to do to fix it. I downloaded NifSkope and made this change. The info related to segments is under "BSSubIndexTriShape". The full number is supposed to be 4294967295.
EDIT: There is a value in every segment called "parent array index" in nifskope. It has a long number as a value, the same for every segment. And for some reason every torso segment value was missing the last digit (5) for me, probably because i was using an outdated version of nifskope months ago when i first tried to add the armor, and it somehow stuck, outfit studio didnt correct it.
If you haven't already you can try removing the xSE Plugin Preloader as it is technically not required for Buffout 4 to run.
To remove Buffout 4, just delete the files that you downloaded from this mod page. Under files you can click on "preview file contents" to see what files the mod includes and remove the exact same files from your game installation.
This appears when Buffout 4 cannot find the Address Library For F4SE Plugins. Double check that it is installed, and if it is, that it's installed to the correct location (Fallout 4 > Data > F4SE > Plugins).
Also, while I do not know which game version you are using, just know that this version of Buffout 4 is not compatible with "next-gen" versions of the game.
This is weird but with this mod my game crash twice as often or sometimes it gives me false crash reports like the error window appears but the game keep running just fine.
16793 comments
Here is how to write spoiler tags:
[spoiler]
It just works.
[/spoiler]
Will format as:
KG
Buffout 4 v1.28.6
Unhandled exception "EXCEPTION_INT_DIVIDE_BY_ZERO" at 0x7FF74820777B Fallout4.exe+1D1777B
[Compatibility]
F4EE: false
[Crashlog]
AutoOpen: true
PromptUpload: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
ArchiveLimit: false
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: false
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19045
CPU: AuthenticAMD AMD Ryzen 7 7700X 8-Core Processor
GPU #1: Nvidia NVIDIA GeForce RTX 5070
GPU #2: AMD Raphael
GPU #3: Nvidia NVIDIA GeForce RTX 5070
GPU #4: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.30 GB/31.11 GB
PROBABLE CALL STACK:
[0] 0x7FF74820777B Fallout4.exe+1D1777B -> 224250+0x31B
[1] 0x7FF7482089F1 Fallout4.exe+1D189F1 -> 1106221+0x41
[2] 0x7FF7481F9ED0 Fallout4.exe+1D09ED0 -> 564405+0x130
[3] 0x7FF7472323F7 Fallout4.exe+0D423F7 -> 133902+0xE7
[4] 0x7FF7472267BB Fallout4.exe+0D367BB -> 665510+0x71B
[5] 0x7FF747225947 Fallout4.exe+0D35947 -> 668528+0x17
[6] 0x7FF748E27157 Fallout4.exe+2937157 -> 1104651+0x143
[7] 0x7FFF31587374 KERNEL32.DLL+0017374
