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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.
- 2.1MB
- 75
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31Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.
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Crop Pack One (Update 04-18-2018)
This is some New crops to grow for both farms, so you have a more to pick from.
- 2.4MB
- 74
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32Crop Pack One (Update 04-18-2018)
This is some New crops to grow for both farms, so you have a more to pick from.
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Missile Defense, I increase the range by 40 tiles, so it does a bigger area that it was set for. I be doing a better one with a larger range. I have also set some of the materials high; due to unlocking.
- 871KB
- 67
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33Missile Defense, I increase the range by 40 tiles, so it does a bigger area that it was set for. I be doing a better one with a larger range. I have also set some of the materials high; due to unlocking.
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34
This building processes waste rock into concrete, metal, and rare metal.
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Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
- 368KB
- 264
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35Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.
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Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !
- 676KB
- 134
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36Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !
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37
I am adding every country to the game
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Colonists can get sick. Sickness spreads. Prepare to quarantine people in medical domes to contain possible outbreaks.
- 412KB
- 8
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38Colonists can get sick. Sickness spreads. Prepare to quarantine people in medical domes to contain possible outbreaks.
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39
Custom Colony Logo For Fluffy Bunny Feets
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40
Custom Commander Profile For Fluffy Bunny Feets
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41
Custom Mission Sponsor For Fluffy Bunny Feets
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You do not know what is danger!!Add difficult patterns and enemies to the game.yet, It is a RTS game!
- 807KB
- 9
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42You do not know what is danger!!Add difficult patterns and enemies to the game.yet, It is a RTS game!
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Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
- 8.0MB
- 124
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43Patriot Missile Defense System
Raytheon has provided us with the Patriot Missile System.This is a Standalone Missile Battery with Attack Rovers.Capable of defending against Meteors, Dust Devils and Enemies
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44
All my other mods (anything that isn't ECM/Library).
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45
Tons of countries North America
Sponsors and logos for north american countries
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46
Adds Cyberneticist profile with The Positronic Brain researched
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This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed
- 7KB
- 16
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47This mod is used to reduce the time between autosaves, and to increase the number of autosave files kept. By default, it sets the Autosave frequency to save at the beginning of every Sol, and will keep the 5 most recent autosave files. If you have ModConfig by Aneurin, the frequency and number of files to keep can be changed
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A newspaper released every three sol which produces stories dependent upon your in-game actions... or throws in some cute filler stories... all meant to bring your colony to life and provide a new way to connect with your colonists (be they idiot or leader!).
- 10.8MB
- 40
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48A newspaper released every three sol which produces stories dependent upon your in-game actions... or throws in some cute filler stories... all meant to bring your colony to life and provide a new way to connect with your colonists (be they idiot or leader!).
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The Elevator A.I. is logic you can install in to your Space Elevator to automate restocking your colony and control rare metals exports.Never run out of resources when you need them most.
- 3.3MB
- 63
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49The Elevator A.I. is logic you can install in to your Space Elevator to automate restocking your colony and control rare metals exports.Never run out of resources when you need them most.
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Adds button to toggle whether drones will patch building up when maintenance is required.
- 655KB
- 14
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50Adds button to toggle whether drones will patch building up when maintenance is required.
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Green Mars Terraforming Lightmodel
Covers mars terrain and atmosphere with greenish bioluminescent microbiotic life.
- 2.0MB
- 14
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51Green Mars Terraforming Lightmodel
Covers mars terrain and atmosphere with greenish bioluminescent microbiotic life.
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Mod Config Reborn is the next generation version of WayWockets original Mod Config.Built as a team effort to keep this essential mod alive on the workshop through this and future patch releases.
- 5.3MB
- 98
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52Mod Config Reborn is the next generation version of WayWockets original Mod Config.Built as a team effort to keep this essential mod alive on the workshop through this and future patch releases.
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New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.
- 7.1MB
- 56
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53New building "Brothel" with new "Escort" profession; related Commander profile, Breakthrough research, Game Rules, and more.
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Various small features, mostly interface enhancements, and shared function that can be used in other mods bundled together
- 1.2MB
- 40
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54Various small features, mostly interface enhancements, and shared function that can be used in other mods bundled together
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Allows cloning specific colonists with high chance to clone the specialization when Cloning Specialist profile is selected
- 552KB
- 14
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55Allows cloning specific colonists with high chance to clone the specialization when Cloning Specialist profile is selected
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A new radio station that brings music from Stellaris to Surviving Mars. I have permission to use their music in this mod. This mod was created in the Surviving Mars modding contest.
- 98.4MB
- 44
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56A new radio station that brings music from Stellaris to Surviving Mars. I have permission to use their music in this mod. This mod was created in the Surviving Mars modding contest.
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Additional story chain that runs along any chosen mystery. Has a chance to trigger once colonists arrive.
- 3.2MB
- 17
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57Additional story chain that runs along any chosen mystery. Has a chance to trigger once colonists arrive.
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Contains a new breakthrough and a recognizable building. Erecting the building can have advantages or unfortunate consequences for the colonists.
- 3.4MB
- 21
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58Contains a new breakthrough and a recognizable building. Erecting the building can have advantages or unfortunate consequences for the colonists.
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59
Adds additional options to the list of covert ops available against rival colonies
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Add five new resources: Hydrocarbon, Crystals and Radioactive Materials with deposits; Meat and Booze from Ranches and Distillery.
- 6.8MB
- 34
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60Add five new resources: Hydrocarbon, Crystals and Radioactive Materials with deposits; Meat and Booze from Ranches and Distillery.