Changes the exterior of 1055 dungeons to fit the dungeon type and name. You will no longer see the "cave mound" entrance for castles, citadels, prisons, crypts, etc.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
The mod may be distributed/translated without my authorization as long as I am credited as the author. Spread the love!
File credits
Hazelnut for the World Data tutorial. Interkarma and the wonderful community that gave us Daggerfall Unity and Daggerfall Modelling 2 The DFU community for feedback. Daggerfall's development team, how could I not credit them?
Fixed mismatched ground textures in several dungeon exteriors.
Added a crypt entrance to the GRVEAS10 block, used in around 20 wilderness graveyards.
Version 1.11
Fixed the exterior for the Fortress of Mastersmith in Daggerfall region.
Version 1.2
Fixed 385 more dungeons. All of Daggerfall's dungeons have now been checked.
Version 1.1
Restored Castle Llugwych's unique exterior that was unused.
Version 1.0
Initial release
Fixed Dungeon Exteriors changes the exterior of 1055 dungeons to fit the dungeon type and name. You will no longer see the common "cave mound" entrance for castles, citadels, prisons, crypts, etc. In addition, I have fixed typos in dungeons called "Masoleums" and "THe Crypts of ..." and fixed several mismatched ground textures.
Specifically, those are the changes for the following location types :
Aviaries/Aeries/Roosts/Coops/Nests (Harpies)-> Trees Nests (not harpies)-> Mounds/Trees Excavations/Mines/Lodes/Barrows/Caverns/Caves/Tunnels/Holes/Pits/Hollows/Grottos/Lairs-> Mounds Webs-> Mounds/Trees Haunts/Houses-> Castle Ruins Assemblies/Councils/Communities/Convocations/Gatherings/Convergences-> Mounds/Ruins/Castle Ruins/Trees Cultuses/Cabals/Covens/Cults/Circles/Conclaves/Traditions-> Mounds/Trees/Cairns/Ruins Laboratories-> Ruins/Mounds Castles/Citadels/Holds/Guards/Towers/Forts-> Castles Tombs/Crypts/Sepulchers/Vaults-> Graveyards Cairns-> Cairns Prisons/Asylums/Geols/Houses of Correction/Dungeons-> Castles (except those with siege weapons) Ruins of Castles/Citadels/Holds/Guards/Towers/Forts-> Ruined castles Ruins of villages-> Ruins Cloisters/Monasteries/Cathetrals/Temples/Abbeys/Academies/Friaries/Hermitages/Manses/Minsters/Rectories/Convents/Shrines-> Ruins Castle Llugwych in Ykalon : Uses its unique and previously unused exterior.
One graveyard exterior that was used for graveyard dungeons didn't have an entrance door. This was fixed.
INSTALLATION
Either install using Vortex Mod Manager or install manually as described below.
Extract the content of the archive to the StreamingAssets of your Daggerfall Unity directory.
Example : [Your drive]\DagUnity\DaggerfallUnity_Data\StreamingAssets
The .dfmod file will be installed in "Mods".
In-game, activate Fixed Dungeon Exteriors from the mod launcher.
SAVE GAMES May cause issues with classic saves imported in Daggerfall Unity. I recommend enabling the mod only after correctly importing your classic file. Compatible with both new and active save games.
CONFLICTS/KNOWN ERRORS
None known.
If you encounter any issue with the mod, please let me know.