Skyrim
0 of 0

File information

Last updated

Original upload

Created by

Project Dragonbreak

Uploaded by

mangaboy111

Virus scan

Safe to use

Tags for this mod

About this mod

This fixes a very dire conflict with Folkstead.esp and Camels.esp. Many knots had to be untangled fixes and improvements to all the base mods in question were also needed before I could make this patch viable. BUT NOW ITS HERE AND IT JUST WORKS! This is for the Gray Cowl of Nocturnal version of the Camels mod.

Requirements
Permissions and credits
Donations
Using my combination of fixes for basically all the mods involved, you can enjoy Folkstead and Camels .esp with out either instantly crashing when getting to the conflict area or having NPCs "float" animation near the ground because there is no Navmesh.

This is for the Gray Cowl of Nocturnal version of Camels.esp. On the mod page for Camels, you can make sure you have the right one by NOT having standalone. It is the top file, and is marked as being v8.0.

Checkout my other patches and fixes:
Folkstead and the Border of Hammerfell 15.2.X
Arthmoor Skyrim Villages and TES Legendary Cities Amol Compatibility 
Nyhus and Immersive Dungeons Compatibility
Arthmoor's Skyrim Villages and Clockwork Compatibility
Legacy of the Dragonborn and TES Legendary Cities Vernimwood Compatibility
Technicolour Alchemy polypore fix
Faction: Pitfighter Fixes
Ahbiilok and Immersive Dungeons Patch
Gray Cowl of Nocturnal VS Folkstead And the Border of Hammerfell
The Gray Cowl of Nocurnal - Finalization Project 
Camels and new animals in Alik'r Desert 8.0 - Finalization Project