Top 30 Files in past two weeks:

  • Increased Unit XP

    Increased Unit XP

    Last Update: 12 Jan 2023
    Author: Kilgore
    Uploader: fmkilgore

    Increases the maximum level for a unit to 20.

    • 3KB
    • 18
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    1

    Increased Unit XP

    Last Update: 12 Jan 2023
    Author: fmkilgore

    Increases the maximum level for a unit to 20.

  • More Town Distance Options

    More Town Distance Options

    Last Update: 28 Aug 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    Expands the choices for minimum distance between towns. Allows you to set it to 4, 5, 6, 7, 8, 9, or 10 hexes/tiles! This does not change the cachement area around the towns for what resources it gets, only how far apart towns have to be.

    • 120KB
    • 11
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    More Town Distance Options

    Last Update: 28 Aug 2023
    Author: Xeth

    Expands the choices for minimum distance between towns. Allows you to set it to 4, 5, 6, 7, 8, 9, or 10 hexes/tiles! This does not change the cachement area around the towns for what resources it gets, only how far apart towns have to be.

  • Original MoM Title and Battle Music

    Original MoM Title and Battle Music

    Last Update: 21 Dec 2022
    Author: thebigbluebox
    Uploader: TheBigBlueBox

    Replaces the title screen music and different battle music with the original tracks from the original Master of Magic.

    • 105.4MB
    • 2
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    Original MoM Title and Battle Music

    Last Update: 21 Dec 2022

    Replaces the title screen music and different battle music with the original tracks from the original Master of Magic.

  • Resistance is Futile

    Resistance is Futile

    Last Update: 22 Dec 2022
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod removes many of the bonuses to resistance that normal units and heroes receive. This is intended to make spells with resistance checks much more powerful. Now you will need to rethink how to protect your units against magic.

    • 8KB
    • 2
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    Resistance is Futile

    Last Update: 22 Dec 2022
    Author: shadowtiger

    This mod removes many of the bonuses to resistance that normal units and heroes receive. This is intended to make spells with resistance checks much more powerful. Now you will need to rethink how to protect your units against magic.

  • Orcs Enhanced

    Orcs Enhanced

    Last Update: 28 Jan 2023
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod enhances the orc race so it is more exciting to play. In addition to rebalanced units, there is a new Druid unit that is an upgraded shaman with a unique spell called earthbond. In addition, all orcs gain the frenzy passive, which boosts their melee strength when they are injured.

    • 2.2MB
    • 4
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    Orcs Enhanced

    Last Update: 28 Jan 2023
    Author: shadowtiger

    This mod enhances the orc race so it is more exciting to play. In addition to rebalanced units, there is a new Druid unit that is an upgraded shaman with a unique spell called earthbond. In addition, all orcs gain the frenzy passive, which boosts their melee strength when they are injured.

  • Xeth's Hero Pack

    Xeth's Hero Pack

    Last Update: 16 Feb 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    A newer version of this mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/New version 2.0.0 (as of 2023/2/16) adds all new art for heroes!A mod that adds 30 more new heroes to the game.

    • 22.8MB
    • 31
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    6

    Xeth's Hero Pack

    Last Update: 16 Feb 2023
    Author: Xeth

    A newer version of this mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/New version 2.0.0 (as of 2023/2/16) adds all new art for heroes!A mod that adds 30 more new heroes to the game.

  • No Random Artifacts

    No Random Artifacts

    Last Update: 09 Mar 2023
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod changes the rewards for fighting monster locations. Instead of always randomly generating an item, now you will always get one of the 250 premade items.

    • 6KB
    • 21
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    No Random Artifacts

    Last Update: 09 Mar 2023
    Author: shadowtiger

    This mod changes the rewards for fighting monster locations. Instead of always randomly generating an item, now you will always get one of the 250 premade items.

  • Fortification

    Fortification

    Last Update: 12 Mar 2023
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod will make cities more difficult to conquer, especially later in the game. Walls now convey a +1 armor bonus to each defending unit for the entire battle. Adds some new defensive options for cities that will fire upon attackers.

