Skyrim Special Edition

File information

Last updated

Original upload

Created by

Knight Life

Uploaded by

Knight4Life

Virus scan

Safe to use

About this mod

This mod allows you to properly mount any weapon and shield on the Wuuthrad display that's inside Jorrvaskr's main hall. This mod is a light plugin (ESPFE/esl flagged) that can be added or removed at anytime.

Permissions and credits
Changelogs
DESCRIPTION

This is a standalone version of the Wuuthrad display from the This Is Jorrvaskr mod. It is made available for those who just want the display or who wish to use it with another Jorrvaskr mod. With this mod, Wuuthrad will be properly positioned, properly flush, and properly lit in the display. It won't look like it's floating in air. It won't look like it was attached to a weapons plaque or weapons rack that is mounted on top of the Wuuthrad display. Activating the candles by the display will put the display in a lock or unlock position. In the lock position, weapons will be flush in the display but will not be retrievable. The unlock position will accommodate larger weapons and will allow you to retrieve any weapon. While you can put any weapon on the display, some weapons may not be suitable for the display. The optional shield display was designed to hold the Shield of Ysgramor without any clipping issues. This mod is a perfect complement to any Jorrvaskr mod that doesn't already edit the display. This is a light plugin (ESPFE/esl flagged) and will not take up any of the 254 esm/esp slots. It is a clean and stable mod that can be added or removed at anytime.


FEATURES

Spoiler:  
Show
  • Can properly display most weapons and shields (Some items may clip with the frame or bottom of the display and some weapons and shields may clip with each other while on the display. This is unlikely, but possible.)
  • Display can be unlock to accommodate or retrieve weapon
  • Display is properly lit regardless of the lighting mod
  • esl flagged (won't require an extra slot)
  • very lightweight
  • Clean and stable



INSTALLATION AND USAGE

Add the contents of archive to the Data directory manually or with a mod manager. Sort you load order. It is best to load this mod before any mod that edits Jorrvaskr's main hall. Enable the mod and play. If you are adding this midplaythrough, you need to make a "Clean Save" before enabling this mod. If You don't, the weapons and shield displays will not work until you exit and re-enter the cell.


UPDATING

General updating procedure for mods with minor updates (reference additions, but no reference changes):
Make a clean save. Note the load order position of the old mod. Uninstall the old mod. Install the updated mod. Place the updated mod at the same load order position as the old mod. Enable the mod and play.

General updating procedure for mods with major updates (reference changes, switching to esl/ESPFE or compacted mods):
Remove all personal items that are in containers from the mod. Remove all personal items that are in the new areas from the mod. Remove any unique item from the mod from your inventory if possible. Make a clean save. Exit the game. Note the load order position of the old mod. Uninstall the old mod. Start the game without the new mod and make another save. Exit the game. Install the updated mod. Place the updated mod at the same load order position as the old mod. Enable the mod and play.

Remove any weapon currently on the display and use the first method.


UNINSTALLING

Before removing this mod, remove all items from the display. Set the display in the locked position. Make a clean save. Remove the contents that were in the archive manually or with a mod manager.


COMPATIBILITY

The following are compatible unless otherwise stated.

Spoiler:  
Show
  • Better Companions Living
  • Compatible with any Jorrvaskr mod that doesn't edit the display
  • Compatible with all Companions and Companions quests mods
  • DMT's Jorrvaskr Extreme Renovation
  • Houses Shops and Inns SE
  • HS Whiterun - Jorrvaskr
  • JK's Jorrvaskr
  • Jorrvaskr Player Quarters
  • Jorrvaskr Quarters
  • Jorrvaskr Redone
  • Not compatible with other Wuuthrad display mods
  • Not compatible with This Is Jorrvaskr (This Is Jorrvaskr already has this display.)
  • Orlando's Jorrvaskr Living
  • Skyrim AE, Skyrim SE
  • Spaghetti's Faction Halls - Jorrvaskr



NOTES

Click the spoiler tag and read what's below if you're having issues or just want to be smarter.

Spoiler:  
Show

Version 1.1 and later prevents the use of the display until the shards are gone. If you want to use the display while the shards are still there, hop onto the ledge in front of the display. This will put you inside the noncollidable bounding box and allow you to access the display and candles. This mod does not make any edits to the shards. If you use the display while they shards are still there, you may get some clipping.

There are two simple tests to determine if a weapons display is working properly. The first is the iron dagger test. Place an iron dagger in the display and try to retrieve it. If you can't, the position is too far inside the bounds of the display or wall. The second test is the pick ax test. Place the pick ax in the display. If it is upside down or worse, the x, y, or z rotation needs to be adjusted. It's not always the same rotational axis that needs changing. In some cases it also doesn't matter if the angle is an integer or floating point number. In those cases even a properly set up display can fail the woodcutter's axe test. Using the Unofficial Skyrim Special Edition Patch should fix those cases. Another thing to be aware of is that mods that replaces the display meshes, display scripts, or even displays items can cause issues with the displays. This means that mods that replaces the racks, plaques, displays cases, display scripts, shields, and weapons can all possibly cause issues.