[8] 0x7FFF3299CC91 ntdll.dll+004CC91
REGISTERS:
RAX 0x0 (size_t)
RCX 0x0 (size_t)
RDX 0x0 (size_t)
RBX 0x7FF74C6D0910 (void* -> Fallout4.exe+61E0910)
RSP 0xEDCF4FF700 (void*)
RBP 0xEDCF4FF800 (void*)
RSI 0x0 (size_t)
RDI 0x214AAFAC100 (void*)
R8 0x7FF74C6D0910 (void* -> Fallout4.exe+61E0910)
R9 0x0 (size_t)
R10 0x7C0 (size_t)
R11 0xEDCF4FF620 (void*)
R12 0xEDCF4FFC58 (void*)
R13 0x1 (size_t)
R14 0x7FF74C6D0900 (void* -> Fallout4.exe+61E0900)
R15 0x9C0 (size_t)
[RSP+0 ] 0x7FF74C6D0910 (void* -> Fallout4.exe+61E0910)
[RSP+8 ] 0xEDCF4FF800 (void*)
[RSP+10 ] 0x0 (size_t)
[RSP+18 ] 0xEDCF4FF800 (void*)
[RSP+20 ] 0x214AAFAC100 (void*)
[RSP+28 ] 0x7FFF00000001 (size_t)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x0 (size_t)
[RSP+40 ] 0x70 (size_t)
[RSP+48 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+50 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+58 ] 0x7FFF30A8EC40 (void* -> USER32.dll+000EC40)
[RSP+60 ] 0x214FF550860 (myIDXGIFactory*)
[RSP+68 ] 0xFFFFFFFFFFFFFFFF (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x0 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x0 (size_t)
[RSP+90 ] 0x0 (size_t)
[RSP+98 ] 0x7FFF30A8E8CC (void* -> USER32.dll+000E8CC)
[RSP+A0 ] 0x388 (size_t)
[RSP+A8 ] 0x7FFEAD440B10 (void* -> HighFPSPhysicsFix.dll+0030B10)
[RSP+B0 ] 0x80000000 (size_t)
[RSP+B8 ] 0x7FFF30A8E8CC (void* -> USER32.dll+000E8CC)
[RSP+C0 ] 0x0 (size_t)
[RSP+C8 ] 0xEDCF4FF8D0 (void*)
[RSP+D0 ] 0x1 (size_t)
[RSP+D8 ] 0x1 (size_t)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x7FFF30AA6248 (void* -> USER32.dll+0026248)
[RSP+100] 0x0 (size_t)
[RSP+108] 0x0 (size_t)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x7FFF30AA10DB (void* -> USER32.dll+00210DB)
[RSP+120] 0x7FFEAD440B10 (void* -> HighFPSPhysicsFix.dll+0030B10)
[RSP+128] 0x0 (size_t)
[RSP+130] 0x0 (size_t)
[RSP+138] 0x0 (size_t)
[RSP+140] 0x0 (size_t)
[RSP+148] 0x7FFF30B0F070 (void* -> USER32.dll+008F070)
[RSP+150] 0x1 (size_t)
[RSP+158] 0x7FFF329F1374 (void* -> ntdll.dll+00A1374)
[RSP+160] 0x0 (size_t)
[RSP+168] 0x7FFF30B0F070 (void* -> USER32.dll+008F070)
[RSP+170] 0x1 (size_t)
[RSP+178] 0x7FFF329F1374 (void* -> ntdll.dll+00A1374)
[RSP+180] 0xEDCF4FF8B8 (void*)
[RSP+188] 0x1100000050 (size_t)
[RSP+190] 0x7FFF30311B24 (void* -> win32u.dll+0001B24)
[RSP+198] 0xEDCF4FF8C0 (char*) "G"
[RSP+1A0] 0xEDCF4FF8D8 (void*)
[RSP+1A8] 0xEDCF4FF908 (void*)
[RSP+1B0] 0x7FFF30311B24 (void* -> win32u.dll+0001B24)
[RSP+1B8] 0x21480152580 (void*)
[RSP+1C0] 0x47 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0xD18A4 (size_t)
[RSP+1D8] 0x101646 (size_t)
[RSP+1E0] 0x0 (size_t)
