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Most endorsed files in the last two weeks
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Top 30 Files in past two weeks:
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The company morale system is made more interesting by introducing temporary morale events and meaningful financial decisions at the start of each quarter.
- 19KB
- 42
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181The company morale system is made more interesting by introducing temporary morale events and meaningful financial decisions at the start of each quarter.
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This is a PowerShell script that allows to alter the game files to improve gameplay and/or make the game easier.All options are seperate, so you can choose what you want.- increase gameplay speed (faster turn, faster unit movement, faster days)- more contracts- more payment- no maintenance costs- instant refit (n
- 2KB
- 61
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182This is a PowerShell script that allows to alter the game files to improve gameplay and/or make the game easier.All options are seperate, so you can choose what you want.- increase gameplay speed (faster turn, faster unit movement, faster days)- more contracts- more payment- no maintenance costs- instant refit (n
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Coolant Vent is replaced by beloved Juggernaut. Juggernauts can CHARGE into other mechs at sprint range and gain GUARDED state after making regular melee attacks.
- 14KB
- 58
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183Coolant Vent is replaced by beloved Juggernaut. Juggernauts can CHARGE into other mechs at sprint range and gain GUARDED state after making regular melee attacks.
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Chassis Editor allows users to modify chassisdef files with a simple UI. Users can modify one file at a time or modify all files in a chosen directory.
- 284KB
- 127
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184Chassis Editor allows users to modify chassisdef files with a simple UI. Users can modify one file at a time or modify all files in a chosen directory.
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The intention of this mod is to simulate the reemerging of LosTech due to the Helm Memory Core discovery.For this purpose the mod adds mech and vehicle versions refit with LosTech equipment.For balance reasions the core game lance compositions have been adjusted.
- 136.8MB
- 38
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185The intention of this mod is to simulate the reemerging of LosTech due to the Helm Memory Core discovery.For this purpose the mod adds mech and vehicle versions refit with LosTech equipment.For balance reasions the core game lance compositions have been adjusted.
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186
1 LosTech weapon type.Changed Cicadas Mech and chassi
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187
Makes lower difficulty Flashpoints spawn earlier and more frequently.
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Fight in the legendary battle of Tukayyid against Clans to decide the future of the Inner Sphere. This flashpoint will take you through a military campaign where every choice will matter, and you will have to choose when to fight and when to withdraw. Bring your best mechs and pilots, since the enemy will not give you a second chance.
- 880KB
- 65
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188Fight in the legendary battle of Tukayyid against Clans to decide the future of the Inner Sphere. This flashpoint will take you through a military campaign where every choice will matter, and you will have to choose when to fight and when to withdraw. Bring your best mechs and pilots, since the enemy will not give you a second chance.
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Diese Mod verbessert die aktuelle Übersetzung von Battletech in einigen Dingen.Einfach in das Battletech-Verzeichnis extrahieren.
- 1.9MB
- 36
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189Diese Mod verbessert die aktuelle Übersetzung von Battletech in einigen Dingen.Einfach in das Battletech-Verzeichnis extrahieren.
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190
Random, bold camo patterns for Mercs and Pirates.
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(M.A.S.C) Myomer Accelerator Signal Circuitry
Myomer Accelerator Signal Circuitry is a hacked together version of the classic MASC system. It's not perfect but it works.
- 2KB
- 23
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191(M.A.S.C) Myomer Accelerator Signal Circuitry
Myomer Accelerator Signal Circuitry is a hacked together version of the classic MASC system. It's not perfect but it works.
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What does the mod?- Reduces the mechwarrior cost.- Added mech-chassis hardpoints for wapons.- Change some mech-chassis tonnage.- Change some wapons.- Change some ammo.- Change some heatsinks.- Reduces LRM/SRM carrier missiles.
- 299KB
- 9
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192What does the mod?- Reduces the mechwarrior cost.- Added mech-chassis hardpoints for wapons.- Change some mech-chassis tonnage.- Change some wapons.- Change some ammo.- Change some heatsinks.- Reduces LRM/SRM carrier missiles.
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Battletech - Firefly - Custom Merc Set 2
This mod adds 6 Mercs from the crew of the Serenity, from the TV series Firefly.
- 1.4MB
- 38
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193Battletech - Firefly - Custom Merc Set 2
This mod adds 6 Mercs from the crew of the Serenity, from the TV series Firefly.
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Unofficial Store Patch for RogueTech 996
This converts RogueTech 996 to use the newly added store systems that were introduced in the 1.3 patch.
- 20.1MB
- 136
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194Unofficial Store Patch for RogueTech 996
This converts RogueTech 996 to use the newly added store systems that were introduced in the 1.3 patch.
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Bullet Girls Phantasia - Ladoria VO Replacement - Ladoria
A complete replacement of voice lines for vo_f_bear02, with Bullet Girl Phantasia VO Ladoria. About 300 lines in Japanese, with added radio filter SFX. The JP lines have been carefully chosen to fit their replacement based on sound and mood, they are not accurate translations!
- 7.2MB
- 20
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195Bullet Girls Phantasia - Ladoria VO Replacement - Ladoria
A complete replacement of voice lines for vo_f_bear02, with Bullet Girl Phantasia VO Ladoria. About 300 lines in Japanese, with added radio filter SFX. The JP lines have been carefully chosen to fit their replacement based on sound and mood, they are not accurate translations!
