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  1. Skurkbro
    Skurkbro
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    My Discord server is live, feel free to join and ask questions, look for help with modding or just talk.

    I'm also looking for someone to help me manage / mod it. I'm expecting You to be experienced with Discord, knowing how to setup different channels, bots & rules. 
    I can't offer any monetary return for the work at the given moment, but if things take off, I'll def compensate generously. Please send a DM to me on discord with your experience, Kev #7766
  2. Skurkbro
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    Please read this post before you post about issues & requesting patches.

    Quality options (if prompted in fomod)

    Low Quality    512x1024  512
    Medium Quality    1024x2048 1K
    High Quality          2048x4096         2K
    Ultra Quality  4096x8192 4K

    If You're insure what to pick, just take medium quality and You should be fine.


    Progress & available patches

    Cathedral - 3D Pine Grass - Done
    Notes: Both Full 3D coverage & Texture resolutions is included in the patch.

    Origins of Forest - Done
    Notes: This one is outdated, I'll make a new patch asap.

    Folkvangr - Done
    Notes: Summer Tundra patch is available in this patch.

    Veydosebrom Regions and Fall Forest Region Pack - Done.
    Notes: Difference from offical patch & my patch: official patch uses my old and dated method while the one available here uses new and improved method.

    The Elder Scrolls - Veydosebrom - Done
    Notes: No extra options or Texture resolution is available on this one, all textures in 2K (2048x4096)

    Folkvangr Summer Tundra - Done
    Notes: Included as an option in the Folkvangr patch (outdated but still works)

    Northern Grass - Done
    Notes: No further info

    Cathedral Landscapes - Done
    Notes: All options available

    Tamrielic Grass - Done
    Notes: All options available

    Verdant - Done
    Notes: No further info

    Voluptuous Grasses - Done
    Notes: No further info

    Realistic Grass Field - Done
    Notes: All options available

    Seasonal Landscapes - Done
    Notes: All options available and official patch is available on official page.

    Kyne's Grass - Done
    Notes: No further info

    QW Grass 1 & 2 - Done
    Notes: Patch will be provided on QuagaarWarrior mod page for both of the pages.

    Skyrim Flora Overhaul - Done
    Notes: Mod author has an official patch available.

    Nature of the Wild Lands - Done
    Notes: Mod author has an official patch available.

    The Grass Your Mother Warned You About - On Hold
    Notes: Permission on this one is 50/50. It's using Textures from multiple Grass mods, and truthfully I got a little to lazy to send a PM to 3 different Mod Authors just to make one patch. Might do in the future.

    Leaves as grass - On hold
    Notes: No further info

    Fantastic Grass - On hold
    Notes: No further info

    Whiterun Summer Edition - On hold
    Notes: No further info

    Mojo Grass - On hold
    Notes: Oldrim mod

    Viscous Foliage - On hold
    Notes: No further info

    Depth of Skyrim - On hold
    Notes: I don't think i'll make a patch for this as i don't see it benefit much from complex grass, however, might play around with this in the future.



    For the Mod Authors
    feel free to upload the patch to your page. I'm just happy to provide with the resources and i know a lot of you don't have time to do this (irl goes first).
    1. Skurkbro
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      I've ran into an issue while trying the verdant textures. There's this one texture which i can't figure out so makes it incredibly hard to fix. I have about 400 textures to go through just to find that one. So i'm going to upload it as defect, and ask you for help finding this son of a bug. (for some reason i can't target it with more informative console. Strike that, i've fixed it. Verdant hasn't been fully tested though.
    2. Skurkbro
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      Good news, most grass mods are based on verdant, and since those texture's are already done, that's going to make this process so much faster.
    3. JavaH
      JavaH
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      Hi Skurkbro,

      Thank you for your hard work and massive undertaking on this. 
      I wanted to also add to the requests before for Origins Of Forest - 3D Forest Grass. I use this in conjunction with Folkvangr + Folkvangr Summer Tundra to create (obviously my opinion) the most realistic looking forest / grass areas in the game.

      I would love for this to work with complex Grass as well. See it is not on your list, wondering if there is a reason?

      Anyways, thank you again for all you have done already... the community is lucky to have you. 



      ?
    4. vonStahlriven
      vonStahlriven
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      Hi

      Any chance for you including Fantastic Grasses in your list? It has an Skyrim SE option in the files. I've been using it together with Origins of Forest and I really like it.
    5. ohoho777
      ohoho777
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      could you please make the patch for the elder roll-veydosebrom(the old files in veydosebrom region)?
    6. Skurkbro
      Skurkbro
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      It's on my to-do list already my friend
    7. darkphoenixff4
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      Can I suggest The Grass Must Grow ( https://www.nexusmods.com/skyrimspecialedition/mods/45266 )?  Yeah, it's a compendium of other grass mods, but so technically are a few others on the list.
    8. Rovaniik
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      Hi! Any chance u will do grass & ground overhaul too? :)
    9. Skurkbro
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      Sadly The grass must grow has folkvangr in its compendium, and it's looking pretty bleak on that permission.
    10. daskard
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      Uhhh, this is big stuff.
      So if I use Northern Cathedral Regional Grass, I can simply download your patches for the mods which it combines and that's it?

