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El Ha

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Zorkaz

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32 comments

  1. vvk78
    vvk78
    • member
    • 92 kudos
    Hmm, nice mod, I wonder what I can do with it?

    Aha, I know...

    I'll booby trap a corridor with remote explosives and saw blades traps. Set up the laser tripwires and laser turrets. Maybe even throw around a few spider mines, trapfu mines and bouncy traps for chaotic dismembering mayhem. Then I lure my enemies. I wait and watch as they trigger my contraptions, all hell breaks loose, and as the blood and gore explode in glorious kabooms, I zoom in to snipe headshots at the stragglers as more enemies pour in, and I trigger VATS and watch my limbs get blown off in slo-mo stupefaction, as my dying gurgling cackles of glee echooo along with the boooms reverberating across the corridor of doom. *MUA HA HA HA, BOOM BOOM BOOM*
  2. Electric1
    Electric1
    • member
    • 0 kudos
    launched me into orbit lmao 🤣
  3. semi181027
    semi181027
    • member
    • 1 kudos
    Will there be a horizontal version?
    like https://youtu.be/Ip7QZPw04Ks
    1. Zorkaz
      Zorkaz
      • premium
      • 2,225 kudos
      I wish I could create 3d models but no
  4. speaker60
    speaker60
    • member
    • 26 kudos
    Can the bounce be made without ragdolling or is that part of the 'bounce' effect 

    I was thinking about upgrading the 'drivable' mods so the vehicles would actually bounce when the fall from a height after say a jump
    Its one of those subtle handling things there just currently missing, was just hoping for a subtle small bounce effect after falling from x amount of height 
    Maybe have fall distance increase bounce up to a limit

    Other things id love to add for vehicles
    Delay input so they dont feel instantly responsive
    Disable A and D for the crap turning on sport so you have to use forward and mouse
    Drifting if your going fast you continue to head in the direction of travel even if you have turned(like a movement delay that makes the animation out of sync on purpose so the car can turn but the movement hasnt been told to update so you still head the direction you was going for a small amount of time with maybe a drift sound trigger)
    Stop and start delay, takes x amount of time to stop or start (acceleration and deceleration)

    Just asking about technical advice but thought id explain what im looking to do
    1. Zorkaz
      Zorkaz
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      • 2,225 kudos
      I wish I could give advice about it. I simply took a primitive command and thought it would be funny for a trap. I don't think it's possible for cars.
  5. Khajiirah
    Khajiirah
    • supporter
    • 18 kudos
    I'm not Commander Shepard, but this is my Favourite Mod on the Nexus! 
  6. deleted133109643
    deleted133109643
    • account closed
    • 14 kudos
    BOING!
    WHEEEEEEEE!
  7. MarrockV
    MarrockV
    • member
    • 3 kudos
    If only you could deploy these like mines...
  8. droname
    droname
    • member
    • 88 kudos
    jajaja funny mod 
  9. Omny
    Omny
    • supporter
    • 31 kudos
    Question: do they always get bounced up in the same direction? It'd be funny to end up launching bandits into the air and having them fall into a pit full of sawblades or deathclaws or something.
    1. Zorkaz
      Zorkaz
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      • 2,225 kudos
      Yes, no other way around it
  10. GlowingHeart
    GlowingHeart
    • member
    • 42 kudos
    Posture score 10 for Preston Garvey (always correct, even in bounce trapping, the little colonel)

    Thanks for this funny mod.

    Spoiler:  
    Show

    PS: I am now using console "14.placeatme ID 9" + "tcl" Enter (for ID = "help bounce 4")
    1. Zorkaz
      Zorkaz
      • premium
      • 2,225 kudos
      Is it okay for me to use one of the posted pictures as header image?
    2. GlowingHeart
      GlowingHeart
      • member
      • 42 kudos
      But 100% safe! It's your mod on the screenshots and I'm honored. Thanks!