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  • S.M.R.T.E.R. Pripyat (v0.41)

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016
    Author: smrtphoneusr

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

    • 243.9MB
    • 296
    • 11.1k

    S.M.R.T.E.R. Pripyat (v0.41)

    Last Update: 20 Apr 2016

    There are so many changes to the core game in this mod it would take days to explain them all. Check the readme for the full list!

  • CoP Spawn Menu Mod (1.0)

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016
    Author: skidz

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

    • 14KB
    • 85
    • 7.7k

    CoP Spawn Menu Mod (1.0)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items.

  • Max Weight : 500kg (1.0)

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016
    Author: F4E

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

    • 366KB
    • 142
    • 6.6k

    Max Weight : 500kg (1.0)

    Last Update: 20 Apr 2016

    This mod increase the max weight to 500kg, and allows you to walk with a 800kg weight.

  • CoP Spawn Menu Mod (1.1)

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016
    Author: skidz

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

    • 15KB
    • 156
    • 6.6k

    CoP Spawn Menu Mod (1.1)

    Last Update: 20 Apr 2016

    - Reactivates, and fixes a debug spawn menu created by GSC. - Adds a new option to the main menu while in a Single Player game, which allows you to open the spawn menu. - Allows you to spawn NPCs, Items, Ammo, Weapons, other Misc Items. - Allows spawning of NPCs at an offset from the player.

  • Full Upgrades for Weapons and Armors Mod (1.0)

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016
    Author: NovaRain

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

    • 67KB
    • 133
    • 6.2k

    Full Upgrades for Weapons and Armors Mod (1.0)

    Last Update: 20 Apr 2016

    This mod simply allows you to buy all weapon/armor upgrades. You'll still have to buy Tier 1 upgrades and find tools for mechanics prior to Tier 2/3 upgrades, and some Tier 3 upgrades still require the help of other specialists. Some changes were also made to upgrade schemes: * After you purchase Tier 1 upgrades, you can now directly buy Tier 3 upgrades without the need of Tier 2 upgrades, provided that you give mechanics the tools they need. * The Night Vision scope upgrades of G36, VSS, SVU, and SVD require buying Contrast Sight upgrade first. (Because they both modify the same property, I treat Night Vision as the upgrade for Contrast Sight.) * The Auto-Targeting upgrade of F2000 requires buying Adjustable Scope upgrade first. (Due to some technical issues and personal preference.)

  • Sell Everything

    Sell Everything

    Last Update: 20 Apr 2016
    Author: MaximDude

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

    • 8KB
    • 102
    • 5.3k

    Sell Everything

    Last Update: 20 Apr 2016

    Traders in Call of Pripyat will refuse to buy equipment with less than 70% condition, this simple mod will make the traders buy equipment in any condition.

  • Super Cheat Mod (1.0)

    Super Cheat Mod (1.0)

    Last Update: 20 Apr 2016
    Author: elgenz

    This is a pretty simple cheat mod, meant for the most part as a "god mode" cheat. Anyone who wishes to test certain aspects of the game, possibly testing/creating mods or just in general fooling around in-game, and not have to be constantly on your toes for a mutant attack or something this is the mod for you! Features are as follows: -Starts a new game with a super modified leather jacket(!) "armor", that is essentially bulletproof. If you stand up to a guy as he loads shotgun blast after shotgun blast at you for awhile, you will notice your health going down a bit... -Starts a new game with a godlike artifact that does everything good in a big way, including healing, and reduces everything bad in a big way. Combine with the above and you are basically invincible... -Starts a new game with a modified FN2000, with 999 ammo clip and an insanely powerful impact. You can use this to play with the physics in the game as well... -Starts a new game with 250000 credits. (Not that you will need it...)

    • 34KB
    • 37
    • 2.4k

    Super Cheat Mod (1.0)

    Last Update: 20 Apr 2016

    This is a pretty simple cheat mod, meant for the most part as a "god mode" cheat. Anyone who wishes to test certain aspects of the game, possibly testing/creating mods or just in general fooling around in-game, and not have to be constantly on your toes for a mutant attack or something this is the mod for you! Features are as follows: -Starts a new game with a super modified leather jacket(!) "armor", that is essentially bulletproof. If you stand up to a guy as he loads shotgun blast after shotgun blast at you for awhile, you will notice your health going down a bit... -Starts a new game with a godlike artifact that does everything good in a big way, including healing, and reduces everything bad in a big way. Combine with the above and you are basically invincible... -Starts a new game with a modified FN2000, with 999 ammo clip and an insanely powerful impact. You can use this to play with the physics in the game as well... -Starts a new game with 250000 credits. (Not that you will need it...)

