Can the bounce be made without ragdolling or is that part of the 'bounce' effect
I was thinking about upgrading the 'drivable' mods so the vehicles would actually bounce when the fall from a height after say a jump Its one of those subtle handling things there just currently missing, was just hoping for a subtle small bounce effect after falling from x amount of height Maybe have fall distance increase bounce up to a limit
Other things id love to add for vehicles Delay input so they dont feel instantly responsive Disable A and D for the crap turning on sport so you have to use forward and mouse Drifting if your going fast you continue to head in the direction of travel even if you have turned(like a movement delay that makes the animation out of sync on purpose so the car can turn but the movement hasnt been told to update so you still head the direction you was going for a small amount of time with maybe a drift sound trigger) Stop and start delay, takes x amount of time to stop or start (acceleration and deceleration)
Just asking about technical advice but thought id explain what im looking to do
Question: do they always get bounced up in the same direction? It'd be funny to end up launching bandits into the air and having them fall into a pit full of sawblades or deathclaws or something.
32 comments
Aha, I know...
I'll booby trap a corridor with remote explosives and saw blades traps. Set up the laser tripwires and laser turrets. Maybe even throw around a few spider mines, trapfu mines and bouncy traps for chaotic dismembering mayhem. Then I lure my enemies. I wait and watch as they trigger my contraptions, all hell breaks loose, and as the blood and gore explode in glorious kabooms, I zoom in to snipe headshots at the stragglers as more enemies pour in, and I trigger VATS and watch my limbs get blown off in slo-mo stupefaction, as my dying gurgling cackles of glee echooo along with the boooms reverberating across the corridor of doom. *MUA HA HA HA, BOOM BOOM BOOM*
like https://youtu.be/Ip7QZPw04Ks
I was thinking about upgrading the 'drivable' mods so the vehicles would actually bounce when the fall from a height after say a jump
Its one of those subtle handling things there just currently missing, was just hoping for a subtle small bounce effect after falling from x amount of height
Maybe have fall distance increase bounce up to a limit
Other things id love to add for vehicles
Delay input so they dont feel instantly responsive
Disable A and D for the crap turning on sport so you have to use forward and mouse
Drifting if your going fast you continue to head in the direction of travel even if you have turned(like a movement delay that makes the animation out of sync on purpose so the car can turn but the movement hasnt been told to update so you still head the direction you was going for a small amount of time with maybe a drift sound trigger)
Stop and start delay, takes x amount of time to stop or start (acceleration and deceleration)
Just asking about technical advice but thought id explain what im looking to do
WHEEEEEEEE!
Thanks for this funny mod.
PS: I am now using console "14.placeatme ID 9" + "tcl" Enter (for ID = "help bounce 4")