Getting Head. You get heads, as in helmets? For all races. Also you can be short.
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Changelogs
Version 2.2.2
Updated with MBINCompiler v5.58.0.2 for NMS Build 138704 (5.58) from 21/02/2025
Version 2.2.1
Full EXML conversion
Version 2.2
Updated with MBINCompiler v5.30.0.2 for NMS Build 137111 (5.50) from 30/01/2025
Version 2.1.2
Updated with MBINCompiler v5.20.0.1 for NMS Build 16151577 - 131597 from 23/10/2024
Anomaly - added 5.20 cursed helmet
Version 2.1.1
Updated with MBINCompiler v5.10.0.1 for NMS Build 15593720 - 128711 from 04/09/2024
Added 5.1 Diving Helmet
Version 2.1.0
Updated with MBINCompiler v5.01.1.1 for NMS Build 15127129 - 126423 (5.01.1) from 23/07/2024
Added 5.0 Vile Brood helmets and armour
Version 2.0.0
Updated with MBINCompiler v4.71.0.1 for NMS Build 14611148 - 123971 from 05/06/2024
Major rewrite and revamp of the mod
Moved helmet application to respective races' head section from presets
Desegregates all race-locked helmets
Improved Short King
Reduced mod editions to 2: Anomaly and Traveller
Version 1.5.1.4
Updated with MBINCompiler v4.70.0.2 for NMS Build 14550997 - 123827 from 30/05/2024
Version 1.5.1.3
Updated with MBINCompiler v4.65.0.4 for NMS Build 14207877 - 121808 (4.65) from 01/05/2024
Version 1.5.1.2
Updated with MBINCompiler v4.65.0.2 for NMS Build 14115213 - 121450 from 19/04/2024
Version 1.5.1.1
Updated with MBINCompiler v4.60.0.1 for NMS Build 13873779 - 120059 (4.62) from 27/03/2024
Version 1.5.1
Updated with MBINCompiler v4.49.0.2 for NMS Build 13407450 - 117178 from 09/02/2024
Classics B - Added Atlas Helmet
Version 1.5.0
Updated with MBINCompiler v4.41.0.1 for NMS Build 12039216 - 110300 from 26/08/2023
AMUMSS Script - added new SHORT_KING option and relevant user input for Gek body type application
Overhauled and optimised AMUMSS script processing, reduced processing time by ~36%
Version 1.4.0
Updated with MBINCompiler v4.30.0.1 for NMS Build 11418664 - 105787 (4.30.1) from 07/06/2023
AMUMSS Script - new "Remove Armour" option using user input
Classics B - Added 2 Constructs Head to all races except Anomaly
Version 1.3.9
Updated with MBINCompiler v4.20.0.1 for NMS Build 10945652 - 102900(4.21) from 07/04/2023
AMUMSS Lua Script - added BACKPACK_SENT as a backpack option
Version 1.3.8.2
AMUMSS Lua script - added CAPE_SEED as default cape replacement
Version 1.3.8.1
AMUMSS Lua script - updated for use with AMUMSS 4.1.1.0 and up, added new helmet IDs from NMS 4.10, minor optimisations, added user input elements
Classics B - Added Solar Helmet to Anomaly
Version 1.3.7.2
AMUMSS lua script - added new cape IDs from NMS Build 9748454 (95272) from 18/10/2022
Version 1.3.7.1
AMUMSS Lua script updated for use with with AMUMSS 4.0.0.5 and up
Version 1.3.7
Moved Hooded Helmet to Classics B
Added Solar Helmet to Classics B
Version 1.3.6.2
AMUMSS script - added new CAPE_FREIGHTER option
Version 1.3.6.1
Updated with MBINCompiler v3.87.0-pre2, accommodating NMS Build 8604170 from 22/04/2022, returns custom colour functions
Version 1.3.6.0A
Updated with MBINCompiler v3.82.0.Pre1
Custom colours currently broken
Added new Hood to Classics
Added CAPE option to AMUMSS lua, enables users to choose which cape to apply
Version 1.3.5
Added Worm head to Fourth A
Version 1.3.4
Updated with MBINCompiler v3.81.0.Pre1
Version 1.3.3
Updated with MBINCompiler 3.62.0 pre1
Version 1.3.2
Updated with MBINCompiler 3.50.0.1
Internal changes to custom colour generation system, now only requires hex colour input
Version 1.3.1
Updated with MBINCompiler 3.37.0 Pre1
Version 1.3
Updated files to MBINcompiler 3.21.0 Pre2
Version 1.2
1.2 "The Beheading":
Updated to 2.0x
Added new Special Helmets and Special Armor for all races
New files:
Classics: includes all existing pre-2.0 Special Helmets
Beheading: includes 6 2.0 Special Helmets each
Version 1.1.4
Updated to 1.77
Added new Special Helmet for all races
Version 1.1.3
Updated to 1.75
Added new Special Helmet for all races
Version 1.1.2
Added back Gek & Vykeen Special Helmet 1 to all races
Added Diving Helmet to add races
HG has gone not as far
Version 1.1
Removed Box head and stuff cos HG literally removed them from the models, have they gone too far?
Version 1.0
Initial release
Getting Head v2 Getting On
Getting Head is a mod that lets the player access the Special Helmets with all races (including Gek and Vykeen versions of Special Helmet 1 and the X.O. Helmet), other than just the Anomaly. In addition, players also get access to two "Box Head" which can be used for swag and increasing Charisma by 1.
You still need to unlock the helmets to be able to apply the heads. Getting Head primarily desegregates race-locked special helmets.
Versions Anomaly
Traveller
How to Use Using the Character Customiser, choose your race of choice, and the custom colours should automatically apply (if not, simply select any preset). All the added helmets should be selectable in the Heads section. Select any preset to apply all custom body parts set by Getting Head. All your previous suit customisations will be overwritten, but that's a sacrifice I'm willing to make. Select Preset 1 of any race to revert to a vanilla body part set.
Remove Armour Piece Option Through customisation using AMUMSS, you can remove the armour piece from all presets (except Preset 1). Note that should you apply any torso pieces in the Character Customiser afterwards, the armour piece will reappear. Therefore, you should use the AMUMSS user input option to choose the torso piece.
Short King - Geo Body Type Option Through customisation using AMUMSS, you can set all presets (except Preset 1) to use the Gek Body Type for all races.
AMUMSS Customisation Many aspects of Getting Head can be customised including:
Mod Edition
Equipped Cape
Equipped Backpack
Equipped Body Part Set
Remove Armour Piece
Equipped Torso (if removing armor piece)
Gek Body Type for all races
Automate AMUMSS script without input prompts The AMUMSS script can be automated without user input by setting AUTORUN to true and setting each default values manually.
MODS WORK IN MULTIPLAYER Since this mod is setup so that it uses vanilla scene nodes, IDs and descriptors, every single helmet is visible to every player, even if they don't have the mod installed.
ALL EXML files are configured to be maximally compatible with other mods and require no merging via AMUMSS This mod edits the following vanilla files: METADATA\GAMESTATE\PLAYERDATA\CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.EXML METADATA\UI\CHARACTERCUSTOMISATIONUIDATA.EXML METADATA\GAMESTATE\PLAYERDATA\CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.EXML METADATA\GAMESTATE\PLAYERDATA\CUSTOMISATIONCOLOURPALETTES.EXML
Special thanks to MortimerKerman for the discovery of customisation part menu implementation.