
Cliffworms
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Endorsements given244
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Profile views171,412
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Topics26
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Posts596
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Kudos546
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A multi-release project aimed at overhauling Daggerfall's temples, both by visuals and gameplay.
- 50KB
- 15
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A multi-release project aimed at overhauling Daggerfall's temples, both by visuals and gameplay.
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Adds a "MAIN QUEST" text on quest prompts from the main quests to easily distinguish them from side quests.
- 123KB
- 9
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Adds a "MAIN QUEST" text on quest prompts from the main quests to easily distinguish them from side quests.
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Replaces "High-Rock Style" buildings in desert cities with their flat-roof equivalents.
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Replaces the game's video files with versions containing subtitles.
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This removes the loot piles from the temples, the Thieves Guild and the Dark Brotherhood. Such loot piles could sometimes contain valuable items.
- 13KB
- 5
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This removes the loot piles from the temples, the Thieves Guild and the Dark Brotherhood. Such loot piles could sometimes contain valuable items.
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Dynamically Progressing Main Quest
An alternate main quest mod where a protagonist "NPC" completes it as the weeks and months go by, therefore allowing the player to make up his own story while the events of Daggerfall unfold.
- 69KB
- 16
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Dynamically Progressing Main Quest
An alternate main quest mod where a protagonist "NPC" completes it as the weeks and months go by, therefore allowing the player to make up his own story while the events of Daggerfall unfold.
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Adds several of the unused underwater sprites in submerged cavern dungeons. These sprites are present in the game files, but are never used.
- 24KB
- 68
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Adds several of the unused underwater sprites in submerged cavern dungeons. These sprites are present in the game files, but are never used.
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Adds various static NPCs in the settlements' streets to make them more... lively.
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Brings back Daggerfall's missing unique NPCs who can act as quest givers and makes the capital palaces unique by having appropriate ruler sprites and regional banners.
- 322KB
- 109
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Brings back Daggerfall's missing unique NPCs who can act as quest givers and makes the capital palaces unique by having appropriate ruler sprites and regional banners.
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Changes the exterior of 1055 dungeons to fit the dungeon type and name. You will no longer see the "cave mound" entrance for castles, citadels, prisons, crypts, etc.
- 251KB
- 318
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Changes the exterior of 1055 dungeons to fit the dungeon type and name. You will no longer see the "cave mound" entrance for castles, citadels, prisons, crypts, etc.
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Adds 13 new quests based on Skyrim's radiant quests.
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Decorates the exteriors and otherwise empty interiors of the city walls. Restores two bugged tower interiors and adds 3 quests taking place inside the city walls.
- 196KB
- 159
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Decorates the exteriors and otherwise empty interiors of the city walls. Restores two bugged tower interiors and adds 3 quests taking place inside the city walls.
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Brings Elder Scrolls 1 : Arena's flavor-text upon entering a public location that describes the overall feeling of the place depending on weather, season, climate, time of day and building type.
- 46KB
- 65
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Brings Elder Scrolls 1 : Arena's flavor-text upon entering a public location that describes the overall feeling of the place depending on weather, season, climate, time of day and building type.
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Adds 12 new quests for the Thieves Guild, exploring criminal ventures other than burglary.
- 53KB
- 68
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Adds 12 new quests for the Thieves Guild, exploring criminal ventures other than burglary.
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Adds around 130 new rumors that have a chance of showing up when asking NPCs about the recent news.
- 11KB
- 75
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Adds around 130 new rumors that have a chance of showing up when asking NPCs about the recent news.
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Town Greetings of the Iliac Bay
Upon arrival in a settlement, a flavor text appears describing the town and informing you of the current date. These 41 messages come from the Elder Scrolls I : Arena.
- 11KB
- 56
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Town Greetings of the Iliac Bay
Upon arrival in a settlement, a flavor text appears describing the town and informing you of the current date. These 41 messages come from the Elder Scrolls I : Arena.
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Brings Elder Scrolls : Arena's side quests to Daggerfall with the addition of 3 quests given by commoners and 6 quests given by nobles.
- 36KB
- 76
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Brings Elder Scrolls : Arena's side quests to Daggerfall with the addition of 3 quests given by commoners and 6 quests given by nobles.
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Brings Morrowind's and Oblivion's inspirational messages once you gain a level. From Level 2 to Level 21.
- 13KB
- 77
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Brings Morrowind's and Oblivion's inspirational messages once you gain a level. From Level 2 to Level 21.