About this mod
Folkvangr - Grass and Landscape Overhaul is a grass mod for Skyrim SE.
I do not allow ports of this mod.
- Requirements
- Permissions and credits
- Changelogs
- Donations
This is an extensive grass overhaul with a selection of high quality landscape textures to match. It adds:
- new 'grasses' for each hold, including leaflitter, sticks, pinecones, pine needles and more
- new matching landscape textures to provide better transitions, currently only including the Rift, Pineforest, and Tundra
- minor tweaks to some landscape entries
- textures saved with Nvidia texture tools with mipmap alpha scaling etc (retains detail at a distance)
Everything is predominantly designed for use with ENB, so if you play vanilla, you might encounter some grasses that look slightly out of place in terms of brightness. I suggest you check out Jonnywang's Cathedral Landscapes if you're intent on a vanilla playthrough.
Installation
You'll need to:
- uninstall whatever existing grass mod that you might be using
- install with whatever mod installation software you might be using
- let Folkvangr load after whatever texture mods you might be using
- turn off ENB's Complex grass in the ENB menu (recommendation, not required)
ENB Complex Grass
This mod was created before the existence of ENB complex grass. This means that it does not include normal maps. This means that when you enable ENB complex grass in the ENB menu, it looks weird. The grass collision feature still functions, but the grass lighting doesn't look right. I recommend turning off ENB Complex Grass.
Performance
This isn't a particularly well optimised production. Your performance will mostly depend on setup. Expect a similar impact to other heavy grass mods.
My setup
ENB: Rudy for Obsidian
Weather: Obsidian Weathers
Textures: Tamrielic, Pfuscher, and bespoke additions with edits to all
Credits
This mod wouldn't exist without Mindflux inspiring me. Check out his flickr.