If you want to prevent newcomers to the Commonwealth from becoming raiders, you need to recruit them before it even happens.That's what Preston had in mind when the first settlement he asked you to recruit, happened to be the farthest north.
By doing so, every newcomers who follow the railroad from Manchester could eventually lock onto the beacon signal and the first people they met would be the minutemen.
This remote cabin as been transformed into a small fort, wich includes every milicians commodities... well from a scavenger point of vue.
• Recruitement bureau
• Barracks
• Shooting range
• training parkour trail
• Weapon vendor
• Ammo workbench and harvest workbench
You won't need a scrapping mod but I highly recommend using the mod "No More Twigs".
I tried to keep the mod list short but I failed miserably. Note that I've been able to sacrifice 3 unecessary mods, but if I wanted to keep this level of details, I needed the rest of it.
By doing so, every newcomers who follow the railroad from Manchester could eventually lock onto the beacon signal and the first people they met would be the minutemen.
This remote cabin as been transformed into a small fort, wich includes every milicians commodities... well from a scavenger point of vue.
• Recruitement bureau
• Barracks
• Shooting range
• training parkour trail
• Weapon vendor
• Ammo workbench and harvest workbench
You won't need a scrapping mod but I highly recommend using the mod "No More Twigs".
I tried to keep the mod list short but I failed miserably. Note that I've been able to sacrifice 3 unecessary mods, but if I wanted to keep this level of details, I needed the rest of it.