If you use the replacer version of Snazzy Furniture and Clutter Overhaul with USSEP, the Shield of Ysgramor can not be placed properly on any shield rack, and the script will get messed up if you try to place it. This only occurs with the Shield of Ysgramor. All other shields will work fine. In regards to the Shield of Ysgramor, USSEP will only work properly with the wrplaqueshield01.nif it comes with. Even the vanilla wrplaqueshield01.nif will not work. When using the replacer version of Snazzy Furniture and Clutter Overhaul with USSEP, choose None for the Weapons Plaques option. When using the Mix-n-Match Plugin versions, place the Shield of Ysgramor only on vanilla shield racks. A workaround is to disable the Snazzy Furniture and Clutter Overhaul mod, place the Shield of Ysgramor, and then re-enable the mod. Remember to first exit and re-enter the cell before interacting with the displays when adding or removing mods.

Save your game after toggling anything, as Skyrim can occasionally crash after something is disabled. This is a Skyrim issue and not a mod issue. If it does crash, it will occur within the first few seconds the player is in range of the cell where the objects were disabled. If it doesn't crash within that time, it will not crash later. This type of crash will not be passed on to your save, so there's no need to worry that your game will crash upon loading the save. This information is precautionary only. While this crash has yet to occur with this mod and is unlikely, it is still possible.

There are a lot of confusion about esl and mod limits, so here is a brief summary.
There are a total of 256 slots in the game. This is the case with Morrowind and Oblivion as well. Of the 256 slots, one is reserved for the ess file. This leaves 255 slots for esm/esp files. 255 is the esm/esp limit, not the mod limit. Some mods do not take up any slots. The five official masters are part of the game and shouldn't be consider mods. Therefore, the esm/esp mod limit is actually 250. It has often been stated that esl and esl flagged esp files do not take up a slot. That is incorrect. Using one or more esl or esl flagged esp file will reduce the 255 esm/esp slot limit to 254.



CHANGE LOG

Spoiler:  
Show

v1.24
Improved Wuuthrad display transition.

v1.22
Adjusted unlocked position of Wuuthrad Display.

v1.21
Removed unneeded persistent flag from shard pieces.

v1.2
Adjusted Wuuthrad Display lighting to light more evenly even when using a dark image space enhancer.

v1.1
Prevents use of the display until the shards are gone

v1
Initial release



CREDITS AND THANKS


Linthar for More Informative Console
LOOT Team for LOOT
MO2 Team for Mod Organizer 2
Nukem for SSE CreationKit Fixes
SKSE Team for Skyrim Script Extender
Wrye Bash Team for Wrye Bash
xEdit team for SSEEdit

Bethesda for the game and Creation Kit


MY MODS

Animated Mounted Casting (allows you to cast one-handed spells while on horseback and to dismiss your horse)
Breezehome Oarrvaskr Fish Aquarium (Adds 2K-4K CC Fishing fish tanks and plaques to Breezehome and Jorrvaskr)
Ebony Armor Male Neck Fix SE (fix for neck gap and neck clipping in the male ebony armor)
Jorrvaskr Holidays (allows you to decorate Jorrvaskr for the holidays)
Jorrvaskr Tavern And Companions NPCs (turns Jorrvaskr into a lively tavern and adds new NPCs to Jorrvaskr)
Jorrvaskr Trapdoor (adds trap doors between the main hall and living quarters)
Jorrvaskr Wuuthrad Display (allows weapons and shields to be mounted on the display)
Karthwasten The Silver Anvil (adds a blacksmith/inn)
Kolskeggr Miner's Hall (adds a blacksmith and more miners)
Kolskeggr Mining Hamlet (a great Kolskeggr settlement overhaul with services)
Morthal Where's Wares (adds a much needed general store)
Morthal Quartermaster (adds a blacksmith to the Guardhouse)
No Grassias (a universal grass mod fix that works well with Landscape Fixes and No Grass In Objects)
SICKM - Skyrim Interface Controller Keyboard Mouse
Skyforge Complete (adds missing blacksmith stations and a blacksmith sign)
SMIM Upper Furniture Fix (2K-4K texture fix for SMIM's mismatched upper furnitures)
This Is Jorrvaskr (a great and customizable Jorrvaskr overhaul, turns Jorrvaskr into an awesome player home)
Whiterun Watchtowers (minor improvements to Western Watchtower and Whitewatch Tower)


PERMISSION

Patches and translations have open permission. You may port Jorrvaskr Wuuthrad Display to Skyrim LE, PlayStation, or Xbox as long as you include this description page in its entirety or a link to it. Only uploads to Nexusmods.com and Bethesda.net are permitted. No support will be provided by the mod author for ports.