    • 105KB
    • 13
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    Fortification

    Last Update: 12 Mar 2023
    Author: shadowtiger

    This mod will make cities more difficult to conquer, especially later in the game. Walls now convey a +1 armor bonus to each defending unit for the entire battle. Adds some new defensive options for cities that will fire upon attackers.

  • TRADUZIONE ITALIANA

    TRADUZIONE ITALIANA

    Last Update: 22 Jan 2023
    Author: Gabriele
    Uploader: Siever

    Traduzione italiana del nuovo Master of Magic

    • 107KB
    • 1
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    TRADUZIONE ITALIANA

    Last Update: 22 Jan 2023
    Author: Siever

    Traduzione italiana del nuovo Master of Magic

  • Better Heroes

    Better Heroes

    Last Update: 19 Jan 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/As the name implies this makes heroes better:- Hero skill adjustments and 2 new skills.- Buffs to existing heroes, some have new skills.- Rework a

    • 570KB
    • 11
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    Better Heroes

    Last Update: 19 Jan 2023
    Author: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/As the name implies this makes heroes better:- Hero skill adjustments and 2 new skills.- Buffs to existing heroes, some have new skills.- Rework a

  • TurnscalingAIbonusStrongerAIfortress

    TurnscalingAIbonusStrongerAIfortress

    Last Update: 10 Jan 2023
    Author: carn112004
    Uploader: carn112004

    Mod has the following effects:- AI gains fortress bonus of (power*turn) and (food*turn*2) (a bonus increasing with game length, to have a somewhat scaling difficulty)- AI fortress fires bolt with triple strength (so AI is harder to kill early on)- AI fortress has always at least 1 swordsmen, even if garrison lured away (so t

    • 31KB
    • 2
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    TurnscalingAIbonusStrongerAIfortress

    Last Update: 10 Jan 2023
    Author: carn112004

    Mod has the following effects:- AI gains fortress bonus of (power*turn) and (food*turn*2) (a bonus increasing with game length, to have a somewhat scaling difficulty)- AI fortress fires bolt with triple strength (so AI is harder to kill early on)- AI fortress has always at least 1 swordsmen, even if garrison lured away (so t

  • Master of Magic Bast Tweaks

    Master of Magic Bast Tweaks

    Last Update: 20 Feb 2023
    Author: Bastilean
    Uploader: Bastilean

    This mod makes a number of very small adjustments to improve game play enjoyment.

    • 508KB
    • 5
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    12

    Master of Magic Bast Tweaks

    Last Update: 20 Feb 2023
    Author: Bastilean

    This mod makes a number of very small adjustments to improve game play enjoyment.

  • Archdruids

    Archdruids

    Last Update: 17 Jan 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod replaces the rare Nature summon Stone Giant with Archdruids.

    • 72KB
    • 2
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    Archdruids

    Last Update: 17 Jan 2023
    Author: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod replaces the rare Nature summon Stone Giant with Archdruids.

  • Drowned Dead

    Drowned Dead

    Last Update: 12 Feb 2023
    Author: Jarno Mikkola
    Uploader: JarnoMikkola

    Small breaf:This is a racial mod for Master Of Magic, the Drowned Dead.

    • 4KB
    • 3
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    14

    Drowned Dead

    Last Update: 12 Feb 2023
    Author: JarnoMikkola

    Small breaf:This is a racial mod for Master Of Magic, the Drowned Dead.

  • Mythical Realms

    Mythical Realms

    Last Update: 08 Feb 2024
    Author: Xeth Nyrrow
    Uploader: Xeth

    Full readme file located here:https://mythical-realms.github.io/Mythical-Realms/

    • 86.7MB
    • 64
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    15

    Mythical Realms

    Last Update: 08 Feb 2024
    Author: Xeth

    Full readme file located here:https://mythical-realms.github.io/Mythical-Realms/

  • Make Myrror Brighter

    Make Myrror Brighter

    Last Update: 16 Mar 2023
    Author: Bryan Mills
    Uploader: thebryanmills

    Very simple edit of 1 file, DB_TERRAIN.xml, to make Myrror look more like Arcanus.

    • 5KB
    • 6
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    16

    Make Myrror Brighter

    Last Update: 16 Mar 2023

    Very simple edit of 1 file, DB_TERRAIN.xml, to make Myrror look more like Arcanus.