      Thank you a bunch for your work, mate!
    11. Skurkbro
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      yeah that's correct
    12. objir
      objir
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      Any chance for a patch for Grass Field Plus?
    13. CloudAndProud13
      CloudAndProud13
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      Hej, for TGYMWA you say "You're just better off downloading SFO's patch + Verdant from here." but what's "SFO's patch"?
      EDIT: I see, the Skyrim Flora Overhaul patch.
    14. Skurkbro
      Skurkbro
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      sorry, i was tired when wrote that.
    15. Colorspray
      Colorspray
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      Hey!
      Can you please make a patch for Grass and Ground Overhaul SE?
    16. MaxivsOrca
      MaxivsOrca
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      Hi!
      Are you willing to make a patch for Veydogolt - Grass and Land Overhaul  ?
      Edit: Sorry, I noticed it is compatibled now.
    17. TheFakeEmpire
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      Any hope for the Grass Must Grow now that Folkvangr is up? Cheers
    18. Skurkbro
      Skurkbro
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      Yeah, currently bug fixing and tuning normal maps but it's on the list for sure.
    19. shadowsnape
      shadowsnape
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      thank u for your work. Is it enough ot use ur patch, or is it necaccary tu use the og mod aswell?
    20. Kulharin
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      Hi, have you contacted the author regarding Folkvangr for the Grass Must Grow regarding permissions?
    21. Skurkbro
      Skurkbro
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      ye babmer gave me permission a while ago so it's all green. Sorry I just haven't gotten around to it yet, i processed over 1000 foliage textures in a span of 2 weeks, and i ended up getting burned out. I also made a mistake with all the normal and specular maps which i'm slowly working on right now.
    22. Kulharin
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      No worries.  The grass must grow includes a lot of grass types of cathedral landscapes, in addition to some grasses by Mari, 3d pine grass and other sources.   a lot of the grass textures in both Folkvangr and included in grass must grow aren't actually actively used in game as the mod was quite wip with experimentation for awhile.   But I am happy where it's at now!
    23. Kulharin
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      I think I have pretty much concluded work/updates to grass must grow.
    24. GVLT
      GVLT
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      @Kulharin
      Oh, so you will be releasing patch for it?
    25. Maidenfan724
      Maidenfan724
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      Thanks for all the hard work! Just wanted to second Grass and Ground Overhaul SE by Velanimus, seriously underrated grass mod. A patch would be extremely appreciated!
    26. Kulharin
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      I don't know how to create normals from the diffuse textures but it's something I wanted to look into now that I have finalized the mod with 5.0
    27. Kulharin
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      edit:

      I added textures for grass must grow.

      The Grass Must Grow - Complex
    28. nhoclesnar
      nhoclesnar
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      I'm also interested in a patch for Fantastic Grasses. Hope it will be done soon.
  3. BlaqkSoul
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    Does Skoglendi need this?
  4. AlexintheVerse
    AlexintheVerse
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    are we suppose to enable this before texgen? or just enable it after all LOD gen is done, because im getting really dark grass. not sure which step im messing up. 
    using step guide texgen settings.
    1. HunterZ
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      Enable before, and leave enabled.

      The STEP guide has a useful walkthrough on how to do LOD generation: https://stepmodifications.org/wiki/SkyrimSE:2.3#STEP_7

      I've noticed that it's really hard to get the brightness to match, especially in the tundra. Even STEP 2.3 and the work-in-progress 2.4 differ in their grass LOD settings because of this.

      Also make sure complex grass support is enabled in ENB (or whatever the equivalent Community Shaders feature is if you're using that instead), because otherwise close crass will look dark.
    2. AlexintheVerse
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      Awesome! thanks for the reply ill give that a go.
  5. Skurkbro
    Skurkbro
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    I took a long break from modding due to IRL stuff, trying to get into it again so i can fix the issues and get more patches out. Not gonna lie, it's gonna take a while, just letting you all know i don't ignore you and the bug reports. And thanks for the kind support and love, appreciate it a lot.
  6. Gawdzila
    Gawdzila
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    This looks just magnificent!
    Now all I have to do is find a way to keep the weather from making grasses too bright in evenings and nights :-/
  7. Burnsbe1
    Burnsbe1
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    I just want to make sure I have this right. If I install Cathedral Landscapes for ENB Complex Grass, Cathedral Landscapes, and Community Shaders, then I'll have complex grass enabled, right? No ENB required?
  8. AlexiousITA
    AlexiousITA
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    Hi,

    Is this still needed with the latest CS? Also, any plans for the Wildlands grass mod?
  9. fredd95
    fredd95
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    I love this mod, but my ENB looks dark after activating it, disabling the complex grasses and leaving just one grass active fix the problem,
    pls help  
  10. Kulharin
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    I added textures for grass must grow.

    The Grass Must Grow - Complex
  11. Fox123qwe
    Fox123qwe
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  12. Kulharin
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    double post.