  • Absolute Nature 2 Texture Pack for CoP (2.0)

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016
    Author: Cromm Cruac

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

    • 167.7MB
    • 61
    • 2.2k

    Absolute Nature 2 Texture Pack for CoP (2.0)

    Last Update: 20 Apr 2016

    Tired roaming all the same looking Zone? Do you want Zaton to be rotten, Jupiter with dry autumny look and Pripyat completely dead at the same time? Now each area can have unique look with different foliage and ground textures. The goal of this texture pack is to improve overall sharpness and quality of the ground and foliage textures in the game. All areas can have unique look and feel with slightly different textures for each of them. All the textures in the pack has been sharpened. This include gradual sharpening of separate MIP map levels in every texture. The benefit is that the usually blurred MIP maps are still sharp as they fade into distance. This results in overall sharpness of the image. Features Textures gradually sharpened on MIP-map level. Visible features on the ground in the distance New rendered grass, tree, bush and reed textures 5 styles to choose from: default, green (summer), dry (autumn) rotten and dead. Each area can have different style applied. New ground textures. Fixed ground bump maps with proper specular intensity channel. 3 texture resolution options to choose: default (the same as vanilla), high and ultra.

  • No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    Last Update: 20 Apr 2016
    Author: satry

    This mod makes all dropped weapons have 100% perfect condition and they no longer degrade over time.

    • 133KB
    • 62
    • 2.2k

    No Weapon Degrade/100% Perfect Dropped Weapons (1.0)

    Last Update: 20 Apr 2016

    This mod makes all dropped weapons have 100% perfect condition and they no longer degrade over time.

  • Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Last Update: 20 Apr 2016
    Author: Shua

    S.T.A.L.K.E.R. Call of Pripyat 1.6.02 - Hight Quality Maps (for PDA and Minimap) This mod gives you higher quality maps for your PDA and Minimap

    • 5.9MB
    • 58
    • 2.1k

    Hight Quality Maps (for PDA and Minimap) (1.6.02)

    Last Update: 20 Apr 2016

    S.T.A.L.K.E.R. Call of Pripyat 1.6.02 - Hight Quality Maps (for PDA and Minimap) This mod gives you higher quality maps for your PDA and Minimap

  • Better Weapons, More Realistic (1.1)

    Better Weapons, More Realistic (1.1)

    Last Update: 20 Apr 2016
    Author: nawheel

    Better accuracy in the weapons, better sounds on recharge and shoot, no zoom in iron sights and more... List of ("ONLY MOST IMPORTANT") changes: AK 74 the distance of effective shoot now is 500 m , the cadence of shoot are increased in 625 RPM and the weapon have more accuracy AK 74u the weapon have more accuracy and the RPM are increased to 700 RPM the LR300 have more accuracy and the rate of fire now is 950 RPM , effective shoot distance now is 300 m and same changes in other weapons ( the Rate of fire, and the effective shoot distance is the REAL VALOR OF THE WEAPON, i found it in Wikipedia xD.

    • 4.3MB
    • 49
    • 1.8k

    Better Weapons, More Realistic (1.1)

    Last Update: 20 Apr 2016

    Better accuracy in the weapons, better sounds on recharge and shoot, no zoom in iron sights and more... List of ("ONLY MOST IMPORTANT") changes: AK 74 the distance of effective shoot now is 500 m , the cadence of shoot are increased in 625 RPM and the weapon have more accuracy AK 74u the weapon have more accuracy and the RPM are increased to 700 RPM the LR300 have more accuracy and the rate of fire now is 950 RPM , effective shoot distance now is 300 m and same changes in other weapons ( the Rate of fire, and the effective shoot distance is the REAL VALOR OF THE WEAPON, i found it in Wikipedia xD.

  • Starting Equipment Includes Toolkits (1.0)

    Starting Equipment Includes Toolkits (1.0)

    Last Update: 20 Apr 2016
    Author: MaximDude

    No luck finding them tool-kits? Well, no more! This little mod will spawn 2 sets of all 3 tool-kits (6 tool-kits, 3 for every mechanic) when you start a new game.

