Skyrim

File information

Last updated

Original upload

Created by

gg77

Uploaded by

gg77

Virus scan

Safe to use

Tags for this mod

About this mod

With this mod you can ride Hammerfell camels and Dromedaries and pass easily in the Alik'r Desert where new animals await you (snakes, hyenas, scorpions, Addax antelope, bats, Hammerfell horses, desert elephant, ibex, bighorn, vulture, Hammerfell Fowls, Roadrunner)

Requirements
Permissions and credits
Changelogs
Version 8.0 (The Gray Cowl of Nocturnal with The Gray Cowl of Nocturnal Alikr Flora Overhaul and the DLC Dawnguard are required)


With this mod you can ride Bactrian camels and Dromedaries and pass easily in the Alik'r Desert where new animals* await you (snakes, hyenas, scorpions, Addax antelope, bats, Hammerfell horses, desert elephant, ibex, bighorn, vulture, Hammerfell Fowls, Roadrunner)





Will you be able to catch an antelope Addax and tame it (ride it) ... or will you escape the stinger of a scorpion or the bite of a desert snake?

The young elephant follows his father (if he does not move too fast) ... listen to them answer each other with their trumpeting !

*There are many animals that can live in desert or semi desert (or arid) regions:
A Complete List of Desert Animals

WARNING : This mod is a big update of my mod Bactrian camel and Dromedary Mounts. In the 2 camps (Bactrian Camels and Dromedaries) you have now some portals (represented by shields) to easily reach the Alik’r Desert

This mod required as MASTERS Gray Cowl of Nocturnal Alikr Flora Overhaul with The Gray Cowl of Nocturnal (DLC Dawnguard required)



Adds 2 camps with animals (Bactrian Camels, Dromedaries, Young Camel) and 2 Redguards (in Skyrim not in the Alik’r desert).

With this mod there are no more borders, the redguards can enter and leave freely ... the closed doors open finally !



->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<





STANDALONE VERSION 11.2 (DLC Dawnguard required)

Only if you have completed « The Gray Fox Cowl » and deleted it, or if you ONLY want to go to the Alikr Desert.

The DLC Dawnguard is needed.

No Scripts, No Quests, No .ini (with the entry "bBorderRegionsEnabled = 0": now the borders are restored !).

If you have my « Camels and new animals in Alik'r Desert » mod (version 8.0), you also need to delete it.

Entry is now into Whiterun where you will find a portal that will teleport you into Ben Erai (At the Right when entering Whiterun. just follow the ramparts)



->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<


(Basemap by Dreifels)



Bugs or Problems

Conflicts (i think, but not tested) with mods who make use of the border regions or gates (Beyond Skyrim: Bruma, Beyond Reach, Rigmor of Bruma, Rigmor of Cyrodill, Unique Border Gate ...)

Semi compatibilty (mod tested) with The Frontier to Cyrodiil (Fight against the Thalmor II) SSE : conflict with the camp of dromedaries because some buildings there (but no CTD: the dromedaries flee, and the redguard fights the thalmors)

Small problem with my mod Redguard Traders with Mounts and Followers : the patrol with the dromedary now passes through the Alik'r desert ...

The camels cannot walk normally, they can only run (The deer skeleton have movement directly on the skeleton, differently from all the other vanilla skeletons.
If you walking, you reduce his speed and are start to slide !!!)

The Young Camel have sometimes some neighs like a horse. There is also -rarely- a blink bug (The eyelashes act strange when it blinks)

When the camels of the patrol begin to turn, the movements are usually extremely slow.

Possible bug with the patrols (only): the mount start to move forward very quickly, but everything ends up calming down; otherwise let 1 hour pass, or make a fast travel; the other solution is to catch up her - it is sometimes very difficult! - to get its rider down and then talk to him, before letting him go again

Bug possible avec les patrouilles (seulement): la monture commence à avancer très vite, mais tout finit par se calmer; sinon laissez passer 1 heure, ou faites un voyage rapide; l'autre solution est de la rattraper - c'est parfois très difficile! - faites descendre son cavalier puis parlez-lui, avant de le relâcher

If the elephant ends up in Ben Erai, it will not be able to come out (stuck in the door) ... let pass 1 hour !



