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-New animations(my first experience of makeing anim set from the scratch, I hope you'll like it) -Several mod options -Scripted Level List integration -Tactical Reload support -Archived and ESLfied -Brand new bugs
You can find one on a grave behind of Museum of Freedom in Concord.
SPECIAL THANKS GOES TO: -Seph and Agent95 for base model -WarDaddy for a sights -icodei, Subleader100, Utherien for help and tips -me for not being a lazy ass