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  • Expanded Cheat Menu ECM (Modding Tools)

    Expanded Cheat Menu ECM (Modding Tools)

    Last Update: 22 May 2019
    Author: ChoGGi
    Uploader: ChoGGi

    Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.

    • 753KB
    • 148
    • 16.1k

    Expanded Cheat Menu ECM (Modding Tools)

    Last Update: 22 May 2019
    Author: ChoGGi

    Enables cheat menu, cheat info pane, console, adds lots of menu items: set gravity, follow camera, better render/shadow, edit logo/sponsor/commander, unlimited wonders, build almost anywhere, start mysteries, useful shortcuts, etc... Requests are welcome.

  • Smarter Worker AI

    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

    • 3KB
    • 67
    • 6.0k

    Smarter Worker AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists will ONLY work outside of their respective field if there are NONE free slots for their specialization in whole dome.

  • Info Bar

    Info Bar

    Last Update: 02 Apr 2018
    Author: Waywocket
    Uploader: Waywocket

    Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment

    • 2.4MB
    • 62
    • 2.9k

    Info Bar

    Last Update: 02 Apr 2018
    Author: Waywocket

    Adds an information bar to the top of the screen, showing you all your resources, research, and funding, plus vacant housing/homelessnes and open jobs/unemployment

  • Longer Tunnels Tech

    Longer Tunnels Tech

    Last Update: 19 Nov 2018
    Author: Wolvyreen
    Uploader: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

    • 411KB
    • 58
    • 3.4k

    Longer Tunnels Tech

    Last Update: 19 Nov 2018
    Author: wolvyreen

    This mod adds two additional technologies. One to the Engineering tree and another to the Breakthrough tree.Researching these techs allows the player to build tunnels at longer distances.

  • Better Zoom Distance

    Better Zoom Distance

    Last Update: 19 Nov 2018
    Author: Wolvyreen
    Uploader: wolvyreen

    This allows the player to zoom out further when zoomed in on a sector.

    • 650KB
    • 54
    • 3.5k

    Better Zoom Distance

    Last Update: 19 Nov 2018
    Author: wolvyreen

    This allows the player to zoom out further when zoomed in on a sector.

  • Mod Config

    Mod Config

    Last Update: 01 Oct 2018
    Author: Waywocket
    Uploader: Waywocket

    Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").

    • 2.3MB
    • 52
    • 2.7k

    Mod Config

    Last Update: 01 Oct 2018
    Author: Waywocket

    Adds a configuration dialog and setting saving system for mods, accessed from the main menu in game (under "Mod Options").

  • Better AI

    Better AI

    Last Update: 27 Aug 2018
    Author: Kyun
    Uploader: Kyunshir

    Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.

    • 368KB
    • 47
    • 2.5k

    Better AI

    Last Update: 27 Aug 2018
    Author: Kyunshir

    Colonists AI improvement for all colonists : children ai, senior ai, tourists ai, idiots ai and worker ai. Seniors, Tourists and idiots avoid domes with needed workforce and/or insufficient housing, children go to domes with nurseries and schools, unspecialized workers go to domes with universities and/or sanatoriums if they cannot find work.

  • Mass Fabrication - (Kuiper Update)

    Mass Fabrication - (Kuiper Update)

    Last Update: 30 Jan 2019
    Author: Ulquiorra
    Uploader: Aossk

    This mod adds Resource Production without the need of map resources, intended for mid to late game self sufficiency, also adds power generation. More features to come.

    • 3.7MB
    • 43
    • 2.9k

    Mass Fabrication - (Kuiper Update)

    Last Update: 30 Jan 2019
    Author: Aossk

    This mod adds Resource Production without the need of map resources, intended for mid to late game self sufficiency, also adds power generation. More features to come.

  • Automatic Farm

    Automatic Farm

    Last Update: 09 Sep 2018
    Author: neotris9
    Uploader: neotris9

    This adds several upgrades for farms to allow them to be completely automated.

    • 48KB
    • 37
    • 2.1k

    Automatic Farm

    Last Update: 09 Sep 2018
    Author: neotris9

    This adds several upgrades for farms to allow them to be completely automated.

  • ChoGGi's Library

    ChoGGi's Library

    Last Update: 22 May 2019
    Author: ChoGGi
    Uploader: ChoGGi

    Contains stuff needed by most of my mods.Getting tired of the copy n paste updating.

