About this mod
Adds new living buildings and production, as well as technologies to unlock them. Changes some game values.A mod for players wishing to build domes with a lot of population and production.
The balancing is built so that it is balanced and not too much OP.
In future : New Crop, Building, Technologies, Stockage Building.
- Permissions and credits
UPDATE ALL in One File & Separated file v1.0.2
► E-Sport Bar : Capacity 75 -> 100
► Casino de Luxe : Capacity 75 -> 100
► Hôpital Martien : Capacity 24 -> 50
UPDATE Survival Dome 2.0 Production v1.0.3
► [Fixed] skipped name for technologies.
UPDATE Survival Dome 2.0 Gameplay v1.0.3
► [Fixed] Colon max per Rocket 18% -> +18.
UPDATE Survival Dome 2.0 Living v1.0.3
► New Technologies :[Fixed] Bad display for training choice for "Université Martienne des Génies"
- Agrandissement École des Génies : Increase number of visitors : +4
- Agrandissement Université Martienne des Génies : Increase number of visitors : +4
- Agrandissement Institut des Sciences & Développement : Increase number of workers : +3
- Enseignement Supérieur : Reduce the training time of the University.
If i have no time to translate all, i wil do it for soon.
IMPORTANT : All mod categories are now in multiple files :
- Mod for Gameplay (contains only Gameplay change).
- Mod for Entertainment Buildings.
- Mod for Living Buildings.
- Mod for Production Buildings.
If you have some idea that you want to see on this mod, you can send me message or post on this mod page !
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Information about this mod :
Language : French/English(Soon).
Type : Gameplay, Balancing, Building.
Contains : Buildings, Technologies, GameValue, Gameplay, Updated Building.
Description : Adds new living buildings and production, as well as technologies to unlock them. Changes some game values.A mod for players wishing to build domes with a lot of population and production.
The balancing is built so that it is balanced and not too much OP.
I] GamePlay & Game Value change :
Building change:
► Work Area changed :
>Increased by 10 hex(v1.0.0)
> Increased by 15 hex (v1.0.1)
► Max Drone for DroneHub :
>Increased by 55(v1.0.0)
> Increased by 125 (V1.0.1)
► Cargo Capacity inscreased by 20000
Colonist change:
► Number of colon available early game :
>Increased by 800 hex(v1.0.0)
> Increased by 1800 hex (v1.0.1)
► Colon consumme 0.100 food per visit (default is 0.200)
► Max colon per Rocket inscreased by 18 (First rocket have 30 slots with no-technology)
II] Building & Technology
New Menu :
-> Survival Dome 2.0 Habitation (All new living building)
-> Survival Dome 2.0 Infrastructure (All new production Building and updated building)
-> Survival Dome 2.0 Divertissement (All other entertainment building)
New production buildings :
► Usine à Béton (Concrete) - Product Concrete with mars ground - need alot Power, Fuel, Engineer - Outdoor in Area Work Dome
>Need Engineer(v1.0.0)
> Need Geologist (v1.0.1)
► Usine à Métal (Metals) - Product Metals with mars ground - need alot Power, Fuel, Engineer - Outdoor in Area Work Dome
>Need Engineer(v1.0.0)
> Need Geologist (v1.0.1)
► Usine à Métal Rare (Precious Metals) - Product Precious Metals with mars ground - need alot Power, Fuel, Engineer - Outdoor in Area Work Dome
>Need Engineer(v1.0.0)
> Need Geologist (v1.0.1)
► Usine Électronique (Electronics Factory) *New appearance* - Product Electronics with Concrete - need alot Power, Engineer - Outdoor in Area Work Dome
► Usine à Piéces Détachées (MachinePlants) *New appearance* - Product MachinePlants with Metals - need alot Power, Engineer - Outdoor in Area Work Dome
New Technologies :
► Extraction Avancé : Unlock Usine à Béton, Usine à Métal, Usine à Métal Rare (v1.0.0)
► Usinage Avancé : Unlock Usine Électronique, Usine à Piéces Détachées (v1.0.0)
► Agrandissement École : Unlock 4 more places for École des Génies (v1.1.0)
► Agrandissement Université : Unlock 4 more places for Université Martienne des Génies (v1.1.0)
Updated Production Building :
► MachinePlants Factory : Same technology like normal building
► PolymerPlant : Same technology like normal building
► Electronic Factory : Same technology like normal building
You can find them on "Survival Dome 2.0 Infrastructure" if you unlocked them with technologies.
New Living Buidings :
► Empire State Ryuk (Arcology)
> Size : 204
> Bonus Health : 5
> Bonus Mental Health : 10
> Service Comfort : 75
► Appartements Luxueux (Apartments)
> Size : 168
> Bonus Health : 5
> Bonus Mental Health : 10
> Service Comfort : 70
► Crèche Martienne (Nursery)
> Size : 24
► Terrain de jeu Amélioré (Playground)
> Size : 15
► École des Génies (School)> Size : 12 per schedule (v1.0.0)
> Size : 8 per schedule (v1.0.3)
► Université Martienne des Génies (University)> Size : 12 per schedule (v1.0.0)
> Size : 8 per schedule (v1.0.3)
► Institut Martienne des Sciences & Développement (Institute Science)>Size : 11 per schedule (v1.0.0)
> Size : 8 per schedule (v1.0.3)
Other Entertainment Buildings:
► Allées (Garden)
> Size : 15
► Casino de Luxe (Casino)
>Size : 75(v1.0.0)
> Size : 100 (v1.0.2)
► E-Sport Bar (Space Bar)
>Size : 75(v1.0.0)
> Size : 100 (v1.0.2)
► Gaming Magasin (Electronic Shop)
> Size : 50
► Hôpital Martien (Infirmary)
>Size : 24(v1.0.0)
> Size : 50 (v1.0.2)
► Mars Design (Art Galery)
> Size : 50
► Restaurant de Luxe (Diner)
> Size : 50
► Épicerie de Mars (Grocery)
> Size : 50
III] In Future
Future :
► New Storage with more stockage size
► Better Crop
► New Technologies
► Maybe more new building
► English version for mod "Survival Dome 2.0 Living/Production"
IV] Issue Know
► I don't know why but Entity Palette is not loaded so all new building are white, but if you use "Cheat Menu" by ChoGGi_ you can fix it when your start your game. Do : Start game, then press "F2" -> Presets - > EntityPalette -> Reapply All and all texture are fine.
If someone know how fix it ^^
► [Fixed on 1.0.1]Food doesn't down when colon visits "Restaurant de luxe", it's fixed for next version.
► [Fixed on 1.0.3]Université Martienne des Génies doesn't display the needs and choice of training.► [Fixed on 1.0.3]Skipped name for production technologies.
►Sometimes you can have a bad display on the buildings, I checked and it's a problem with the mod "Cheat Menu", I still have not found the source or why.
Edit :This bad display is made by "Cheat Menu" and not by "bad compatibility". I guess it will be fixed by autor soon !Edit 2 : ChoGGi_ informed me that the "bad display" is the result of cheat command : "instant build".
Sorry for my bad english, that why i made this mod on my birth language ^^
If someone want translate this, ask me !