About this mod
Adds an all new custom animated Bow and Arrow built for Power Armor to the game, complete with all Power Armor and Super Mutant animations and various cosmetic customizations.
- Requirements
- Permissions and credits
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Translations
- Russian
- Portuguese
- Mirrors
- Donations
It can be used outside of Power Armor though, more on that in the How to Play section.
Features some of the usual weapon modifications, paint jobs, and all. The video below demos some options.

There are two ways to get this bow. Via level list injection, it can be found on some Super Mutants randomly or you can go get the unique version. This weapon is fully animated for both 1st person and 3rd person, as well as 1st person and 3rd person Power Armor. Super Mutants are also animated to use this bow.
They can also be legendary, the Select Power Bow was added to the random Legendary roll. Starts showing up at level 20.
For console commands: 'help select 4 weap' or use XX000F99
Unique Bow Location
Once the unique bow has been obtained for the first time, the weapon can then be crafted at a Chemistry Bench under SEL. POWER BOW. This will also allow for crafting the various Bolt Ammo types. Otherwise, only the Standard and Rebar bolts are available. Some Ammo types are retrievable too.
To bypass this and show all craftables, use console command: set PBOWCraftableGlobal to 1
Strength Requirements
Because of how this bow is primarily built for Power Armor, there is a Strength system involved for using it outside of Power Armor.
-If in Power Armor, or actor is a Super Mutant, the bow is at 100% power output. Power Armor animations are faster and more stable, easier to use.
-Outside of Power Armor and with a Strength of 10 or more, the actor can use the Bow at a reduced 75% output.
-Outside of Power Armor and with a Strength of 7 or more, the actor can use the Bow at a reduced 50% output if their bow has the Light Limbs modification. Without the Light Limbs modification, they can't use the bow as explained below.
-Outside of Power Armor and with a Strength of 6 or less, the actor cannot use the bow. It can still be held but custom animations prevent the actual use of the bow.
The Ammo Switcher
The bow also comes with an Ammo Switcher. Once any Power Bow has been picked up, a new Aid Item named Power Bow Ammo Switcher will appear. This can be favorited to bring up with Ammo Switcher interface, show in the 8th photo as well as the video above. This interface will also inform you of your current power output with the bow.
One thing to note, the Ammo Switcher only functions if you have a single bow in your inventory. Multiple bows will interfere and cause no ammo switch to occur. This seems to be an engine bug, may need to rework how this system works in the future.

Installs like any other mod. No DLC or Mod requirements. Install with NMM/Vortex or enable through the Mods menu in Fallout 4.
Three Download Options!
Full:
Has all the things. The weapon and all the textures
Lite:
The weapon but no texture options. This is also the Xbox version. Only in ESL. All plugins are the same so crafting options will still be there, just won't change anything on the weapon.
Also available on BethesdaNet for PC (Full), PC (Lite), and Xbox One

Why the big file size?
This is mostly from the many texture customization options lol, I was surprised too. Xbox does not include the customization options because of this.
There is also a Lite version of the mod in the files tab that includes none of the cosmetic textures for those of you wanting something simpler. Well, you can still change out the badge logo.
What is that slick Power Armor shown in the video and screenshots?
See this Nexus link for SE-01 Power Armor.
What is that cool Vault Jacket thing in the video and screenshots?
That would be my favorite outfit mod, Wanderer's Vault Suit by QwibQwib.
Collections?
I don't mind this mod being in Collections, but if a problem arises from someone's mod pack relating to this mod... well in short I won't be fixing it. I ain't got time for that! That's the mod pack author's problem lol.

Vanilla compatibility: This mod makes a persistent edit to one interior cell (GlowingSeaPOIDB06Int) but doesn't break precombined.
For Mod Authors: This mod uses 'PBOW' as the shorthand for all form ID's and file paths.

11-23-2024 | Initial Upload -1.0
11-25-2024 | Some fixes for things, minor plugin changes but no additional forms -1.0.1
--------------- Fixes an issue where the bow wouldn't fire while aiming in some cases
--------------- Fixes an issue where the Strength system wouldn't work with the Manual handling style
--------------- The Splintering Bolt type should no longer cause a CTD when fired