Makes the eastern part of Azuras Coast rockier, with Zafirbel Bay getting its own unique parasol mushroom variant.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
A credit and link back is all I ask. Go nuts, build on it, mash it, carve bits off for your own use.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
Ash Chirps Compatability
Summary
This started as just being a Zafirbel Bay overhaul, originally called Zafirbel Crater, but expanded too far south. Zafirbel Bay is now ringed in with harsh rock formations and steep cliffs, with its own unique strain of tall clustered Emperor Parasol Mushrooms.
The mountains continue south beyond Holamayan and the Shrine of Azura, and grow gradually less dense until ending at Tel Branora and the sea.
Compatability
Makes no landscape edits, only additions. Does not touch Sadrith Mora, Tel Branora, Tel Fyr, or Tel Aruhn for maximum compatibility including BCOM.