    • 711KB
    • 35
    • 3.7k

    ChoGGi's Library

    Last Update: 22 May 2019
    Author: ChoGGi

    Contains stuff needed by most of my mods.Getting tired of the copy n paste updating.

  • Smarter Migration AI

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Thorik
    Uploader: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

    • 4KB
    • 34
    • 2.8k

    Smarter Migration AI

    Last Update: 08 Apr 2018
    Author: Th0rik

    Specialists not working in their profession will migrate as soon as there will be an open slot in workplace of their specialization in any nearby dome. They will also migrate if they find a workplace matching their specialization where non-specialists work.

  • Nurseries Limit Births

    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Thorik
    Uploader: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

    • 3KB
    • 33
    • 1.6k

    Nurseries Limit Births

    Last Update: 26 Mar 2018
    Author: Th0rik

    This mod limits the number of births to open slots available in the dome nurseries.You can mark a dome as a Birth Dome with a button toggle (added in the dome window).Such domes will receive births from other domes, so you can concentrate your nurseries (and population growth) in one place.Normal Domes will still prioritise their

  • Workplace filter

    Workplace filter

    Last Update: 27 Mar 2018
    Author: Kezo
    Uploader: Kezo42

    Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.

    • 611KB
    • 32
    • 2.4k

    Workplace filter

    Last Update: 27 Mar 2018
    Author: Kezo42

    Let's you decide if a building should automatically let in colonists with incorrect specialisations or not.

  • ChoGGi's Mods

    ChoGGi's Mods

    Last Update: 22 May 2019
    Author: ChoGGi
    Uploader: ChoGGi

    All my other mods (anything that isn't ECM/Library).

    • 25.0MB
    • 29
    • 5.7k

    ChoGGi's Mods

    Last Update: 22 May 2019
    Author: ChoGGi

    All my other mods (anything that isn't ECM/Library).

  • Oval Dome Research

    Oval Dome Research

    Last Update: 27 Aug 2018
    Author: Kyun
    Uploader: Kyunshir

    Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !

    • 676KB
    • 27
    • 1.5k

    Oval Dome Research

    Last Update: 27 Aug 2018
    Author: Kyunshir

    Oval and Diamond Domes can be researched. You don't have the breakthrough anomalies anymore ! It doesn't take slots !

  • University Entrance Exams

    University Entrance Exams

    Last Update: 12 Oct 2018
    Author: mk-fg
    Uploader: FraGGod

    Bars mentally challenged colonists from studying in Martian University.

    • 2KB
    • 25
    • 869

    University Entrance Exams

    Last Update: 12 Oct 2018
    Author: FraGGod

    Bars mentally challenged colonists from studying in Martian University.

  • Space Agencies Logos

    Space Agencies Logos

    Last Update: 08 Apr 2018
    Author: Lord_Yig
    Uploader: lord_yig

    Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.

    • 2.1MB
    • 23
    • 880

    Space Agencies Logos

    Last Update: 08 Apr 2018
    Author: lord_yig

    Adds logos from government space agencies to the game.You can now have a proper logo on your rockets and leave the Brussels sprouts sponsored missions behind you.

  • Crop Pack One (Update 04-18-2018)

    Crop Pack One (Update 04-18-2018)

    Last Update: 19 Apr 2018
    Author: MrBASins
    Uploader: MrBASIns

    This is some New crops to grow for both farms, so you have a more to pick from.

    • 2.4MB
    • 21
    • 682

    Crop Pack One (Update 04-18-2018)

    Last Update: 19 Apr 2018
    Author: MrBASIns

    This is some New crops to grow for both farms, so you have a more to pick from.

  • Cheat Mod - Instant Research

    Cheat Mod - Instant Research

    Last Update: 19 Nov 2018
    Author: Wolvyreen
    Uploader: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

    • 1.6MB
    • 20
    • 1.9k

    Cheat Mod - Instant Research

    Last Update: 19 Nov 2018
    Author: wolvyreen

    Simply queue up your research and exit back to the map and the research will be completed.Keep queing until you have researched all techs.

  • Tech Researched Popup

    Tech Researched Popup

    Last Update: 29 Sep 2018
    Author: CheTranqui
    Uploader: CheTranqui

    When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.

    • 274KB
    • 20
    • 965

    Tech Researched Popup

    Last Update: 29 Sep 2018
    Author: CheTranqui

    When you complete research this mod will now give you a new notification icon (half red, half blue). When you click this notification icon it will now provide you a popup that will display:1. The name of the researched tech.2. The description of the technology researched.3. An option to open the Research Window.

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