Mods
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Fully unlocked, MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. Supports vanilla savegames and mech mods.
- 287.0MB
- 5.3k
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Fully unlocked, MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. Supports vanilla savegames and mech mods.
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Coyotes Mission Pack And Mission Overhaul
Adds new procedural mission types into the game and way more content.
- 497.6MB
- 4.6k
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Coyotes Mission Pack And Mission Overhaul
Adds new procedural mission types into the game and way more content.
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Clan Invasion Mod (DLC6 Updated) (Beta) (YAML Required)
DLC6 updated!! YAML is now REQUIRED!! This is an early alpha build of our rather extensive Pirate campaign currently in development. There's a ton of weapons, equipment and mechs added with this mod. There will be bugs and errors, To report an error please join our discord and let us know in the bug report channelhttps://discord.gg/Whcu2JAE9d
- 2.0GB
- 1.5k
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Clan Invasion Mod (DLC6 Updated) (Beta) (YAML Required)
DLC6 updated!! YAML is now REQUIRED!! This is an early alpha build of our rather extensive Pirate campaign currently in development. There's a ton of weapons, equipment and mechs added with this mod. There will be bugs and errors, To report an error please join our discord and let us know in the bug report channelhttps://discord.gg/Whcu2JAE9d
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Increased Load out options (hardpoints)
Any weapon in any Slot of the same type. NO SLOT EDITS = NO CONFLICTS. 99.9% CONFLICT FREE *** Read description for more info***
- 16KB
- 1.5k
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Increased Load out options (hardpoints)
Any weapon in any Slot of the same type. NO SLOT EDITS = NO CONFLICTS. 99.9% CONFLICT FREE *** Read description for more info***
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This mod increases the velocities of Autocannons, PPCs, Gauss Rifles, and LRMs to more accurately represent real-world weapon velocities.
- 363KB
- 1.3k
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This mod increases the velocities of Autocannons, PPCs, Gauss Rifles, and LRMs to more accurately represent real-world weapon velocities.
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Expands the hard point customization of mechs.Book Restrictions:Small slots can hold Small & Med.Medium slots can hold Small, Med, & LargeLarge Slots can hold Small, Medium, & Large weapons.MWO = No Size Restrictions:all slots hold any size of the same type. Ballistic, Energy, Missile.<
- 30KB
- 822
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Expands the hard point customization of mechs.Book Restrictions:Small slots can hold Small & Med.Medium slots can hold Small, Med, & LargeLarge Slots can hold Small, Medium, & Large weapons.MWO = No Size Restrictions:all slots hold any size of the same type. Ballistic, Energy, Missile.<
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vonHUD - Complete HUD Overhaul and Battlegrid Updates
This Mod is now a complete HUD Overhaul with Neon Looks, Color Change, and advanced Effects. It also adds a hexagonal battle grid on the Battlegrid, integrates the biome color.
- 5.2MB
- 741
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vonHUD - Complete HUD Overhaul and Battlegrid Updates
This Mod is now a complete HUD Overhaul with Neon Looks, Color Change, and advanced Effects. It also adds a hexagonal battle grid on the Battlegrid, integrates the biome color.
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This mod makes Mech salvage chance follow lore, so that if a mech was headshot you could almost always salvage it.If you legged a mech there was a good chance that you would get it as salvage. cored mechs are rarely salvageable, unless you got a lucky hit on the gyro. & critical reactor failures mean 0% chance of salvaging the Mech.
- 40KB
- 732
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This mod makes Mech salvage chance follow lore, so that if a mech was headshot you could almost always salvage it.If you legged a mech there was a good chance that you would get it as salvage. cored mechs are rarely salvageable, unless you got a lucky hit on the gyro. & critical reactor failures mean 0% chance of salvaging the Mech.
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Lore Style 1 Day Armor Repairs
**Updated for Heros of the inner Sphere DLC**Hi Guys, I created this mod because, from what I have read in the books they where almost always able to get the armour patched up in a single day of hard work, even in adverse conditions in some cases, and we should be able to as well.