    • 6KB
    • 52
    • 1.7k

    Starting Equipment Includes Toolkits (1.0)

    Last Update: 20 Apr 2016

    No luck finding them tool-kits? Well, no more! This little mod will spawn 2 sets of all 3 tool-kits (6 tool-kits, 3 for every mechanic) when you start a new game.

  • Anomalous Artifact Hunters (1.0)

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016
    Author: WhyEvenAsk

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

    • 169KB
    • 60
    • 1.6k

    Anomalous Artifact Hunters (1.0)

    Last Update: 20 Apr 2016

    This mod will make anomaly zones in the game spawn more artifacts after emissions. Great for replay value and for those who like to go out and hunt artifacts will find this makes the activity more rewarding. There are 2 versions included you can choose to install.

  • S.M.R.T.E.R. Pripyat Weapons Addon (lite)

    S.M.R.T.E.R. Pripyat Weapons Addon (lite)

    Last Update: 20 Apr 2016
    Author: smrtphoneusr

    This update adds animations to the following weapons: - Ak74u with Cobra Sight - FN FNC - HK G36c - HK G36e - HK G36k - HK 416 - HK 417 - Colt M16 - HK MP7A3 - Sig 551 - Sig 552 - KA SR25 It also adds Snag's unique AKSU with a fixed scope attached. more will follow.

    • 31.8MB
    • 33
    • 1.6k

    S.M.R.T.E.R. Pripyat Weapons Addon (lite)

    Last Update: 20 Apr 2016

    This update adds animations to the following weapons: - Ak74u with Cobra Sight - FN FNC - HK G36c - HK G36e - HK G36k - HK 416 - HK 417 - Colt M16 - HK MP7A3 - Sig 551 - Sig 552 - KA SR25 It also adds Snag's unique AKSU with a fixed scope attached. more will follow.

  • Stalkers Artifact Loot (1.0)

    Stalkers Artifact Loot (1.0)

    Last Update: 20 Apr 2016
    Author: WhyEvenAsk

    This quick and simple mod, makes it so that the chance of finding artifacts on the corpse of any stalker is possible including zombie stalkers. There are two versions, in the basic you are likely to find a few artifacts on a stalker, in the EXTREME edition you will find a full load with every artifact on zombie stalkers and regular stalkers will occasionally have a few.

    • 88KB
    • 49
    • 1.5k

    Stalkers Artifact Loot (1.0)

    Last Update: 20 Apr 2016

    This quick and simple mod, makes it so that the chance of finding artifacts on the corpse of any stalker is possible including zombie stalkers. There are two versions, in the basic you are likely to find a few artifacts on a stalker, in the EXTREME edition you will find a full load with every artifact on zombie stalkers and regular stalkers will occasionally have a few.

  • No Armor Degrade (1.0)

    No Armor Degrade (1.0)

    Last Update: 20 Apr 2016
    Author: myrutza3000

    This mod removes all armor degradation in the game.

    • 4KB
    • 48
    • 1.5k

    No Armor Degrade (1.0)

    Last Update: 20 Apr 2016

    This mod removes all armor degradation in the game.

  • Full Upgrades Without Tools (1.0)

    Full Upgrades Without Tools (1.0)

    Last Update: 20 Apr 2016
    Author: krilatizmajra

    This mod makes all mechanics in game to have all upgrades without the tools. This mod was made using version 1.6.01. Not sure if it will work on previous version. Enjoy!

    • 6KB
    • 35
    • 1.5k

    Full Upgrades Without Tools (1.0)

    Last Update: 20 Apr 2016

    This mod makes all mechanics in game to have all upgrades without the tools. This mod was made using version 1.6.01. Not sure if it will work on previous version. Enjoy!

  • Kohuke's Mod Compilation (1.0)

    Kohuke's Mod Compilation (1.0)

    Last Update: 20 Apr 2016
    Author: Kohuke

    This is my small mod, which I compiled and edited myself. Tested under version 1.6.2 and on a low end rig, works just fine. Also the zip file contains an optional folder (details in the folder's readme), which reset you carry weight and jump power to original; also the weapon degradation is added back in. The mod is designed the way I like my game and probably will not make any different versions of it. FULL DESCRIPTION AND INFO ON INSTALLING IN THE README FILE. In this mod you'll get: * carry limit rised to 2,000 kg (I'm a packrat - that's why) * jump power increased * weapons most weapons can take silencer and scopes * weapons degrade very little over time * knife does major damage now * bodies drop more goodies * traders buy stuff in any condition * starting equipment has 1 Tier 1 toolkit, 1 vodka, more ammo, food, meds, 1 anabiotic drug, the simple detector is replaced with veles. Incorporated the following mods: * Phonixheart - traders sell toolkits * Nazgutek and angrydog - bugfixes * Az - brighter flashlight and better rain * Kane4 - nightvision * krilatizmajra - svarog display better * Nordom, Ceive, Nawheel and dDefinder - better soundeffects * Darkenneko - variation mod * shua - high quality PDA maps * Chuppachup - better terrain * XoBaR Increase view distance * Mori - Wear Your Goddamn Helmet Mod You MUST start a NEW GAME! Have fun! NOTE: This mod might not be compatible with any other mods. Compile this with othet mods at your own risk.

