
OperatorJack
-
Endorsements given415
-
Profile views16,499
-
Topics2
-
Posts312
-
Kudos107
User information
Status
premiumReal name
JackCountry

-
Sa'Virr the traveling bladesmith
Sa'Virr, the greatest bladesmith Nirn ever knew. You can find him at the Strider Port in Khuul.
- 14KB
- 26
- --
Sa'Virr the traveling bladesmith
Sa'Virr, the greatest bladesmith Nirn ever knew. You can find him at the Strider Port in Khuul.
-
Adds 2 new weapons into the game world: the Akaviri Tachi and Kodachi. Each has 4 color variants for a total of 8 new weapons.
- 2.4MB
- 13
- --
Adds 2 new weapons into the game world: the Akaviri Tachi and Kodachi. Each has 4 color variants for a total of 8 new weapons.
-
Explore the Eye of Ariisiss, a beautiful ancient ruin, and claim it as your home.
-
This mod overhauls Drethan Ancestral Tomb, transforming it into a much larger location that can be used as a player home after completing the quest, "The Weary Vampire."
- 14KB
- 67
- --
This mod overhauls Drethan Ancestral Tomb, transforming it into a much larger location that can be used as a player home after completing the quest, "The Weary Vampire."
-
Adds a 4th statistic bar to the player HUD, representing current encumbrance.
-
Significantly expands on how blight diseases work, adding new mechanics, interactions, and visuals.
- 83KB
- 129
- --
Significantly expands on how blight diseases work, adding new mechanics, interactions, and visuals.
-
Adds Wands to Morrowind. Fully functional wands enchanted as normal, cast-on-strike weapons. Staves also can shoot projectiles now, too!
- 166KB
- 73
- --
Adds Wands to Morrowind. Fully functional wands enchanted as normal, cast-on-strike weapons. Staves also can shoot projectiles now, too!
-
Obtain a spell to teleport to the Astral Pocket, a small pocket realm that a Telvanni wizard has found himself lost in.
- 16KB
- 91
- --
Obtain a spell to teleport to the Astral Pocket, a small pocket realm that a Telvanni wizard has found himself lost in.
-
This mod adds reflection mechanics to the Reflect, Shield, Fire Shield, Shock Shield, and Frost Shield magic effects for both the Player and NPCs.
- 4KB
- 113
- --
This mod adds reflection mechanics to the Reflect, Shield, Fire Shield, Shock Shield, and Frost Shield magic effects for both the Player and NPCs.
-
This mod adds new controls for swimming and levitating. Use the jump key to float upwards, and the sneak key to sink downwards.
- 2KB
- 161
- --
This mod adds new controls for swimming and levitating. Use the jump key to float upwards, and the sneak key to sink downwards.
-
Adds a few new, simple, combat mechanics to improve combat variety: combat scavenging for NPCs, disarming (and being disarmed), as well as bystanders that will sometimes flee or assist in some situations.
- 7KB
- 52
- --
Adds a few new, simple, combat mechanics to improve combat variety: combat scavenging for NPCs, disarming (and being disarmed), as well as bystanders that will sometimes flee or assist in some situations.
-
Once again delve into the depths of Arkngthand to find a Dwemer Teleportation Box, a tool that teleports you to the closest Dwemer ruin when equipped.
- 543KB
- 33
- --
Once again delve into the depths of Arkngthand to find a Dwemer Teleportation Box, a tool that teleports you to the closest Dwemer ruin when equipped.
-
Tarhiel has long dreamed of reaching the sun. Save him from his perilous experiments with the Scrolls of Icarian Flight to go on a quest to unlock a completely new kind of levitation magic: flotation.
- 8KB
- 35
- --
Tarhiel has long dreamed of reaching the sun. Save him from his perilous experiments with the Scrolls of Icarian Flight to go on a quest to unlock a completely new kind of levitation magic: flotation.
-
Channel your inner Thief and douse light sources with your bow, crossbow, or thrown weapons.
- 2KB
- 95
- --
Channel your inner Thief and douse light sources with your bow, crossbow, or thrown weapons.
-
Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. Unique miscast effects for every vanilla magic effect.
- 9KB
- 157
- --
Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. Unique miscast effects for every vanilla magic effect.
-
Visit an old but familiar face to embark on a quest to discover an ancient enchanting tool, created by Galerion the Mystic, and unlock an entirely new enchanting mechanic.
- 2.0MB
- 71
- --
Visit an old but familiar face to embark on a quest to discover an ancient enchanting tool, created by Galerion the Mystic, and unlock an entirely new enchanting mechanic.
-
All spells have a circinate assigned based on the casting cost of the spell, similarly to TES: Arena. This is purely visual and does not affect spells or casting mechanics.
- 1KB
- 25
- --
All spells have a circinate assigned based on the casting cost of the spell, similarly to TES: Arena. This is purely visual and does not affect spells or casting mechanics.
-
Alters Caius Cosades' home in Balmora to be slightly bigger, have a second floor, have a private patio, and have a spare room for the player to live in if they decided to help Caius by joining the Blades.
- 24KB
- 24
- --
Alters Caius Cosades' home in Balmora to be slightly bigger, have a second floor, have a private patio, and have a spare room for the player to live in if they decided to help Caius by joining the Blades.
-
This mod delevels all levelled lists. similarly to Abot's Deleveler, but this mod works automatically and requires no maintenance.
- 2KB
- 92
- --
This mod delevels all levelled lists. similarly to Abot's Deleveler, but this mod works automatically and requires no maintenance.
-
Adds an MCM menu to apply a percentage modifier to all movement speeds, for all actors.