Refine results Found 121 results. 5060 have been filtered out. Currently filtering by: tags. (Clear filters)
Refine by categoryClear selection
  • Morrowind
Search parameters

Language
AttributesClear selection
Refine with tags(separate with spaces)

You can filter your search by including or excluding tags. To add tags, simply start typing the tag you're after. Separate new tags with spaces.

Tags must include
Tags must not include
Filter by:
File size
Downloads
Endorsements
  • Tamriel Rebuilt

    Tamriel Rebuilt

    Last Update: 17 Sep 2018
    Author: Tamriel Rebuilt Team

    Tamriel Rebuilt is a large fan project for The Elder Scrolls III: Morrowind which aims to add the mainland of Morrowind Province to the game.

    • 59.2MB
    • 8.7k
    • 276.2k

    Tamriel Rebuilt

    Last Update: 17 Sep 2018

    Tamriel Rebuilt is a large fan project for The Elder Scrolls III: Morrowind which aims to add the mainland of Morrowind Province to the game.

  • Morrowind Comes Alive

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus
    Uploader: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

    • 19.8MB
    • 7.2k
    • 246.0k

    Morrowind Comes Alive

    Last Update: 07 Nov 2015
    Author: Neoptolemus

    Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

  • Epic Balmora

    Epic Balmora

    Last Update: 23 Feb 2014
    Author: Mikeandike
    Uploader: mikeandike

    Experience a richer, larger and socio-economically diverse Balmora without sacrificing any of the game's original content.

    • 211KB
    • 1.2k
    • 26.1k

    Epic Balmora

    Last Update: 23 Feb 2014
    Author: mikeandike

    Experience a richer, larger and socio-economically diverse Balmora without sacrificing any of the game's original content.

  • More Detailed Places

    More Detailed Places

    Last Update: 28 Jun 2016
    Author: MDP Team
    Uploader: zaldiir

    More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience.It also refines the terrain and texturing in some places to achieve

    • 1.8MB
    • 975
    • 25.5k

    More Detailed Places

    Last Update: 28 Jun 2016
    Author: zaldiir

    More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience.It also refines the terrain and texturing in some places to achieve

  • Ships of the Imperial Navy

    Ships of the Imperial Navy

    Last Update: 29 Apr 2012
    Author: Neoptolemus
    Uploader: Neoptolemus

    This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongle, and a much larger galleon by Cyborg. Requires Bloo

    • 272KB
    • 644
    • 11.8k

    Ships of the Imperial Navy

    Last Update: 29 Apr 2012
    Author: Neoptolemus

    This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongle, and a much larger galleon by Cyborg. Requires Bloo

  • Mountainous Red Mountain

    Mountainous Red Mountain

    Last Update: 07 May 2012
    Author: Piratelord
    Uploader: piratelordx

    Increases the height of Red Mountain to almost 1.6 times original height and gives the landscape a more spikey volcanic fantasy look.

    • 5.8MB
    • 580
    • 12.5k

    Mountainous Red Mountain

    Last Update: 07 May 2012
    Author: piratelordx

    Increases the height of Red Mountain to almost 1.6 times original height and gives the landscape a more spikey volcanic fantasy look.

  • Telvanni Bump Maps

    Telvanni Bump Maps

    Last Update: 24 Nov 2013
    Author: Biont
    Uploader: Kanalhuhn

    Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors

    • 12.9MB
    • 509
    • 19.0k

    Telvanni Bump Maps

    Last Update: 24 Nov 2013
    Author: Kanalhuhn

    Replaces the Telvanni exteriors and interiors with high-quality textures and bump maps. The bump-enabled meshes that go with them contain a number of smoothed versions from various authors

  • Full Dwemer Retexture

    Full Dwemer Retexture

    Last Update: 01 May 2016
    Author: Tyddy
    Uploader: Tyddy

    Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.

    • 159.9MB
    • 455
    • 21.3k

    Full Dwemer Retexture

    Last Update: 01 May 2016
    Author: Tyddy

    Full retexture of dwemeri set - architecture, armor and weapon, robots, including content from Tribunal Expansion, in lore-friendly vanilla-like style.