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This mod increases the view distance from 300 to 600, and the sensor distance from 400 to 800. This opens up the engagement ranges significantly. Compatible with Battletech Extended (BEX) as it modifies values which BEX does not touch. I am using this in my BEX playthrough.
- 1KB
- 48
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196This mod increases the view distance from 300 to 600, and the sensor distance from 400 to 800. This opens up the engagement ranges significantly. Compatible with Battletech Extended (BEX) as it modifies values which BEX does not touch. I am using this in my BEX playthrough.
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Mod allows you to change the engines of battlemechs, to make then faster or slower; weights should match TT rules.Pretty much all mechs but the Locust, Urbanmech, and Star League mechs should be supported now.Please mess around with it in skirmish, see if there is any unexpected behavior.
- 256KB
- 29
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197Mod allows you to change the engines of battlemechs, to make then faster or slower; weights should match TT rules.Pretty much all mechs but the Locust, Urbanmech, and Star League mechs should be supported now.Please mess around with it in skirmish, see if there is any unexpected behavior.
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Changes how mechs are assembled. Allows Crossvariant Assembly to combine parts of different mech variants to one mech. You are no longer forced to assemble mechs on gaining parts. Instead you get asked if you want to assemble a mech and if it should go into storage or to you active mechs or even get dire
- 23KB
- 93
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198Changes how mechs are assembled. Allows Crossvariant Assembly to combine parts of different mech variants to one mech. You are no longer forced to assemble mechs on gaining parts. Instead you get asked if you want to assemble a mech and if it should go into storage or to you active mechs or even get dire
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Weapon-plus RP Mod with JK's variants support - MODTEK Support
100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support
- 2.6MB
- 167
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199Weapon-plus RP Mod with JK's variants support - MODTEK Support
100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support
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Hyperion Armory - Performance Mech Tech
Improved DPS, thermal performance and weight management for the modern Mech Warrior. Makes modest but noticeable changes to weapons, heatsinks, jump jets, upgrades, and a couple ammo bins; improving overall effectiveness but without breaking the game. The AI uses stock mechs so they can't use the items — Nothing hits harder than Hyperion!
- 225KB
- 39
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200Hyperion Armory - Performance Mech Tech
Improved DPS, thermal performance and weight management for the modern Mech Warrior. Makes modest but noticeable changes to weapons, heatsinks, jump jets, upgrades, and a couple ammo bins; improving overall effectiveness but without breaking the game. The AI uses stock mechs so they can't use the items — Nothing hits harder than Hyperion!
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XLRP - Extensive Lore and Rebalancing Project
XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.
- 6.3MB
- 237
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201XLRP - Extensive Lore and Rebalancing Project
XLRP is the result of more than a thousand hours of hard work and adds 150+ new weapons, almost 50 new ammo types, two dozen upgrades, 200+ new mech variants, 100+ new vehicle types and contains many thousand carefully balanced tweaks. Around 2,000 files have been added or modified to date.
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202
Modding Addon, that lets you configure Balistic weapon with multible shots.
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203
So he stops bugging you about unspent XP on your max level MechWarriors.
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Implements the true cost of the Argo, as well as MechWarrior salaries, with stricter finance and reputation settings.
- 40KB
- 26
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204Implements the true cost of the Argo, as well as MechWarrior salaries, with stricter finance and reputation settings.
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Juggernaut really falls off in effectiveness once assault mechs get common. This helps with that.
- 4KB
- 162
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205Juggernaut really falls off in effectiveness once assault mechs get common. This helps with that.
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(Battletech Revised) Shoot to Kill
A TT-inspired weapon stat & price conversion for Battletech Revised> All weapons modified excepting tonnage and critical space> Argo expenses truer to CBT prices> Reconfigured to-hit Stepped Algorithm> New weapons, gear, and munitions> Save compatible!
- 176KB
- 16
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206(Battletech Revised) Shoot to Kill
A TT-inspired weapon stat & price conversion for Battletech Revised> All weapons modified excepting tonnage and critical space> Argo expenses truer to CBT prices> Reconfigured to-hit Stepped Algorithm> New weapons, gear, and munitions> Save compatible!
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207
Different logos from the Metal Gear Universe for your 31st century mercenary unit!!
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208
Provides options to colour code star map based on system difficulty or visited status.
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Nine new custom events inspired by the battletech novellas.Two new random global events.Seven pilot-centric events telling the story of three misfit mechwarriors.The geriatric cyborg, Hotrod.The totally not a clanner Periphery merc, Mysty.The sim gamer turned real-world mechwarrior, Jaguar
- 1.1MB
- 44
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209Nine new custom events inspired by the battletech novellas.Two new random global events.Seven pilot-centric events telling the story of three misfit mechwarriors.The geriatric cyborg, Hotrod.The totally not a clanner Periphery merc, Mysty.The sim gamer turned real-world mechwarrior, Jaguar
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BattleTech mod (using BTML) that changes your maintenance cost of your mechs from a flat sum for all mechs, to a cost, specific to the cost of the mech chassis.
- 6KB
- 225
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210BattleTech mod (using BTML) that changes your maintenance cost of your mechs from a flat sum for all mechs, to a cost, specific to the cost of the mech chassis.