[RSP+1E8] 0x5A000000A00 (size_t)
[RSP+1F0] 0x10001843 (size_t)
[RSP+1F8] 0x7FFEAD440B10 (void* -> HighFPSPhysicsFix.dll+0030B10)
[RSP+200] 0x7FFF329ED3E0 (void* -> ntdll.dll+009D3E0)
[RSP+208] 0x7FF748207FE0 (void* -> Fallout4.exe+1D17FE0)
[RSP+210] 0xA00 (size_t)
[RSP+218] 0xEDCF4FFA90 (void*)
[RSP+220] 0x0 (size_t)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x0 (size_t)
[RSP+240] 0x0 (size_t)
[RSP+248] 0x0 (size_t)
[RSP+250] 0x0 (size_t)
[RSP+258] 0x9C0 (size_t)
[RSP+260] 0x7FF74C6D0900 (void* -> Fallout4.exe+61E0900)
[RSP+268] 0x0 (size_t)
[RSP+270] 0xEDCF4FFC58 (void*)
[RSP+278] 0x1 (size_t)
[RSP+280] 0xEDCF4FFA90 (void*)
[RSP+288] 0xEDCF4FFA90 (void*)
[RSP+290] 0x214FE8C3140 (void*)
[RSP+298] 0x7FF7482089F1 (void* -> Fallout4.exe+1D189F1)
[RSP+2A0] 0xAA (size_t)
[RSP+2A8] 0x0 (size_t)
[RSP+2B0] 0x214FF5508B0 (myIDXGIAdapter*)
[RSP+2B8] 0x214AAC99FB0 (void*)
[RSP+2C0] 0xFFFFFFFFFFFFFFFE (size_t)
[RSP+2C8] 0x7FFEA621C1EC (void* -> Buffout4.dll+004C1EC)
[RSP+2D0] 0x7FF74C6D0900 (void* -> Fallout4.exe+61E0900)
[RSP+2D8] 0x7FF7481F9ED0 (void* -> Fallout4.exe+1D09ED0)
[RSP+2E8] 0x2 (size_t)
[RSP+2F0] 0xEDCF4FFA90 (void*)
[RSP+2F8] 0x1 (size_t)
[RSP+300] 0xFFFFFFFFFFFFFFFE (size_t)
[RSP+308] 0x7FFF3158B91D (void* -> KERNEL32.DLL+001B91D)
[RSP+310] 0x0 (size_t)
[RSP+318] 0x9C0 (size_t)
[RSP+320] 0x0 (size_t)
[RSP+328] 0x0 (size_t)
[RSP+330] 0x214FE8C3140 (void*)
[RSP+338] 0x20 (size_t)
[RSP+340] 0xEDCF4FFBD0 (void*)
[RSP+348] 0x7FF7472323F7 (void* -> Fallout4.exe+0D423F7)
[RSP+350] 0x2 (size_t)
[RSP+358] 0x7FF748005AF3 (void* -> Fallout4.exe+1B15AF3)
[RSP+360] 0xEDCF4FFC58 (void*)
[RSP+368] 0x7FF74803F8DF (void* -> Fallout4.exe+1B4F8DF)
[RSP+370] 0x5A000000A00 (size_t)
[RSP+378] 0x0 (size_t)
[RSP+380] 0x1010100002710 (size_t)
[RSP+388] 0x1 (size_t)
[RSP+390] 0x0 (size_t)
[RSP+398] 0x7FF7464F0000 (void*)
[RSP+3A0] 0x7FF747230190 (void* -> Fallout4.exe+0D40190)
[RSP+3A8] 0x0 (size_t)
[RSP+3B0] 0x7FF74922BA38 (char*) "Fallout4"
[RSP+3B8] 0x100000000 (size_t)
[RSP+3C0] 0x2 (size_t)
[RSP+3C8] 0x7FF7472267BB (void* -> Fallout4.exe+0D367BB)
[RSP+3D0] 0x20 (size_t)
[RSP+3D8] 0x214FE8C3140 (void*)
[RSP+3E0] 0x0 (size_t)
[RSP+3E8] 0x20 (size_t)
[RSP+3F0] 0x0 (size_t)
[RSP+3F8] 0x214FE8C0000 (void*)
[RSP+400] 0x0 (size_t)
[RSP+408] 0x0 (size_t)
[RSP+410] 0x73726573555C3A43 (size_t)
[RSP+418] 0x636F445C78614D5C (size_t)
[RSP+420] 0x4D5C73746E656D75 (size_t)
[RSP+428] 0x5C73656D61472079 (size_t)
[RSP+430] 0x3474756F6C6C6146 (size_t)
[RSP+438] 0x74756F6C6C61465C (size_t)
[RSP+440] 0x692E736665725034 (size_t)
[RSP+448] 0x7FFF0000696E (size_t)
[RSP+450] 0x7FF7490FBD60 (void* -> Fallout4.exe+2C0BD60)