For the Outfits:

The "Hammerfell Merchant Clothes" female (only) is too bright ...

The "Shawls" are only for the females



You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.

If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:

Type “²” or "`" or "~" key to get into console, and type:

set playeranimalcount to 0

With Amazing Follower Tweaks , or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) in the Data Files when you launch the game

If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel



(Nhskill for "Skyrim Borders Disabled"):

« This mod just disables the borders of Skyrim (in every version) and the borders of every DLC » ("Loads an .ini file with the entry "bBorderRegionsEnabled=0")

« While traveling through the landscape behind the borders, you might fall through the map, because you will come across muddy LOD without Textures and without collision »

« Not compatible with any other mod that changes the BorderRegions entry. Mods changing something at or behind the borders (e.g. landscape, objects ...) are compatible »



->->->->->->->->->->->->->->
<-<-<-<-<-<-<-<-<-<-<-<-<

CREDITS

Mihail for the camel and the dromedary in Hammerfell Imports- Pedlars of Tamriel pt.2 (mihail immersive add-ons- redguard- camel) (with CD PROJEKT RED and LorSakyamuni ; InsanitySorrow), and for the rare birds in Geese and Hammerfell Fowls- Mihail Monsters and Animals (mihail oldrim mod)

Prionace- original dromedary model and textures (released as public domain on Zoo Hispania , initially for mods made for the game Zoo Tycon 2)

Triceraptor Rex and Okeanos- original camel model and textures (released as public domain on Aurora Designs , initially for mods made for the game Zoo Tycon 2)

Tasheni for the outfits in Redguard Fashion - Tasheni Mod Project (with CDProject Red for one headwear model and RavenDier and singlebelong for the shawl), and for the Redguards Saddles and the Hammerfell horses in Tasheni Saddles Redguard Collection

Billyro for Alik'r Dragontail ; Sand Scorpion - A New Sword ;Falchion and Scorpion Scimitar (« Provided that you credit me - feel free to use my mods in your own projects, or port them to Bethesda.net »)

Sepharis for Redguard Noble Armor (« You can retexture/ edit however you want and re-upload on nexus only, with credit to me clearly written somewhere »)

nhskill for Skyrim Borders Disabled (« You are allowed to use the assets in this file without permission as long as you credit me »)

poshspaz for Shield Symbols for Redguard Knightly Orders (« Modders resource for shield symbols »)

Edhildils for the young camel in Edhildils Camel ("This is mostly a modders resource so feel free to add the camel to your mod")

Stroti/Tamira for Strotis Cactus Resource and for the invisible door

mannygt for The Gray Cowl of Nocturnal (« All the assets are free to use now »)

* HOW TO START THE QUEST? *

« You really need to know how to start? Really? Ok... Just steal or pickpocket any item. »


Grensir for his soundtracks

Scott Buckley for his soundtracks

sa547 for Gray Cowl of Nocturnal Alikr Flora Overhaul

Ga-Knomboe Boy for GKB Green Trees

Mihail for Serpents- Mihail Monsters and Animals (mihail oldrim mod) , Enemy Bats - Mihail Monsters and Animals (mihail oldrim mods) , Crocodiles- Mihail Monsters and Animals (mihail immersive add-ons - ESO- reptiles) , Hummingbirds- Mihail Monsters and Animals (mihail immersive add-ons - animals) and for Giant Scorpions - Mihail Monsters and Animals (mihail oldrim mod)

RoboBirdie for the Hyenas, the Ibex, the Elephants, the Bighorn and the Addax in New Creatures ; and for some plants in Landscaping resource

Tamira for the Vulture in Mr Siika Ravens and Vultures

Tamira - Phitt for the fishes in Phitt's Fishtank

BadGremlin for the tropical fishes in BadGremlins Something Fishy (« Yes, you may use the items in your mod »)

elinen for the grass in Hoddminir Flowers

FritzliUeli1 for the sand in Journey To Hammerfell

Dogtown1 for the Shark in the mod Skyrim Monster Mod

ElSte17 for the new shark

Free sounds