Perks
- Refine results Found 165 results. 22063 have been filtered out. Currently filtering by: categories. (Clear filters)
-
Much like the Bobbleheads in Fallout 3, the Snow globes in New Vegas will now grant SPECIAL points.
- 4KB
- 596
- --
Much like the Bobbleheads in Fallout 3, the Snow globes in New Vegas will now grant SPECIAL points.
-
Way of the Wasteland Warrior - Melee Perks for Fallout NV
Adds a bunch of melee-weapon-focused perks to Fallout:NV, allowing for much stronger and more varied playstyles for those who want to get up close and personal with their wasteland foes.
- 1.5MB
- 581
- --
Way of the Wasteland Warrior - Melee Perks for Fallout NV
Adds a bunch of melee-weapon-focused perks to Fallout:NV, allowing for much stronger and more varied playstyles for those who want to get up close and personal with their wasteland foes.
-
This is a quick little mod i made to remove any chances that your cover will be blown whilst wearing faction armor.
- 1KB
- 562
- --
This is a quick little mod i made to remove any chances that your cover will be blown whilst wearing faction armor.
-
Adds 2 perks that mark items and hostiles as if you had Rex and Boone as companions. No DLC or mod requirements.
- 1KB
- 427
- --
Adds 2 perks that mark items and hostiles as if you had Rex and Boone as companions. No DLC or mod requirements.
-
Adds the Almost Perfect perk from Fallout 3
-
This mod increases the number of perks you get per level.
-
Sneak up on robots and disable them like vanilla but now you can make them self-destruct and with the second rank you'll be able to reprogram them to follow you!
- 2KB
- 284
- --
Sneak up on robots and disable them like vanilla but now you can make them self-destruct and with the second rank you'll be able to reprogram them to follow you!
-
So apparently the original idea for Burden to Bear made it so medium and heavy armor no longer made you move slower, just made the version ingame do that.
- 1KB
- 262
- --
So apparently the original idea for Burden to Bear made it so medium and heavy armor no longer made you move slower, just made the version ingame do that.
-
Gives ED-E the Light Step Perk, both upgrades, keeps his iconic appearance, fixes a couple bugs.
- 2KB
- 254
- --
Gives ED-E the Light Step Perk, both upgrades, keeps his iconic appearance, fixes a couple bugs.
-
Unlimited intense training perk
Allows you to take the perk how many times you want.
-
Explorer Perk now gives +5% Movement Speed and +4DT, with the option of disabling the free map markers for unexplored locations.
- 0KB
- 249
- --
Explorer Perk now gives +5% Movement Speed and +4DT, with the option of disabling the free map markers for unexplored locations.
-
A minor overhaul of the Meltdown perk, to bring its workings under control and actually work as described. Should be a more interesting option to take for high crit builds.
- 3KB
- 218
- --
A minor overhaul of the Meltdown perk, to bring its workings under control and actually work as described. Should be a more interesting option to take for high crit builds.
-
Adds Traits that do the opposite of what some vanilla Traits do. Now with OWB Traits!
-
Adds 6 new traits available at character creation.
-
This mod adds all appropriate weapons to the Grunt perk.
-
gives Intense Training 30 ranks instead of 10
-
Six Perks Per Level - XFO - E725
Remember that mod that gave you 2 perks per level, the one that ripped off some XFO thing or whatever? Well, I buffed it, so now it gives you 6 PERKS PER LEVEL!Perfect for when you have a lot of extra perks added by mods! Also pretty good for people with low level caps.
- 1KB
- 186
- --
Six Perks Per Level - XFO - E725
Remember that mod that gave you 2 perks per level, the one that ripped off some XFO thing or whatever? Well, I buffed it, so now it gives you 6 PERKS PER LEVEL!Perfect for when you have a lot of extra perks added by mods! Also pretty good for people with low level caps.
-
A conservative revamp of New Vegas' perks. Merges bad perks into other perks to make less bad perks, and changes the requirements of some others. Also makes it so perception actually affects accuracy to a small extent. Includes fixes from YUP.
- 94KB
- 180
- --
A conservative revamp of New Vegas' perks. Merges bad perks into other perks to make less bad perks, and changes the requirements of some others. Also makes it so perception actually affects accuracy to a small extent. Includes fixes from YUP.
-
Adds a few bonuses to the Plasma Spaz Perk to bring it up to the level of Laser Commander, etc. Plasma Spaz now has a small damage boost as well as the vanilla AP reduction effect, and also makes plasma weapons set enemies on fire with unique green flame effects.
- 18KB
- 177
- --
Adds a few bonuses to the Plasma Spaz Perk to bring it up to the level of Laser Commander, etc. Plasma Spaz now has a small damage boost as well as the vanilla AP reduction effect, and also makes plasma weapons set enemies on fire with unique green flame effects.
-
Adds the Gifted trait from Fallout 1 & 2 into New Vegas