[RSP+458] 0x17000 (size_t)
[RSP+460] 0x0 (size_t)
[RSP+468] 0x7FFF306C079B (void* -> KERNELBASE.dll+005079B)
[RSP+470] 0x0 (size_t)
[RSP+478] 0x7FF749108670 (void* -> Fallout4.exe+2C18670)
[RSP+480] 0x24A2B06F3E (size_t)
[RSP+488] 0x0 (size_t)
[RSP+490] 0xEDCF4FFC50 (void*)
[RSP+498] 0x7FFEEF2143B8 (void* -> MSVCR110.dll+00243B8)
[RSP+4A0] 0x21400000000 (size_t)
[RSP+4A8] 0x214FE8F6F80 (void*)
[RSP+4B0] 0xEDCF4FFC60 (void*)
[RSP+4B8] 0x0 (size_t)
[RSP+4C0] 0x4 (size_t)
[RSP+4C8] 0x7FFEEF21432B (void* -> MSVCR110.dll+002432B)
[RSP+4D0] 0xEDCF4FFC50 (void*)
[RSP+4D8] 0x7FFEA6357600 (void* -> Buffout4.dll+0187600)
[RSP+4E0] 0x2149FDE0F50 (char*) " "
[RSP+4E8] 0x301E0 (size_t)
[RSP+4F0] 0xEDCF4FFC50 (void*)
[RSP+4F8] 0x7FFEEF22CF7F (void* -> MSVCR110.dll+003CF7F)
[RSP+500] 0x2149FDE0F50 (char*) " "
[RSP+508] 0x7FFEA629E9D8 (void* -> Buffout4.dll+00CE9D8)
[RSP+510] 0x2149FDE0F50 (char*) " "
[RSP+518] 0x7FF700000000 (size_t)
[RSP+520] 0x0 (size_t)
[RSP+528] 0xA (size_t)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0x7FF747225947 (void* -> Fallout4.exe+0D35947)
[RSP+550] 0x214FE8F66D0 (void*)
[RSP+558] 0x0 (size_t)
[RSP+560] 0x687293F7 (size_t)
[RSP+568] 0x214FE8C7131 (void*)
[RSP+570] 0x0 (size_t)
[RSP+578] 0x7FF748E27157 (void* -> Fallout4.exe+2937157)
[RSP+580] 0x214FE8C7130 (char*) """
[RSP+588] 0xA (size_t)
[RSP+590] 0x0 (size_t)
[RSP+598] 0xA (size_t)
[RSP+5A0] 0x0 (size_t)
[RSP+5A8] 0x214FE8C7131 (void*)
[RSP+5B0] 0x0 (size_t)
[RSP+5B8] 0x7FFF31587374 (void* -> KERNEL32.DLL+0017374)
[RSP+5C0] 0x0 (size_t)
[RSP+5C8] 0x0 (size_t)
[RSP+5D0] 0x0 (size_t)
[RSP+5D8] 0x0 (size_t)
[RSP+5E0] 0x0 (size_t)
[RSP+5E8] 0x7FFF3299CC91 (void* -> ntdll.dll+004CC91)
[RSP+5F0] 0x0 (size_t)
[RSP+5F8] 0x0 (size_t)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x0 (size_t)
[RSP+620] 0x9964E2D600000000 (size_t)
)
[RSP+630] 0x0 (size_t)
[RSP+638] 0x7FFF3079C0F0 (void* -> KERNELBASE.dll+012C0F0)
[RSP+640] 0xEDCF4FE240 (void*)
[RSP+648] 0x7488980001FFFEA4 (size_t)
[RSP+650] 0x7FFFA91D2226 (size_t)
[RSP+658] 0xEDCF4FE240 (void*)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x0 (size_t)
[RSP+670] 0x0 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x0 (size_t)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x0 (size_t)
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x0 (size_t)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x0 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x0 (size_t)
[RSP+708] 0x0 (size_t)
[RSP+710] 0x0 (size_t)
[RSP+718] 0x0 (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x0 (size_t)
