Fallout New Vegas

About this mod

MOD DISCONTINUED, check "Animated Ingestibles" mod instead.
Animations for the player and/or NPCs when eating, drinking and using chems ! Also add an optional Empty Bottles System and a Bottled Water system. Three mods in one ! TTW friendly.

Requirements
Permissions and credits
Translations
Changelogs
check the *new* version of the animation module
check the *new* version of the bottled water module
check this alternative to replace the empty things module
or Empty Things (by myself) 


This mod is discontinued. Use it only if you want to try the NPC part.
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REQUIRES :
  • ALL MAJORS DLC
  • NVSE
  • JIP NVSE
  • MCM (if you want to be able to change the settings)
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RECOMMENDED : 
-> bAllowActivateWhileAnimPlays=1 in the .ini file of this mod will allow you to open doors, talk to people and make another cool things while eating/drinking. This is a must have !
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SUPPORTED MODS :
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=> In order to make your own mods compatible, take a look at the 'articles' tab.
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UPDATING : when updating the mod, don't forget to check the MCM. Major features may have been reset.
 
Modules. Each can be enabled or disabled in the MCM :
ANIMATED DRINKS, FOOD AND CHEMS
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EMPTY THINGS
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BOTTLED WATER 
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GENERAL
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End note : the number of animation being played in a row is limited to 16. After that item won't play animation but still give you an empty bottle.

FOR MODDERS :
You can easily pause or stop my mod's animation when needed :
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Credits bluebellfairy for animations and animated objects (Animated Food for Fallout 3 & Animated Chems for NV)
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Without these, no mod...
| FLipdeezy for animation and animated objects tweaks and upgrades
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Thanks :
coolaid4852, orlando1969 & Asterra for their constructive comments
akanelove for helping me to fix bugs :)
PushTheWinButtonSolarTails for their "waters" mods whose scripts helped me to set up the "water in a bottle" part of my mod
Pelinor for the wonderful MCM  system