- 15KB
- 547
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Lore Style 1 Day Armor Repairs
**Updated for Heros of the inner Sphere DLC**Hi Guys, I created this mod because, from what I have read in the books they where almost always able to get the armour patched up in a single day of hard work, even in adverse conditions in some cases, and we should be able to as well.
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This mod Expands the Interior of the Leopard Dropship, adding in new Facilities and Rooms allowing for Players to explore their Dropship Fully.
- 78.3MB
- 483
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This mod Expands the Interior of the Leopard Dropship, adding in new Facilities and Rooms allowing for Players to explore their Dropship Fully.
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Greatly expands options for missions generation.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
- 85KB
- 459
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Greatly expands options for missions generation.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
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Mechcommander: Mercenaries mod converts the gameplay experience of Mechwarrior 5 into a real-time strategy game.
- 1.6MB
- 270
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Mechcommander: Mercenaries mod converts the gameplay experience of Mechwarrior 5 into a real-time strategy game.
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Bringing in a series of new, not-so-lore friendly, totally (un)balanced weapons as a part of the Yet Another series of mods.
- 15.0MB
- 170
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Bringing in a series of new, not-so-lore friendly, totally (un)balanced weapons as a part of the Yet Another series of mods.
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This mod is part of an overhaul to MW5 that I was working on, it makes Jump Jets a little more viable, because by default they are not worth the weight that they take on the mech. this gives the player a slight incentive to actually use them.
- 17KB
- 168
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This mod is part of an overhaul to MW5 that I was working on, it makes Jump Jets a little more viable, because by default they are not worth the weight that they take on the mech. this gives the player a slight incentive to actually use them.
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A comprehensive rebalance of all MW5's combat balance, new 'mech design system, overhaul of campaign balance and structure, and more.
- 57.6MB
- 161
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A comprehensive rebalance of all MW5's combat balance, new 'mech design system, overhaul of campaign balance and structure, and more.
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Yet Another Revamped Weapon (YARW)
Yet Another Revamped Weapon includes all of the weapons featured in YAW + YAWC in addition to many more new weapons. All of the weapons have been balanced around the philosophy of "if every weapon is powerful, it's balanced" which should encourage more build variety and playstyles. Massive thanks to cszolee79 for releasing the YAW source files!
- 6.3MB
- 156
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Yet Another Revamped Weapon (YARW)
Yet Another Revamped Weapon includes all of the weapons featured in YAW + YAWC in addition to many more new weapons. All of the weapons have been balanced around the philosophy of "if every weapon is powerful, it's balanced" which should encourage more build variety and playstyles. Massive thanks to cszolee79 for releasing the YAW source files!
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Brutal Weapons - Damage and Velocity
This mod was created as part of an overhaul to the game pace & Battlemech speeds, weapon damage/balance, & difficulty that I was working on, to recreate the powerful feel of the weapons as described in the novel, & to give weapons more realistic velocities.** Updated for "Heroes of The Inner Sphere DLC" **
- 246KB
- 139
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Brutal Weapons - Damage and Velocity
This mod was created as part of an overhaul to the game pace & Battlemech speeds, weapon damage/balance, & difficulty that I was working on, to recreate the powerful feel of the weapons as described in the novel, & to give weapons more realistic velocities.** Updated for "Heroes of The Inner Sphere DLC" **
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Added Crucis Pattern
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Yet Another Revamped Quirks and Equipment
Completely revamps a large portion of the mech quirks and adds a bunch of new ones to vanilla as well as most other mech mods. Individual mech variants now have a specific faction quirk that were made from the ground up. This mod also goes through and adjusts/overhauls the various equipment featured in YAML and YAEC.
- 264KB
- 121
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Yet Another Revamped Quirks and Equipment
Completely revamps a large portion of the mech quirks and adds a bunch of new ones to vanilla as well as most other mech mods. Individual mech variants now have a specific faction quirk that were made from the ground up. This mod also goes through and adjusts/overhauls the various equipment featured in YAML and YAEC.
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Introduces my personally created fan mech Arthur to Mechwarrior 5 Instant Action and Campaign/Career modes.
- 146.2MB
- 102
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Introduces my personally created fan mech Arthur to Mechwarrior 5 Instant Action and Campaign/Career modes.