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x0 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x0 (size_t)
[RSP+760] 0x0 (size_t)
[RSP+768] 0x0 (size_t)
[RSP+770] 0x0 (size_t)
[RSP+778] 0x0 (size_t)
[RSP+780] 0x0 (size_t)
[RSP+788] 0x0 (size_t)
[RSP+790] 0x0 (size_t)
[RSP+798] 0x0 (size_t)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x0 (size_t)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x0 (size_t)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x0 (size_t)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x0 (size_t)
[RSP+838] 0x0 (size_t)
[RSP+840] 0x0 (size_t)
[RSP+848] 0x0 (size_t)
[RSP+850] 0x0 (size_t)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x0 (size_t)
[RSP+868] 0x0 (size_t)
[RSP+870] 0x0 (size_t)
[RSP+878] 0x0 (size_t)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x0 (size_t)
[RSP+8A0] 0x0 (size_t)
[RSP+8A8] 0x0 (size_t)
[RSP+8B0] 0x0 (size_t)
[RSP+8B8] 0x0 (size_t)
[RSP+8C0] 0x0 (size_t)
[RSP+8C8] 0x0 (size_t)
[RSP+8D0] 0x0 (size_t)
[RSP+8D8] 0x0 (size_t)
[RSP+8E0] 0x0 (size_t)
[RSP+8E8] 0x0 (size_t)
[RSP+8F0] 0x0 (size_t)
[RSP+8F8] 0x0 (size_t)
MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x0000633D0000
steam_api64.dll 0x0000633E0000
d3d11.dll 0x000180000000
AchievementsModsEnabler.dll 0x021484660000
Fallout4.exe 0x7FF7464F0000
PapyrusCommonLibrary.dll 0x7FFE78BE0000
GardenOfEdenPapyrusExtender.dll 0x7FFE78FF0000
vstdlib_s64.dll 0x7FFE7EE60000
tier0_s64.dll 0x7FFE7EF30000
steamclient64.dll 0x7FFE7F0D0000
gameoverlayrenderer64.dll 0x7FFE80950000
XDI.dll 0x7FFE83E40000
vertibird_jump.dll 0x7FFE83EB0000
ShadowBoostFO4.dll 0x7FFE92860000
po3_SpellPerkItemDistributorF4.dll 0x7FFE96B10000
UneducatedShooter.dll 0x7FFEA4DB0000
UnlimitedSurvivalMode.dll 0x7FFEA5C70000
rename_anything.dll 0x7FFEA5CC0000
po3_BaseObjectSwapperF4.dll 0x7FFEA60D0000
Buffout4.dll 0x7FFEA61D0000
place.dll 0x7FFEA9A80000
PipboyTabs.dll 0x7FFEA9B00000
MoonRotationFix.dll 0x7FFEAA7A0000
mcm.dll 0x7FFEAA7F0000
CONCRT140.dll 0x7FFEAB410000
Interior-NavCut-Fix.dll 0x7FFEAD3C0000
HighFPSPhysicsFix.dll 0x7FFEAD410000
GLXRM_SCOURGE.dll 0x7FFEAF780000
FavoritesMenuEx.dll 0x7FFEAF820000
GLXRM_ScalingFlagRemover.dll 0x7FFEBABB0000
GLXRM_NoAttackMessages.dll 0x7FFEBB390000
GLXRM_ManualReload.dll 0x7FFEC2380000
faster_workshop.dll 0x7FFECEAA0000
FollowerAIApproachReactionFix.dll 0x7FFECED80000
FallSouls.dll 0x7FFED05E0000
f4pm.dll 0x7FFED0640000
EmptyBarterMenuEngineBugFix.dll 0x7FFED06B0000
DisableCompanionCollision.dll 0x7FFED0730000
DirectHit.dll 0x7FFED0790000
crafting_highlight_fix.dll 0x7FFED07F0000
CookableGrenade.dll 0x7FFED16C0000
ClassicHolsteredWeapons.dll 0x7FFEE1440000
