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Most endorsed files in the last two weeks
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Top 30 Files in past two weeks:
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Adds ability to upgrade storage depots and waste rock dumping site. Overrides base game buildings. Upgrades give more place for storage.
- 528KB
- 227
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1Adds ability to upgrade storage depots and waste rock dumping site. Overrides base game buildings. Upgrades give more place for storage.
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Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.
- 334KB
- 650
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2Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.
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3
Contains stuff needed by most of my mods.Getting tired of the copy n paste updating.
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Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.
- 3KB
- 218
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4Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.
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5
All my other mods (anything that isn't ECM/Library).
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This mod contains essential files for all my mods. New : the language pack to translate my mods is available !
- 6.9MB
- 126
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6This mod contains essential files for all my mods. New : the language pack to translate my mods is available !
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7
This allows the player to zoom out further when zoomed in on a sector.
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This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.
- 408KB
- 172
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8This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.
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Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.
- 1.6MB
- 112
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9Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.
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Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment
- 2.4MB
- 144
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10Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment
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11
This building processes waste rock into concrete, metal, and rare metal.
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Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
- 8.0MB
- 74
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12Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
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Davinci Patch CompatibleAt a glance it shows you how many resources, drones, rovers and prefabs you have in stock while you are resupplying your colony.Shows Daily Resources Consumed by the colony to help you decide what to ship.Works with rockets and space elevator
- 6.6MB
- 22
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13Davinci Patch CompatibleAt a glance it shows you how many resources, drones, rovers and prefabs you have in stock while you are resupplying your colony.Shows Daily Resources Consumed by the colony to help you decide what to ship.Works with rockets and space elevator
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Mod Config Reborn is the next generation version of WayWockets original Mod Config.Built as a team effort to keep this essential mod alive on the workshop through this and future patch releases.
- 5.3MB
- 55
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14Mod Config Reborn is the next generation version of WayWockets original Mod Config.Built as a team effort to keep this essential mod alive on the workshop through this and future patch releases.
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15
Increases colonist lifespans.
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16
Adds information about your current local date and time to the top right corner in-game.
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Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").
- 2.3MB
- 128
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17Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").
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When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.
- 274KB
- 57
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18When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.
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19
This adds several upgrades for farms to allow them to be completely automated.
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Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.
- 2.1MB
- 53
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20Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.
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Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
- 368KB
- 151
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21Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
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Various small features, mostly interface enhancements, and shared function that can be used in other mods bundled together
- 1.2MB
- 13
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22Various small features, mostly interface enhancements, and shared function that can be used in other mods bundled together
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This mod adds two additional technologies to the game so that when researched they allow the player to build passages at longer distances to reach nearby domes that are out of reach.
- 3.5MB
- 10
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23This mod adds two additional technologies to the game so that when researched they allow the player to build passages at longer distances to reach nearby domes that are out of reach.
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24
70% cheaper Art and Electronics shop consumables for your crowded domes.
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25
Disables map scrolling via moving mouse cursor to window/screen edges.
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26
Bars mentally challenged colonists from studying in Martian University.
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Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.
- 611KB
- 55
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27Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.
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This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their
- 3KB
- 65
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28This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their
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More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".
- 422KB
- 119
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29More Buildings for domes including many service buildings and Spires. The added variety of service buildings should let you find something that fits every dome.The new Dome Service buildings can be found in their own Build Category, "More Dome Services".
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Adds a mass-production Geoscape dome with slightly lower building cost and slightly lower comfort bonus (so the Wonder is not pointless).Can be built once the Geoscape Dome Wonder has been build and is found in the Domes category.
- 527KB
- 29
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30Adds a mass-production Geoscape dome with slightly lower building cost and slightly lower comfort bonus (so the Wonder is not pointless).Can be built once the Geoscape Dome Wonder has been build and is found in the Domes category.