Morrowind

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Markond

Uploaded by

Damius

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15 comments

  1. Warforyou
    Warforyou
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    Thank you for the mod! I have to report a single rock clipping into the shipwreck near Vivec. Is it possible to have it moved a bit?
    1. Damius
      Damius
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      could I get a cell reference with ORI console command? There shouldn't be anything even vaguely near vivec.
    2. Warforyou
      Warforyou
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      I mean the shipwreck near the Temple canton. It comes from OAAB Shipwrecks. 
    3. Damius
      Damius
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      Theres no conflict between the two as best as I can see. I don't go anywhere near Vivec, this only touches east coast.
    4. Warforyou
      Warforyou
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      oh, I'm very sorry, then, I guess, it's their fault then
  2. zsouza13
    zsouza13
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    Can the update be installed mid game? What did it change? Ty
    1. Damius
      Damius
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      No update to the main file, just an optional version for Marble Zafirbel compatibility that has conflicting cells removed. In general there is no completely safe way to change any mod once the game is started, you always take a risk.
  3. FilthyPeasant15
    FilthyPeasant15
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    This is absolutely beautiful. Azura's Coast was already pretty, but this is something else entirely. Would there be any chance of compatibility patches for The Vanishing Ash-chirps by tewlwolow and Vassamsi Island by Zzarcon?

    Thank you for all your mods, they're fantastic. 
    1. Damius
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      Zzarcons Vassamsi isle got expanded to become their Marbled Zafirbel Bay, which is in theory not compatible. I could make a version with just the isle from their first mod cleared but its might be slightly redundant.
      I've not tried Ash Chirps but thought it was set entirely in the grazelands? If it does cross into Azuras Coast i can probably move a few things around.
    2. FilthyPeasant15
      FilthyPeasant15
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      Was just about to put down the location of the dungeon that was covered in a new post when I noticed that there'd already been an update. Works perfectly now. Thanks so much, and sorry for the slowness to respond on my part. 
    3. Damius
      Damius
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      I have two modes when it comes to modding: 'so motivated its already done' and 'eventually, maybe, probably'. You got lucky.
  4. CoffeeBeard0
    CoffeeBeard0
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    Excellent, more unique-efying! :D
  5. DetailDevil
    DetailDevil
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    I absolutely love this and it seems to be mostly compatible with "Marbled Zafirbel Bay", except his small island. I might patch that.
    1. Damius
      Damius
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      That really surprises me, I figured with both mods doing the same thing in the same place there was no way they'd fit together.
  6. kraniasorestis
    kraniasorestis
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    • 11 kudos
    Thanks for this! It was much needed imo. Great work! Your mods are all awesome. Keep it up.