If you would like to contribute to this mod, please do so in an add-on format. You may take existing models and use them to create additional content for this mod. Which means things such as; wallpapers, flags, lighting, flooring, etc.
If it is not an add-on for this mod then you may not use any of the modified assets.
- Category Optimization. - Make sure you download the latest version of SK.
Version 1.1
Changelog: - Replaced Wallpaper Collision - Fixed Brick Halfwall - Ported over to Settlement Keywords - Added 100s of descriptions. (Thanks to Kronos) - 'Some' vanilla support for carpeting, wallpapers on objects that can use it. (Thanks to Kronos) - Component Tweaks for Windows and what not (Thanks to Kronos) - Adjust wallframe size so it's the exact same size on both sides of the wall. - Adjust exterior decor so they work on both sides of the wall. - Added additional nodes to roofing - Added a small piece of wood over the large door frame. - Fixed the staircases so they're consistent no matter which way you place them. Top floor or bottom floor. - Added 7 missing Rail Objects. - Fixed Textureless Objects - Added staircase support to indoor doorframes - Fixed foundation height adjustment. - Foundations can now be stacked. - Fixed Gap formed in roofing objects. - Floor snapping is now super reliable and doesn't matter if you put down rug, ceiling wallpapers or wallpapers first.
Version 1.0
- Wood Framing Decor - Indoor Walls + Wallpapers - Added Wood Pillar - Flat Doorway for Indoor / Outdoor Usage (Cheers ddproductions) - Removed several forms of roofing. Reduced down to two reliable ones with proper collisions. -- This is in preparation for larger / better seamless roofing. - Proper Interior Wallpaper - Added additional interior wallpaper textures - Re-Meshed the Wood Frame - Added Metal Pillar - Quarter Carpets with Snapping Functionality - Adjusted the UV Size on all Carpets. - Added 6 Coloured Lights (Under the vanilla power section. Misc Lights if you're using Homemaker.) - Collision Fix for Frames - Quarter Floors - Additional snap nodes added for pillars on basic flooring. - Collision Fix for Half Walls - Snapping is slightly better for Half Walls now as well. - Half walls work with pillars to some degree. - Double sided wallpapers now supported. - Added small level system for foundations. -- Can be stacked flat or slightly higher than the others. - Full Sized Window Object - Window Wallpaper Re-Mesh - Added additional carpet / tiling options. - Added additional wallpaper / tiling options. - Sooooooo much more. I can't even cover it all.
Version 0.9a
- Preview version before 1.0. - Use with caution. - Adds a handful of goodies, will release full changelog when I release the full update.
Version 0.8
- Added Staircases. - Removed reflection of water on carpet. - Removed reflection of water on wallpaper. - Re-enabled the Flags menu. (oops) - Restructured the Menu slightly. - Added new Icons for the 'Set' Categories. - Added Set Blocker .ESPs for Performance Issues. --- These .ESPs may help you get this mod running. --- Read the instructions carefully on the matter of these .esp files.
Version 0.7
- General Performance Improvements --- Crashing occurs less often. --- Can build / store / scrap immediately. - Fixed AI Bugs --- AIs now move to the second story. --- Fixed foundation NVNM mismatch. --- Fixed Doorframe Object Bounds mismatch. - Added newly meshed Door Frame. - Swapped out the floor mesh for one that works with NVNM Data. - Other things, which I can't exactly remember.
Version 0.6
- Added New Walls - Added New Windows - Added New Door Frames - Added New Half Walls - Added New Railing - Added 5 Roof Types (Collision is not working properly.) - Added Wooden Frameworks (Used for Wallpapers) - Fixed Ceiling Wallpaper Mesh - Fixed Carpet Collision Mesh (New Mesh / Collision) - Various other small mesh things. - Re-balanced most components.
Version 0.5
- Added Windows - Added Half Walls - Added Second Story Support - Added Ceiling Wallpaper - Reorganized the Menu
Version 0.4
- Added door frames. (Meshes are messy.) - Fixed NPC Pathing for various instances. - Fixed Wallpaper Snapping, should be 100% Accurate now. - Fixed Rug Snapping, should be 100% Accurate now. - Cleaned up the menus.
Version 0.3
- Fixes NPC pathing on Foundations. (.ESP Modification) - Removes a lot of useless Transformers (.ESP Modification) - Removes a lot of useless ArtWork Clutter (.ESP Modification) - Performance should be a bit better.
Version 0.2
- Added 15 Snappable Wallpapers - Added 7 Custom Walls - Fixed a minor typo.
Features: Adds a total of 712 new standalone items! - Snapping Wallpapers - Snapping Carpets - Snapping Ceiling Wallpapers - Wood Framing - Additional Walls - More Snapping Nodes for Walls (They can be stacked upwards.) - Additional Flooring - Additional Foundations - More Snapping Nodes for Foundations (They can be stacked 40 units higher.) - Additional Quarter Flooring - Additional Roofing - Additional Doorways - Additional Staircases - Windows! - Exterior Detailing - Vertical Flags - Quarter Floors - Quarter Carpeting - Wallpaper for Windows - Exterior Decor - Signs - And soooooo much more!
Some vanilla items will work with carpeting / wallframes. Not all of them.
Installation: 1. Download Settlement Keywords http://www.nexusmods.com/fallout4/mods/7259 2. Drag / Drop all Files + Folders into your data directory. 3. Enable AlternateSettlements.esp 4. Enable SettlementKeywords.esm
Getting this to work with Homemaker: Change the load order between the two. If you want to use homemaker. Load it after Settlement Keywords. If you want to use Alternate Settlements or any mod that uses (SK) load it after Homemaker.
Where do I find the objects? They are in the Vanilla sections. Poke around and you'll find them.