  • Imperial Houses and Forts Retexture - Ordo Arkitektora

    Imperial Houses and Forts Retexture - Ordo Arkitektora

    Last Update: 29 Nov 2015
    Author: Tyddy
    Uploader: Tyddy

    Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.

    • 21.5MB
    • 450
    • 24.9k

    Imperial Houses and Forts Retexture - Ordo Arkitektora

    Last Update: 29 Nov 2015
    Author: Tyddy

    Full HQ and vanilla style retexture for houses and castles of imperial colonists in Vvardenfell.

  • Tamriel Rebuilt Telvannis Beta v2

    Tamriel Rebuilt Telvannis Beta v2

    Last Update: 25 Mar 2008
    Author: the Tamriel Rebuilt Team
    Uploader: TR_theviking

    This was the mod of Map 1: Telvannis, the first part of Tamriel Rebuilt's Morrowind Province mod. A large mod, it adds great amounts of content to the game, including: -Over 500 exterior cells -Over 400 interior cells -Over 6500 dialogue entries -Over 950 NPCs -Over 25 new creatures

    • 54.7MB
    • 395
    • 15.1k

    Tamriel Rebuilt Telvannis Beta v2

    Last Update: 25 Mar 2008
    Author: TR_theviking

    This was the mod of Map 1: Telvannis, the first part of Tamriel Rebuilt's Morrowind Province mod. A large mod, it adds great amounts of content to the game, including: -Over 500 exterior cells -Over 400 interior cells -Over 6500 dialogue entries -Over 950 NPCs -Over 25 new creatures

  • RR Mod Series - Telvanni Lighthouse Tel Vos

    RR Mod Series - Telvanni Lighthouse Tel Vos

    Last Update: 01 Jan 2016
    Author: Resdayn Revival Team
    Uploader: Colt17

    This mod adds a Telvanni style Lighthouse not far from Tel Vos and Tel Mora.

    • 998KB
    • 295
    • 6.8k

    RR Mod Series - Telvanni Lighthouse Tel Vos

    Last Update: 01 Jan 2016
    Author: Colt17

    This mod adds a Telvanni style Lighthouse not far from Tel Vos and Tel Mora.

  • Skyrim_Home_Of_The_Nords

    Skyrim_Home_Of_The_Nords

    Last Update: 01 May 2017
    Author: SHOTN
    Uploader: ProjectTamriel

    Beyond the edge of the Vorndgad Forest, where the trees thin out and the Karth River’s source can be seen, lies Karthwasten, the most sprawling and prosperous city in The Reach. Conquered in a bloody siege decades ago, the peace between native Redguards and conquering Nords has been an uneasy one; something not helped by the actions of the impetu

    • 6.0MB
    • 294
    • 7.8k

    Skyrim_Home_Of_The_Nords

    Last Update: 01 May 2017

    Beyond the edge of the Vorndgad Forest, where the trees thin out and the Karth River’s source can be seen, lies Karthwasten, the most sprawling and prosperous city in The Reach. Conquered in a bloody siege decades ago, the peace between native Redguards and conquering Nords has been an uneasy one; something not helped by the actions of the impetu

  • Deus Ex Machina - A Steampunkyish Mod

    Deus Ex Machina - A Steampunkyish Mod

    Last Update: 27 May 2012
    Author: Trainwiz
    Uploader: trainwiz

    A steampunk quest mod with 70+ quests, trains, robotics, and an entire new land to explore.

    • 81.8MB
    • 292
    • 7.9k

    Deus Ex Machina - A Steampunkyish Mod

    Last Update: 27 May 2012
    Author: trainwiz

    A steampunk quest mod with 70+ quests, trains, robotics, and an entire new land to explore.

  • The Sable Dragon

    The Sable Dragon

    Last Update: 20 Mar 2015
    Author: Pluto28
    Uploader: pluto28

    Adventure and Exploration, with more than 13 new Miscellaneous Quests across Vvardenfell.