BulletCountedReload.dll 0x7FFEE14F0000
BlockingOverhaul.dll 0x7FFEE1580000
BetterConsole.dll 0x7FFEE15D0000
Bastion.dll 0x7FFEE1640000
BakaFramework.dll 0x7FFEE1690000
BackportedBA2Support.dll 0x7FFEE1780000
autoswitch.dll 0x7FFEE2440000
ArmorPenetrationBugFix.dll 0x7FFEE2490000
ActorVelocityFramework.dll 0x7FFEE24E0000
f4se_1_10_163.dll 0x7FFEE2580000
D3DCOMPILER_43.dll 0x7FFEE2660000
achievements.dll 0x7FFEE2ED0000
cudart64_75.dll 0x7FFEE8D40000
f4se_steam_loader.dll 0x7FFEE9D00000
GFSDK_SSAO_D3D11.win64.dll 0x7FFEEF010000
flexRelease_x64.dll 0x7FFEEF0A0000
MSVCR110.dll 0x7FFEEF1F0000
GFSDK_GodraysLib.x64.dll 0x7FFEEFA00000
flexExtRelease_x64.dll 0x7FFEEFA60000
MSVCP110.dll 0x7FFEEFAC0000
d3dx11_43.dll 0x7FFEF0D30000
bink2w64.dll 0x7FFEF0D80000
PriorityMod.dll 0x7FFEF9C80000
encounter_zone_recalculation.dll 0x7FFF02290000
WeaponDebrisCrashFix.dll 0x7FFF0AB00000
AchievementsModsEnablerLoader.dll 0x7FFF0BA40000
Secur32.dll 0x7FFF0BC90000
SprintStutteringFix.dll 0x7FFF0F450000
MSVCP140.dll 0x7FFF17870000
VCRUNTIME140.dll 0x7FFF17C00000
VCRUNTIME140_1.dll 0x7FFF17F00000
Oleacc.dll 0x7FFF23FA0000
textinputframework.dll 0x7FFF24980000
inputhost.dll 0x7FFF24B30000
WINMM.dll 0x7FFF26440000
XINPUT9_1_0.dll 0x7FFF265F0000
XInput1_4.dll 0x7FFF28AB0000
D3DCOMPILER_47.dll 0x7FFF28C50000
CoreUIComponents.dll 0x7FFF2A000000
CoreMessaging.dll 0x7FFF2A3A0000
nvToolsExt64_1.dll 0x7FFF2ADD0000
WINHTTP.dll 0x7FFF2B400000
wintypes.dll 0x7FFF2B980000
VERSION.dll 0x7FFF2C0D0000
PROPSYS.dll 0x7FFF2C610000
uxtheme.dll 0x7FFF2CC80000
dbghelp.dll 0x7FFF2DBA0000
windows.storage.dll 0x7FFF2DDB0000
HID.DLL 0x7FFF2E560000
dxgi.dll 0x7FFF2E850000
kernel.appcore.dll 0x7FFF2EA70000
ntmarta.dll 0x7FFF2F270000
IPHLPAPI.DLL 0x7FFF2F400000
MSWSOCK.dll 0x7FFF2F770000
CRYPTSP.dll 0x7FFF2F960000
CRYPTBASE.DLL 0x7FFF2F980000
Wldp.dll 0x7FFF2FA10000
DEVOBJ.dll 0x7FFF2FBC0000
PLUGINS:
profapi.dll 0x7FFF2FF10000
gdi32full.dll 0x7FFF2FFE0000
CRYPT32.dll 0x7FFF301B0000
win32u.dll 0x7FFF30310000
bcrypt.dll 0x7FFF30340000
ucrtbase.dll 0x7FFF303F0000
msvcp_win.dll 0x7FFF304F0000
bcryptPrimitives.dll 0x7FFF30590000
cfgmgr32.dll 0x7FFF30620000
KERNELBASE.dll 0x7FFF30670000
USER32.dll 0x7FFF30A80000
OLEAUT32.dll 0x7FFF30C20000
PSAPI.DLL 0x7FFF30CF0000
WS2_32.dll 0x7FFF30D60000
IMM32.DLL 0x7FFF30E30000
shlwapi.dll 0x7FFF30E60000
ole32.dll 0x7FFF30EC0000
RPCRT4.dll 0x7FFF31140000
msvcrt.dll 0x7FFF31320000
KERNEL32.DLL 0x7FFF31570000
combase.dll 0x7FFF31640000
SHELL32.dll 0x7FFF319A0000
SHCORE.dll 0x7FFF32110000
GDI32.dll 0x7FFF321C0000
MSCTF.dll 0x7FFF32200000
ADVAPI32.dll 0x7FFF32320000