    • 164.9MB
    • 74
    • 1.4k

    Kohuke's Mod Compilation (1.0)

    Last Update: 20 Apr 2016

    This is my small mod, which I compiled and edited myself. Tested under version 1.6.2 and on a low end rig, works just fine. Also the zip file contains an optional folder (details in the folder's readme), which reset you carry weight and jump power to original; also the weapon degradation is added back in. The mod is designed the way I like my game and probably will not make any different versions of it. FULL DESCRIPTION AND INFO ON INSTALLING IN THE README FILE. In this mod you'll get: * carry limit rised to 2,000 kg (I'm a packrat - that's why) * jump power increased * weapons most weapons can take silencer and scopes * weapons degrade very little over time * knife does major damage now * bodies drop more goodies * traders buy stuff in any condition * starting equipment has 1 Tier 1 toolkit, 1 vodka, more ammo, food, meds, 1 anabiotic drug, the simple detector is replaced with veles. Incorporated the following mods: * Phonixheart - traders sell toolkits * Nazgutek and angrydog - bugfixes * Az - brighter flashlight and better rain * Kane4 - nightvision * krilatizmajra - svarog display better * Nordom, Ceive, Nawheel and dDefinder - better soundeffects * Darkenneko - variation mod * shua - high quality PDA maps * Chuppachup - better terrain * XoBaR Increase view distance * Mori - Wear Your Goddamn Helmet Mod You MUST start a NEW GAME! Have fun! NOTE: This mod might not be compatible with any other mods. Compile this with othet mods at your own risk.

  • FOV Switcher (1.6)

    FOV Switcher (1.6)

    Last Update: 20 Apr 2016
    Author: MacroN

    This program switches FOV (field of view) by changing xrgame.dll to the corrected one. With expanded FOV (Field of View) appears the sense of dynamics at movement, other perception of surrounding, the world seems more volumetric.

    • 13.7MB
    • 24
    • 1.2k

    FOV Switcher (1.6)

    Last Update: 20 Apr 2016

    This program switches FOV (field of view) by changing xrgame.dll to the corrected one. With expanded FOV (Field of View) appears the sense of dynamics at movement, other perception of surrounding, the world seems more volumetric.

  • Voron COP (1.1)

    Voron COP (1.1)

    Last Update: 20 Apr 2016
    Author: Stalker Compendium

    This is the version 1.1 of the Voron Mod for COP. Now the dialog window stay in the main menu, so you can take your time to choose the items you want to spawn without risk to be killed. You can list the items by clicking on the buttons at the top of the window. You are also able to transport you instantly in the level with the new Teleporter dialog. Enjoy!

    • 24KB
    • 23
    • 1.2k

    Voron COP (1.1)

    Last Update: 20 Apr 2016

    This is the version 1.1 of the Voron Mod for COP. Now the dialog window stay in the main menu, so you can take your time to choose the items you want to spawn without risk to be killed. You can list the items by clicking on the buttons at the top of the window. You are also able to transport you instantly in the level with the new Teleporter dialog. Enjoy!

News & Updates

  • Win a copy of Fallout New Vegas or Fallout 3 with GOG.com

    If you've yet to play Fallout New Vegas or Fallout 3 - we've partnered with GOG.com  and are giving away 10 copies of each to our Nexus Mods users!

    GOG held their 'Bethesda Publisher Sale' over the weekend - but if you missed that, it's a great time to put on your vault suit and prepare for adventure in Washington D.C. or make some deliveries in the Mohave Desert. We're super excited to be able to give these games to you, but be sure to read the rules below before entering - we'd...

