Morrowind
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VitruvianGuar

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VitruvianGuar

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About this mod

MWSE-lua mod that allows ghost and other incorporeal creatures to pass through closed doors

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Description

Isn't it weird that ghosts have to open doors to pass through? That a locked door is an impassable obstacle for them? Aren't they supposed to be incorporeal?
Now they are free to travel through solid objects as they are supposed to be.
You may edit what creatures or npcs are considered ghosts via MCM menu.

My other gameplay mods

Buying Game - trade system and mercantile skill overhaul.
Silver Tongue - improves gameplay and UI for Speechcraft.
Locks and Traps Detection - makes Security Skill more interesting and important
Sneaky Strike - makes daggers more usefull for sneak attacks than longswords
Alchemical Knowledge - improves alchemy UI and gameplay
Nimble Armor - makes armor affect your chance to evade attacks
Class Starting Spells - gives personalized spells for all classes
Class Skill Limit - restricts your development outside chosen class
Borrowed Time - fixes death from fortify health effect, making spells and potions with it much more usefull