Miscellaneous
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Community driven package that enables increased compatibility between mods
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A mod that allows configuring options for my other mods, because MW5 modding.
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Removes the JumpShip animation that plays every single time when you travel.
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Attempts to correct optimization issues found in PGI's mesh files, to produce a smoother, better-performing experience in MW5.
- 649.0MB
- 1.1k
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Attempts to correct optimization issues found in PGI's mesh files, to produce a smoother, better-performing experience in MW5.
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Allows you to change your mercenary company's name and logo
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Multiplayer Co-Op Permissions Update
**NEW VERSION 2-3-23**This Mod Enables all of the Main Screen top Row buttons for Multiplayer Clients - when given permissions1) After giving a Co-Op Player permissions all Main Screen Buttons across the top become usable2) Adds Dynamic Home Screen buttons for MP Client with Permissions
- 943KB
- 394
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Multiplayer Co-Op Permissions Update
**NEW VERSION 2-3-23**This Mod Enables all of the Main Screen top Row buttons for Multiplayer Clients - when given permissions1) After giving a Co-Op Player permissions all Main Screen Buttons across the top become usable2) Adds Dynamic Home Screen buttons for MP Client with Permissions
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Updated Skip Jumpship Animation
With the release of the new dlc, i was having issues with the original Remove jumpship animation by cszolee79. i was having crashes with it so i made my own.
- 14KB
- 364
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Updated Skip Jumpship Animation
With the release of the new dlc, i was having issues with the original Remove jumpship animation by cszolee79. i was having crashes with it so i made my own.
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Increases the maximum level cap from the HOTIS DLC. Level Cap is now level 30 (was 15), which requires 4.6M XP to reach. You receive progressively more Salvage Shares and Salvage Points for each additional rank. Added 15 new Career/Campaign Rank names, interspersed them with the original 15 Ranks. How far can you get?
- 22KB
- 316
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Increases the maximum level cap from the HOTIS DLC. Level Cap is now level 30 (was 15), which requires 4.6M XP to reach. You receive progressively more Salvage Shares and Salvage Points for each additional rank. Added 15 new Career/Campaign Rank names, interspersed them with the original 15 Ranks. How far can you get?
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Last Man Standing Rewards - Get BJ and Pilot Rook
After saving Freeman you are also rewarded with the Blackjack from the mission as well as custom pilot PFC Adil Said - call-sign "Rook". The skill cap of both pilots is raised to the max of 60.
- 19KB
- 268
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Last Man Standing Rewards - Get BJ and Pilot Rook
After saving Freeman you are also rewarded with the Blackjack from the mission as well as custom pilot PFC Adil Said - call-sign "Rook". The skill cap of both pilots is raised to the max of 60.
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Miserly provides discounts on extraneous C-bill expenditures (Upkeep, Travel, and Upgrades) so that you can focus on enjoying the game.
- 56KB
- 205
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Miserly provides discounts on extraneous C-bill expenditures (Upkeep, Travel, and Upgrades) so that you can focus on enjoying the game.
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UPDATE: The issue has been fixed with the latest patch and this mod is now unnecessary/deprecated.Old Description: Mod that fixes a bug where equipping an item in the mech lab causes the item count in your inventory to reset to 0.This mod will be deprecated once PGI patches a fix to the issue.
- 274KB
- 174
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UPDATE: The issue has been fixed with the latest patch and this mod is now unnecessary/deprecated.Old Description: Mod that fixes a bug where equipping an item in the mech lab causes the item count in your inventory to reset to 0.This mod will be deprecated once PGI patches a fix to the issue.
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Double Heat Sink baseCoolingRate Fix
Corrects the base cooling rate for mechs with double heat sinks
- 224KB
- 163
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Double Heat Sink baseCoolingRate Fix
Corrects the base cooling rate for mechs with double heat sinks
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A set of heat sinks, tonnage adjusters, MASC gyros, ECM, and Beagle Probes for the heavily inebriated (or shamelessly incompetent) g words.
- 582KB
- 143
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A set of heat sinks, tonnage adjusters, MASC gyros, ECM, and Beagle Probes for the heavily inebriated (or shamelessly incompetent) g words.
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Yet Another Mechlab Mechs (YAMM)
A collection of mech subvariants based on YetAnotherWeapon to add to your gameplay experience.
- 1.5MB
- 129
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Yet Another Mechlab Mechs (YAMM)
A collection of mech subvariants based on YetAnotherWeapon to add to your gameplay experience.
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Mech Modifications using the Cantina System. Meant to be used with the equipment that compliments everything designed in Clan Invasion mod. I did however keep it compatible with other mods so you can use it with YAML or merc tech and any other mods that do not modify the cantina. You must have the DLC 1 for this mod to work.
- 67KB
- 109
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Mech Modifications using the Cantina System. Meant to be used with the equipment that compliments everything designed in Clan Invasion mod. I did however keep it compatible with other mods so you can use it with YAML or merc tech and any other mods that do not modify the cantina. You must have the DLC 1 for this mod to work.
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Just uploading Binhux's travel cost 1k mod from the steam workshop since they seem to be MIA
- 179KB
- 99
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Just uploading Binhux's travel cost 1k mod from the steam workshop since they seem to be MIA
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Greatly expands options for mission generations.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
- 75KB
- 94
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Greatly expands options for mission generations.Allows to increase maximum amount of missions in the system, change global min and max mission difficulties, increase % of systems in cluster that offer missions, unlock additional factions and change possible amount of missions in multi mission contracts.Configurable in mod options.
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Doubles ammo for everything, including half ammo.
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This mod adds a bit of flavor for the dropship. It adds AI characters that walk around and interact.
- 3.5MB
- 78
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This mod adds a bit of flavor for the dropship. It adds AI characters that walk around and interact.
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This mod adds three tiers of Anti-Grav equipment used to reduce the total weight of your mechs with space magic.
- 17KB
- 70
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This mod adds three tiers of Anti-Grav equipment used to reduce the total weight of your mechs with space magic.