Skyrim Special Edition

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Atardecer

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Atardecer

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About this mod

An ENB & Reshade preset built around the Wander weather overhaul and Lux lighting mod.

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+WANDERSHADE+
         ENB & RESHADE         



A fairly performance friendly ENB & ReShade preset for use with the Wander weather mod and Lux interior lighting overhaul. There's many great ENBs around, but I wanted something specific to my tastes and something that would play nice with both these excellent overhauls. The main things I was looking for:

  • Sharp image, but not too harsh
  • Vibrant but not oversaturated look
  • ENB Light support
  • Darkened nights, but not pitch black
  • Dark interiors and the removal of most ambient lights
  • Use of ENB skylighting to darken exterior shadows
  • A distant static DOF blurring LODs

Interiors are warm and dark. Following with the Lux philosophy there is little ambient light where there isn't a light source. Point lighting has been amplified so that light sources give off a decent amount of light. Shadows are crisp and dark. I've tried to keep some vibrancy throughout, without pushing things too far. 

I'm no ENB coder. This uses the usual shaders from excellent ENB wizards, including HD6 Color Correction, AGCC, ENB Night Eye Fix. Fade to black transitions should work properly. 

This ENB does not use ENB specific weather configs. I've tried to land on something that feels generally balanced across all weather types. Wander uses A LOT of weathers so haven't been able to check them all but is a generally well-balanced weather mod. An advantage of this is that you can more easily tweak interior environment parameters to your liking, without needing to do it for every single weather config. The preset would probably work well with vanilla weathers too. 



INSTALLATION

Install the latest ENB binaries from ENBDEV and ReShade

Install files in your SSE main directory. I have not included the enblocal.ini. There's nothing in there that needs to change between presets really so best use your own. This ReShade ini only uses 3 shaders: 


Lightroom, Smart Sharp & MultiLUT

But best download all shader packages during install. Load the Wandershade.ini in the ReShade dropdown menu. ENB Ambient Occlusion is enabled so disable the games AO if it isn't already. In SkyrimPrefs. ini under [Display]

bSAOEnable=0

PERFORMANCE

Performance should be pretty good. I have an i9900k and 2080ti and play on 1440p, unlocked at 75FPS. With this ENB and a heavy load order I get 75 FPS in interiors, and anywhere from 75-65 for exteriors. Attention has been paid to disable certain ENB features that offer little visual detail but hog performance. If you are struggling for FPS in some interiors with lots of lights, consider disabling Big Range for ENB Complex Lights in the GUI.

On a side note, if you want to gain performance on any ENB preset for very little visual difference, disable Self-Intersecting under SSAO and Tessellation under the Water category. Thank me later.



ABOUT THE DOF...


This uses a static DOF to blur out the background. Even with Dyndolod, Ultra Trees and grass distance tweaks, Skyrim's LODs still look like ass to me so I prefer to smudge them out. ENB on SSE doesn't have a switch off for loading screens so it will blur loading screens. It won't be to everyone's liking. If that bothers you, you can simply untick EnableDepthOfField in the ENB GUI. Or feel free to copy over your preferred DOF from another ENB.

Thank you to Boris Vorontsov for ENB and the great modders who write shaders for it. 

Some (recommended) mods used in screenshots:


ENB Light
Realistic Water Two SSE
Lanterns of Skyrim II 
Tamrielic Textures SE 1 - Landscapes
Verdant

My other mods:
Windhelm Bridge Tweaks
HAH NPC Overhaul
Requiem - Spellchoices Begone