    • 590 Comments
  • The Man behind the Modathon Madness - Darkelfguy

    Today, we are chatting with Darkelfguy, a YouTuber/modder with a burning passion for the modding community. Not only does he host the weekly Morrowind Modding Showcases on his YouTube channel, he also runs the annual Morrowind Modathon as well as other modding events - all in service of our Morrowind community.


    BigBizkit: Thank you, Darkelfguy, for chatting with us. For those out there who might not be familiar with you and your work in the community, could you please tell us a...

    • 14 Comments
  • August Giveaway #1

    It's time for another giveaway!

    We are giving out one Steam Gift Card worth £35 (~$50) again.

    To participate and to not screw up your chances of winning, pay attention to the entry rules below:

    In order to make sure that the winner comes from the Nexus Mods community, there are some mandatory steps for ensuring your eligibility.

    1. Leave a comment on this article. You can say anything you want. (The site rules still apply!)
    2....

    • 1196 Comments
  • Vanquisher of Bugs - Arthmoor

    Today we are having a chat with Arthmoor who is probably most well known for his Alternate Start mods for both Skyrim and Oblivion, as well as for his work on the fundamental unofficial patches for various Bethesda titles.


    BigBizkit: Thank you, Arthmoor, for agreeing to give us an interview. Most people must be familiar with your work on the essential unofficial patches as well as your Alternate Start - Live Another Life mod, however, could you tell us a bit about yourself? ...

    • 51 Comments
  • The Stardew Senpai - PathosChild

    Stardew Valley is an indie pixel art farming RPG developed by Eric "ConcernedApe" Barone, which has slowly grown to be one of the most popular games on Nexus Mods in recent times - with 14 million  mod downloads and counting, it's rapidly catching up with Morrowind! We've had the chance to spend some time with one of the unsung heroes of this flourishing modding scene, Pathoschild, who maintains and creates tools that enable others to do more in the Valley. 

    Pickysaurus: Thanks f...

    • 13 Comments
  • July Giveaway #2 Twitter Special

    Earlier in the month we gave away a £35 Gift Card to one of our Facebook followers and 3 copies of Kingdom Come Deliverance - now, as promised, we've got another £35 (~$50) Steam Gift Card for one of our lucky Twitter fans - aren't we good to you?

    To boost our Twitter presence (@NexusSites), entering the competition via the Twitter hashtag option is worth 2 entries giving you a slightly better chance of winning the prize!

    To participate and to not screw up your chance...

    • 731 Comments
  • Security updates: reCaptcha and Two-factor Authentication

    As we continue to add features like Donation Points to our services, the security of your account becomes more and more important. To that end, the team has been working to provide you with updated systems and tools that will help to ensure that your account and content do not fall into the wrong hands. 

    reCaptcha

    Many of you have no doubt already noticed the first of these new features when logging in to the website, known as reCaptcha. Most of the time, this system wil...

    • 55 Comments
  • Win a Copy of Kingdom Come: Deliverance + DLC

    Great news! Our friends at Warhorse Studios have provided us with 3 GOG Keys for Kingdom Come Deliverance + their brand new From the Ashes DLC. Naturally, we will be giving these out to our community in this special giveaway, starting now and lasting until Saturday, 21st July at 11:59 pm GMT (entry rules below).

    XWUQfLJiuw4
    To be clear: we will be picking 3 winners at random who will each receive a GOG Key for the base game and a key for the DLC. You will need an account on ...

    • 1455 Comments
  • The Overlord of Overhauls - EnaiSiaion

    Today we are chatting with EnaiSiaion, creator of various outstanding Skyrim overhaul mods such as Apocalypse, Ordinator, and Thunderchild - some of which have taken their rightful place amongst the most popular Skyrim mods of all time.


    BigBizkit & Pickysaurus: Thank you for taking the time out of your day to chat with us. Most people who have played Skyrim are probably familiar with your work, but could you first tell us a bit about yourself?

    EnaiSiaion: So...

    • 59 Comments
  • July Giveaway #1 Facebook Special

    It's time for another giveaway!

    We are giving out one Steam Gift Card worth £35 (~$50) again.

    To promote our Facebook site, this time entering the competition via the Facebook option is worth 2 entries giving you a slightly better chance of winning the prize!

    (Don't worry, the next giveaway will be a Twitter Special to balance things out.)