sechost.dll 0x7FFF323E0000
SETUPAPI.dll 0x7FFF32480000
imagehlp.dll 0x7FFF328F0000
ntdll.dll 0x7FFF32950000
F4SE PLUGINS:
achievements.dll
AchievementsModsEnablerLoader.dll v1.3
ActorVelocityFramework.dll v1
ArmorPenetrationBugFix.dll v1
autoswitch.dll
BackportedBA2Support.dll v1
BakaFramework.dll v1.10
Bastion.dll v1
BetterConsole.dll
BlockingOverhaul.dll v1
Buffout4.dll v1.28.6
BulletCountedReload.dll
ClassicHolsteredWeapons.dll
CookableGrenade.dll v1
crafting_highlight_fix.dll
DirectHit.dll v1
DisableCompanionCollision.dll v1.0.1
EmptyBarterMenuEngineBugFix.dll v1
encounter_zone_recalculation.dll
f4pm.dll
FallSouls.dll
faster_workshop.dll
FavoritesMenuEx.dll
FollowerAIApproachReactionFix.dll v1
GardenOfEdenPapyrusExtender.dll v19.5
GLXRM_ManualReload.dll v1
GLXRM_NoAttackMessages.dll v1
GLXRM_ScalingFlagRemover.dll v1
GLXRM_SCOURGE.dll v1
HighFPSPhysicsFix.dll
Interior-NavCut-Fix.dll v1.0.3
mcm.dll
MoonRotationFix.dll v1
PapyrusCommonLibrary.dll v1.6.1
PipboyTabs.dll
place.dll
po3_BaseObjectSwapperF4.dll v1.1
po3_SpellPerkItemDistributorF4.dll v2
PriorityMod.dll
rename_anything.dll
RobCo_Patcher.dll v3.6
ShadowBoostFO4.dll
SprintStutteringFix.dll
UneducatedShooter.dll v1
UnlimitedSurvivalMode.dll
vertibird_jump.dll
WeaponDebrisCrashFix.dll
XDI.dll
Crash 1
Crash 2
Crash 3
Is there any useful information in these crash logs to know exactly why this causes the game to crash?
People who do not have the necessary background such as myself can only gather basic information from these logs such as they appear to be related to the Mesh / NIF Crash and Body Physics Crash, but those conclusions don't tell you what the problem is within the mod itself, only how to find the mod that is causing the crash.
The author of the mod might be able to use the logs to their benefit depending on their experience level, but seeing as they have abandoned their mods that isn't an option sadly.
Crash Log: https://pastebin.com/Edtw2ChW
lol
https://pastebin.com/SAaR810N
To remove Buffout 4, just delete the files that you downloaded from this mod page. Under files you can click on "preview file contents" to see what files the mod includes and remove the exact same files from your game installation.
https://pastebin.com/Avqc5MwZ
E:\Repos\f4se\Buffout4\src\main.cpp(70): [info] Buffout4 v1.28.6
E:\Repos\f4se\Buffout4\external\CommonLibF4\CommonLibF4\include\REL/Relocation.h(600): [critical] failed to open: Data/F4SE/Plugins/version-1-10-984-0.bin
Also, while I do not know which game version you are using, just know that this version of Buffout 4 is not compatible with "next-gen" versions of the game.