  • Scanix's Mini Mod - Additional Wizards and Heroes

    Scanix's Mini Mod - Additional Wizards and Heroes

    Last Update: 20 Feb 2025
    Author: Scanix
    Uploader: scanixx

    This mod adds 4 new playable wizards: Arthas (based on the Lich King from World of Warcraft), Malekith (based on Dark Elves leader from Total War: WARHAMMER II), Thrór (dwarven hero) and Zadkiel (celestial being helping mortals). The mod adds also 2 hireable heroes: Zraghor the Necromancer and Morathi the Hag Sorceress.

    • 18.9MB
    • 10
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    17

    Scanix's Mini Mod - Additional Wizards and Heroes

    Last Update: 20 Feb 2025
    Author: scanixx

    This mod adds 4 new playable wizards: Arthas (based on the Lich King from World of Warcraft), Malekith (based on Dark Elves leader from Total War: WARHAMMER II), Thrór (dwarven hero) and Zadkiel (celestial being helping mortals). The mod adds also 2 hireable heroes: Zraghor the Necromancer and Morathi the Hag Sorceress.

  • Solitude Aeturnus - Tactical Combat Mod

    Solitude Aeturnus - Tactical Combat Mod

    Last Update: 18 Apr 2023
    Author: ResNet34
    Uploader: sigmaz1980

    100% of the mod is on tactical combat. Roughly, it can be split into three overlapping sections: combat AI, terrain effects and unit abilities.

    • 5.8MB
    • 5
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    18

    Solitude Aeturnus - Tactical Combat Mod

    Last Update: 18 Apr 2023
    Author: sigmaz1980

    100% of the mod is on tactical combat. Roughly, it can be split into three overlapping sections: combat AI, terrain effects and unit abilities.

  • Spell of Mastery Tweaks

    Spell of Mastery Tweaks

    Last Update: 14 May 2023
    Author: NarftheDownloader

    Currently awaiting update... and for me to finish my current game.Do you think the spell of Mastery should cost more? Less? Have no effect whatsoever? So anyway I made a few tiny mods.

    • 1KB
    • 2
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    19

    Spell of Mastery Tweaks

    Last Update: 14 May 2023

    Currently awaiting update... and for me to finish my current game.Do you think the spell of Mastery should cost more? Less? Have no effect whatsoever? So anyway I made a few tiny mods.

  • Rebels Don't Provide Power

    Rebels Don't Provide Power

    Last Update: 14 Jul 2023
    Author: NarftheDownloader

    Currently awaiting update... and for me to finish my current game.Do you find it odd that rebels will provide you with power? Now they won't.

    • 3KB
    • 2
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    20

    Rebels Don't Provide Power

    Last Update: 14 Jul 2023

    Currently awaiting update... and for me to finish my current game.Do you find it odd that rebels will provide you with power? Now they won't.

  • Civilized Gnolls

    Civilized Gnolls

    Last Update: 10 Nov 2023
    Author: ijimenez
    Uploader: ijimenez

    Improved version of the Gnolls. Currently they are one of the strongest in the early game but once the game continues they cannot stand against most of the units. COMPATIBLE with Mythical Realms. To be fully compatible it has been created as a new race. check readme.html file for more info. Also translated to Spanish

    • 8.3MB
    • 6
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    21

    Civilized Gnolls

    Last Update: 10 Nov 2023
    Author: ijimenez

    Improved version of the Gnolls. Currently they are one of the strongest in the early game but once the game continues they cannot stand against most of the units. COMPATIBLE with Mythical Realms. To be fully compatible it has been created as a new race. check readme.html file for more info. Also translated to Spanish

  • Rise of the Planeswalkers

    Rise of the Planeswalkers

    Last Update: 10 Feb 2024
    Author: Jindor
    Uploader: JindorGaming

    Transforms the original wizards into more than 40 iconic planeswalkers from various eras of the MTG universe.

    • 556.0MB
    • 4
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    22

    Rise of the Planeswalkers

    Last Update: 10 Feb 2024
    Author: JindorGaming

    Transforms the original wizards into more than 40 iconic planeswalkers from various eras of the MTG universe.