    To participate and to not screw up your chances of winning, pay attention to the entry rules below:

    • 686 Comments
  • Modder to Developer - TheModernStoryteller

    For those of you following E3's PC Gaming show, you may have noticed a new game that shares some striking similarities to a popular Skyrim mod. TheModernStoryteller, a veteran of the modding scene has spread his wings and announced his own brand new game "The Forgotten City" which is a stand-alone re-imagining of his original Skyrim mod by the same name. Nick (TheModernStoryteller) has kindly taken the time out after his E3 debut to tell us a little bit about his new game and how he made it from...

    • 44 Comments
  • June Special Giveaway - Double Value

    It's time for another giveaway! This month we have something special for you:

    This time we are giving out one Steam Gift Card worth a whopping £70 (~$100) - that is twice the value we usually have for you.

    That should help one of you pre-order one of the games announced at E3, if that sounds like something that would strike your fancy.


    To participate and to not screw up your chances of winning a £70 Steam Gift Card, pay attention to the entry rules b...

    • 1237 Comments
  • Meet the Man behind the Sliders - Ousnius

    Today we have something special for you: meet ousnius, the man behind plenty of popular and useful utilities such as BodySlide and Outfit Studio - tools that have accumulated millions of downloads across their respective Fallout 4, Skyrim SE, and Skyrim versions. 


    BigBizkit: Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

    ousnius: Hey, I'm ousnius. :) I'm a gamer, modder, and work as a...

    • 39 Comments
  • Introducing our new Community Managers: Pickysaurus and BigBizkit

    Back in February we put out a call for Community Managers, as part of the office relocation process. Now that our two new CMs have settled into their positions, we thought it would be a good time to introduce them.

    Welcome to the team, Stefan (BigBizkit) and Mike (Pickysaurus)!
    First off, before we dive into work related questions, let's get back to where it all began...


    Terrorfox1234: What initially brought you into the modding scene? What made you want ...

    • 19 Comments
  • First donation point report delivered, and recent updates to the system

    First report available

    Towards the end of May, we announced and launched our Donation Point system for mod authors to receive donations directly from Nexus Mods.

    While we don't send Donation Points until 3 months after the end of the month (e.g. Donation Points generated in May won't be received by users until the beginning of September) we will provide a report at the start of each month to all opted-in users, for the previous month, that shows and explains the DP you s...

    • 56 Comments
  • Win a copy of Surviving Mars, The Witcher 2 and more with GOG.com

    Our friends over at GOG.com are having their Summer Gaming Sale and with the generous 100 Game Codes they've provided to give away to our community, we're joining in on the fun!

    It's a great opportunity to get your hands on a new game to tide you over until the titles announced at E3 are released. We're super excited to be able to give these games to you, but be sure to read the rules below before entering - we'd hate for you to disqualify yourself.

    In order to ensure the...

    • 360 Comments
  • Patreon page for our Donation Points system

    In May we announced our Donation Points system for mod authors on Nexus Mods. The premise of the system is (relatively) simple, each month Nexus Mods has committed to donating $6,000 - $10,000 from our own funds towards a donation pool for mod authors to benefit from. If you'd like to read more about the Donation Points system please read our launch news post and our FAQs section.

    Today we have launched a Patreon donation page to crowdfund a supplement to our donation pool so that ou...

    • 40 Comments
  • GOG Summer Sale Now On

    GOG's Summer Gaming Sale has begun! Between now and Monday 18th June, you can bag big discounts on a generous range of DRM-free games.

    If you've been considering picking up a classic Bethesda game like Morrowind, Fallout: New Vegas or Oblivion you can get them for ~50% off during the sale. Or if you fancy trying something new like Divinity: Original Sin 2 or Pillars of Eternity II: Deadfire they're on sale too!

    We've curated our list of top games with mod support as well...

    • 5 Comments
  • May Giveaway #2

    May Giveaway #2 Winner: sjatkins
    Congratulations and thanks for participating! 
    ...and if you didn't win; better luck next time

    It's time for another giveaway!

    For those of you that may have missed the initial announcement; as part our initiative to increase our social media following and presence, we will be running a giveaway twice a month.
    Why do we care about our social media presence? 
    Why not just run ads on social media? 
    You can r...

    • 879 Comments
  • Donation Points system now live for mod authors on Nexus Mods

    Back in December I announced our intention to create and release a system that provided some modest rewards to mod authors on Nexus Mods.

    It's taken us a bit longer to implement than we initially anticipated, but I am happy to announce that from today, any mod authors on Nexus Mods will be able to opt their files into our Donation Points system.

    The premise of the Donation Points (DP) system is relatively simple on the surface. Each month Nexus Mods will donate a set amou...

    • 215 Comments
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