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Cliffworms

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Cliffworms

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About this mod

Adds the 25 locations from Daggerfall's Betony Demo to the island of Betony. Those include a capital city, villages, dungeons and misc. locations such as farms and shacks. Also has a custom marketplace, detailed shops, taverns and a detailed palace.

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Betony Restored adds the locations that were present in Daggerfall's Betony demo. New locations include 4 villages, 6 dungeons, 13 misc. locations such as shacks and farms and, finally, Betony City. The island is a protectorate of the Kingdom of Daggerfall and, as such, you will see both Betony's and Daggerfall's banners. 

In addition, Betony's marketplace is busy with merchants and peddlers who react to bad weather and time of day. Early in the morning, they set up their stalls. At night, the marketplace is empty but some NPCs hang around the taverns.  The shops around the marketplace also get an interior revamp with more details and layouts more fitting of a shop.  The bank has clerks behind counters, the genereral store has misc. wares lying around and the tailor has a bench you can sit on to try your new boots. 

The Betony Palace is also more detailed than the rest, with a proper main hall where the lord hears the peasants' pleas, a council room where a representative of Daggerfall and Betony hold talks, a kitchen, a bedroom and more. Betony City has you covered for guilds as well. All main guilds, plus a hall for Daggerfall's Knights of the Dragon, have a building. The Thieves Guild and Dark Brotherhood also have halls in a select few villages.

If you are using Basic Roads and Travel Options, you'll notice that the new locations have been connected to the roads and new roads have been drawn.

Enjoy adventuring in Betony!

Note : It's possible the script that controls the NPCs' schedules may not apply when you first arrive at a location. This depends on how many resources need to be loaded on arrival and other ressource intensive mods may affect it. This can result in the marketplace's Day/Night NPCs co-existing. Nevertheless, as soon as a condition triggers (time of day, weather change),  the NPCs will react accordingly.

COMPATIBILITY

Compatible with Basic Roads, World of Daggerfall, Cities Overhaul, Detailed City Walls, Lively Cities, Transparent Windows and Famous Faces of the Iliac Bay.

Transparent Windows Note : You may see visual oddities inside the detailed shops and palace. Also, the stairwell leading to the palace's basement will be covered by grass.

World of Daggerfall Note : If using alongside Basic Roads, ensure you have version 0.2.9.1 or later. Otherwise, you will encounter rocks blocking some of the new roads.


INSTALLATION & REQUIREMENTS

Requires Daggerfall Unity 1.0.0 or later, Daggerfall Expanded Textures 0.6.3 or laterNew Paintings 0.5.0 or later and RMB Resource Pack.

First, make sure you are not in Betony when installing this mod.
Either install using Vortex Mod Manager or install manually as described below.

Extract the content of the archive to the StreamingAssets of your Daggerfall Unity directory.

Example : [Your drive]\DagUnity\DaggerfallUnity_Data\StreamingAssets

The .dfmod file will be installed in "Mods".
In-game, activate Betony Restored from the mod launcher.


UNINSTALLATION

First, make sure you are not in Betony when uninstalling this mod.
Simply remove the mod file from the "Mods" folder, under StreamingAssets.


SAVE GAMES

Compatible with both new and active save games.