  • Myrran Planar Seal

    Myrran Planar Seal

    Last Update: 12 Jul 2024
    Author: Mandorin
    Uploader: Mandorin

    Adds planar seal as a starting spell to the myrran trait

    • 59KB
    • 1
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    23

    Myrran Planar Seal

    Last Update: 12 Jul 2024
    Author: Mandorin

    Adds planar seal as a starting spell to the myrran trait

  • Apotheosis

    Apotheosis

    Last Update: 01 Apr 2025
    Author: Community
    Uploader: AnAbruptBiff

    An ominubs mod consisting of Mods by Biff, Non unified AI and production mods by Narf the Mouse, and Mythic realms by Xeth NYrrow.

    • 210.7MB
    • 8
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    24

    Apotheosis

    Last Update: 01 Apr 2025
    Author: AnAbruptBiff

    An ominubs mod consisting of Mods by Biff, Non unified AI and production mods by Narf the Mouse, and Mythic realms by Xeth NYrrow.

  • Justice for All

    Justice for All

    Last Update: 04 May 2025
    Author: Webusver
    Uploader: webusver

    This mod attempts to limit imbalance features that can make the game too easy. It tries to help AI, speeds the game, tries to keep it fun.

    • 20.8MB
    • 5
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    25

    Justice for All

    Last Update: 04 May 2025
    Author: webusver

    This mod attempts to limit imbalance features that can make the game too easy. It tries to help AI, speeds the game, tries to keep it fun.

  • Three Little Settlers

    Three Little Settlers

    Last Update: 06 Jan 2023
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod disables the construction of settlers. The INITIAL ECONOMY setting will decide if you get 1, 2 or 3 settlers to start with.

    • 5KB
    • 1
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    26

    Three Little Settlers

    Last Update: 06 Jan 2023
    Author: shadowtiger

    This mod disables the construction of settlers. The INITIAL ECONOMY setting will decide if you get 1, 2 or 3 settlers to start with.

  • Economy Rebalance

    Economy Rebalance

    Last Update: 04 Jan 2023
    Author: ShadowTiger
    Uploader: shadowtiger

    This mod restores the original v1.31 Master of Magic balance for gold, production and unrest by modifying buildings and city enchantments. There is an optional version that also changes the Noble hero ability to its original behavior.

    • 7KB
    • 7
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    27

    Economy Rebalance

    Last Update: 04 Jan 2023
    Author: shadowtiger

    This mod restores the original v1.31 Master of Magic balance for gold, production and unrest by modifying buildings and city enchantments. There is an optional version that also changes the Noble hero ability to its original behavior.

  • Racial Magicians

    Racial Magicians

    Last Update: 13 Jan 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod changes High Elf, Orc, and Beastmen Magician units to have different names and replaces their Fireball spells with other spells. High Men and Draconians Magician

    • 4KB
    • 2
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    28

    Racial Magicians

    Last Update: 13 Jan 2023
    Author: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod changes High Elf, Orc, and Beastmen Magician units to have different names and replaces their Fireball spells with other spells. High Men and Draconians Magician

  • Novaroma

    Novaroma

    Last Update: 19 Jun 2023
    Author: NarftheDownloader

    Currently awaiting update... and for me to finish my current game.This mod adds Romans to the game, using existing High Men graphics and sound. Romans are an early-to-mid-game civilization, with a limited late game.

    • 7KB
    • 0
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    29

    Novaroma

    Last Update: 19 Jun 2023

    Currently awaiting update... and for me to finish my current game.This mod adds Romans to the game, using existing High Men graphics and sound. Romans are an early-to-mid-game civilization, with a limited late game.

  • Cosmic Spray

    Cosmic Spray

    Last Update: 19 Jan 2023
    Author: Xeth Nyrrow
    Uploader: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod adds a researchable, uncommon Arcane realm direct damage spell that any wizard can acquire regardless of spell books owned.

    • 139KB
    • 2
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    Cosmic Spray

    Last Update: 19 Jan 2023
    Author: Xeth

    This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:https://www.nexusmods.com/masterofmagic/mods/21/This mod adds a researchable, uncommon Arcane realm direct damage spell that any wizard can acquire regardless of spell books owned.