    • 80.4MB
    • 280
    • 4.8k

    The Sable Dragon

    Last Update: 20 Mar 2015
    Author: pluto28

    Adventure and Exploration, with more than 13 new Miscellaneous Quests across Vvardenfell.

  • Province Cyrodiil

    Province Cyrodiil

    Last Update: 22 Aug 2018
    Author: ProvinceCyrodiil
    Uploader: ProjectTamriel

    Set almost exactly between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.

    • 6.2MB
    • 272
    • 7.4k

    Province Cyrodiil

    Last Update: 22 Aug 2018

    Set almost exactly between the great ports of Cyrodiil, Hammerfell, Valenwood and Summerset, the isle of Stirk offers a safe harbor to the many trade ships that sail on the wide Abecean Sea. Though poor and provincial compared to the mighty cities of Cyrodiil, the island thrives on passing trade and the rich fishing grounds that surround it.

  • Better Landscapes - Stonewood Pass

    Better Landscapes - Stonewood Pass

    Last Update: 11 Aug 2014
    Author: Mag1cWind0w - Melchior Dahrk
    Uploader: Mag1cWind0w

    First part of an ongoing landscapes-related series. Stonewood Pass completely redesign the area between north of Balmora to south of Caldera by a narrow rocky mountainous pass. Due to the geological activity of the surrounding region, sloped natural formations, streams and crevices compose the path linking the two distinct towns.

    • 12.9MB
    • 264
    • 4.4k

    Better Landscapes - Stonewood Pass

    Last Update: 11 Aug 2014
    Author: Mag1cWind0w

    First part of an ongoing landscapes-related series. Stonewood Pass completely redesign the area between north of Balmora to south of Caldera by a narrow rocky mountainous pass. Due to the geological activity of the surrounding region, sloped natural formations, streams and crevices compose the path linking the two distinct towns.

  • RR Mod Series - Morrowind Statues Replacer

    RR Mod Series - Morrowind Statues Replacer

    Last Update: 21 Mar 2015
    Author: Morrowind Community and Resdayn Revival Team
    Uploader: Colt17

    Pluginless replacer for different Morrowind statues

    • 9.4MB
    • 255
    • 5.4k

    RR Mod Series - Morrowind Statues Replacer

    Last Update: 21 Mar 2015
    Author: Colt17

    Pluginless replacer for different Morrowind statues

  • Lyithdonea - The Azurian Isles ALPHA

    Lyithdonea - The Azurian Isles ALPHA

    Last Update: 11 Jul 2017
    Author: Melchior Dahrk
    Uploader: MelchiorDahrk

    Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the

    • 459.9MB
    • 254
    • 4.8k

    Lyithdonea - The Azurian Isles ALPHA

    Last Update: 11 Jul 2017

    Lyithdonea: The Azurian Isles is a landmass mod for Morrowind featuring a tropical paradise between Tamriel and Akavir. The mod has a strong influence from the Daedric Lord Azura with dusk and dawn themes and Azura being the focus of religion in the region. Explore a detailed new landmass, discover strange creatures, battle pirates, immerse in the

  • RR Mod Series - Telvanni Lighthouse Tel Branora

    RR Mod Series - Telvanni Lighthouse Tel Branora

    Last Update: 12 Aug 2016
    Author: Resdayn Revival Team
    Uploader: Colt17

    This mod adds a Telvanni style Lighthouse to Tel Branora.

    • 708KB
    • 213
    • 2.7k

    RR Mod Series - Telvanni Lighthouse Tel Branora

    Last Update: 12 Aug 2016
    Author: Colt17

    This mod adds a Telvanni style Lighthouse to Tel Branora.

  • Kilcunda's Balmora

    Kilcunda's Balmora

    Last Update: 12 Mar 2016
    Author: Kilcunda
    Uploader: Kilcunda

    A relatively subtle Balmora overhaul. More detailed canal, city streets, entrances, surrounding landscape and more.

    • 6.1MB
    • 203
    • 3.3k

    Kilcunda's Balmora

    Last Update: 12 Mar 2016
    Author: Kilcunda

    A relatively subtle Balmora overhaul. More detailed canal, city streets, entrances, surrounding landscape and more.

Top