Fallout 4

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OpposingFarce

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OpposingFarce

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A modest castle blueprint. Defensible, and not overly populated or dense.

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This is a Transfer Settlements Blueprint for the vanilla Castle settlement location. This is a remix of jdg916's excellent Castle blueprint

The Castle was, and continues to be, the HQ for the Minutemen. The walls were repaired over time, and on top of those walls various structures were built. Inside the walls the Castle has a field hospital, armory, barracks, multiple power armor racks, kitchen, and generator. The yard features the radio hut, a variety of traders, and a tavern. There's little more to bet said about the Castle that hasn't already. It's an enduring symbol of the Minutemen's strength. 

If you're looking for a Castle which supports 30+ NPCs this isn't it. I don't spend a lot of time at the Castle so I don't need it to be a very dense build, so there's a lot of blank space in the open areas. Inside is decently filled in with decorations. I feel this balances the performance limits of Fallout 4 settlements and their various constraints, while still feeling like a believable location.