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Updated Literally Unplayable - The Forgotten City Patch, because of one missed playable head part.
Version 1.8.
Added Literally Unplayable - Nortbourne NPCs of the Rift Patch, Literally Unplayable - Lucien Re-Imagined Patch, Literally Unplayable - Northbourne NPCs of Haafingar Patch, Literally Unplayable - Vilja Re-Imagined Patch, Literally Unplayable - Vilja's Family Re-Imagined Patch, Literally Unplayable - Khajiit Boy Patch.
Version 1.7.
Updated Literally Unplayable - Bruma Patch, because the original mod was updated again a couple of times after the first big update.
Version 1.6.
Added Literally Unplayable - Whiterun Valley Patch.
Changed the name of the mod to be less confusing.
Version 1.5.
Updated Literally Unplayable - Bruma Patch, because the original mod was updated (there were some new head parts I have missed, so another update).
Version 1.4.
Added Literally Unplayable - Thrawn - The Roaming Boss Patch.
Version 1.3.
Added Literally Unplayable - Shirley Patch and Literally Unplayable - The Forgotten City Patch.
Made another two head parts from Cuyima's Intersting NPCs non-playable, which were accidentally left out before.
Version 1.2.
Added Song of the Green - Auri Patch and Auri Re-Imagined Patch.
Version 1.1.
Fixed Cuyima's Intersting NPCs Patch to actually remove the mods head parts from the character creation menu.
I am one of those people, who hates, when a mod, which isn't one of my used appearance mods, decides to put its hairstyle or something else to my modded character creation menu (for example, Racemenu). In some scenarios, when you choose that not wanted thing, it can even crash Skyrim, so here we go.
This is a compendium of simple patches to remove randomly added head parts of mods from our character creation menu by adding non-playable tags to them, so they could be used just by mods they come from. Now the compendium includes patches for: